Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts ( #626 )
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* Disassemble DGB
* Disasm omo
* Disassemble KGR
* Disassemble Battle Goompa
* Disasm Goombario
* Disasm Jan2
* Disasm JAN Battle Map
* Delete data files
* Disasm Spin Smash
* Partners Disasm
* Disasm KZN Battle Map
* Delete func
* jungle_guy
* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps ( #622 )
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* Disassemble ISK Part 2 Battle Map
* Disassemble MIM BTL Map and fix script maps
* Delete mim
* Disasm Script
* Disassemble ARN Battle Map
* Remove files
* Remove struct
* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
Alex Bates
64c0b7de02
Avoid _VA_LIST_ in EVT_CALL ( #611 )
...
Fixes a weird compile error on precomp
2022-01-07 23:01:22 +00:00
JoshDuMan
4657f3621b
Disassemble mac, hos, and nok Battle Maps ( #602 )
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* voodoo magic
* Cleanup + match func_802180D0_464560
* work
* Finish mac battle map
* Add to gBattleAreas
* splat
* Disassembled hos and nok battle maps
* Match Kent C Function
* fix build
* Fix
* Work on disasm_script
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-05 20:01:44 +09:00
Alex Bates
d22bd18f98
Disassemble Star Power scripts ( #584 )
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* fix diff_evt.py
* document UW/UF based on @SeekyCt's advice
* fix star_rod_idx_to_c.py
* migrate battle/star/focus data
* use N() where possible
* rm data.s
* update symbol_addrs
* refresh
* lullaby
* star storm
* chill out
* fix float problems (sad)
* smooch
* time out
* up and away
* star beam
* peach beam
* peach focus
* peach dash
* rm old data
* Assorted Decomp Across The Galaxy (#574 )
* popup_menu_update & other
* a bunch of 190B20
* starting load_player_actor
* load_player_actor
* blorp
* load_partner_actor
* fx_11_main
* fx_11 done
* cleanup
* fx_12
* 3 encounter_api funcs
* encounter_api done
* some 20ec0 funcs
* clean
* PR comments, warnings
* name btl_actorHomePositions
* PR comments
* merge
* Introduce SPRITE_PIXEL_SCALE (#580 )
* fix func_80273444 warns
* make end of data explicit in splat.yaml
* lol
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-12-29 02:11:07 +09:00
Alexander Faßbender
f82f699188
DSL Script conversion ( #562 )
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* start converting scritps to new syntax
* convert old DSL scripts to new format
* update disasm_script and disasm more DSL scripts
* .
* .
* resolve issues
* add EVT_PTR() to GotoMap calls
2021-12-24 14:29:05 +01:00
Ethan Roseman
7230c62545
Appetizer sampler ( #547 )
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* 2 fold funcs
* func_8013B1B0
* cleanup & naming
* more formatting
* cleanup
* progress & filemenu stuff
* 2
* func_8013CFA8
* fold_load_gfx (thanks Wiseguy)
* update_encounters_pre_battle
* 3 mdl funcs
* more model funcs
* cd180 funcs
* progrezz
* 3 cam funcs
* more
* 1 more
* eob30 progress
* sfx_play_sound_at_position & sound enum cleanup
* cleanup
* cleanup2
* PR comments
2021-12-13 18:27:28 +09:00
Alex Bates
ae00fea170
Add new EVT macros ( #482 )
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* add tools and new macros
* change EVT_OP enum names
* first file
* convert some files
* stuff
* EVT_PTR
* src/battle/item
* src/battle
* tool changes
* clouds.inc.c
* src/evt
* foliage.inc.c
* bitwise ops
* staticentitydata vars
* add diff_evt.py
* use evt macros in dro_01
* evt macro docs
* whoops
* fix some warnings
2021-10-25 20:44:55 +09:00