Commit Graph

32 Commits

Author SHA1 Message Date
AltoXorg
8d5b066b7d
SHIFT_BSS be gone (#1173)
* merge asm in src all versions

* main: refactor and eliminate SHIFT_BSS

* engine1 static BSS

* engine2

* folder move

* fix shift build

* cleanup msg & msg_draw

* wtf?

* un-static-ized

* .

* remove unnecess. rodata pad

* populate dangling common syms
2024-03-05 19:54:53 +09:00
HailSanta
c2ade571fe
model rendering doc (#1128)
* all over the place

* model roundup

* missing reset_tiles for jp/ique splat

* fix pal

* fix ique

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup (#1124)
* misc

* map_init returns

* remaining render mode names

* fix render mode case order

* minor additions

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
HailSanta
6bb14ff8be
tex archives (#1072)
* extraction

* hmm

* eth cleanup

* tex skeleton

* building

* OK

* pal OK

* cleaned texture names

* moved tex code to separate file

* additional error checking

* proposed splits

* split a5dd0

* additional cleanup

* myoop

* wahoo

* lru

* fixules

* fixin agin

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
HailSanta
07c314d8e7
draw popup menu (#956)
* shape misc

* new func

* popup stuff

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-25 17:30:02 +09:00
Ethan Roseman
a37f30dc94
Modern gcc + shiftability work (#942)
* wip changes for modern gcc

* more

* wip

* blah

* Define explicit size for symbol

* Clean up evt_handle_exec1

* wip

* .

* fixes & VLA macro

* VLA innit

* wipz

* Fix potential UB

* meowp

* meowp2

* fixies

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e1f0b17917"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e1f0b17917"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fixules

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "3ba3277e57"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "3ba3277e57"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more shiftability + symbols work

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "02879e52a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "02879e52a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* more

* revert bss changes for now, new heaps overlay for aligning stuff to 0x1000 (not sure how necessary that is, so maybe will revert later on)

* 'fixing' jp shift build

* more

* more syms

* more progress

* more

* ididid

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "de54da38f5"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "de54da38f5"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a27dc436a6"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a27dc436a6"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* blah

* stuff's broken, but at least it's maybe cleaner

* modern gcc back

* revert

* shifting all overlays - works so far

* progs

* another

* modern gcc flag, re-enabled all ifdef shift stuff

* fixies

* progress

* fixes, matching build

* heaps3 overlay and some symbol names

* changies

* PR comments & cleanup
2023-02-14 22:14:14 +09:00
Unnunu
2f79b35772
model functions (#910)
* matched appendGfx_model

* 3 more

* fog modes

* cleaning

* fix

* fixed macro name

* FogModes enum

* extra tile enum renamed
2023-01-13 16:56:28 +09:00
Ethan Roseman
cfb36ee36e
5uncs (#895)
* 2 dogs

* pause_stats_draw_contents

* Cleanup

* is_ability_active :confetti:

* WIP

* spawn_drops

* PR
2022-12-29 14:48:27 +09:00
HailSanta
e4283f3ea1
area_mac (#884)
* mac_00 match

* mac_00 cleanup pass

* enough mac_00 cleanup

* mac_01 match

* cleanup pass 1

* first pass done

* more

* unkfoldfunc dedupe

* quick

* mockup

* new splat segment

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "b2d7b86185"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "b2d7b86185"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix custom segment

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0f66e7552a"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0f66e7552a"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* common vtx

* victory

* checkpoint

* remove map-specific subaligns

* enough

* quick fixes

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-12-12 21:31:29 +09:00
Ethan Roseman
5b5b8c579f
95% (#881)
* fixes

* 2 nusys funcs

* warnings

* appendGfx_npc_blur

* clean

* cleanup, standardize button macro
2022-12-07 17:39:22 +09:00
HailSanta
c776b32bc6
generic_entity -> worker (#865)
* workers

* broke out worker flags

* quick fix

* player sprite sets

* enum ws

* default -> world

* fix long line

* virtual entity split and minor cleanup

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Ethan Roseman
8d429c8b07
Map Funcs (#855)
* 2 mo hossz

* jan_00 2 funcs

* a jan_03

* dupes & stuff

* 2 mo

* 4 macs

* mac_01/8017D0

* cleanup + matching

* 3 obks

* wip

* clean
2022-11-12 04:34:36 +09:00
Ethan Roseman
b64886fa8c
A couple map funcs (#835)
* find_similar_areas improvement

* func_sizes in find_similar_areas

* 4 funqz

* another

* clean

* sams

* more sams

* osr, pra

* omo

* some obk

* cleanup + funcz

* wip

* warnings

* more

* 3 mo

* 7 more

* render_models (thanks Unnunu\!)

* cleanup

* PR comments
2022-10-25 19:04:54 +09:00
HailSanta
342887a94c
kmr + revisions (#828)
* kmr_07

* more kmr

* kzn cleanup 1-9

* kzn cleanup II

* arn/mgm/gv/end revision

* iwa I

* bubulb spelling

* rest of iwa

* more kmr

* enough kmr_23 for now

* quick fix

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-17 16:46:24 +09:00
Ethan Roseman
46decfa258
Warning Fixies (#826)
* warnings

* morenings

* more

* morz

* mor3

* PR
2022-10-16 23:22:18 +09:00
HailSanta
7b24d78503
area KZN and others (#795)
* kzn_01

* cleanup

* kzn_05

* sound name

* missed evt_ptr

* splat change

* broken :(

* pan params for other maps

* works, but not great

* some kzn funcs

* documentin

* minor

* kzn_07 funcs

* more matches

* kzn_08

* kzn_06 fixup

* kzn_01_fix

* kzn 5

* kzn_07

* surprisingly OK

* some matches

* letter choice

* refactor

* more maps

* check

* first area done!

* now with extra bonus map

* kzn23

* some camera stuff

* entrances adjustment

* kzn_22 OK

* kzn_22 cleanup

* kzn_20 ok

* kzn_20 cleanup

* kzn_18 ok

* kzn_18 cleanup

* kgr_01

* area kgr done

* kgr_02 renames

* kzn_11

* kzn_17 ok

* kzn_17 cleanup

* kzn_04 done

* kzn_03 ok

* kzn_19

* bad kzn_19

* funcs idk

* figured a thing out

* kzn_19 ok

* some matches

* kzn_19 cleanup

* all kzn funcs

* merg'd

* some kzn btl matches

* vine field renames

* kzn cleanup 1

* kzn cleanup 2

* tab patrol

* trailing space patrol

* piranha anims split

* actor type sounds

* example

* requests + remove hardcoded dma entries

* split vine image

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-09-30 21:44:48 -04:00
Ethan Roseman
408c49cb75
one for the books (#765)
* func_802A1518_78BB18

* btl_state_update_select_target

* wip

* btl_state_draw_select_target and WIP

* cleanup

* render_shaded_sprite and wip

* WIP/cleanup

* wip

* reset_player_status

* btl_state_update_player_move and cleanup

* func_802A2C84

* func_80242FE0 wip

* btl_state_update_normal_start and cleanup

* WIP

* btl_state_update_end_turn

* btl_state_update_enemy_striking_first

* cleanup

* cleanup & wip

* item_entity_update & cleanup

* update_item_entity_temp

* appendGfx_item_entity

* E21870

* mdl_create_mode

* cleanup

* func_802A9310_42D220

* area_flo2 battle funcs dun

* b_area_isk_part_1_ChompChainUpdate

* wip and rip

* clean

* partner_move_to_goal

* partner_get_out

* wip

* cleanup

* func_802BD1AC_31CD1C

* func_802BD754_31D2C4

* Cleanin

* fix func def

* UnkShadowFunc001

* a bunch of kpa funcs

* comment
2022-09-08 21:21:07 +09:00
HailSanta
ba183f35b5
effect organization (#745)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey (#744)
* first pass

* seq cmd args retyping

* some SEF commands

* etc

* couple more SND commands

* more functions

* checkpoint

* five more

* another one

* more funcs + cleanup

* reverted unnecessary unions

* all SEF commands done

* a bunch more

* more!

* morrrrrrre

* almost done for now

* 99%

* 100

* few names and types

* reorg

* minor chnages

* miscmiscmisc

* yet more

* another day another func

* eth wip func_8004EC68

* some sym names

* retyping sound mgr fields

* minor renames

* D_80078400

* bigger func

* retypings

* enhanced drum info

* the evil is defeated

* merged

* prelim ambient sound func names

* audio frame

* checkpoint

* renames

* learnin bout sounds

* latest

* fix snd_load_BK_to_bank

* func_80056FA4

* warnings

* cosmetics

* func_800522A8

* struct reorg

* figured some stuff out

* much more info

* fx params

* cleanin up

* revert accidental changes to jp

* more accidental jp changes reverted

* misc names

* small stuff

* migrated all audio data

* checkpoint

* header reorg begins

* audio public/private headers

* fixed headers

* fixin warnins

* oops

* 51 fixed

* formatted binary data in 30450

* workwork

* cleanup

* misc

* flip macro arg order

* more names

* audio event triggers

* various

* sfx player cleanup

* start bgm player cleanup

* names names names

* priorities

* merlow

* misc enum vals

* rocking chair

* kmr_00 funcs

* enough

* restore delete jp file

* func_80055EB4

* fix func name

* addressed comments

* demoted a couple variables from global

* couple hidden panel things

* credits mostly

* credits dedupe in progress

* jump table repair

* 'finished' end dedupe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities (#741)
* matched execute_render_tasks

* step_entity_command_list

* partially migrated entity data

* entity blueprints migrated

* matched create_entity

* matched entity functions

* SaveBlock

* SaveBlock and Switch

* switch model done

* matched shattering block functions

* shattering block models

* matched block funcs

* block models

* finish Block.c

* ItemBlock

* HeartBlock

* SuperBlock

* SimpleSpring

* HiddenPanel wip

* HiddenPanel

* Chest

* WoodenCrate

* BlueWarpPipe

* SignPost

* Padlock

* Boarded floor and padlocks

* BombableRock

* Tweester

* StarBoxLauncher

* wip

* ArrowSign

* BellbellPlant

* TrumpetPlant

* munchlesia wip

* Munchlesia

* UnusedBlock

* cleaning

* fix warnings

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fd9cbc3a1"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fd9cbc3a1"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* PR suggestions

* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity (#735)
* baby funcs for ethy

* progress on pause_stats_draw_contents

* a5dd0 work + cleanup

* almost create_entity

* cleanup

* some funcz

* btl_show_message_popup (thanks Unnunu\!)

* more

* more cleen

* PR comments
2022-06-17 18:21:13 +09:00
Unnunu
accf5a60f6
Animations (#727)
* decomp 5 animator functions

* animation script disasm

* cleaning up

* improvements in animation disasm

* TODO
2022-06-09 22:49:57 +09:00
Ethan Roseman
021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
JoshDuMan
a5340e8dce
Fix many warnings. (#557)
* Fix many warnings.

* Fix more warnings.

* More warnings

* Some more warnings

* Last fixes and address comments

* ehtan
2021-12-21 00:59:25 +09:00
Ethan Roseman
7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 (#502)
* func_80133A94

* animator stuff

* add_anim_node and animator_node_update_model_transform

* a bunch more

* more

* .

* temp

* create_mesh_animator

* 2 mo

* d0a70 funcs

* more d0a70

* 2 mo

* 1 + cleanup

* 2 mo

* cleanup

* revert change to verbosity for splat

* PR comments
2021-10-30 02:57:15 +09:00
Ethan Roseman
59050ec3e9
Effects & misc (#458)
* fx_6_appendGfx

* update_effects

* effect_6 done

* Update diff.py

* update configure for new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0efa552c5d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0efa552c5d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* nu stuff / undefined_syms org

* Actor struct refactor to match AddActorVar (thanks Josh)

* various cleanup, matched an obfuscation func

* fx_7 work

* is_block_on_ground

* state_*

* create_entity_shadow, update asm macro to fix diff.py

* set_standard_shadow_scale

* set_npc_shadow_scale and set_peach_shadow_scale

* create_shadow_type

* revert macro.inc

* clear_model_data (thanks Josh)

* cleanup

* mdl_get_next_texture_address

* mdl_set_all_fog_mode

* load_model_textures

* fx_7_appendGfx (effect_7 done)

* fx_8_main

* fx_8_render

* fx_8_update

* func_E0010000

* func_E0010104

* effect_8 done

* effect_8 done

* warnings

* cleanup

* try to fix some warnings

* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp (#420)
* remove some warnings, improve build speed on master

* update Camera

* update_camera_zone_interp not matching but close :/

* cleanup

* configure fix

* cleanup, better gbi macros

* decomp and syms

* a couple more

* 2 more and stuff

* more naming

* 3

* syms

* mdl_get_child_count

* more stuff

* get_model_list_index_from_tree_index

* 5 more

* header org

* update_entity_shadow_position

* fog color funcs

* more color stuff

* display lists

* create_shadow_from_data

* 4 evt shtuffsh

* func_80117D00

* func_80111790

* some BSS

* entity_raycast_down

* MakeEntity and almost step_entity_commandList

* step_current_game_mode

* filemenu stuff

* lots more filemenu stuff

* cleanup

* formatting

* fixes

* 1 more

* more fixes
2021-09-22 20:17:46 +09:00