HailSanta
713883c750
world script data ( #933 )
...
* nok_01 ok
* nok_01 cleanup
* nok_02 ok
* nok_02 cleanup pt 1
* nok_02 cleanup pt 2
* nok_02 cleanup pt 3
* map api data
* rooms api
* rooms cleanup
* rooms cleanup
* done rooms cleanup
* fix mixed up enemy/npc flags
* tabs
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
HailSanta
2d3a608ce7
area hos ( #928 )
...
* hos_06 ok
* hos_06
* hos_01
* hos_01
* hos_04
* hos 10/20
* hos_05 builds
* hos_05 data ok
* hos_05 ok
* hos_05 cleanup pt1
* hos_05 cleanup done
* small fix
* a couple more
* fix little thing
* finish sam_01
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
HailSanta
b5052b5bd0
most of pra ( #924 )
...
* halfway
* five more
* mergin
* standardize foliage model lists
* alignment
* cleanup
* include reorg
* additional reorg
* more pra
* pra_19
* misc sprite
* missed sprite stuff
* enum value names
* FoldTypes
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-28 07:26:26 +09:00
HailSanta
a03510d8a6
area_omo ( #921 )
...
* omo_09
* omo_11
* part of omo
* 08/10/13
* more
* train toad rename
* hmm
* guard ai
* omo_02
* fix partner anim enum
* omo_15
* omo_12
* last omo
* pra_15
* reflections
* under 100 maps left
* cleanup floats
* horse
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
Ethan Roseman
bfbb7d1f98
Twuncs ( #917 )
...
* wip
* func_80240000_D2BD30
* npc_find_standing_on_entity
* wip
* cleanup
* warning
* close
* anotha one
* spr_allocate_components
* func_80243FC4_A2E204
* func_80240B4C_B2108C
* clean
2023-01-23 00:35:43 +09:00
HailSanta
eb7ed118a6
flags -> flag ( #909 )
...
* flagsnt
* not this one
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-12 11:09:13 +09:00
HailSanta
0e54cd9b30
area kmr ( #898 )
...
* kmr_02 ok
* some cleanup
* foliage EVS
* quiz cleanup
* partners
* cleanup pass ?
* kmr_02 done
* kmr_20 ok
* begin kmr_20 cleanup
* enough kmr_20
* kpa_90+
* more kpa
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-02 10:58:39 +09:00
Ethan Roseman
cfb36ee36e
5uncs ( #895 )
...
* 2 dogs
* pause_stats_draw_contents
* Cleanup
* is_ability_active :confetti:
* WIP
* spawn_drops
* PR
2022-12-29 14:48:27 +09:00
HailSanta
cbdce77daf
area_spooky ( #894 )
...
* obk_01
* obk_02
* obk_03
* obk_06
* obk_05
* checkpoint
* chandelier documentation
* obk_04
* obk_09
* obk_07
* obk done
* tabs
* kmr_22
* kmr_11
* last thing
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-25 14:10:23 +09:00
Ethan Roseman
cf2099772d
10 functions ( #893 )
...
* fixins
* 2 dogs
* a few funcs + progress
* 3 more
* clean & PR comments
2022-12-21 17:15:21 +09:00
Ethan Roseman
29c3ffa2e0
Misc decomp 3: Oh baby a triple ( #882 )
...
* clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "901241040d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "901241040d"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* splat update
* more matches after nop hack
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "715ee0ad55"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "715ee0ad55"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* Renames, match boot_idle
* one mo
* wips
* fish func
Co-authored-by: @JaThePlayer
* sushie dun
* warnings
* clean
* match a nok func
* nok_02 stuff
* nok_04 party image
* func_802BD5D8_3174F8
* LoadPartyImage & stuff
* warnings
2022-12-11 16:43:29 +09:00
Ethan Roseman
5b5b8c579f
95% ( #881 )
...
* fixes
* 2 nusys funcs
* warnings
* appendGfx_npc_blur
* clean
* cleanup, standardize button macro
2022-12-07 17:39:22 +09:00
Devon R
25e4f67adb
Renames for documentation purposes ( #864 )
...
* Renames for documentation purposes
* Change wording (CANT_CHANGE_PARTNER => PARTNER_CHANGE_DISABLED)
* Renaming (behaviour => behavior) and TRUE/FALSE
* Remove unnecessary false comparison
* Address review comments
2022-11-26 00:16:13 +09:00
Ethan Roseman
78c30637f2
Misc matches & cleanup ( #868 )
...
* yaml updates
* 2 funcs & cleanup
* anotha 1
* re-org
* PR & cleanup
2022-11-24 03:33:39 +09:00
HailSanta
c776b32bc6
generic_entity -> worker ( #865 )
...
* workers
* broke out worker flags
* quick fix
* player sprite sets
* enum ws
* default -> world
* fix long line
* virtual entity split and minor cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Unnunu
8fd2613bd8
encounters and static npc flags ( #843 )
...
* matched update_encounters_neutral
* matched encounter funcs
* replaced NPC flags with ENEMY flags
* cleaning up
* warnings
2022-11-01 12:27:10 +00:00
Ethan Roseman
b64886fa8c
A couple map funcs ( #835 )
...
* find_similar_areas improvement
* func_sizes in find_similar_areas
* 4 funqz
* another
* clean
* sams
* more sams
* osr, pra
* omo
* some obk
* cleanup + funcz
* wip
* warnings
* more
* 3 mo
* 7 more
* render_models (thanks Unnunu\!)
* cleanup
* PR comments
2022-10-25 19:04:54 +09:00
Ethan Roseman
9e8f3eb36b
Line numbies + a couple funx ( #833 )
...
* check_input_open_menus
* func_8003DA38
* some shiftability snibblets
* clean
* PR comments
2022-10-18 20:43:04 +09:00
Ethan Roseman
46decfa258
Warning Fixies ( #826 )
...
* warnings
* morenings
* more
* morz
* mor3
* PR
2022-10-16 23:22:18 +09:00
Ethan Roseman
f12e57b7c4
Partner Funcs + Splupdate ( #820 )
...
* progz
* fixies
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "6c228fc53a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "6c228fc53a"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* 3
* func_80238000_703AF0
* Force upgrades of requirements in Jenkinsfile
* --amend
* main_loop finished
* PR comments
2022-10-15 07:21:50 +09:00
Unnunu
f918be9c7e
matched 3 npc functions ( #814 )
...
* 3 npc functions
* fixed warnings
* added padding
* code improvements
2022-10-11 06:57:21 +09:00
Ethan Roseman
57c0421151
Map funcs ( #811 )
...
* Many duplicate funcs, still around 41 left :P
* 19 duplicate funcs left
* Finished matching some duplicate funcs in world/area
* wipperz
* hos_01 funcs
* more funx
* 3 hos_04 funcs
* hos_04 funcs
* more hos
* tik_25 func
* mores
* progress
* clean
* mo
* meep
* PRs
Co-authored-by: Nasina7 <nasina987@gmail.com>
2022-10-09 18:09:41 +09:00
HailSanta
cba14cc73d
end/mgm/tst maps ( #798 )
...
* mgm_00
* mgm_03
* mgm_01 OK
* several btl_kzn2
* reflection cleanup
* more maps
* ok for now
* tst_10
* area tst
* pre mgm
* mgm_02 ok
* mgm_02 cleanup
* added IDs
* end_01 almost compiles
* end_01 OK
* end_01 partially done
* end_01 almost done
* end_01 done
* end_00 OK
* credits include cleanup
* end_00 initial cleanup
* new splits 1
* done end_00 cleanup
* areas mgm, end, tst
* whale stuff
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-03 20:56:24 -04:00
Ethan Roseman
473bfa0692
dead_sqrtf, data migration, etc ( #790 )
...
* more goods
* move dead map data to dir
* data migration / splatification
* new splat
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "d93b6550c4"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "d93b6550c4"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* splat fix
* dead_sqrtf bye bye
* fix
* Clover comments
* comment
2022-09-29 05:52:12 +09:00
HailSanta
3a8ba482e4
collision stuff ( #785 )
...
* flag fixes
* enum vals
* npc flags
* ai flags
* collision stuff
* ok
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-25 05:01:49 +09:00
HailSanta
b6ab97c066
enum cleanup ( #784 )
...
* flag fixes
* enum vals
* npc flags
* ai flags
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-25 04:34:16 +09:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD ( #773 )
...
* sneaky
* first batch
* DEG_TO_RAD
* some mac_04 funcs
* parasol done
* unk playerstatus fields
* sprite learnin
* new sprite stuff
* yay
* fix a warning
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
81c2817b09
PLAYER_STATUS_FLAGS begone ( #772 )
...
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 15:36:06 +09:00
HailSanta
f7e39c0802
player anim + collider surface types ( #769 )
...
* player anim + collider surface types
* added default surface type
* remove unused flags and define surface mask
* revised action table
* checkpoint
* player sprite stuff
* remove currentAnim union
* more actions
* enough
* discharged
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
Ethan Roseman
408c49cb75
one for the books ( #765 )
...
* func_802A1518_78BB18
* btl_state_update_select_target
* wip
* btl_state_draw_select_target and WIP
* cleanup
* render_shaded_sprite and wip
* WIP/cleanup
* wip
* reset_player_status
* btl_state_update_player_move and cleanup
* func_802A2C84
* func_80242FE0 wip
* btl_state_update_normal_start and cleanup
* WIP
* btl_state_update_end_turn
* btl_state_update_enemy_striking_first
* cleanup
* cleanup & wip
* item_entity_update & cleanup
* update_item_entity_temp
* appendGfx_item_entity
* E21870
* mdl_create_mode
* cleanup
* func_802A9310_42D220
* area_flo2 battle funcs dun
* b_area_isk_part_1_ChompChainUpdate
* wip and rip
* clean
* partner_move_to_goal
* partner_get_out
* wip
* cleanup
* func_802BD1AC_31CD1C
* func_802BD754_31D2C4
* Cleanin
* fix func def
* UnkShadowFunc001
* a bunch of kpa funcs
* comment
2022-09-08 21:21:07 +09:00
HailSanta
c108f11cab
EVT mass renames ( #763 )
...
* mapconfig -> mapsettings
* Map/Area -> MapConfig/AreaConfig
* old EVT names
* kmr names
* game byte names
* EVT_SAVE_FLAG names
* removed EVT_WAIT_FRAMES
* including the to_rename files in case they need to be reused
* more npc AI
* battle and stage names
* fixed enum value
* territory substruct refactor
* refactored enemy drops substruct
* refactor NpcGroupList
* adjusted NPC_GROUP for passive NPCs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta
51d02cfbf5
actor decor stuff ( #750 )
...
* big func
* this and that
* checkpoint
* more funcs
* enough
* formatting
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-26 19:13:57 +09:00
HailSanta
f4efd09c80
isk + misc ( #746 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
* temp
* flower fx
* pal_inc_c
* remove tabs
* isk_05
* blur union
* more isk
* isk funcs done
* sun stuff
* delete sun_main
* sun comments
* extra stuff
* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization ( #745 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg ( #733 )
...
* cleanup + almost done with _use_partner_ability
* _use_partner_ability and bss bonanza
* gCameras fix
* cleanup
* cleanup
2022-06-14 01:34:22 +09:00
HailSanta
a335b73d0a
misc-functions ( #728 )
...
* misc stuff
* ShowEmote
* finish fx_api + replacing sound enum values
* load_path_data
* requested fixes
* vertex data extracted
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
HailSanta
1e91e60cb6
rest of 5B320 ( #713 )
...
* rest of 5B320
* whitespace
* fix warnings
* split 5B320.c with includes
* ICON_anim_heart_piece_palette
* requested changes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
cfe089af10
monty mole AI + various enums ( #694 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming ( #632 )
...
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* PR stuffs
2022-01-25 01:58:33 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
...
* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Unnunu
5f05525446
match raycast functions ( #620 )
...
* npc_raycast_down
* npc_raycast_down_ahead
* npc_raycast_down_sides
* npc_raycast_up
* npc_raycast_up_corner
* npc_raycast_up_corners
* npc_test_move_complex_with_slipping
* player_raycast_down
* player_raycast_up_corners
* decomp 3 funcs
* player_test_move_without_slipping
* player_test_move_with_slipping
* match player_test_move_with_slipping
* clean up code
* fix param names
* remove space
Co-authored-by: Alex Bates <hi@imalex.xyz>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2022-01-15 03:09:45 +09:00
HailSanta
acf6b92313
more fields and name consistency ( #603 )
...
* npc fields
* npc and actor naming
* missing hit sounds + naming consistenct
* added partner syms and player spin struct
* requested changes
* organized Vec structs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
Alexander Faßbender
dbde606a86
calc_item_damage_enemy ( #549 )
...
* setup function
* cleanup parts of calc_item_damage_enemy
* .
* .
* .
* resolve issues
* set function as NON_MATCHING
* npc flags
* resolve issues
* .
* Update include/enums.h
Co-authored-by: Alex Bates <hi@imalex.xyz>
* Update 17FEB0.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-21 23:12:59 +01:00
JoshDuMan
a5340e8dce
Fix many warnings. ( #557 )
...
* Fix many warnings.
* Fix more warnings.
* More warnings
* Some more warnings
* Last fixes and address comments
* ehtan
2021-12-21 00:59:25 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp ( #535 )
...
* work on appendGfx_message
* :OK:
* indentation
* message window states
* SetEntityCullMode & some of appendGfx_model
* 9 smalls
* 2 more
* 2 mo
* update_player_actor_shadow
* EffectInstanceData rework
* some shtuff
* effect_10 dun
* wip
* wip
* wipz
* rename
* progz
* remove wip work for appendGfx_model
* PR comments
* Alex comments
* tomorrow for sure
* eventually
2021-11-19 23:31:28 +09:00