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@ -32,8 +32,7 @@ void clear_player_data(void) {
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playerData->unk_292 = 0;
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playerData->currentPartner = 0;
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for(i = 0; i < ARRAY_COUNT(playerData->partners); i++)
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{
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for(i = 0; i < ARRAY_COUNT(playerData->partners); i++) {
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playerData->partners[i].enabled = 0;
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playerData->partners[i].level = 0;
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playerData->partners[i].unk_2 = 0;
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