Commit Graph

18 Commits

Author SHA1 Message Date
Ethan Roseman
5fdc6f36a8 Adding in all detected symbols 2020-11-29 02:13:07 -05:00
Ethan Roseman
3dab89bb72 asm update 2020-11-09 22:51:52 -05:00
Ethan Roseman
f55cace9a3 more EF070 2020-11-08 16:05:39 -05:00
Ethan Roseman
cdd2d6bd15 ASM update and types 2020-11-08 15:40:26 -05:00
Ethan Roseman
b7726af819 EF070 stuff 2020-11-08 15:24:39 -05:00
Ethan Roseman
9b26bd68ad more syms 2020-11-08 14:02:08 -05:00
Ethan Roseman
680cead360 gAnimatedMeshesPtr 2020-11-08 13:39:23 -05:00
Ethan Roseman
4b1f9e0fa5 Some decomp, tons of cleanup 2020-10-24 17:51:27 -04:00
Ethan Roseman
a285afc756 Use all symbols in symbol_addrs.txt 2020-10-15 00:43:07 -04:00
Ethan Roseman
51c076bd8e symbols! 2020-09-27 21:13:56 -04:00
Ethan Roseman
e5de7baa7f a few changes 2020-09-23 23:16:13 -04:00
Jdog
efe89e4486 Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched. 2020-08-22 16:24:51 -07:00
Jdog
177a9f0fe6 Several more Camera functions & struct changes 2020-08-21 08:04:57 -07:00
Jdog
eb82e98854 Lots more matching Camera-related functions 2020-08-20 14:16:52 -07:00
Jdog
89e749a724 Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType 2020-08-20 13:01:56 -07:00
Jdog
e8ed3ae03f Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct. 2020-08-20 09:41:42 -07:00
Ethan Roseman
e37c5b8194 removing .inc 2020-08-12 22:37:16 -04:00
Ethan Roseman
0782fa07a3 Refactoring stuff 2020-08-12 21:56:23 -04:00