Unnunu
8fd2613bd8
encounters and static npc flags ( #843 )
...
* matched update_encounters_neutral
* matched encounter funcs
* replaced NPC flags with ENEMY flags
* cleaning up
* warnings
2022-11-01 12:27:10 +00:00
Unnunu
76254641e5
non-world data migration ( #841 )
...
* migrated 54360
* partially migrated 1AF2D0
* level up screen
* 1AF2D0 fully migrated
* cleaned up
* matched one audio function
* fixed warning
* PR comments
2022-10-31 00:41:22 +09:00
HailSanta
342887a94c
kmr + revisions ( #828 )
...
* kmr_07
* more kmr
* kzn cleanup 1-9
* kzn cleanup II
* arn/mgm/gv/end revision
* iwa I
* bubulb spelling
* rest of iwa
* more kmr
* enough kmr_23 for now
* quick fix
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-17 16:46:24 +09:00
Ethan Roseman
46decfa258
Warning Fixies ( #826 )
...
* warnings
* morenings
* more
* morz
* mor3
* PR
2022-10-16 23:22:18 +09:00
Ethan Roseman
c700116f41
BSS And Libultra ( #823 )
...
* BSS refactor (the Wiseguy method)
* controller.c
* ldiv.c
* motor.c
* cartrominit.c
* more libultra matching + standardization
* more libultra stuff
* more
* clean
* warnings
2022-10-16 07:24:05 +09:00
Unnunu
b93928a013
two background gfx functions ( #819 )
...
* matched tattle_cam_pre_render
* matched appendGfx_background_texture
* cleaning up
* fix one warning
* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
Ethan Roseman
f394da14cb
Floaters ( #816 )
...
* progrz
* 3 big boys
* play_movement_dust_effects
* clean
2022-10-12 06:13:08 +09:00
HailSanta
f96542f52a
area_trd ( #807 )
...
* EVT_PLAY_EFFECT
* area_trd data
* forgot a flag name
* fix bobomb spelling
* todo note
* fix macros
* fixed a couple more
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-07 14:45:58 -04:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) ( #800 )
...
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "ec7bd4868e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "ec7bd4868e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* wips
* more
* wipperz
* it workz
* mdl_make_local_vertex_copy
* sleep_bubble finished + gfx
* fire_breath gfx
* func_800F0490
* func_800EFE2C
* 8a860 funcs
* cleanup + dead cod
* dead clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a1730f38ad"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a1730f38ad"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* cleanup + splat prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e5fca24a5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4e5fca24a5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* bits
* clean
* bss c -> asm
* btl_update_starpoints_display
* is_debug + cleanup
* load_script / 190B20 data
* all the symz
* clean
* cleanup + stuff
2022-10-04 23:09:23 +09:00
Ethan Roseman
87179cdf3f
Shiftability work + splat update ( #783 )
...
* evt bss + shiftability work
* entity BSS
* more BSS
* another follows_vram
* more shift goodz
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "9af40c5265"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9af40c5265"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
2022-09-24 11:21:54 -04:00
HailSanta
9ef69b66cf
needed more DEG_TO_RAD ( #773 )
...
* sneaky
* first batch
* DEG_TO_RAD
* some mac_04 funcs
* parasol done
* unk playerstatus fields
* sprite learnin
* new sprite stuff
* yay
* fix a warning
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta
f7e39c0802
player anim + collider surface types ( #769 )
...
* player anim + collider surface types
* added default surface type
* remove unused flags and define surface mask
* revised action table
* checkpoint
* player sprite stuff
* remove currentAnim union
* more actions
* enough
* discharged
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-13 02:26:57 -04:00
Ethan Roseman
0094fa6a31
Pigs and speech bubbles 🐽 💬 ( #767 )
...
* lil_oink effect
* oink map funcs
* fix build to not be big
* machi funcs
* mac func
* data migration
* draw_shop_items
* e20eb0.c funcs + data
* warnings
* PR warnings and cleanup
2022-09-11 02:04:04 +09:00
Ethan Roseman
408c49cb75
one for the books ( #765 )
...
* func_802A1518_78BB18
* btl_state_update_select_target
* wip
* btl_state_draw_select_target and WIP
* cleanup
* render_shaded_sprite and wip
* WIP/cleanup
* wip
* reset_player_status
* btl_state_update_player_move and cleanup
* func_802A2C84
* func_80242FE0 wip
* btl_state_update_normal_start and cleanup
* WIP
* btl_state_update_end_turn
* btl_state_update_enemy_striking_first
* cleanup
* cleanup & wip
* item_entity_update & cleanup
* update_item_entity_temp
* appendGfx_item_entity
* E21870
* mdl_create_mode
* cleanup
* func_802A9310_42D220
* area_flo2 battle funcs dun
* b_area_isk_part_1_ChompChainUpdate
* wip and rip
* clean
* partner_move_to_goal
* partner_get_out
* wip
* cleanup
* func_802BD1AC_31CD1C
* func_802BD754_31D2C4
* Cleanin
* fix func def
* UnkShadowFunc001
* a bunch of kpa funcs
* comment
2022-09-08 21:21:07 +09:00
HailSanta
0df93d5b2b
prep for map dumping ( #760 )
...
* prep for map dumping
* s p a c i n g
* advanced door + world statics
* sneaky tabs
* more world
* one more
* saved for later
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
Kazu
c0d92f075a
Matching some kkj, kpa, pra, and osr area functions ( #758 )
...
* Matching some kkj, kpa, and osr area functions
* Include effects.h in AAC830.c
* Addressed PR comments
* Separated strings in func_80240000_AAFFF0
* Addressed PR comments continuation
* Added Bytecode args in func_80240020_AB2190
* Match func_802401A0_AB6430, func_80240000_AB92B0, func_80240050_AB9300
* Match functions that call start_rumble
* Match functions from area_pra
* Addressed PR comments
* Color hex to dec func_802401A0_AB6430
2022-09-07 00:09:50 +09:00
Ethan Roseman
7467b148d1
A few funcs ( #751 )
...
* update_item_entity_collectable
* cleanup
* snibblets and bits
* CancelablePlayerRunToGoal and PlayerRunToGoal
* nonmatch
* PR comments and peach_star_beam effect
* PR stuffs
2022-08-25 19:18:04 +09:00
HailSanta
1ce49b1ba9
audio odyssey ( #744 )
...
* first pass
* seq cmd args retyping
* some SEF commands
* etc
* couple more SND commands
* more functions
* checkpoint
* five more
* another one
* more funcs + cleanup
* reverted unnecessary unions
* all SEF commands done
* a bunch more
* more!
* morrrrrrre
* almost done for now
* 99%
* 100
* few names and types
* reorg
* minor chnages
* miscmiscmisc
* yet more
* another day another func
* eth wip func_8004EC68
* some sym names
* retyping sound mgr fields
* minor renames
* D_80078400
* bigger func
* retypings
* enhanced drum info
* the evil is defeated
* merged
* prelim ambient sound func names
* audio frame
* checkpoint
* renames
* learnin bout sounds
* latest
* fix snd_load_BK_to_bank
* func_80056FA4
* warnings
* cosmetics
* func_800522A8
* struct reorg
* figured some stuff out
* much more info
* fx params
* cleanin up
* revert accidental changes to jp
* more accidental jp changes reverted
* misc names
* small stuff
* migrated all audio data
* checkpoint
* header reorg begins
* audio public/private headers
* fixed headers
* fixin warnins
* oops
* 51 fixed
* formatted binary data in 30450
* workwork
* cleanup
* misc
* flip macro arg order
* more names
* audio event triggers
* various
* sfx player cleanup
* start bgm player cleanup
* names names names
* priorities
* merlow
* misc enum vals
* rocking chair
* kmr_00 funcs
* enough
* restore delete jp file
* func_80055EB4
* fix func name
* addressed comments
* demoted a couple variables from global
* couple hidden panel things
* credits mostly
* credits dedupe in progress
* jump table repair
* 'finished' end dedupe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities ( #741 )
...
* matched execute_render_tasks
* step_entity_command_list
* partially migrated entity data
* entity blueprints migrated
* matched create_entity
* matched entity functions
* SaveBlock
* SaveBlock and Switch
* switch model done
* matched shattering block functions
* shattering block models
* matched block funcs
* block models
* finish Block.c
* ItemBlock
* HeartBlock
* SuperBlock
* SimpleSpring
* HiddenPanel wip
* HiddenPanel
* Chest
* WoodenCrate
* BlueWarpPipe
* SignPost
* Padlock
* Boarded floor and padlocks
* BombableRock
* Tweester
* StarBoxLauncher
* wip
* ArrowSign
* BellbellPlant
* TrumpetPlant
* munchlesia wip
* Munchlesia
* UnusedBlock
* cleaning
* fix warnings
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fd9cbc3a1"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "fd9cbc3a1"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* PR suggestions
* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs ( #736 )
...
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity ( #735 )
...
* baby funcs for ethy
* progress on pause_stats_draw_contents
* a5dd0 work + cleanup
* almost create_entity
* cleanup
* some funcz
* btl_show_message_popup (thanks Unnunu\!)
* more
* more cleen
* PR comments
2022-06-17 18:21:13 +09:00
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg ( #733 )
...
* cleanup + almost done with _use_partner_ability
* _use_partner_ability and bss bonanza
* gCameras fix
* cleanup
* cleanup
2022-06-14 01:34:22 +09:00
Rainchus
2de8e0c028
various removal of hardcoded pointers ( #721 )
...
* various removal of hardcoded pointers
* fix most warnings introduced
* fix building
* unhardcode entity pointers
* more unhardcoding of pointers
* remove 2 warnings
2022-06-01 22:56:36 -04:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables ( #718 )
...
* matched appendGfx_intro_logos
* create 38F00.c
* 3 evt functions
* wip
* match func_80259AAC
* match 8 decoration funcs
* fix warnings
* fix merge issue
* cleaning up
* renamed data file
* PR suggestion
2022-05-29 00:15:51 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup ( #711 )
...
* start chest inc + misc cleanup
* popups
* 5b320 OK
* finish HudScript retyping
* item hud scripts
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Ethan Roseman
179998098c
Misc decomp 53 ( #703 )
...
* some btl_state work
* msg_draw_speech_bubble
* cleaners
* btl_state_stuff
* btl_state_update_next_enemy wip
* btl_state stuff
* disable_x fx + cleanup
* wip
* fxstuff
* path funcs & cleanup
* clean
* model_api funcs
* two action commands
* action_cmd progress
* UnkFunc001
* air raid func
* cleanup, data migration, goodies
* remove data file
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a847090eac"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a847090eac"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* fix build
* more cleanup
* clean
* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI ( #701 )
...
* monty mole AI pt 1
* monty mole AI #2
* enum values for evt priority and flags
* enemy ai flags
* done monty mole + partner enums
* removed union for partner action state
* missed parter action states + cam move flags + entity collision bit
* basic ai
* piranha plant stuff
* attack ahead
* consistent hitbox names
* idk
* organized piranha plant
* delete matches
* start fuzzy
* naming
* bzzap pt 1
* bzzap 2
* bzzap names done
* rename bzzap to flyingAI
* complete flying names
* done for today
* file reorganizing
* world AI
* starting clubba dedupe
* suggested changes
* bullet bills
* sentinel start
* dedupe sentinel complete
* sentinel AI done
* melee ai organization
* piranha plant dedupe
* resolved some bad dead syms
* patrol start
* patrol AI almost done
* enough
* more ai work
* clean up clubba ai enum
* dedupe all clubbae
* started cleft extraction
* ready to dedupe cleft
* dedupe one cleft
* iwa_04
* iwa_01
* iwa_02
* ai state file reorganization
* enemy anim enum
* extracted shy guy
* dedupe shy guy ai
* shy guy patrol ai
* done shy guy ai dedupe
* added NON_MATCHING wrap
* ai etc
* more dead ai
* most dead ai merged with living
* lakitu etc
* paratroopas
* fix warnings
* fix other warning
* ParatroopaAI
* lakituAI parameter fix
* dead_flo_13 debug strings
* misc map matches
* flying magikoopa start
* name npc field
* lungeAI renamed to tackleAI
* magikoopa ai foothold
* extrated one magikoopa
* starting clubba dedupe
* addressed PR comments
* consolidated magikoopa helper funcs
* misc map stuff
* flying magikoopa dedupe
* zipline funcs
* delete matched
* grind out another 0.05%
* started letter delivery dedupe
* more delivery dedupe
* special delivery
* rest of letter delivery
* slight delivery reorg
* delivery func names
* cleft doc start
* name enemy field
* more renamins
* unk_28.f
* changed field names to facilitate renaming
* done cleft cleanup
* hopping ai
* cleanup some ai
* name field + patrol reorg
* filled out NpcAISettings fields
* assembling ai includes
* elimated state files
* remove X32 for alertOffsetDist
* removed other NpcAISettings union
* new NpcAISettings for UnkAI_4
* stationary AI cleanup
* smalls
* 0 new warnings
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
HailSanta
8d730c5c50
isolated chuck quizmo ( #685 )
...
* toad house
* push blocks
* requested cleanup
* quizmo 1
* dro_01, dro_02, hos_03, jan_02
* quizmo jan_03
* kmr_02 quizmo
* quizmo area_mac
* quizmo functions aggregated
* remove functions no longer needed
* cleanup
* cleanclean
* quizmo started data
* quizmo data half done
* nearly done
* fix mislabeled data in dgb_01
* fix QuizRequirement struct
* isolate give item code
* deconflict varstash data name with varTable fields
* misc quizmo cleanup
* quizmo done
* fix file with invalid symbols
* PR comments
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-12 15:01:58 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others ( #674 )
...
* filemenu_choose_name_handle_input
* filemenu_choose_name_init
* filemenu_main_handle_input
* update symbol_addrs
* filemenu_draw_contents_copy_arrow
* cleanup
* dusting
* npc funcs
* fio.c finished
* Cleanup
* warnings
* Cleanup + SaveDataHeader struct
* re-add decl
2022-04-05 21:53:40 +09:00
Ethan Roseman
d0a7655779
Various dompin ( #672 )
...
* partner funcs
* land.c
* filemenu_update
* 190A10.c
* hammer.c dun
* prog rock
* various funcs
* moving
* update_item_entities
* filemenu_yesno_handle_input
* cleanin
* sweeping
* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data ( #671 )
...
* match 3 functions
* match 4 camera functions
* fixes
* camSettings type enum
* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop ( #670 )
...
* initial name changes
* hud_element function names
* missing player data fields
* entity cleanup
* missed a few things + starting action states
* some world partner cleanup
* idle/walk/hammer + peach cooking stuff
* clean
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman
9cd911765d
File menu & more ( #658 )
2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others ( #641 )
...
* SFX funcs, configure fix
* the actual rename (oops)
* 3 sprite funcs
* 2 funcz
* calc_item_damage_enemy and cleanup, others
* cleanup
* Warnings
* clean fx_api
* match npc_raycast_general and name npc_collision.c
* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu ( #642 )
...
* start data migration
* decomp 12 functions
* make initial bss
* pause_tutorial_draw_contents
* pause_init
* decomp 3 functions
* decomp pause_tabs
* pause_badges_draw_contents
* pause_items
* pause_partners
* pause_spirits
* pause_map
* pause_gfx and pause_styles
* fixing warnings
* fixed all warnings
* bss
* rename bss fields
* make static from bss
* renaming global vars
* finish
* small fix
* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
3de396c043
Match 2 funcs in 77480.c ( #630 )
...
* update_player_blink
* Delete update_player_blink.s
* Delete check_for_conversation_prompt.s
* Match check_for_conversation_prompt
* Update variables.h
* Update 77480.c
* Warnings
2022-01-20 22:46:12 -05:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) ( #629 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
* fx_134
* func_80200080
* 4 funx
* fix shtuff
* a func
* create_actor
* func_80263064
* initialize_battle, some stuff, and cleanup
* clean
* NL
2022-01-20 22:08:24 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup ( #623 )
...
* rename static structs to blueprint
* evt structs renamed
* renamed HudElementAnim to HudScript, worked on triggers
* fix Trigger/TriggerBP fields and entity cleanup
* entity data cleanup 1
* block
* blue warp pipe
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
JoshDuMan
5d5106b39c
Work on Pointers ( #610 )
2022-01-08 14:47:52 +09:00
HailSanta
acf6b92313
more fields and name consistency ( #603 )
...
* npc fields
* npc and actor naming
* missing hit sounds + naming consistenct
* added partner syms and player spin struct
* requested changes
* organized Vec structs
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
Ethan Roseman
5cb9183779
Effects, includes ( #589 )
...
* effect_13
* effect_14
* most of effect_15
* clean, standardize effects
* fx_16 wip
* UnkNpcAIFunc35
* includes
* UnkPosFunc2
* UnkNpcAIFunc36
* PR comments
2021-12-30 14:14:55 +09:00
JoshDuMan
bd56f6060f
Decomp Some Libultra ( #588 )
...
* Work on KMC Libultra
* libultra decomp
* fix
2021-12-29 15:14:20 -05:00
JoshDuMan
69e1a012bd
Partner Script Disassembly ( #577 )
...
* frogress
* kooper data
* More Work
* Bombette, Sushi, Parakarry Scripts
* Finish wPartners work.
* Partner BSS
2021-12-28 21:44:31 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy ( #574 )
...
* popup_menu_update & other
* a bunch of 190B20
* starting load_player_actor
* load_player_actor
* blorp
* load_partner_actor
* fx_11_main
* fx_11 done
* cleanup
* fx_12
* 3 encounter_api funcs
* encounter_api done
* some 20ec0 funcs
* clean
* PR comments, warnings
* name btl_actorHomePositions
* PR comments
2021-12-28 20:43:24 +09:00
Rainchus
095680b006
Duplighost battle functions ( #556 )
...
* decomp some functions in 1AC760.c
* broken data migration
* data nearly migrated, rodata in laki file is null
* fix building and laki data migration
* data migration for kpa3 WIP
* add missing data
* decomp duplighost functions and duplicates
* fix some warnings
* resolve issues
* fix warnings
Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
JoshDuMan
a5340e8dce
Fix many warnings. ( #557 )
...
* Fix many warnings.
* Fix more warnings.
* More warnings
* Some more warnings
* Last fixes and address comments
* ehtan
2021-12-21 00:59:25 +09:00
JoshDuMan
2b6323a6b2
Match check_for_interactables ( #553 )
...
* Match check_for_interactables
* Delete check_for_interactables.s
* Update enums.h
* unk_C8 -> Npc*
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c
* Update 77480.c (#7 )
* Update functions.h
* Merge branch 'master' of https://github.com/pmret/papermario into arn
* Fix build.
* Update src/77480.c
Co-authored-by: Alex Bates <hi@imalex.xyz>
* Comments
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-17 23:04:54 -05:00