Ethan Roseman
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f55cace9a3
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more EF070
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2020-11-08 16:05:39 -05:00 |
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Ethan Roseman
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cdd2d6bd15
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ASM update and types
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2020-11-08 15:40:26 -05:00 |
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Ethan Roseman
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b7726af819
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EF070 stuff
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2020-11-08 15:24:39 -05:00 |
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Ethan Roseman
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9b26bd68ad
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more syms
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2020-11-08 14:02:08 -05:00 |
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Ethan Roseman
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680cead360
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gAnimatedMeshesPtr
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2020-11-08 13:39:23 -05:00 |
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Ethan Roseman
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eff6fe2f10
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vec3f
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2020-11-06 12:32:30 -05:00 |
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Ethan Roseman
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5ae79b7f86
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Various decomp
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2020-11-05 19:30:17 -05:00 |
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Ethan Roseman
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4b1f9e0fa5
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Some decomp, tons of cleanup
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2020-10-24 17:51:27 -04:00 |
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dark-samus
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c79f950a04
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big merg
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2020-09-28 16:59:36 -04:00 |
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Ethan Roseman
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210e65c3bf
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More decomp + coverage fix
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2020-09-25 21:51:54 -04:00 |
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Ethan Roseman
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bbca99bd94
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ASM macro fix, decomp of many
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2020-09-25 17:18:09 -04:00 |
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Ethan Roseman
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e5de7baa7f
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a few changes
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2020-09-23 23:16:13 -04:00 |
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dark-samus
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bb5d337778
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big update
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2020-09-18 16:57:52 -04:00 |
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dark-samus
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94e77f99d1
|
lots of changes
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2020-09-18 16:07:15 -04:00 |
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Jdog
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efe89e4486
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Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched.
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2020-08-22 16:24:51 -07:00 |
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Jdog
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177a9f0fe6
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Several more Camera functions & struct changes
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2020-08-21 08:04:57 -07:00 |
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Jdog
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eb82e98854
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Lots more matching Camera-related functions
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2020-08-20 14:16:52 -07:00 |
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Jdog
|
89e749a724
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Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType
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2020-08-20 13:01:56 -07:00 |
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Jdog
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fa0fc93187
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Formatting
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2020-08-20 10:11:36 -07:00 |
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Jdog
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e8ed3ae03f
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Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct.
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2020-08-20 09:41:42 -07:00 |
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Alex Bates
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7498c2dc1c
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require directory as string in INCLUDE_ASM macro
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2020-08-17 22:10:44 +01:00 |
|
Alex Bates
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812288ca1a
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add script interpreter constants
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2020-08-16 07:55:51 +01:00 |
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Ethan Roseman
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0782fa07a3
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Refactoring stuff
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2020-08-12 21:56:23 -04:00 |
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