* misc msg etc
* super blocks 1
* super blocks 2
* super block dedupe
* super blocks x
* super block isolated
* one dead super block func left
* dead maps fixed
* remove unnecessary funcs
* merged includes for pipes
* pipe data and EVT_GROUP enum
* fixed dead
* fix warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
* match 9 functions
* draw_box data
* fix warnings
* fix
* fix warnings again
* PR suggestions
* replace int literals with enum values
* two more ints replaced
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* PR stuffs
* decomp some functions in 1AC760.c
* broken data migration
* data nearly migrated, rodata in laki file is null
* fix building and laki data migration
* data migration for kpa3 WIP
* add missing data
* decomp duplighost functions and duplicates
* fix some warnings
* resolve issues
* fix warnings
Co-authored-by: Brotenko <brotenko@gmail.com>
* decomp watt overworld functions
* fix struct that was wrongly changed
* run coverage.py
* requested changes for watt.c and decomp a function from sbk_02
* run coverage.py
* more style changes
* decomp all functions in 92A2B0.c
* run coverage.py
* use map_var instead of hex constant, other style changes
* pull sbk_02.h changes
* ...actually merge master correctly
* decomp most functions in nok_04
* decomp most of 9EDBF0.C, fix warnings in UnkFunc41.inc.c and warnings/decomp in lakilester.c
* run coverage.py
* code review changes + few extra functions
* decomp lakilester functions and fix style in other files
* decomp more laki overworld functions
* add close match for func_802BDDD8_321928
* requested changes
* more requested style changes
* style changes
* last of review changes
* another small style fix
* ...accidentally deleted the f on a float immediate
* decomp world sushie/watt files
* run coverage.py
* small style fixes
* fix 2 warnings in watt.c
* decomp kooper world functions
* requested style changes
* couple more style changes
* decomp kooper world functions
* last style changes
* decomp more kooper world functions
* match world kooper file except 2 non_equivalent
* non matching of last world bow function
* migrate data.s file to bombette.c, also decomp various overoworld partner functions
* match more overworld partner functions
* style changes
* update variable names
* some requested changes done
* add enums and other cleanup to overworld partner files
* run coverage.py
* add a space to watt file
* remove raw pointers from partner files plus other requested changes
* remove goompa raw pointer
Co-authored-by: root <root@DESKTOP-HK751F2.localdomain>
Co-authored-by: Rainchus <Rainchus@github.com>
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Decompile even more misc battle map funcs (#531)
* decompile misc battle map funcs
* fix warnings
* Decompile misc battle map funcs (#528)
* .
* .
* resolve issues
* Update fx_api.c
* Update fx_api.c
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Fix merge issue
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
* add information about dead maps
* link the names of dead maps to their alive counterparts
* decompile several battle maps related functions
* add information about dead maps
* link the names of dead maps to their alive counterparts
* decompile several battle maps related functions
* .
* resolve issues
* .
* rename of chainchomp related structs and functions
* Define gMoveTable
* pause_get_total_equipped_bp_cost
* pause_badges_draw_bp_orbs
* pause_badges_cleanup
* pause_badges_init
* pause_badges_try_remove
* pause_badges_handle_input
* pause_badges_try_equip
* WIP on pause_badges_load_badges, almost perfect match
* Full match on pause_badges_load_badges
* Review changes for pause badges
* A few more pause badge review changes, missing some spaces around add/subtract operators
* More small pause badges fixes
* Pause badges review: remove enum typedefs, add names for ranges in ItemID
* match some walk funcs
* fix D_800F7B40 type
* update functions.h
* update splat.yaml
* remove walk.data.s
* run coverage.py
* remove line at top
* changed brace
* requested changes
Co-authored-by: ThreeMustyFears <>