Commit Graph

15 Commits

Author SHA1 Message Date
HailSanta
9774b26d93
actors and sounds (#1112)
* all sorts of things

* various

* more

* various

* sound space names

* more

* alternating sounds done

* check

* partial jr troopa cleanup

* jr troopas

* fixes

* extract actor levels

* actor levels done

* chan

* the master

* standard names

* named actor vars

* ACTION_RESULT enum

* fix evt names

* fix struct names

* ember

* lava bubble

* goomba bros + flipped enum

* fix other enum

* goomba king battle

* tutorial enemies

* separate lee

* half lee

* lee done

* lee + duplighost

* more actors

* stray comment

* shy guy dedupe

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
Ethan Roseman
b9cc73472b
Standard names for struct fields (#1103)
* position -> pos

* rotation -> rot

* velocity -> vel

* distance -> dist

* current -> cur

* current -> cur
2023-07-30 14:08:07 +09:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
HailSanta
f0145e8541
other world partners (#981)
* watt

* half sushie

* sushie

* laki first pass

* checkpoint

* ok

* PartnerStatus

* enough

* minor

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
HailSanta
288bb8511f
world kooper cleanup (#963)
* kooper cleanup

* second pass

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-04 12:20:43 +09:00
HailSanta
e55556ddcb
enemy+npc flags (#946)
* npc flags 1

* enemy & npc flags

* removed item headers

* minor item cleanup

* coverage

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-18 17:13:07 +09:00
HailSanta
713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
HailSanta
cbdce77daf
area_spooky (#894)
* obk_01

* obk_02

* obk_03

* obk_06

* obk_05

* checkpoint

* chandelier documentation

* obk_04

* obk_09

* obk_07

* obk done

* tabs

* kmr_22

* kmr_11

* last thing

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-25 14:10:23 +09:00
HailSanta
2e8a4efa30
area_mim (#813)
* area_mim

* fixes

* mim is FINISHED, you hear me? FINISHED

* slight improvement

* and this

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-10 18:02:54 -04:00
HailSanta
f96542f52a
area_trd (#807)
* EVT_PLAY_EFFECT

* area_trd data

* forgot a flag name

* fix bobomb spelling

* todo note

* fix macros

* fixed a couple more

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
HailSanta
f7e39c0802
player anim + collider surface types (#769)
* player anim + collider surface types

* added default surface type

* remove unused flags and define surface mask

* revised action table

* checkpoint

* player sprite stuff

* remove currentAnim union

* more actions

* enough

* discharged

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
HailSanta
70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
HailSanta
c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables (#718)
* matched appendGfx_intro_logos

* create 38F00.c

* 3 evt functions

* wip

* match func_80259AAC

* match 8 decoration funcs

* fix warnings

* fix merge issue

* cleaning up

* renamed data file

* PR suggestion
2022-05-29 00:15:51 +09:00