alex
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de800e9c9f
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mass script to evt type rename (#377)
* add process_scripts.py
* mass evt rename
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2021-08-23 06:50:10 +09:00 |
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Ethan Roseman
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24e32f8b48
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Effect code generation (#338)
* Update symbol_addrs
* effects.h and cleanup
* effect code generation!
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2021-07-21 23:46:58 +09:00 |
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Alexander Faßbender
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83be3c1ea8
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Miscellaneous battle/area functions (#330)
* match last bow fumction
* decomp more partner functions
* :)
* :)
* resolve merge conflict and style conflicts
* fix
* decomp :)
* :(
* :(((
* :)
* :(
* :)
* :)))))
* :(
* :/
* idk
* :/
* What
* Done.
* PR comments
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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2021-07-21 20:22:42 +09:00 |
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Ethan Roseman
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ad80f13149
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Battle Area + Effect Data (#289)
* part 2 dun
* DivActorLevel4
* Dist3D
* SetBackgroundAlpha & FreeIcon
* update symbol_addrs
* UnkBackgroundFunc3
* anudder
* UnkFogFunc2
* Disasm most remaining data
* model stuff and renames
* update symbol_addrs
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2021-05-02 04:03:42 +09:00 |
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Tashi
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d058c597b6
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Misc function matches and improved install.sh (#191)
* improve install.sh compatability
* matched a few functions
* fixed signatures and unnecessary casting
* fixed signature
* fixed function signature (again)
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2021-02-22 12:34:17 +09:00 |
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Ethan Roseman
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7cd29aa511
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UnkFloatFunc
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2020-12-31 17:25:05 +09:00 |
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Ethan Roseman
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c42debe758
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M -> N, StartRumbleWithParams dup
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2020-12-28 16:09:39 +09:00 |
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Ethan Roseman
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b70f74279a
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Battle funcs
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2020-12-28 14:34:30 +09:00 |
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