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Pal engine2 (#1106)
* Work on engine2 * Fix some names * Match init_hud_element_list * Fix stuff * fix stuff * Update src/msg.c Co-authored-by: Alex Bates <alex@nanaian.town> * condtionally define constants * fix warning --------- Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Alex Bates <alex@nanaian.town> Co-authored-by: Ethan Roseman <ethteck@gmail.com>
This commit is contained in:
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38c7785bfd
commit
ff4935de77
@ -661,10 +661,20 @@ void hud_element_clear_cache(void) {
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func_801413F8();
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}
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#if VERSION_PAL
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extern Addr D_80200000;
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#endif
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void init_hud_element_list(void) {
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if (!gGameStatusPtr->isBattle) {
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if (gHudElementCacheBufferBattle != NULL) {
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#if VERSION_PAL
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if (gHudElementCacheBufferBattle != D_80200000) {
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general_heap_free(gHudElementCacheBufferBattle);
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}
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#else
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general_heap_free(gHudElementCacheBufferBattle);
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#endif
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gHudElementCacheBufferBattle = NULL;
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}
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@ -3,7 +3,7 @@
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#include "sprite.h"
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#include "imgfx.h"
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#if VERSION_IQUE
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#if VERSION_IQUE || VERSION_PAL
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// TODO: remove if section is split in iQue release
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extern Addr imgfx_data_ROM_START;
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#endif
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42
src/msg.c
42
src/msg.c
@ -33,18 +33,41 @@ enum RewindArrowStates {
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#define MSG_ROM_START 0x1B83000
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#endif
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#if VERSION_PAL
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#define CONST_A 7
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#define CONST_B 5.0
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#else
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#define CONST_A 6
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#define CONST_B 6.0
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#endif
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typedef MessageImageData* MessageImageDataList[1];
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s32 D_8014C280[] = { 0x028001E0, 0x01FF0000, 0x028001E0, 0x01FF0000 };
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u8 MessagePlural[] = { MSG_CHAR_LOWER_S, MSG_CHAR_READ_END };
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#if VERSION_PAL
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u8 MessagePlural_de[] = { MSG_CHAR_LOWER_N, MSG_CHAR_READ_END };
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#endif
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u8 MessageSingular[] = { MSG_CHAR_READ_ENDL, MSG_CHAR_READ_END };
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#if VERSION_PAL
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s32 gCurrentLanguage = 0;
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void* D_PAL_8014AE50[] = {
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[LANGUAGE_EN] = msg_pal_en_ROM_START,
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[LANGUAGE_DE] = msg_pal_de_ROM_START,
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[LANGUAGE_FR] = msg_pal_fr_ROM_START,
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[LANGUAGE_ES] = msg_pal_es_ROM_START,
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};
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#endif
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s16 gNextMessageBuffer = 0;
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//TODO Vtx
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s32 gRewindArrowQuad[] = {
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ALIGNED(8) s32 gRewindArrowQuad[] = {
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0xFFF00009, 0x00000000, 0x00000000, 0xFFFFFFFF,
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0x00100009, 0x00000000, 0x04000000, 0xFFFFFFFF,
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0xFFF0FFF7, 0x00000000, 0x00000240, 0xFFFFFFFF,
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@ -436,7 +459,7 @@ s32 _update_message(MessagePrintState* printer) {
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}
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case MSG_WINDOW_STATE_SCROLLING_BACK:
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printer->scrollingTime++;
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if (printer->scrollingTime >= 5) {
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if (printer->scrollingTime >= (s32)(5 * DT)) {
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printer->windowState = MSG_WINDOW_STATE_WAITING_FOR_CHOICE;
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printer->curOption = printer->targetOption;
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printer->selectedOption = printer->curOption;
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@ -502,7 +525,7 @@ s32 _update_message(MessagePrintState* printer) {
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(!(printer->stateFlags & (MSG_STATE_FLAG_10 | MSG_STATE_FLAG_4)) &&
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(gGameStatusPtr->curButtons[0] & BUTTON_A)))
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{
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printer->curLinePos += 6;
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printer->curLinePos += CONST_A;
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}
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if (printer->curLinePos >= printer->nextLinePos) {
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@ -676,7 +699,7 @@ extern s32 MsgLetterRasterOffsets[];
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extern s32 MsgLetterPaletteOffsets[];
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extern MsgVoice MsgVoices[];
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#if VERSION_IQUE
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#if VERSION_IQUE || VERSION_PAL
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INCLUDE_ASM(s32, "msg", msg_copy_to_print_buffer);
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#else
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void msg_copy_to_print_buffer(MessagePrintState* printer, s32 arg1, s32 arg2) {
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@ -1323,7 +1346,7 @@ void initialize_printer(MessagePrintState* printer, s32 arg1, s32 arg2) {
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printer->printBuffer[0] = MSG_CHAR_PRINT_END;
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printer->printDelayTime = 1;
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printer->charsPerChunk = 1;
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printer->unk_464 = 6;
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printer->unk_464 = CONST_A;
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printer->srcBuffer = NULL;
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printer->msgID = 0;
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printer->curPrintDelay = 0;
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@ -1391,6 +1414,10 @@ void initialize_printer(MessagePrintState* printer, s32 arg1, s32 arg2) {
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printer->sizeScale = 1.0f;
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}
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#if VERSION_PAL
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void dma_load_msg(u32 msgID, void* dest);
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INCLUDE_ASM(s32, "msg", dma_load_msg);
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#else
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void dma_load_msg(u32 msgID, void* dest) {
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u8* addr = (u8*) MSG_ROM_START + (msgID >> 14); // (msgID >> 16) * 4
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u8* offset[2]; // start, end
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@ -1403,6 +1430,7 @@ void dma_load_msg(u32 msgID, void* dest) {
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// Load the msg data
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dma_copy(MSG_ROM_START + offset[0], MSG_ROM_START + offset[1], dest);
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}
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#endif
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s8* load_message_to_buffer(s32 msgID) {
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s8* prevBufferPos;
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@ -2158,7 +2186,7 @@ void msg_draw_choice_pointer(MessagePrintState* printer) {
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posY = printer->windowOffsetPos.y + printer->windowBasePos.y + printer->cursorPosY[printer->selectedOption];
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} else {
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s32 baseX, baseY, targetX, targetY;
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f32 moveToTargetAlpha = (f32)(printer->scrollingTime + 1.0) / 6.0;
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f32 moveToTargetAlpha = (f32)(printer->scrollingTime + 1.0) / CONST_B;
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baseX = printer->windowOffsetPos.x + printer->windowBasePos.x + printer->cursorPosX[printer->selectedOption];
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targetX = printer->windowOffsetPos.x + printer->windowBasePos.x + printer->cursorPosX[printer->targetOption];
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@ -2339,7 +2367,7 @@ void draw_message_window(MessagePrintState* printer) {
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}
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}
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#if VERSION_IQUE
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#if VERSION_IQUE || VERSION_PAL
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INCLUDE_ASM(s32, "msg", appendGfx_message);
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#else
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void appendGfx_message(MessagePrintState* printer, s16 posX, s16 posY, u16 additionalOffsetX, u16 additionalOffsetY,
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688
ver/pal/asm/bss3.s
Normal file
688
ver/pal/asm/bss3.s
Normal file
@ -0,0 +1,688 @@
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.include "macro.inc"
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# assembler directives
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.set noat # allow manual use of $at
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.set noreorder # don't insert nops after branches
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.set gp=64 # allow use of 64-bit general purpose registers
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#ifndef SHIFT
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.section .bss
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dlabel gAuxSpriteShadingProfile
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.space 4
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dlabel gHudElementsNumber
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.space 4
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dlabel gCurrentCustomModelGfxBuildersPtr
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.space 4
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dlabel D_801512BC
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.space 4
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dlabel entity_numEntities
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.space 4
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dlabel gEntityHeapBase
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.space 4
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dlabel gHudElementCacheTableRaster
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.space 4
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dlabel gCurrentModels
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.space 4
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dlabel gHudElementCacheTablePalette
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.space 4
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dlabel gAnimCount
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.space 4
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dlabel gMsgBGScrollAmtX
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.space 4
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dlabel D_801512DC
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.space 4
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dlabel gCurrentTransformGroups
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.space 4
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dlabel gMsgGlobalWaveCounter
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.space 4
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dlabel gCurrentCustomModelGfxPtr
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.space 4
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dlabel gLastCreatedEntityIndex
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.space 4
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dlabel gBackgroundFogModePtr
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.space 4
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dlabel gMsgVarImages
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.space 4
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dlabel ItemEntitiesCreated
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.space 4
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dlabel gCurrentModelTreeRoot
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.space 4
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dlabel gEntityHeapBottom
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.space 4
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dlabel D_80151304
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.space 4
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dlabel gCurrentRoomDoorSounds
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.space 4
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dlabel gMsgBGScrollAmtY
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.space 2
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dlabel D_8015130E
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.space 2
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dlabel gEntityHideMode
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.space 4
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dlabel gHudElementCacheBuffer
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.space 4
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dlabel gEntityModelCount
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.space 4
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dlabel D_8015131C
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.space 4
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dlabel D_80151320
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.space 4
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dlabel entity_numShadows
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.space 4
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dlabel gSpriteShadingProfile
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.space 4
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dlabel isAreaSpecificEntityDataLoaded
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.space 4
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dlabel entity_updateCounter
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.space 4
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dlabel gTriggerCount
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.space 4
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dlabel D_80151338
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.space 4
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dlabel gHudElementCacheSize
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.space 4
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dlabel gCurrentDoorSounds
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.space 4
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dlabel D_80151344
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.space 4
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dlabel D_80151348
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.space 0x00000038 - 0x10 # TODO: find offset
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dlabel gWorldEntityList
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.space 0x00000078
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dlabel gBattleEntityList
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.space 0x00000078
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dlabel gCurrentEntityListPtr
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.space 4
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dlabel D_80151474
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.space 4
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dlabel gWorldShadowList
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.space 0x000000f0
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dlabel gBattleShadowList
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.space 0x000000f0
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dlabel gCurrentShadowListPtr
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.space 4
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dlabel wEntityDataLoadedSize
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.space 4
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dlabel bEntityDataLoadedSize
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.space 4
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dlabel D_80151664
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.space 4
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dlabel wEntityBlueprint
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.space 0x00000078
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.space 8
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dlabel bEntityBlueprint
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.space 0x00000014
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dlabel D_801516FC
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.space 4
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dlabel gMainGameState
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.space 0x00000040
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dlabel gCurrentTextureHeader
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.space 0x00000030
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dlabel wModelList
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.space 0x00000400
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dlabel bModelList
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.space 0x00000400
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dlabel wTransformGroups
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.space 0x00000010
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dlabel bTransformGroups
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.space 0x00000010
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dlabel wCustomModelGfx
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.space 0x00000080
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dlabel bCustomModelGfx
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.space 0x00000080
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dlabel wCustomModelGfxBuilders
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.space 0x00000080
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dlabel bCustomModelGfxBuilders
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.space 0x00000080
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dlabel wModelLocalVtxBuffers
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.space 0x00000040
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dlabel bModelLocalVtxBuffers
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.space 0x00000040
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dlabel gCurrentModelLocalVtxBuffers
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.space 4
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dlabel wModelTreeRoot
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.space 4
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dlabel bModelTreeRoot
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.space 4
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dlabel D_8015221C
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.space 4
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dlabel D_80152220
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.space 0x00000800
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dlabel D_80152A20
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.space 0x00000800
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dlabel wBackgroundFogMode
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.space 1
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dlabel bBackgroundFogMode
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.space 1
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dlabel D_80153222
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.space 1
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dlabel D_80153223
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.space 1
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dlabel mdl_treeIterPos
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.space 4
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dlabel wFogSettings
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.space 0x00000020
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dlabel bFogSettings
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.space 0x0000001c
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dlabel gCurrentFogSettings
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.space 4
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dlabel texPannerMainU
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.space 0x00000040
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dlabel texPannerMainV
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.space 0x00000040
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dlabel texPannerAuxU
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.space 0x00000040
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dlabel texPannerAuxV
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.space 0x00000040
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dlabel TextureHeapPos
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.space 4
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dlabel mtg_IterIdx
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.space 2
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dlabel mtg_SearchModelID
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.space 2
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dlabel mtg_FoundModelNode
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.space 4
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dlabel mtg_MinChild
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.space 2
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dlabel mtg_MaxChild
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.space 2
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dlabel D_80153378
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.space 8
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dlabel depthCopyBuffer
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.space 0x00000020
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dlabel mdl_renderTaskLists
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.space 0x0000000c
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dlabel mdl_renderTaskQueueIdx
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.space 4
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dlabel mdl_renderTaskCount
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.space 0x00000010
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dlabel D_801533C0
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.space 0x00000300
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dlabel D_801536C0
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.space 0x00000300
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dlabel D_801539C0
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.space 0x00000040
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dlabel D_80153A00
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.space 0x00000040
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dlabel gCurrentAnimMeshListPtr
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.space 4
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dlabel gAnimModelFogEnabled
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.space 4
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dlabel gAnimModelFogR
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.space 4
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dlabel gAnimModelFogG
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.space 4
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dlabel gAnimModelFogB
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.space 4
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dlabel gAnimModelFogA
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.space 4
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dlabel gAnimModelFogStart
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.space 4
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dlabel gAnimModelFogEnd
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.space 4
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dlabel gAnimVtxSegment
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.space 4
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dlabel D_80153A64
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.space 4
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dlabel gAnimRotMtx
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.space 0x00000040
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dlabel gAnimScaleMtx
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.space 0x00000040
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dlabel gAnimTranslateMtx
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.space 0x00000040
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dlabel gAnimRotScaleMtx
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.space 0x00000040
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dlabel gAnimTreeRoot
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.space 8
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dlabel gWorldEntityModelList
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.space 0x00000400
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dlabel gBattleEntityModelList
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.space 0x00000400
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dlabel gCurrentEntityModelList
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.space 4
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dlabel D_80154374
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.space 4
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dlabel entity_fog_enabled
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.space 4
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dlabel entity_fog_red
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.space 4
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dlabel entity_fog_green
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.space 4
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dlabel entity_fog_blue
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.space 4
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dlabel entity_fog_alpha
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.space 4
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dlabel entity_fog_dist_min
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.space 4
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dlabel entity_fog_dist_max
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.space 4
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dlabel D_80154394
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.space 0x0000000c
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dlabel gWorldWorkerList
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.space 0x00000040
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dlabel gBattleWorkerList
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.space 0x00000040
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dlabel gCurrentWorkerListPtr
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.space 4
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dlabel D_80154424
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.space 0x0000000c
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dlabel gMessageBuffers
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.space 0x00000800
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dlabel gMessagePrinters
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.space 0x00001008
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|
||||
dlabel gMessageMsgVars
|
||||
.space 0x00000060
|
||||
|
||||
dlabel D_80155C98
|
||||
.space 8
|
||||
|
||||
dlabel gMessageWindowProjMatrix
|
||||
.space 0x00000080
|
||||
|
||||
dlabel D_80155D20
|
||||
.space 4
|
||||
|
||||
dlabel D_8015DD24
|
||||
.space 0x00000050
|
||||
|
||||
dlabel msg_drawState
|
||||
.space 4
|
||||
|
||||
dlabel D_8015DD78
|
||||
.space 8
|
||||
|
||||
dlabel D_80155D80
|
||||
.space 4
|
||||
|
||||
dlabel ItemEntityAlternatingSpawn
|
||||
.space 4
|
||||
|
||||
dlabel ItemEntityRenderGroup
|
||||
.space 4
|
||||
|
||||
dlabel D_80155D8C
|
||||
.space 2
|
||||
|
||||
dlabel D_80155D8E
|
||||
.space 2
|
||||
|
||||
dlabel D_80155D90
|
||||
.space 2
|
||||
|
||||
dlabel pad_ItemEntity
|
||||
.space 0x000000E
|
||||
|
||||
dlabel WorldItemEntities
|
||||
.space 0x00000400
|
||||
|
||||
dlabel BattleItemEntities
|
||||
.space 0x00000400
|
||||
|
||||
dlabel gCurrentItemEntities
|
||||
.space 4
|
||||
|
||||
dlabel isPickingUpItem
|
||||
.space 2
|
||||
|
||||
dlabel D_801565A6
|
||||
.space 2
|
||||
|
||||
dlabel D_801565A8
|
||||
.space 4
|
||||
|
||||
dlabel D_801565AC
|
||||
.space 4
|
||||
|
||||
dlabel D_801565B0
|
||||
.space 0x00000330
|
||||
.space 0x14
|
||||
|
||||
dlabel ItemPickupIconID
|
||||
.space 4
|
||||
|
||||
dlabel ItemPickupStateDelay
|
||||
.space 4
|
||||
|
||||
dlabel D_801568E8
|
||||
.space 4
|
||||
|
||||
dlabel D_801568EC
|
||||
.space 4
|
||||
|
||||
dlabel ItemPickupGotOutline
|
||||
.space 4
|
||||
|
||||
dlabel GotItemTutorialPrinter
|
||||
.space 4
|
||||
|
||||
dlabel GotItemTutorialClosed
|
||||
.space 4
|
||||
|
||||
dlabel D_801568FC
|
||||
# .space 4
|
||||
|
||||
dlabel screen_overlay_frontType
|
||||
.space 4
|
||||
|
||||
dlabel screen_overlay_frontZoom
|
||||
.space 4
|
||||
|
||||
dlabel screen_overlay_backType
|
||||
.space 4
|
||||
|
||||
dlabel screen_overlay_backZoom
|
||||
.space 4
|
||||
|
||||
dlabel D_80156910
|
||||
.space 0x00000010
|
||||
|
||||
dlabel ImgFXCurrentTexture
|
||||
.space 0x00000028
|
||||
|
||||
dlabel ImgFXVtxBuffers
|
||||
.space 8
|
||||
|
||||
dlabel imgfx_vtxBuf
|
||||
.space 4
|
||||
|
||||
dlabel ImgFXInstances
|
||||
.space 4
|
||||
|
||||
dlabel D_80156958
|
||||
.space 8
|
||||
|
||||
dlabel D_80156960
|
||||
.space 8
|
||||
|
||||
dlabel D_80156968
|
||||
.space 8
|
||||
|
||||
dlabel D_80156970
|
||||
.space 0x00000010
|
||||
|
||||
dlabel ImgFXAnimHeaders
|
||||
.space 0x000005a0
|
||||
|
||||
dlabel ImgFXDataCache
|
||||
.space 0x00000040
|
||||
|
||||
dlabel gHudElementsWorld
|
||||
.space 0x00000500
|
||||
|
||||
dlabel gHudElementsBattle
|
||||
.space 0x00000500
|
||||
|
||||
dlabel gHudElements
|
||||
.space 4
|
||||
|
||||
dlabel gHudElementCacheBufferWorld
|
||||
.space 4
|
||||
|
||||
dlabel gHudElementCacheSizeWorld
|
||||
.space 4
|
||||
|
||||
dlabel D_8015796C
|
||||
.space 4
|
||||
|
||||
dlabel gHudElementCacheTableRasterWorld
|
||||
.space 0x00000600
|
||||
|
||||
dlabel gHudElementCacheTablePaletteWorld
|
||||
.space 0x00000600
|
||||
|
||||
dlabel gHudElementCacheBufferBattle
|
||||
.space 4
|
||||
|
||||
dlabel gHudElementCacheSizeBattle
|
||||
.space 4
|
||||
|
||||
dlabel D_80158578
|
||||
.space 8
|
||||
|
||||
dlabel gHudElementCacheTableRasterBattle
|
||||
.space 0x00000600
|
||||
|
||||
dlabel gHudElementCacheTablePaletteBattle
|
||||
.space 0x00000600
|
||||
|
||||
dlabel D_80159180
|
||||
.space 0x00000010
|
||||
|
||||
dlabel wTriggerList
|
||||
.space 0x00000100
|
||||
|
||||
dlabel bTriggerList
|
||||
.space 0x00000100
|
||||
|
||||
dlabel gCurrentTriggerListPtr
|
||||
.space 4
|
||||
|
||||
dlabel D_80159394
|
||||
.space 0x0000000c
|
||||
|
||||
dlabel gBackgroundPalette
|
||||
.space 0x00000200
|
||||
|
||||
dlabel gBackroundLastScrollValue
|
||||
.space 0x00000020 - 0x10
|
||||
|
||||
dlabel wSpriteShadingProfile
|
||||
.space 0x000000b0
|
||||
|
||||
dlabel bSpriteShadingProfile
|
||||
.space 0x000000b0
|
||||
|
||||
dlabel wSpriteShadingProfileAux
|
||||
.space 0x000000b0
|
||||
|
||||
dlabel bSpriteShadingProfileAux
|
||||
.space 0x000000b0
|
||||
|
||||
dlabel SpriteShadingPalette
|
||||
.space 0x00000020
|
||||
|
||||
dlabel wEnvSounds
|
||||
.space 0x00000118
|
||||
|
||||
dlabel bEnvSounds
|
||||
.space 0x00000118
|
||||
|
||||
dlabel gCurrentEnvSounds
|
||||
.space 4
|
||||
|
||||
dlabel SfxReverbMode
|
||||
.space 4
|
||||
|
||||
dlabel D_80159AD8
|
||||
.space 8
|
||||
|
||||
dlabel MusicDefaultVolume
|
||||
.space 2
|
||||
|
||||
dlabel MusicTargetVolume
|
||||
.space 2
|
||||
|
||||
dlabel MusicMaxVolume
|
||||
.space 2
|
||||
|
||||
dlabel MusicCurrentVolume
|
||||
.space 2
|
||||
|
||||
dlabel D_80159AE8
|
||||
.space 8
|
||||
|
||||
dlabel gMusicSettings
|
||||
.space 0x00000060
|
||||
|
||||
dlabel D_80159B50
|
||||
.space 0x00000200 - 0x14
|
||||
|
||||
.space 4
|
||||
.space 0x10
|
||||
dlabel gWindows
|
||||
.space 0x00000800
|
||||
|
||||
dlabel gCollisionStatus
|
||||
.space 0x00000028
|
||||
|
||||
dlabel gCurrentHiddenPanels
|
||||
.space 0x10
|
||||
|
||||
.space 8
|
||||
|
||||
dlabel mdl_textureHandles
|
||||
.space 0x00002200
|
||||
|
||||
dlabel ScreenOverlays
|
||||
.space 0x00000030
|
||||
|
||||
dlabel AmbientSoundData
|
||||
.space 0x00000010
|
||||
|
||||
dlabel CreateEntityVarArgBuffer
|
||||
.space 0x00000010
|
||||
|
||||
dlabel D_8015C7E0
|
||||
.space 0x20
|
||||
|
||||
dlabel D_8015C800
|
||||
.space 0x7800
|
||||
|
||||
dlabel D_80164000
|
||||
.space 0x32C60
|
||||
|
||||
#endif
|
4932
ver/pal/asm/nonmatchings/msg/appendGfx_message.s
Normal file
4932
ver/pal/asm/nonmatchings/msg/appendGfx_message.s
Normal file
File diff suppressed because it is too large
Load Diff
44
ver/pal/asm/nonmatchings/msg/dma_load_msg.s
Normal file
44
ver/pal/asm/nonmatchings/msg/dma_load_msg.s
Normal file
@ -0,0 +1,44 @@
|
||||
.set noat /* allow manual use of $at */
|
||||
.set noreorder /* don't insert nops after branches */
|
||||
|
||||
/* Generated by spimdisasm 1.11.1 */
|
||||
|
||||
glabel dma_load_msg
|
||||
/* BA664 80124314 27BDFFD8 */ addiu $sp, $sp, -0x28
|
||||
/* BA668 80124318 AFB00018 */ sw $s0, 0x18($sp)
|
||||
/* BA66C 8012431C 0080802D */ daddu $s0, $a0, $zero
|
||||
/* BA670 80124320 AFB20020 */ sw $s2, 0x20($sp)
|
||||
/* BA674 80124324 00A0902D */ daddu $s2, $a1, $zero
|
||||
/* BA678 80124328 3C028015 */ lui $v0, %hi(gCurrentLanguage)
|
||||
/* BA67C 8012432C 8C42AE4C */ lw $v0, %lo(gCurrentLanguage)($v0)
|
||||
/* BA680 80124330 27A60010 */ addiu $a2, $sp, 0x10
|
||||
/* BA684 80124334 AFBF0024 */ sw $ra, 0x24($sp)
|
||||
/* BA688 80124338 AFB1001C */ sw $s1, 0x1C($sp)
|
||||
/* BA68C 8012433C 00021080 */ sll $v0, $v0, 2
|
||||
/* BA690 80124340 3C118015 */ lui $s1, %hi(D_PAL_8014AE50)
|
||||
/* BA694 80124344 02228821 */ addu $s1, $s1, $v0
|
||||
/* BA698 80124348 8E31AE50 */ lw $s1, %lo(D_PAL_8014AE50)($s1)
|
||||
/* BA69C 8012434C 00101382 */ srl $v0, $s0, 14
|
||||
/* BA6A0 80124350 02222021 */ addu $a0, $s1, $v0
|
||||
/* BA6A4 80124354 0C00A5AF */ jal dma_copy
|
||||
/* BA6A8 80124358 24850004 */ addiu $a1, $a0, 0x4
|
||||
/* BA6AC 8012435C 27A60010 */ addiu $a2, $sp, 0x10
|
||||
/* BA6B0 80124360 3210FFFF */ andi $s0, $s0, 0xFFFF
|
||||
/* BA6B4 80124364 8FA20010 */ lw $v0, 0x10($sp)
|
||||
/* BA6B8 80124368 00108080 */ sll $s0, $s0, 2
|
||||
/* BA6BC 8012436C 02221021 */ addu $v0, $s1, $v0
|
||||
/* BA6C0 80124370 00502021 */ addu $a0, $v0, $s0
|
||||
/* BA6C4 80124374 0C00A5AF */ jal dma_copy
|
||||
/* BA6C8 80124378 24850008 */ addiu $a1, $a0, 0x8
|
||||
/* BA6CC 8012437C 0240302D */ daddu $a2, $s2, $zero
|
||||
/* BA6D0 80124380 8FA40010 */ lw $a0, 0x10($sp)
|
||||
/* BA6D4 80124384 8FA50014 */ lw $a1, 0x14($sp)
|
||||
/* BA6D8 80124388 02242021 */ addu $a0, $s1, $a0
|
||||
/* BA6DC 8012438C 0C00A5AF */ jal dma_copy
|
||||
/* BA6E0 80124390 02252821 */ addu $a1, $s1, $a1
|
||||
/* BA6E4 80124394 8FBF0024 */ lw $ra, 0x24($sp)
|
||||
/* BA6E8 80124398 8FB20020 */ lw $s2, 0x20($sp)
|
||||
/* BA6EC 8012439C 8FB1001C */ lw $s1, 0x1C($sp)
|
||||
/* BA6F0 801243A0 8FB00018 */ lw $s0, 0x18($sp)
|
||||
/* BA6F4 801243A4 03E00008 */ jr $ra
|
||||
/* BA6F8 801243A8 27BD0028 */ addiu $sp, $sp, 0x28
|
1359
ver/pal/asm/nonmatchings/msg/msg_copy_to_print_buffer.s
Normal file
1359
ver/pal/asm/nonmatchings/msg/msg_copy_to_print_buffer.s
Normal file
File diff suppressed because it is too large
Load Diff
@ -545,9 +545,62 @@ segments:
|
||||
- [0xA3878, vtx, vtx/drawbox1]
|
||||
- [0xA38B8]
|
||||
- [0xA3900]
|
||||
|
||||
- [0xA4520, bin]
|
||||
|
||||
- name: engine2
|
||||
type: code
|
||||
start: 0xA4520
|
||||
vram: 0x8010E1D0
|
||||
follows_vram: engine1
|
||||
subsegments:
|
||||
- [auto, hasm, bss3]
|
||||
- [auto, c, entity]
|
||||
- [auto, c, game_states]
|
||||
- [auto, c, model]
|
||||
- [auto, c, B4580]
|
||||
- [auto, c, entity_model]
|
||||
- [auto, c, worker]
|
||||
- [auto, c, msg]
|
||||
- [auto, c, C50A0]
|
||||
- [auto, c, cd180_len_38f0]
|
||||
- [auto, c, CEE40]
|
||||
- [auto, c, imgfx]
|
||||
- [auto, c, hud_element]
|
||||
- [auto, c, dba20_len_350]
|
||||
- [auto, c, trigger]
|
||||
- [auto, c, background]
|
||||
- [auto, c, audio/ambience]
|
||||
- [auto, c, windows]
|
||||
- [auto, c, sprite_shading]
|
||||
- [auto, c, audio/sfx]
|
||||
- [auto, c, audio/e0b30_len_b80]
|
||||
- [auto, .data, entity]
|
||||
- [auto, .data, game_states]
|
||||
- [auto, .data, model]
|
||||
- [auto, .data, B4580]
|
||||
- [auto, .data, entity_model]
|
||||
- [auto, .data, msg]
|
||||
- [auto, .data, C50A0]
|
||||
- start: 0xE1610
|
||||
type: .data
|
||||
name: cd180_len_38f0
|
||||
subsegments:
|
||||
- [0xE1610]
|
||||
- [0xE1620, i4, ui/stencil/star, 32, 64]
|
||||
- [0xE1A20, i4, ui/stencil/mario, 64, 64]
|
||||
- [0xE2220, i4, ui/stencil/sharp_circle, 32, 32]
|
||||
- [0xE2420, i8, ui/stencil/blurry_circle, 64, 64]
|
||||
- [0xE3420, vtx, vtx/stencil1]
|
||||
- [0xE34C0]
|
||||
- [0xE3690, vtx, vtx/stencil2]
|
||||
- [0xE3810]
|
||||
- [auto, .data, CEE40]
|
||||
- [auto, .data, imgfx]
|
||||
- [auto, .data, hud_element]
|
||||
- [auto, .data, background]
|
||||
- [auto, .data, audio/ambience]
|
||||
- [auto, .data, windows]
|
||||
- [auto, .data, audio/sfx]
|
||||
- [auto, .data, audio/e0b30_len_b80]
|
||||
- [0xE61D0]
|
||||
- name: evt
|
||||
type: code
|
||||
dir: evt
|
||||
@ -1057,6 +1110,32 @@ segments:
|
||||
|
||||
- [0x2705A0, bin]
|
||||
|
||||
- start: 0x2705A0
|
||||
type: pm_imgfx_data
|
||||
name: imgfx_data
|
||||
vram: 0
|
||||
animations:
|
||||
- ["shock", 0x14358]
|
||||
- ["shiver", 0x18200]
|
||||
- ["vertical_pipe_curl", 0x1A858]
|
||||
- ["horizontal_pipe_curl", 0x1E830]
|
||||
- ["startle", 0x29458]
|
||||
- ["flutter_down", 0x314E0]
|
||||
- ["unfurl", 0x33498]
|
||||
- ["get_in_bed", 0x38988]
|
||||
- ["spirit_capture", 0x39228]
|
||||
- ["unused_1", 0x5B7A8]
|
||||
- ["unused_2", 0x7CF10]
|
||||
- ["unused_3", 0x86490]
|
||||
- ["tutankoopa_gather", 0x96258]
|
||||
- ["tutankoopa_swirl_2", 0xA1820]
|
||||
- ["tutankoopa_swirl_1", 0xACDE8]
|
||||
- ["shuffle_cards", 0xBBF68]
|
||||
- ["flip_card_1", 0xC0490]
|
||||
- ["flip_card_2", 0xC49B8]
|
||||
- ["flip_card_3", 0xC6150]
|
||||
- ["cymbal_crush", 0xCA380]
|
||||
|
||||
- [0x33A930, pm_sprite_shading_profiles, sprite_shading_profiles]
|
||||
|
||||
- [0x33B7A0, bin]
|
||||
@ -13461,9 +13540,15 @@ segments:
|
||||
- 2E_Credits
|
||||
- [0x2132440, bin]
|
||||
|
||||
- [0x21B0000, bin] # German
|
||||
- [0x2330000, bin] # French
|
||||
- [0x24B0000, bin] # Spanish
|
||||
- start: 0x21B0000
|
||||
name: msg_pal_de
|
||||
type: bin # TODO: turn into pm_msg
|
||||
- start: 0x2330000
|
||||
name: msg_pal_fr
|
||||
type: bin # TODO: turn into pm_msg
|
||||
- start: 0x24B0000
|
||||
name: msg_pal_es
|
||||
type: bin # TODO: turn into pm_msg
|
||||
|
||||
- [0x2600000, pm_map_data, mapfs]
|
||||
- [0x2FD7362, bin]
|
||||
|
@ -1,3 +1,9 @@
|
||||
ui_stencil_star_png = 0x8014B2D0; // rom:0xE1620
|
||||
ui_stencil_mario_png = 0x8014B6D0; // rom:0xE1A20
|
||||
ui_stencil_sharp_circle_png = 0x8014BED0; // rom:0xE2220
|
||||
ui_stencil_blurry_circle_png = 0x8014C0D0; // rom:0xE2420
|
||||
vtx_stencil1 = 0x8014D0D0; // rom:0xE3420
|
||||
vtx_stencil2 = 0x8014D340; // rom:0xE3690
|
||||
D_802E9170 = 0x802EF470; // rom:0x10C4F0
|
||||
D_802E91F0 = 0x802EF4F0; // rom:0x10C570
|
||||
D_802E9270 = 0x802EF570; // rom:0x10C5F0
|
||||
|
@ -1,3 +1,7 @@
|
||||
charset_postcard_OFFSET = 0xB290;
|
||||
D_D158 = 0xD158;
|
||||
charset_ROM_START = 0x110CB0;
|
||||
icon_ROM_START = 0x1DA1E0;
|
||||
set_time_freeze_mode = 0x80027008;
|
||||
get_time_freeze_mode = 0x80027110;
|
||||
start_rumble = 0x80028E88;
|
||||
@ -9,6 +13,7 @@ _heap_free = 0x8002919C;
|
||||
_heap_realloc = 0x80029244;
|
||||
cosine = 0x80029354;
|
||||
sign = 0x80029430;
|
||||
int_to_string = 0x80029444;
|
||||
mem_clear = 0x80029580;
|
||||
transform_point = 0x800295A0;
|
||||
copy_matrix = 0x800296A0;
|
||||
@ -152,21 +157,44 @@ BasicAI_Main = 0x8004AA5C;
|
||||
basic_ai_suspend = 0x8004AD1C;
|
||||
ai_check_fwd_collisions = 0x8004AD64;
|
||||
snd_start_sound = 0x800557C0;
|
||||
snd_start_sound_with_shift = 0x80055820;
|
||||
snd_adjust_sound_with_shift = 0x80055910;
|
||||
snd_stop_sound = 0x800559A0;
|
||||
snd_load_ambient = 0x80055A28;
|
||||
snd_ambient_play = 0x80055A44;
|
||||
snd_ambient_stop_quick = 0x80055A84;
|
||||
snd_ambient_stop_slow = 0x80055AC8;
|
||||
snd_ambient_pause = 0x80055B1C;
|
||||
snd_ambient_resume = 0x80055B70;
|
||||
snd_ambient_is_stopped = 0x80055BC4;
|
||||
snd_ambient_mute = 0x80055BF8;
|
||||
snd_ambient_set_volume = 0x80055C4C;
|
||||
snd_ambient_80055760 = 0x80055D40;
|
||||
snd_ambient_stop_all = 0x80055DAC;
|
||||
snd_ambient_play_only = 0x80055E28;
|
||||
au_song_load = 0x80055EB4;
|
||||
au_song_start_variation = 0x80055F50;
|
||||
au_song_stop = 0x80055FA4;
|
||||
au_song_is_playing = 0x80055FDC;
|
||||
snd_set_song_variation_fade = 0x80055FF8;
|
||||
snd_set_song_variation_fade_time = 0x8005609C;
|
||||
func_80055AF0 = 0x800560D0;
|
||||
func_80055B28 = 0x80056108;
|
||||
func_80055B80 = 0x80056160;
|
||||
func_80055BB8 = 0x80056198;
|
||||
snd_set_song_variation = 0x800562A4;
|
||||
snd_song_set_playback_rate = 0x80056318;
|
||||
snd_song_set_track_volumes = 0x800563BC;
|
||||
snd_song_clear_track_volumes = 0x80056428;
|
||||
bgm_set_proximity_mix_far = 0x80056608;
|
||||
bgm_set_proximity_mix_near = 0x80056624;
|
||||
bgm_set_proximity_mix_full = 0x80056648;
|
||||
bgm_poll_music_events = 0x8005666C;
|
||||
bgm_flush_music_events = 0x80056688;
|
||||
audio_set_stereo = 0x8005673C;
|
||||
audio_set_mono = 0x80056760;
|
||||
func_800561A4 = 0x80056784;
|
||||
func_800561E4 = 0x800567C4;
|
||||
clear_effect_data = 0x8005A27C;
|
||||
create_effect_instance = 0x8005A89C;
|
||||
remove_effect = 0x8005AA30;
|
||||
@ -195,8 +223,10 @@ guOrtho = 0x800648B0;
|
||||
guPerspectiveF = 0x80064A00;
|
||||
guPositionF = 0x80064D80;
|
||||
guPosition = 0x80064F58;
|
||||
guRotateRPYF = 0x80065140;
|
||||
sins = 0x80065460;
|
||||
bcopy = 0x800654C0;
|
||||
bzero = 0x800657E0;
|
||||
sprintf = 0x80066360;
|
||||
guMtxIdent = 0x800682C0;
|
||||
guMtxIdentF = 0x80068320;
|
||||
@ -217,6 +247,7 @@ reset_battle_status = 0x8006FE40;
|
||||
gGameStatusPtr = 0x800714AC;
|
||||
gMatrixListPos = 0x80071500;
|
||||
gCurrentDisplayContextIndex = 0x80071504;
|
||||
nuGfxCfbNum = 0x80073710;
|
||||
gCurrentCameraID = 0x80073730;
|
||||
D_800779B0 = 0x80073D00;
|
||||
gSaveSlotMetadata = 0x80073D14;
|
||||
@ -231,12 +262,14 @@ HES_Item_Unused_08C = 0x8007E6F8;
|
||||
HES_Item_Unused_08C_disabled = 0x8007E728;
|
||||
gItemTable = 0x80083C80;
|
||||
gItemHudScripts = 0x80086A20;
|
||||
gItemEntityScripts = 0x8008A174;
|
||||
gItemIconRasterOffsets = 0x8008A778;
|
||||
gItemIconPaletteOffsets = 0x8008ACEC;
|
||||
PartnerIDFromMenuIndex = 0x8008B260;
|
||||
MenuIndexFromPartnerID = 0x8008B290;
|
||||
gPartnerPopupProperties = 0x8008B2C0;
|
||||
gMoveTable = 0x8008B400;
|
||||
gMessageBoxFrameParts = 0x8008C280;
|
||||
gAreas = 0x8008F890;
|
||||
EVS_800936C0 = 0x8008FA60;
|
||||
EVS_NpcHitRecoil = 0x8008FA7C;
|
||||
@ -247,6 +280,7 @@ gEncounterState = 0x800969D4;
|
||||
gCurrentCamID = 0x80096A0C;
|
||||
nuGfxCfb_ptr = 0x80096A24;
|
||||
gOverrideFlags = 0x80096A28;
|
||||
nuGfxCfb = 0x80096A30;
|
||||
gMainGfxPos = 0x80096A44;
|
||||
gDisplayContext = 0x80096A4C;
|
||||
wMapTexName = 0x800AF3B8;
|
||||
@ -260,242 +294,35 @@ wMapHitName = 0x800D5938;
|
||||
wMapShapeName = 0x800D5988;
|
||||
D_800D95E8 = 0x800D5D58;
|
||||
wMapBgName = 0x800D5DD8;
|
||||
gCurrentSaveFile = 0x800D7430;
|
||||
gBattleStatus = 0x800D87E0;
|
||||
update_entities = 0x8010E1D0;
|
||||
set_entity_commandlist = 0x8010E6C0;
|
||||
exec_entity_commandlist = 0x8010E868;
|
||||
get_entity_by_index = 0x8010F0E8;
|
||||
get_shadow_by_index = 0x8010F104;
|
||||
entity_start_script = 0x8010F178;
|
||||
get_entity_type = 0x8010F1A4;
|
||||
delete_entity = 0x8010F1D0;
|
||||
entity_try_partner_interaction_trigger = 0x8010F4DC;
|
||||
entity_set_render_script = 0x8010F6CC;
|
||||
clear_entity_data = 0x8010F7B8;
|
||||
create_entity = 0x801103C4;
|
||||
MakeEntity = 0x80110838;
|
||||
SetEntityCullMode = 0x8011099C;
|
||||
UseDynamicShadow = 0x80110A2C;
|
||||
AssignScript = 0x80110AB0;
|
||||
AssignSwitchFlag = 0x80110AF8;
|
||||
AssignBlockFlag = 0x80110B6C;
|
||||
AssignChestFlag = 0x80110BB8;
|
||||
AssignPanelFlag = 0x80110C14;
|
||||
AssignCrateFlag = 0x80110C70;
|
||||
create_shadow_type = 0x80110D60;
|
||||
delete_shadow = 0x80110E28;
|
||||
entity_raycast_down = 0x801110E8;
|
||||
set_standard_shadow_scale = 0x8011135C;
|
||||
set_peach_shadow_scale = 0x801114D4;
|
||||
is_block_on_ground = 0x80111620;
|
||||
clear_model_data = 0x80114844;
|
||||
get_model_from_list_index = 0x80119830;
|
||||
get_model_list_index_from_tree_index = 0x80119B10;
|
||||
get_transform_group_index = 0x80119B90;
|
||||
get_model_center_and_size = 0x80119BEC;
|
||||
get_transform_group = 0x80119CC0;
|
||||
mdl_make_transform_group = 0x80119E7C;
|
||||
enable_transform_group = 0x8011A0D0;
|
||||
disable_transform_group = 0x8011A160;
|
||||
clone_model = 0x8011A1F0;
|
||||
set_model_group_visibility = 0x8011A2C0;
|
||||
func_8011B950 = 0x8011A450;
|
||||
enable_world_fog = 0x8011A650;
|
||||
disable_world_fog = 0x8011A664;
|
||||
set_world_fog_dist = 0x8011A674;
|
||||
set_world_fog_color = 0x8011A688;
|
||||
set_tex_panner = 0x8011A714;
|
||||
set_main_pan_u = 0x8011A71C;
|
||||
set_main_pan_v = 0x8011A734;
|
||||
set_aux_pan_u = 0x8011A74C;
|
||||
set_aux_pan_v = 0x8011A764;
|
||||
set_mdl_custom_gfx_set = 0x8011A77C;
|
||||
set_custom_gfx = 0x8011A7B4;
|
||||
set_custom_gfx_builders = 0x8011A7D0;
|
||||
set_background_color_blend = 0x8011A95C;
|
||||
get_background_color_blend = 0x8011A980;
|
||||
set_model_fog_color_parameters = 0x8011A9B4;
|
||||
get_model_fog_color_parameters = 0x8011AA14;
|
||||
set_model_env_color_parameters = 0x8011AA98;
|
||||
get_model_env_color_parameters = 0x8011AAD4;
|
||||
mdl_make_local_vertex_copy = 0x8011AC64;
|
||||
mdl_get_copied_vertices = 0x8011ADB0;
|
||||
mdl_get_copied_gfx = 0x8011ADEC;
|
||||
mdl_project_tex_coords = 0x8011AE2C;
|
||||
is_point_visible = 0x8011BABC;
|
||||
mdl_draw_hidden_panel_surface = 0x8011C22C;
|
||||
mdl_get_next_texture_address = 0x8011C2E4;
|
||||
mdl_set_all_fog_mode = 0x8011C32C;
|
||||
clear_render_tasks = 0x8011C390;
|
||||
queue_render_task = 0x8011C410;
|
||||
clear_animator_list = 0x8011CD24;
|
||||
delete_model_animator = 0x8011CF38;
|
||||
create_model_animator = 0x8011CFB8;
|
||||
update_model_animator = 0x8011D3BC;
|
||||
update_model_animator_with_transform = 0x8011D554;
|
||||
render_animated_model = 0x8011DE04;
|
||||
get_animator_node_for_tree_index = 0x8011EA74;
|
||||
get_animator_node_with_id = 0x8011EA98;
|
||||
get_animator_by_index = 0x8011EAE0;
|
||||
play_model_animation = 0x8011EC48;
|
||||
play_model_animation_starting_from = 0x8011EC98;
|
||||
load_model_animator_tree = 0x8011EEAC;
|
||||
load_mesh_animator_tree = 0x8011EF74;
|
||||
clear_entity_models = 0x8011F6B0;
|
||||
load_entity_model = 0x8011F7E0;
|
||||
ALT_load_entity_model = 0x8011F8E4;
|
||||
exec_entity_model_commandlist = 0x8011FA04;
|
||||
draw_entity_model_A = 0x801207E8;
|
||||
draw_entity_model_E = 0x80120D88;
|
||||
set_entity_model_render_command_list = 0x8012187C;
|
||||
get_entity_model = 0x801218DC;
|
||||
free_entity_model_by_index = 0x801218FC;
|
||||
set_entity_model_flags = 0x801219E8;
|
||||
clear_entity_model_flags = 0x80121A24;
|
||||
enable_entity_fog = 0x80121AEC;
|
||||
set_entity_fog_dist = 0x80121B10;
|
||||
set_entity_fog_color = 0x80121B28;
|
||||
clear_worker_list = 0x80121BB8;
|
||||
create_worker_world = 0x80121C58;
|
||||
create_worker_frontUI = 0x80121D3C;
|
||||
create_worker_backUI = 0x80121E20;
|
||||
free_worker = 0x801220C0;
|
||||
get_worker = 0x8012213C;
|
||||
clear_printers = 0x80122174;
|
||||
load_font = 0x80122234;
|
||||
dma_load_msg = 0x80124314;
|
||||
msg_get_printer_for_msg = 0x80124420;
|
||||
msg_printer_load_msg = 0x80124588;
|
||||
msg_printer_set_origin_pos = 0x801245D8;
|
||||
cancel_message = 0x80124628;
|
||||
set_message_images = 0x8012464C;
|
||||
set_message_msg = 0x8012465C;
|
||||
set_message_value = 0x80124708;
|
||||
close_message = 0x80124790;
|
||||
msg_get_print_char_width = 0x801247A4;
|
||||
get_msg_properties = 0x80124A88;
|
||||
get_msg_width = 0x80124F94;
|
||||
get_msg_lines = 0x80124FD0;
|
||||
draw_msg = 0x8012500C;
|
||||
draw_number = 0x801261BC;
|
||||
msg_draw_frame = 0x8012C6F8;
|
||||
msg_get_glyph = 0x8012D480;
|
||||
draw_ci_image_with_clipping = 0x8012D540;
|
||||
get_item_entity = 0x8012FAF8;
|
||||
clear_item_entity_data = 0x8012FB90;
|
||||
make_item_entity = 0x8012FF94;
|
||||
make_item_entity_nodelay = 0x80130634;
|
||||
make_item_entity_at_player = 0x801306A0;
|
||||
remove_item_entity_by_index = 0x8013259C;
|
||||
test_item_entity_position = 0x80132B68;
|
||||
set_item_entity_flags = 0x80132CE8;
|
||||
clear_item_entity_flags = 0x80132D28;
|
||||
auto_collect_item_entity = 0x80132D50;
|
||||
is_picking_up_item = 0x80132D88;
|
||||
set_item_entity_position = 0x80132DAC;
|
||||
set_screen_overlay_params_front = 0x80136928;
|
||||
set_screen_overlay_params_back = 0x80136944;
|
||||
get_screen_overlay_params = 0x80136960;
|
||||
set_screen_overlay_color = 0x801369B0;
|
||||
set_screen_overlay_center = 0x801369EC;
|
||||
set_screen_overlay_center_worldpos = 0x80136A60;
|
||||
set_screen_overlay_alpha = 0x80136C74;
|
||||
clear_screen_overlays = 0x80136CA8;
|
||||
set_map_transition_effect = 0x80136E40;
|
||||
update_exit_map_screen_overlay = 0x80136E4C;
|
||||
draw_prev_frame_buffer_at_screen_pos = 0x80137928;
|
||||
imgfx_init = 0x80138F1C;
|
||||
func_8013A4D0 = 0x80139070;
|
||||
imgfx_get_free_instances = 0x801392A4;
|
||||
imgfx_release_instance = 0x801393F4;
|
||||
imgfx_update = 0x8013963C;
|
||||
imgfx_appendGfx_component = 0x80139B10;
|
||||
hud_element_clear_cache = 0x8013FCA0;
|
||||
hud_element_create = 0x80140054;
|
||||
hud_element_draw_clipped = 0x80143358;
|
||||
hud_element_draw_next = 0x80143374;
|
||||
hud_element_draw_without_clipping = 0x80143390;
|
||||
hud_element_set_script = 0x801433AC;
|
||||
hud_element_free = 0x801434A4;
|
||||
hud_element_set_render_pos = 0x80143534;
|
||||
hud_element_get_render_pos = 0x8014355C;
|
||||
hud_element_set_render_depth = 0x8014358C;
|
||||
hud_element_set_flags = 0x801435B0;
|
||||
hud_element_clear_flags = 0x801435DC;
|
||||
hud_element_set_scale = 0x801437D0;
|
||||
hud_element_set_alpha = 0x80143A60;
|
||||
hud_element_set_tint = 0x80143AAC;
|
||||
hud_element_create_transform_A = 0x80143AD8;
|
||||
hud_element_set_transform_rotation = 0x80143DD4;
|
||||
copy_world_hud_element_ref_to_battle = 0x80143E64;
|
||||
clear_saved_variables = 0x80143ED0;
|
||||
clear_global_flag = 0x80143F90;
|
||||
set_global_flag = 0x80144000;
|
||||
get_global_flag = 0x8014406C;
|
||||
set_global_byte = 0x801440D0;
|
||||
get_global_byte = 0x801440E8;
|
||||
clear_area_flag = 0x801440FC;
|
||||
set_area_flag = 0x80144150;
|
||||
get_area_flag = 0x801441A0;
|
||||
set_area_byte = 0x801441E8;
|
||||
get_area_byte = 0x80144200;
|
||||
clear_trigger_data = 0x80144230;
|
||||
create_trigger = 0x8014431C;
|
||||
delete_trigger = 0x801447A4;
|
||||
is_another_trigger_bound = 0x8014481C;
|
||||
get_trigger_by_id = 0x80144880;
|
||||
should_collider_allow_interact = 0x80144898;
|
||||
reset_background_settings = 0x801449A8;
|
||||
enable_background_wave = 0x80145DBC;
|
||||
play_ambient_sounds = 0x80145F18;
|
||||
basic_window_update = 0x80146024;
|
||||
basic_hidden_window_update = 0x80146124;
|
||||
set_window_properties = 0x80146878;
|
||||
update_window_hierarchy = 0x80146920;
|
||||
replace_window_update = 0x801469F8;
|
||||
set_window_update = 0x80146A2C;
|
||||
setup_pause_menu_tab = 0x80146AE0;
|
||||
clear_sprite_shading_data = 0x80146BF0;
|
||||
sprite_shading_set_light_source = 0x80146D04;
|
||||
create_shading_palette = 0x80146D74;
|
||||
sfx_adjust_env_sound_pos = 0x8014859C;
|
||||
snd_stop_tracking_env_sound_pos = 0x8014861C;
|
||||
sfx_play_sound_with_params = 0x80148668;
|
||||
sfx_stop_sound = 0x8014881C;
|
||||
sfx_play_sound = 0x80148864;
|
||||
sfx_play_sound_at_player = 0x80148888;
|
||||
sfx_play_sound_at_npc = 0x801488B8;
|
||||
sfx_play_sound_at_position = 0x8014890C;
|
||||
sfx_get_spatialized_sound_params = 0x801489B4;
|
||||
bgm_set_song = 0x801494C8;
|
||||
func_8014A964 = 0x80149514;
|
||||
bgm_adjust_proximity = 0x80149604;
|
||||
bgm_set_track_volumes = 0x801496BC;
|
||||
bgm_clear_track_volumes = 0x80149710;
|
||||
bgm_set_variation = 0x80149764;
|
||||
bgm_init_music_players = 0x801497B8;
|
||||
func_8014AD40 = 0x801498F0;
|
||||
bgm_pop_song = 0x80149954;
|
||||
bgm_push_song = 0x801499A8;
|
||||
bgm_pop_battle_song = 0x80149A1C;
|
||||
bgm_push_battle_song = 0x80149AA8;
|
||||
bgm_set_battle_song = 0x80149B3C;
|
||||
MessagePlural = 0x8014AE40;
|
||||
MessagePlural_de = 0x8014AE44;
|
||||
MessageSingular = 0x8014AE48;
|
||||
gCurrentLanguage = 0x8014AE4C;
|
||||
gWindowStyles = 0x8014DD20;
|
||||
gCurrentModels = 0x8014FE9C;
|
||||
gBackgroundFogModePtr = 0x8014FEC0;
|
||||
gCurrentRoomDoorSounds = 0x8014FED8;
|
||||
gEntityHideMode = 0x8014FEE0;
|
||||
gSpriteShadingProfile = 0x8014FEF8;
|
||||
gCurrentDoorSounds = 0x8014FF10;
|
||||
gMusicSettings = 0x801586B0;
|
||||
gWindows = 0x80158910;
|
||||
gCollisionStatus = 0x80159110;
|
||||
gCurrentHiddenPanels = 0x80159138;
|
||||
CreateEntityVarArgBuffer = 0x8015B390;
|
||||
D_8014FE84 = 0x8014FE84;
|
||||
D_8014FE98 = 0x8014FE98;
|
||||
D_8014FEA0 = 0x8014FEA0;
|
||||
D_8014FEB4 = 0x8014FEB4;
|
||||
D_8014FEC4 = 0x8014FEC4;
|
||||
D_8014FEE4 = 0x8014FEE4;
|
||||
D_8014FEEC = 0x8014FEEC;
|
||||
D_8014FF08 = 0x8014FF08;
|
||||
D_8014FF0C = 0x8014FF0C;
|
||||
D_801547F8 = 0x801547F8;
|
||||
D_801548E0 = 0x801548E0;
|
||||
D_80154934 = 0x80154934;
|
||||
D_80155B30 = 0x80155B30;
|
||||
D_80156030 = 0x80156030;
|
||||
D_80156530 = 0x80156530;
|
||||
D_80156534 = 0x80156534;
|
||||
D_80156538 = 0x80156538;
|
||||
D_80156540 = 0x80156540;
|
||||
D_80156B40 = 0x80156B40;
|
||||
D_80157140 = 0x80157140;
|
||||
D_80157144 = 0x80157144;
|
||||
D_80157150 = 0x80157150;
|
||||
D_80157750 = 0x80157750;
|
||||
D_80157D50 = 0x80157D50;
|
||||
D_80158710 = 0x80158710;
|
||||
D_8015B3A0 = 0x8015B3A0;
|
||||
D_80200000 = 0x80200000;
|
||||
gBackgroundImage = 0x80200000;
|
||||
UseBattleCamPreset = 0x8024E5BC;
|
||||
UseBattleCamPresetImmediately = 0x8024E604;
|
||||
@ -803,6 +630,7 @@ ExitSplitDoubleDoor = 0x80285EAC;
|
||||
EnterSplitDoubleDoor = 0x80285ED4;
|
||||
BaseExitDoor = 0x80285EFC;
|
||||
BaseEnterDoor = 0x802861C0;
|
||||
MapTextureMemory = 0x8028E000;
|
||||
HES_AimMarkerA = 0x802933FC;
|
||||
HES_AimMarkerB = 0x80293494;
|
||||
HES_AimMarkerC = 0x8029352C;
|
||||
@ -890,7 +718,38 @@ action_command_whirlwind_start = 0x802A91E0;
|
||||
action_command_power_shock_start = 0x802A9210;
|
||||
action_command_hammer_start = 0x802A9258;
|
||||
action_command_water_block_start = 0x802A9398;
|
||||
BattleEntityHeapBottom = 0x802C3000;
|
||||
spr_get_npc_raster_info = 0x802E4CB8;
|
||||
MsgCharsets = 0x802F18A8;
|
||||
D_802EB5C0 = 0x802F18C0;
|
||||
D_802EB5F0 = 0x802F18F0;
|
||||
D_802EB620 = 0x802F1920;
|
||||
D_802EB644 = 0x802F1944;
|
||||
ui_msg_bubble_left_png = 0x802F1970;
|
||||
ui_msg_bubble_mid_png = 0x802F1D70;
|
||||
ui_msg_bubble_right_png = 0x802F1E70;
|
||||
ui_msg_arrow_png = 0x802F2270;
|
||||
ui_msg_palettes = 0x802F26F0;
|
||||
ui_msg_sign_corner_topleft_png = 0x802F28F0;
|
||||
ui_msg_sign_corner_topright_png = 0x802F2970;
|
||||
ui_msg_sign_corner_bottomleft_png = 0x802F29F0;
|
||||
ui_msg_sign_corner_bottomright_png = 0x802F2A70;
|
||||
ui_msg_lamppost_corner_bottomright_png = 0x802F2AF0;
|
||||
ui_msg_sign_side_top_png = 0x802F2B70;
|
||||
ui_msg_sign_side_left_png = 0x802F2C70;
|
||||
ui_msg_sign_side_right_png = 0x802F2DB0;
|
||||
ui_msg_sign_side_bottom_png = 0x802F2EF0;
|
||||
ui_msg_sign_fill_png = 0x802F2FF0;
|
||||
ui_msg_sign_pal = 0x802F3010;
|
||||
ui_msg_lamppost_pal = 0x802F3030;
|
||||
ui_msg_background_png = 0x802F3050;
|
||||
ui_msg_rewind_arrow_png = 0x802F3850;
|
||||
ui_msg_rewind_arrow_pal = 0x802F3970;
|
||||
ui_msg_star_png = 0x802F3990;
|
||||
ui_msg_star_silhouette_png = 0x802F3BD0;
|
||||
MsgCharImgTitle = 0x802F3C70;
|
||||
MsgCharImgNormal = 0x802F4BD0;
|
||||
MsgCharImgSubtitle = 0x802F9CD0;
|
||||
D_802F4560 = 0x802FA860;
|
||||
heap_generalHead = 0x802FB800;
|
||||
heap_spriteHead = 0x8034F800;
|
||||
|
Loading…
Reference in New Issue
Block a user