z64a
ee3bffb249
effects and action command cleanup ( #1213 )
2024-10-23 14:44:44 +09:00
z64a
63b0e737ee
npc-enemy-flags ( #1212 )
2024-10-07 23:15:38 -04:00
z64a
5e2487fde2
dx camera upstreams ( #1207 )
2024-09-23 14:42:15 -04:00
HailSanta
e342a33a20
star rod dx upstreaming ( #1177 )
...
* so far
* leftover
* first batch
* part zwei
* item name changes
* misspelling
* comments
* THE
* fix pal
* muurgle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
Alex Bates
fd9593a7b0
fix EVT_SETUP_CAMERA_DEFAULT ( #1162 )
2024-02-02 23:53:41 +09:00
Alex Bates
260b96faf9
fix doxygen not parsing API_CALLABLE ( #1157 )
2024-01-22 05:37:36 +09:00
Alex Bates
9574baebaf
Make EVT macros easier to read and write ( #1154 )
...
* fix rename.py
* update doxygen EVT_CALL->Call
* support passing files to rename.py
* remove EVT macro prefix and make them PascalCase
* rename PlayEffect function to PlayEffect_impl so it doesn't conflict with macro
* dead_PlayEffect_impl
2024-01-21 13:04:47 +00:00
HailSanta
1589a30e26
API_CALLABLE + misc minor cleanup ( #1150 )
...
* leftover work
* remaining API_CALLABLE
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-01-16 13:56:57 +09:00
Alex Bates
37f59877e5
Doxygen ( #1142 )
...
* use doxygen
* add documenting guide based on https://github.com/zeldaret/oot/blob/main/docs/Documenting.md
* exclude stdlib readme from doxygen
* refuse to configure matching iQue on macOS (EGCS compiler is not built for macOS, so iQue won't build. We still enable iQue builds on macOS by using gcc-papermario via --non-matching.)
* use proper doxygen bug comment style
* document common EVT API funcs nicely
* add doxygen ci
* add \vars command
2024-01-09 23:56:08 +00:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
3293216356
last actors ( #1118 )
...
* omo2
* minor fixes
* actor types extraction
* format py
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta
46b2f11a59
more boss actors ( #1117 )
...
* common actors
* tubba and huff
* chapter 2
* fix ruff / tuff puff names
* bloopers
* slight
* everything except omo2
* format py
* fix pal
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta
9774b26d93
actors and sounds ( #1112 )
...
* all sorts of things
* various
* more
* various
* sound space names
* more
* alternating sounds done
* check
* partial jr troopa cleanup
* jr troopas
* fixes
* extract actor levels
* actor levels done
* chan
* the master
* standard names
* named actor vars
* ACTION_RESULT enum
* fix evt names
* fix struct names
* ember
* lava bubble
* goomba bros + flipped enum
* fix other enum
* goomba king battle
* tutorial enemies
* separate lee
* half lee
* lee done
* lee + duplighost
* more actors
* stray comment
* shy guy dedupe
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
HailSanta
308af519a5
sounds halfway named ( #1110 )
...
* first few
* more
* more sounds
* for now
* visually separate remaining sounds
* checkpoint
* star power refactor
* standard name
* fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
c3690e380e
battles organization ( #1065 )
...
* sbk
* pokey
* bandit
* check
* missing part ID refs
* nok progress
* area headers
* actors moved to common
* dedupe all stages
* couple missing actors and simplified includes
* separated stages by world area
* stage cleanup I
* stage cleanup II
* done stage cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 ( #1062 )
...
* check
* flips
* trailing ,
* koopa bros
* more koopa bros
* fake bowser
* progress
* progress
* koopa bros done
* koopa bros anims
* reverted overly specific name
* wayward stages
* areas use headers
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
ee0bd3c304
effect flags ( #1052 )
...
* damage intensity
* standardized battle script names
* few more
* effect flags
* slight name change
* renderUI = NULL
* rm space
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
HailSanta
94cc139227
standardized battle script names ( #1043 )
...
* damage intensity
* standardized battle script names
* few more
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-01 16:22:52 +09:00
HailSanta
7a9df943ad
various cleanup ( #1030 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx ( #1015 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 ( #1009 )
...
* minor fold cleanup
* fold doc I
* enough
* rename
* last
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
Marijn van der Werf
9551b16d77
Build world/area_mac/machi for PAL ( #967 )
...
* Build machi and mac_00 for PAL
* Import `segtypes.common.asm`
* PAL rest of area_mac
* fixup
* tik
* Rename gMasterGfxPos to gMainGfxPos
* kgr
* kgr
* Use s32 for casts
* PAL area_kmr
* Cleanup
* Fix defines
2023-03-12 19:08:06 -04:00
HailSanta
1cf0d59f2a
camera control points union ( #958 )
...
* union for camera points
* remove raw
* first cleanup
* enums and names
* one minor thing
* corrected comment
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-02 17:32:54 +09:00
HailSanta
4145cccd86
mario anim names ( #951 )
...
* prep
* player anims
* consistency
* extra space
* slight adjustment
* suggest_player_anim func names
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 17:24:25 +09:00
HailSanta
5a5d088d83
battle cleanup ( #947 )
...
* item cleanup
* quick
* star power cleanup
* battle cleanup
* battle cleanup
* SetGroupVisibility
* more stage cleanup
* stage clean
* misc
* half of stages
* stagework
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
e55556ddcb
enemy+npc flags ( #946 )
...
* npc flags 1
* enemy & npc flags
* removed item headers
* minor item cleanup
* coverage
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-18 17:13:07 +09:00
HailSanta
f033bbae6d
all data done ( #945 )
...
* misc fold
* omo cleanup
* projectile target offset
* missing actor part fields
* msg chars
* decimal offsets
* partIndex -> partID
* callables
* EVT_PLAY_EFFECT
* fix out of range offsets
* some renames
* battle_area -> battle/area
* renames
* battle names last
* more power
* hammer moves
* hammer directory
* all moves migrated
* moved items
* moved starpowers
* fixed jp
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
HailSanta
4fce6037a1
misc battle cleanup ( #943 )
...
* peach NPC flags and missing ANIM_LIST_END
* ANIMS
* auto smash
* misc battle cleanup
* misc battle doc 2
* more battle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-15 03:18:27 -05:00
HailSanta
8c688c82d7
all map data complete ( #941 )
...
* just 10 left
* six left
* split dead flo_19
* merged texture pan includes
* cooking
* bedroom
* study
* one left
* kkj_25 ok
* kkj_25 cleanup I
* enemy include reorg
* NO_DROPS cleanup
* revised NO_DROP
* dead_flo_19 splits
* StaticNpc -> NpcData
* removed tabs
* canonical npcdata fields ordering
* ANIM_LIST_END for ExtraAnims
* npcdata field reordering
* DISPOSE_LOCATION
* kkj_25 done
* marked unused area bytes
* adjusted function temp defines
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
HailSanta
6c606383e8
nok and pra done ( #936 )
...
* nok_04 ok
* thread done
* push block doc
* nok done
* almost done pra
* pra done
* cleanup pra_31 mtx names
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "3bbc02af68"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "3bbc02af68"
git-subrepo:
version: "0.4.5"
origin: "???"
commit: "???"
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-08 09:47:26 +09:00
Unnunu
354ebdfe20
last audio function and more documentation ( #934 )
...
* documented voice
* sfx_player
* sfx
* ambient sounds
* fix
* fix name
* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
713883c750
world script data ( #933 )
...
* nok_01 ok
* nok_01 cleanup
* nok_02 ok
* nok_02 cleanup pt 1
* nok_02 cleanup pt 2
* nok_02 cleanup pt 3
* map api data
* rooms api
* rooms cleanup
* rooms cleanup
* done rooms cleanup
* fix mixed up enemy/npc flags
* tabs
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
HailSanta
18befa1ec6
area sam ( #931 )
...
* sam_02
* sam_11 ok
* sam_11 done
* jan progress
* jan_03
* fix
* small
* oops
* spaceman
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-03 15:16:32 +09:00
HailSanta
2d3a608ce7
area hos ( #928 )
...
* hos_06 ok
* hos_06
* hos_01
* hos_01
* hos_04
* hos 10/20
* hos_05 builds
* hos_05 data ok
* hos_05 ok
* hos_05 cleanup pt1
* hos_05 cleanup done
* small fix
* a couple more
* fix little thing
* finish sam_01
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
HailSanta
a03510d8a6
area_omo ( #921 )
...
* omo_09
* omo_11
* part of omo
* 08/10/13
* more
* train toad rename
* hmm
* guard ai
* omo_02
* fix partner anim enum
* omo_15
* omo_12
* last omo
* pra_15
* reflections
* under 100 maps left
* cleanup floats
* horse
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
HailSanta
858eb4c19e
fix map warnings ( #916 )
...
* omo_17
* sam_06
* sam_06
* hos_02
* hos_03
* shops
* star kid name fix
* shop dialogue
* nok_11
* nok 14/15
* small fixes
* ready
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
HailSanta
935fd14530
misc battle cleanup III ( #911 )
...
* misc
* fix one type
* yeah
* misc
* all substates
* almost done
* renames
* comments
* a couple maps
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-15 18:22:41 +09:00
HailSanta
403f796246
area_dgb ( #904 )
...
* a couple maps
* almost done
* ok
* cleanup
* ok
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-05 17:02:12 -05:00
HailSanta
a2e96ae3ae
area kpa ( #901 )
...
* kpa 1/3/4/5
* more!
* just one left
* done
* stray cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-03 19:46:15 +09:00
HailSanta
0e54cd9b30
area kmr ( #898 )
...
* kmr_02 ok
* some cleanup
* foliage EVS
* quiz cleanup
* partners
* cleanup pass ?
* kmr_02 done
* kmr_20 ok
* begin kmr_20 cleanup
* enough kmr_20
* kpa_90+
* more kpa
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-02 10:58:39 +09:00
HailSanta
cbdce77daf
area_spooky ( #894 )
...
* obk_01
* obk_02
* obk_03
* obk_06
* obk_05
* checkpoint
* chandelier documentation
* obk_04
* obk_09
* obk_07
* obk done
* tabs
* kmr_22
* kmr_11
* last thing
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-25 14:10:23 +09:00
HailSanta
e4283f3ea1
area_mac ( #884 )
...
* mac_00 match
* mac_00 cleanup pass
* enough mac_00 cleanup
* mac_01 match
* cleanup pass 1
* first pass done
* more
* unkfoldfunc dedupe
* quick
* mockup
* new splat segment
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b2d7b86185"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b2d7b86185"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* fix custom segment
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "0f66e7552a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "0f66e7552a"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* common vtx
* victory
* checkpoint
* remove map-specific subaligns
* enough
* quick fixes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-12-12 21:31:29 +09:00
HailSanta
703896a7f1
isk+ ( #878 )
...
* isk_01/2/3
* machi
* mac_05
* mac_04 matched
* mac_04
* mac_02 match
* mostly cookin
* mac_02 cleanup
* tayce t cleanup done
* most of isk
* almost done isk
* isk done
* mapconfig 1C
* jump to goal
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-06 08:29:22 +09:00
HailSanta
2561914d1a
area_tik+ ( #874 )
...
* koopa
* para troopa
* some fuzzy
* tik_05
* tik_02
* tik_01
* tik_03
* tik_03b
* tik_04
* tik_07
* tik_08
* tik_09
* tik_10/12
* tik_14
* tik_15
* tik_17/18
* more tiks
* area_tik
* mac_03
* cleanup
* oink names
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-30 16:39:42 +09:00
Unnunu
30f8879ddc
dead maps ( #871 )
...
* dead flo_00
* dead flo_03
* dead flo_07
* dead flo_08
* dead flo_09
* dead flo_10
* dead flo_11
* dead flo_12
* dead flo_13
* dead flo_14 flo_15
* dead flo_16
* dead flo_17 flo_18
* dead flo_19 unused
* kzn maps and PR comments
2022-11-26 22:14:03 +09:00
Unnunu
b9502a1ac4
action commands ( #853 )
...
* reorg done
* warning
* PR comments
2022-11-08 22:01:42 +09:00
Unnunu
294602ec98
battle partners ( #852 )
...
* goompa and goombario
* kooper
* bombette
* parakarry
* watt
* sushie
* lakilester
* bow
* twink
* fix warning
* fix messed fields
* CalculateArcsinDeg
* updated splat entries
2022-11-05 16:06:28 +09:00
Unnunu
76254641e5
non-world data migration ( #841 )
...
* migrated 54360
* partially migrated 1AF2D0
* level up screen
* 1AF2D0 fully migrated
* cleaned up
* matched one audio function
* fixed warning
* PR comments
2022-10-31 00:41:22 +09:00