Update common_structs.h (#418)

This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho.

But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01.
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eldexterr 2021-09-14 05:33:44 -07:00 committed by GitHub
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@ -683,7 +683,7 @@ typedef struct BattleStatus {
/* 0x096 */ s8 hammerCharge;
/* 0x097 */ s8 jumpCharge;
/* 0x098 */ char unk_98;
/* 0x099 */ u8 dangerFlags; /* 1 = danger, 2 = peril */
/* 0x099 */ u8 rushesFlags; /* 1 = mega rush, 2 = power rush */
/* 0x09A */ s8 outtaSightActive;
/* 0x09B */ s8 turboChargeTurnsLeft;
/* 0x09C */ u8 turboChargeAmount; /* unused? */