Alex Bates
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4680a74e0b
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Introduce clang-format (#1004)
* add basic .clang-format
* configure vscode clang-format modified lines on save
* update clang-format to only run on C files
* add ci action to print clang-format diff
* use GITHUB_BASE_REF
* --binary
* clang-format-14
* move workflow to pr.yaml
* oops
* checkout fetch-depth 0
* use cpp-linter-action
* test
* fail if step fails
* log depth
* fetch main
* set fetch-depth
* limit diff and run clang-format
* use versioned clang-format
* untiy actual code
* fix argument order
* colorize output
* Clean up #989
* move cpp lint job to lint.yaml
* disable vscode autoformat
* add git hook to make sure assets/$version has been gitignored (#1006)
* add git hook to make sure assets/ hasn't been gitignored
* echo to stderr
* quiet git check-ignore
* add .v64 and .n64 to gitignore
* Changed some variable names in state_title_screen (#1003)
* Changed some variable names in state_title_screen.c
* resolving pull request items
* changed TitleData to TitleScreenGfxData across sys
* replace gbi names with understandable ones
* accidentally switched logo and pressStart
* changed GfxData to ImgList
* Renaming and b32
* Doing this but more
* pause menu cleanup (#1008)
* minor pause cleanup
* macro
* comments
* second macro
* delete macros
* hm
* pause message names
* unused tutorial messages
* oops
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* fold doc 1 (#1009)
* minor fold cleanup
* fold doc I
* enough
* rename
* last
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc
* clean
* stuff
* diff.py update
* Fix offset problem in struct
* Fix texture issue in chapter_change
* appendGfx_shading_palette
* Convert tabs to spaces (#1012)
* Add .git-blame-ignore-revs (#1014)
# 1213a4adf0aa515d0c7c7e37db396363914fda2egit-blame
* func_E02000AC (#1013)
* draw_image_with_clipping (#1016)
* draw_image_with_clipping
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* tiny fix
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Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* npc_do_player_collision (#1017)
* appendGfx_animator_node (#1018)
* appendGfx_animator_node
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
* find_similar_areas improvements
* oopz
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Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
* lol 100% (#1019)
Co-authored-by: Rainchus <rainmachus@gmail.com>
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* image fx (#1015)
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* Pal pause (#1011)
* PAL pause segment
* PAL pause_gfx_en segment
* Apply name changes
* Merge gPauseBadgesElements
* Rename ITEM_TYPE_FLAG_ENTITY_COLLECTIBLE
* Split PAL and monolingual arrays
* Nix support (#1020)
Very hacky
Will be maintained by @NotNite
* use ARRAY_COUNT(ExtraDoubleRecipes) (#1023)
* Replace python-githooks with manual command (#1027)
* ui_images (#1021)
* ui_images
* Move French assets to their own folder
* imgfx data (#1029)
* various cleanup (#1030)
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* btl cam modes (#1035)
* some btl cam
* couple things
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* Add version option to diff.py (#1037)
* Clean trailing whitespace (#1038)
* Add missing newlines
* Remove trailing whitepace
* split em (#1040)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* Update .git-blame-ignore-revs (#1039)
* standardized battle script names (#1043)
* damage intensity
* standardized battle script names
* few more
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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* Dump PAL filemenu section (#1036)
* Dump PAL filemenu section
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* Clean up numbers
* Use more constants
* Find more constants
* Clean up a bit
* eth cleanup
* Clean up
* Fix brace style
* rename new file & funcs
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Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
* revert test change
* update clang-format config
* indent case labels
---------
Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
Co-authored-by: CreateSource <72283721+abnormalhare@users.noreply.github.com>
Co-authored-by: HailSanta <53960937+HailSanta@users.noreply.github.com>
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
Co-authored-by: Rainchus <rainmachus@gmail.com>
Co-authored-by: Julian <hi@notnite.com>
Co-authored-by: Devon R <Gorialis@users.noreply.github.com>
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2023-05-02 05:07:31 +09:00 |
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Alex Bates
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37021b1464
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suggest vscode-star-rod instead of vscode-papermario (#776)
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2022-09-16 06:45:37 -10:00 |
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Alex Bates
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508a61c4d2
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use new vscode extension
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2020-12-29 16:28:00 +00:00 |
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Alex Bates
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83153acb59
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implement SCRIPT(...) dsl
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2020-10-22 05:54:03 +01:00 |
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Alex Bates
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1012d8de77
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add clang-tidy vscode extension
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2020-08-19 01:12:55 +01:00 |
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Alex Bates
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c897d5caa3
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add vscode editor settings and build tasks
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2020-08-15 17:27:08 +01:00 |
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