HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
JoshDuMan
bde8f70e3f
Clean up game_modes.c and game_states.c ( #1115 )
2023-09-15 23:53:00 -04:00
HailSanta
9774b26d93
actors and sounds ( #1112 )
...
* all sorts of things
* various
* more
* various
* sound space names
* more
* alternating sounds done
* check
* partial jr troopa cleanup
* jr troopas
* fixes
* extract actor levels
* actor levels done
* chan
* the master
* standard names
* named actor vars
* ACTION_RESULT enum
* fix evt names
* fix struct names
* ember
* lava bubble
* goomba bros + flipped enum
* fix other enum
* goomba king battle
* tutorial enemies
* separate lee
* half lee
* lee done
* lee + duplighost
* more actors
* stray comment
* shy guy dedupe
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
Ethan Roseman
4ad11af535
mapfs shape data ( #1087 )
...
* script
* fix prologue printing
* added type hints for return types
* model docs
* more models
* pretty print for sprite xmls on earlier python ver
* 1x oops
* sprite xml labels
* cod cleanup
* type cleanup
* fixes, script erroring
* script fixes
* objcopy
* link, objcopy, etc
* map_shape.ld
* discard
* kpa_117 match
* move stuff into /geom
* fix some shapes
* 253
* 221
* opaque lights
* 488
* all clear
* fixies
* RDP_MATRIX macro
* more explicit property 5F
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
HailSanta
6bb14ff8be
tex archives ( #1072 )
...
* extraction
* hmm
* eth cleanup
* tex skeleton
* building
* OK
* pal OK
* cleaned texture names
* moved tex code to separate file
* additional error checking
* proposed splits
* split a5dd0
* additional cleanup
* myoop
* wahoo
* lru
* fixules
* fixin agin
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
0xfedfedfe
9457e315a8
Name is_debug_panic and fix ASSERT/PANIC macros ( #1061 )
...
* Name is_debug_panic and revamp ASSERT/PANIC macros
* Update src/is_debug.c
Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-05-22 15:38:20 +01:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Rainchus
ec6f2ef428
fix configure.py to find correct split.py ( #1048 )
...
* fix configure.py to find correct split.py
* name func_802667F0 to DisplayActionRating and use enum
* use enum in DisplayActionRating
* Change DisplayActionRating to show_action_rating
2023-05-09 12:48:11 +09:00
HailSanta
ee0bd3c304
effect flags ( #1052 )
...
* damage intensity
* standardized battle script names
* few more
* effect flags
* slight name change
* renderUI = NULL
* rm space
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
HailSanta
7a9df943ad
various cleanup ( #1030 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx ( #1015 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette ( #1010 )
...
* cleanup & warnings for modern gcc
* clean
* stuff
* diff.py update
* Fix offset problem in struct
* Fix texture issue in chapter_change
* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
HailSanta
f0145e8541
other world partners ( #981 )
...
* watt
* half sushie
* sushie
* laki first pass
* checkpoint
* ok
* PartnerStatus
* enough
* minor
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Ethan Roseman
c5dde1054f
cn -> ique ( #969 )
2023-03-09 00:40:22 +09:00
Ethan Roseman
30cc2aa6d0
func_802A3C98 ( #968 )
...
* wip
* func_802A3C98
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* cleanup
---------
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-03-08 11:52:49 +09:00
HailSanta
5ba2b3a6bd
partners and notifications ( #966 )
...
* kooper cleanup
* second pass
* notifications
* goombario
* tweesters mostly
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-06 16:44:48 +09:00
Marijn van der Werf
b6e5baa4fc
iQue engine2 ( #954 )
...
* Include engine2 segment
* Match msg_get_print_char_width
* Make m2ctx include version/current/include
* fix undefined_syms
* Remove redundant syms
* match ique get_msg_properties
* Fix build after rebase
* Remove unused asm
* rebase fixes
---------
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-03-04 12:40:20 +09:00
Marijn van der Werf
aaeddca8e8
Partially build iQue release ( #935 )
...
* Build iQue main segment
* Dump CN assembly
* Clean up offsets
* Add CN version of pause screen
* Disassemble pause_stats_draw_contents
# Conflicts:
# src/pause/pause_stats.c
* Extract version differences to variables
* Document changes in gv_01
* Include credits changes
* Build filemenu for ique
* Match iQue filemenu_draw_file_name
* Match filemenu_draw_char
* Match ique filemenu_draw_message
* Match remaining iQue filemenu functions
* Clean up ique bss
* Clean up ique libultra splat list
* Add constants for multibyte chars
* Use decimal int representation
* Use MSG_CHAR constants for condition
* Remove defined symbols
* Add ique rom to CI
* avoid x/0
---------
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-02-21 23:37:27 +09:00
HailSanta
4145cccd86
mario anim names ( #951 )
...
* prep
* player anims
* consistency
* extra space
* slight adjustment
* suggest_player_anim func names
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 17:24:25 +09:00
HailSanta
5a5d088d83
battle cleanup ( #947 )
...
* item cleanup
* quick
* star power cleanup
* battle cleanup
* battle cleanup
* SetGroupVisibility
* more stage cleanup
* stage clean
* misc
* half of stages
* stagework
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
e55556ddcb
enemy+npc flags ( #946 )
...
* npc flags 1
* enemy & npc flags
* removed item headers
* minor item cleanup
* coverage
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-18 17:13:07 +09:00
HailSanta
f033bbae6d
all data done ( #945 )
...
* misc fold
* omo cleanup
* projectile target offset
* missing actor part fields
* msg chars
* decimal offsets
* partIndex -> partID
* callables
* EVT_PLAY_EFFECT
* fix out of range offsets
* some renames
* battle_area -> battle/area
* renames
* battle names last
* more power
* hammer moves
* hammer directory
* all moves migrated
* moved items
* moved starpowers
* fixed jp
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
HailSanta
4fce6037a1
misc battle cleanup ( #943 )
...
* peach NPC flags and missing ANIM_LIST_END
* ANIMS
* auto smash
* misc battle cleanup
* misc battle doc 2
* more battle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-15 03:18:27 -05:00
Mr-Wiseguy
a78099f909
Named and documented visibility test functions (func_8011C80C and func_8011CFBC) ( #932 )
...
more s->w perspective renaming
2023-02-03 08:50:48 +00:00
Ethan Roseman
625d7874c5
Shiftability, naming of things ( #930 )
...
* Naming, shiftability fixes, etc
* follows_vram fixes
* more goods
* tweesterz
* agh
* warnings
* agh
2023-02-02 20:23:17 +09:00
HailSanta
a03510d8a6
area_omo ( #921 )
...
* omo_09
* omo_11
* part of omo
* 08/10/13
* more
* train toad rename
* hmm
* guard ai
* omo_02
* fix partner anim enum
* omo_15
* omo_12
* last omo
* pra_15
* reflections
* under 100 maps left
* cleanup floats
* horse
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
Ethan Roseman
bfbb7d1f98
Twuncs ( #917 )
...
* wip
* func_80240000_D2BD30
* npc_find_standing_on_entity
* wip
* cleanup
* warning
* close
* anotha one
* spr_allocate_components
* func_80243FC4_A2E204
* func_80240B4C_B2108C
* clean
2023-01-23 00:35:43 +09:00
Unnunu
0e2d3b96d4
matched 2 functions ( #914 )
...
* matched 2 functions
* PR comment
2023-01-18 15:58:17 +09:00
Unnunu
2f79b35772
model functions ( #910 )
...
* matched appendGfx_model
* 3 more
* fog modes
* cleaning
* fix
* fixed macro name
* FogModes enum
* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta
efa45a5668
misc battle cleanup II ( #908 )
...
* flags and fixes
* move category start
* first strike and battle messages
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-11 17:38:04 +09:00
HailSanta
cc3a146066
battle substates cleanup I ( #906 )
...
* cleanup in progress
* celebrate done
* progress
* etc
* substate enums done
* flag fixup
* brevity
* msg name fix
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-10 15:33:09 +09:00
Unnunu
e6de400efa
Draw box ( #897 )
...
* wip
* matched draw_box
* cleaning up
* renamed file
* fixed warning
* PR comments
2022-12-29 14:08:13 +09:00
Unnunu
debdd6c4e6
matched 2 model functions ( #887 )
2022-12-14 13:03:51 +00:00
HailSanta
e4283f3ea1
area_mac ( #884 )
...
* mac_00 match
* mac_00 cleanup pass
* enough mac_00 cleanup
* mac_01 match
* cleanup pass 1
* first pass done
* more
* unkfoldfunc dedupe
* quick
* mockup
* new splat segment
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "b2d7b86185"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "b2d7b86185"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* fix custom segment
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "0f66e7552a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "0f66e7552a"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* common vtx
* victory
* checkpoint
* remove map-specific subaligns
* enough
* quick fixes
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-12-12 21:31:29 +09:00
Ethan Roseman
29c3ffa2e0
Misc decomp 3: Oh baby a triple ( #882 )
...
* clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "901241040d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "901241040d"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* splat update
* more matches after nop hack
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "715ee0ad55"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "715ee0ad55"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* Renames, match boot_idle
* one mo
* wips
* fish func
Co-authored-by: @JaThePlayer
* sushie dun
* warnings
* clean
* match a nok func
* nok_02 stuff
* nok_04 party image
* func_802BD5D8_3174F8
* LoadPartyImage & stuff
* warnings
2022-12-11 16:43:29 +09:00
HailSanta
703896a7f1
isk+ ( #878 )
...
* isk_01/2/3
* machi
* mac_05
* mac_04 matched
* mac_04
* mac_02 match
* mostly cookin
* mac_02 cleanup
* tayce t cleanup done
* most of isk
* almost done isk
* isk done
* mapconfig 1C
* jump to goal
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-12-06 08:29:22 +09:00
Devon R
25e4f67adb
Renames for documentation purposes ( #864 )
...
* Renames for documentation purposes
* Change wording (CANT_CHANGE_PARTNER => PARTNER_CHANGE_DISABLED)
* Renaming (behaviour => behavior) and TRUE/FALSE
* Remove unnecessary false comparison
* Address review comments
2022-11-26 00:16:13 +09:00
Ethan Roseman
78c30637f2
Misc matches & cleanup ( #868 )
...
* yaml updates
* 2 funcs & cleanup
* anotha 1
* re-org
* PR & cleanup
2022-11-24 03:33:39 +09:00
HailSanta
c776b32bc6
generic_entity -> worker ( #865 )
...
* workers
* broke out worker flags
* quick fix
* player sprite sets
* enum ws
* default -> world
* fix long line
* virtual entity split and minor cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Ethan Roseman
8d429c8b07
Map Funcs ( #855 )
...
* 2 mo hossz
* jan_00 2 funcs
* a jan_03
* dupes & stuff
* 2 mo
* 4 macs
* mac_01/8017D0
* cleanup + matching
* 3 obks
* wip
* clean
2022-11-12 04:34:36 +09:00
Unnunu
b9502a1ac4
action commands ( #853 )
...
* reorg done
* warning
* PR comments
2022-11-08 22:01:42 +09:00
Unnunu
cf4eeecc13
msg stuff ( #847 )
...
* matched several msg functions
* added images and set flags
* fix merge issue
* warning
* Update src/msg_data.c
Co-authored-by: Alex Bates <16batesa@gmail.com>
Co-authored-by: Alex Bates <16batesa@gmail.com>
2022-11-02 21:30:07 +09:00
Ethan Roseman
5a668faf5d
Cleanup + misc decomp ( #844 )
...
* hos funcs
* more hos funcs
* 4 more
* little clean
* 4 more
* find_similar_areas min, max params
* calc_partner_test_enemy
* nothing of substance
* battle_state_update_begin/end_player_turn
* fix
* warnings
* 2 omos
* 2 mo omo
* PR comments
* 3 mo omo
2022-11-01 16:41:14 +09:00
Ethan Roseman
b64886fa8c
A couple map funcs ( #835 )
...
* find_similar_areas improvement
* func_sizes in find_similar_areas
* 4 funqz
* another
* clean
* sams
* more sams
* osr, pra
* omo
* some obk
* cleanup + funcz
* wip
* warnings
* more
* 3 mo
* 7 more
* render_models (thanks Unnunu\!)
* cleanup
* PR comments
2022-10-25 19:04:54 +09:00
Ethan Roseman
77ee6c819b
More libultra and appendGfx_player_actor ( #829 )
...
* libultra stuff
* vi stuff
* initialize.c
* bss stuff
* appendGfx_player_actor
2022-10-17 18:51:58 +09:00
Ethan Roseman
46decfa258
Warning Fixies ( #826 )
...
* warnings
* morenings
* more
* morz
* mor3
* PR
2022-10-16 23:22:18 +09:00
Ethan Roseman
c700116f41
BSS And Libultra ( #823 )
...
* BSS refactor (the Wiseguy method)
* controller.c
* ldiv.c
* motor.c
* cartrominit.c
* more libultra matching + standardization
* more libultra stuff
* more
* clean
* warnings
2022-10-16 07:24:05 +09:00
Ethan Roseman
57c0421151
Map funcs ( #811 )
...
* Many duplicate funcs, still around 41 left :P
* 19 duplicate funcs left
* Finished matching some duplicate funcs in world/area
* wipperz
* hos_01 funcs
* more funx
* 3 hos_04 funcs
* hos_04 funcs
* more hos
* tik_25 func
* mores
* progress
* clean
* mo
* meep
* PRs
Co-authored-by: Nasina7 <nasina987@gmail.com>
2022-10-09 18:09:41 +09:00