HailSanta
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7a9df943ad
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various cleanup (#1030)
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
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2023-04-26 00:33:17 +01:00 |
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Unnunu
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e324092e0a
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entity models and some gfx functions (#731)
* decomp 7 functions
* match func_80138E54
* matched render_transition_stencil
* renames
* fix warnings
* fix two warnings
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2022-06-13 02:22:06 +09:00 |
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Ethan Roseman
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7230c62545
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Appetizer sampler (#547)
* 2 fold funcs
* func_8013B1B0
* cleanup & naming
* more formatting
* cleanup
* progress & filemenu stuff
* 2
* func_8013CFA8
* fold_load_gfx (thanks Wiseguy)
* update_encounters_pre_battle
* 3 mdl funcs
* more model funcs
* cd180 funcs
* progrezz
* 3 cam funcs
* more
* 1 more
* eob30 progress
* sfx_play_sound_at_position & sound enum cleanup
* cleanup
* cleanup2
* PR comments
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2021-12-13 18:27:28 +09:00 |
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