JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions ( #655 )
...
* Match a number of functions and introduce anon unions
* Fix warnings
* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs ( #650 )
...
* state_title_screen funcz
* camz
* line
* PR comments and matches (thanks Unnunu & Wiseguy)
* enumz
* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
9fa9639575
The Great Effect Naming ( #632 )
...
* name big_smoke_puff
* 0-5
* 6 -> land
* more effect stuff
* flower effects
* name fix
* cloud_puff
* flower splash
* cloud_trail
* 2 more
* more
* a bunch more
* -2F
* more
* the rest
* cleanup and the rest
* PR stuffs
2022-01-25 01:58:33 +09:00
HailSanta
41c304137d
hud and item script names ( #617 )
...
* hud script names 1
* more hud elements!
* battle hud scripts
* names for some item globals
* hud elem scripts for items
* item entity names
* cleanup and missing struct in partners
* more partner cleanup
* battle stuff
* fix some warnings?
* resolve stuff
* fix symbol_addrs
* minor fixes
* splat pause_icon_table.data.s
* glabel -> dlabel
* rom addrs
* fix splat stuff
* data splits, warnings
* split more hud scripts
* added symbols for battle menu
* finished hud scripts fot 415D90
* entity documentation
* entity documentation
* more consistent name
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Lightning
1c64f15db1
Make a 224 functions show up in the elf ( #530 )
...
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Decompile even more misc battle map funcs (#531 )
* decompile misc battle map funcs
* fix warnings
* Decompile misc battle map funcs (#528 )
* .
* .
* resolve issues
* Update fx_api.c
* Update fx_api.c
* Make a 224 functions show up in the elf
* fix up appendGfx_model (as an example)
* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only
* Fix merge issue
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 ( #502 )
...
* func_80133A94
* animator stuff
* add_anim_node and animator_node_update_model_transform
* a bunch more
* more
* .
* temp
* create_mesh_animator
* 2 mo
* d0a70 funcs
* more d0a70
* 2 mo
* 1 + cleanup
* 2 mo
* cleanup
* revert change to verbosity for splat
* PR comments
2021-10-30 02:57:15 +09:00
JoshDuMan
2010d0b320
Match PlayEffect ( #478 )
...
* Match PlayEffect
* Delete PlayEffect.s
* Remove comments
* Fix warnings
* Update fx_api.c
2021-10-18 00:13:11 +09:00
JoshDuMan
b1b328d0e8
Match evt_get_float_variable and a world function ( #471 )
...
* Match evt_get_float_variable
* Delete evt_get_float_variable.s
* Match func_80240240_D13810
* Delete func_80240240_D13810.s
* Address Ethan's wants
* Remove space
* Create SetAngleClamped.inc.c
* Update D13810.c
* Update DA5260.c
* Update DB7910.c
* Update DC43D0.c
* Update DD79B0.c
* Update DEBED0.c
* Update DEEEA0.c
* Delete func_8024003C_DA527C.s
* Delete func_8024001C_DB792C.s
* Delete func_8024001C_DC43EC.s
* Delete func_8024001C_DD79CC.s
* Delete func_8024001C_DEBEEC.s
* Delete func_8024001C_DEEEBC.s
* Fix build stuff (#5 )
* Fix more instances of build issues (#6 )
2021-10-13 11:56:42 +09:00
JoshDuMan
b1989c4f0c
Match two si.c functions ( #466 )
...
* Match evt_handle_print_debug_var, kinda
* Delete evt_handle_print_debug_var.s
* Update comment.
* Address comment
* Match evt_get_variable
* Delete evt_get_variable.s
* Remove ;;;
* Address Ethan's comment
2021-10-11 15:53:15 +09:00
JoshDuMan
99da60cace
Match func_802D2520 ( #465 )
2021-10-07 09:37:11 +01:00
JoshDuMan
ef1928e55d
Match virtual_entity_list_render_UI ( #463 )
...
* Update player_api.c
* Delete virtual_entity_list_render_UI.s
* Fix some warnings
* Fix warnings.
* Match virtual_entity_list_render_world
* Remove asm and fix warnings.
* Delete virtual_entity_list_render_world.s
* Add draw_entity_model_A
2021-10-06 15:22:42 +09:00
JoshDuMan
54a37aa105
Match VirtualEntityJumpTo ( #461 )
2021-10-05 01:44:29 +01:00
JaThePlayer
bb6e9303dc
Decomp some Evt, fio, ItemEntity & other functions ( #433 )
...
* Decomp some evt, fio and item entity functions
* run coverage.py
* Remove redundant comment
* Make ItemEntity.type s8, MAX_ITEM_ENTITIES, style changes
2021-09-26 07:13:36 +09:00
Ethan Roseman
db578d9788
a5dd0 (model file) + filemenu decomp ( #420 )
...
* remove some warnings, improve build speed on master
* update Camera
* update_camera_zone_interp not matching but close :/
* cleanup
* configure fix
* cleanup, better gbi macros
* decomp and syms
* a couple more
* 2 more and stuff
* more naming
* 3
* syms
* mdl_get_child_count
* more stuff
* get_model_list_index_from_tree_index
* 5 more
* header org
* update_entity_shadow_position
* fog color funcs
* more color stuff
* display lists
* create_shadow_from_data
* 4 evt shtuffsh
* func_80117D00
* func_80111790
* some BSS
* entity_raycast_down
* MakeEntity and almost step_entity_commandList
* step_current_game_mode
* filemenu stuff
* lots more filemenu stuff
* cleanup
* formatting
* fixes
* 1 more
* more fixes
2021-09-22 20:17:46 +09:00
Alexander Faßbender
ed8f1a9593
Rename string to msg ( #414 )
...
* change all occurences of to unless they are a chaar-array
* resolve pr review
2021-09-02 17:46:27 +02:00
Alexander Faßbender
bcc20df00b
Replace get_variable with evt_get_variable in .s files ( #410 )
...
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.
* remove old .s files
* fix symbol_addrs error
* add evt_ 'prefix' to the dead functions in dead-h
* fix issue with .s files missing the evt_ prefix
2021-08-29 20:05:08 +02:00
Alexander Faßbender
b198250cde
Rename every function that is a part of evt_funcs.h to have the evt_ prefix ( #408 )
...
* rename every function that is part of evt_funcs.h to have the evtt_ prefix.
* remove old .s files
* fix symbol_addrs error
* add evt_ 'prefix' to the dead functions in dead-h
2021-08-29 18:51:56 +02:00
Alexander Faßbender
afab424519
Rename all si_funcs to evt_funcs ( #403 )
...
* resolve #397
* fix libultra
* Match func_80144E4C (#406 )
* Update hud_element.c
* Update hud_element.h
* Update hud_element.h
* Delete func_80144E4C.s
* Trigger funcs (#405 )
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
* combine PR #398 with #403
* More entity decomp (#402 )
* More entity decomp
* cleanup
* Vec3f instead of 3 floats in structE307C0
* resolve #397
* fix libultra
* combine PR #398 with #403
* decompile evt_goto_end_loop
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: JaThePlayer <50085307+JaThePlayer@users.noreply.github.com>
2021-08-29 23:34:42 +09:00
Ethan Roseman
a865cbdf17
Trigger funcs ( #405 )
...
* remove old tools, fix warnings
* almost match si_handle_print_debug_var
* si_goto_end_loop and warnings
* is_trigger_bound and create_trigger
* Cleanup + matching 2 non-matchings
* update_triggers (trigger.c complete)
* fix warnings
* PR comments, m2ctx.py fix
2021-08-29 22:44:17 +09:00
alex
49bee8512b
hud_element.c ( #371 )
...
* generate permuter_settings.toml
* remove -Wshadow (#366 )
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-08-18 17:28:32 +01:00
Ethan Roseman
41417f4d70
All area rodata migrated ( #299 )
...
* splat disasm update
* a little
* splat jtbl robustness
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "150dcdebfd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "150dcdebfd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* some rodata stuff
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "21bf3a381c"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "21bf3a381c"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* progress
* All area rodata migrated
2021-07-03 20:22:53 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs ( #298 )
...
* .
* yaml update
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cd690f725d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cd690f725d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* separate main bss syms
* renames and one match
* SR symbol rename
* fix symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "5fa8aa24ca"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5fa8aa24ca"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
8c690d23d1
Assorted Morsels ( #297 )
...
* bss
* 3 audios
* d5a50 stuff
* some icon funcs
* get_icon_render_pos
* PlayerLandJump
* func_80248170
* cleanup
* splat update prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "81c4b35b89"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "81c4b35b89"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "9b791a654a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9b791a654a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2cf2a5e5d8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2cf2a5e5d8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* fix loop in PaperMarioNpcSprites
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fab217750"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fab217750"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* add sha1 to yaml
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "426b08200d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "426b08200d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* varTable -> union :( + player_api funcs
* 6 more
* 4 more
* 5 mo
* 1 mo
* 1 mo 2
* 5 mo
* player_jump
* 3 mo
* some 18F340
* 6 more
* 6 mo
* nm
* 1
* 1 more
* some PR feedback
* symbol addr update
* UnsetCamera0Flag1000
* SetPlayerSpriteSet2
* action 18
* encounter + a smol hammer
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "8cf482fe57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4c0a93eaed"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 3 and cleanup
* undo yucky union
* PR comments
* get_enemy_safe
* cleanup
* move VirtualEntity
* attempt to fix doxygen
* 3, cleanup
* broken
* fixed!
* progress
* 2
* 3 and cleanup
* 6 map_api funcs
* 3 map api
* CreateNpc
* BringPartnerOut & NpcFlyTo
* npc_api complete
* update_scripts
* 4 si bois inc si_execute_next_command
* update symbol_addrs
* 2 more and cleanup
* camera struct & do_camera_type_0
* PR feedback
* small tidying
2021-06-21 13:30:57 +09:00
Ethan Roseman
e9176cb08f
Most of player_api and 18F340 ( #296 )
...
* bss
* 3 audios
* d5a50 stuff
* some icon funcs
* get_icon_render_pos
* PlayerLandJump
* func_80248170
* cleanup
* splat update prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "81c4b35b89"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "81c4b35b89"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "9b791a654a"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "9b791a654a"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2cf2a5e5d8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2cf2a5e5d8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo.git "
commit: "2f68596"
* fix loop in PaperMarioNpcSprites
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "2fab217750"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "2fab217750"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* add sha1 to yaml
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "426b08200d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "426b08200d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* varTable -> union :( + player_api funcs
* 6 more
* 4 more
* 5 mo
* 1 mo
* 1 mo 2
* 5 mo
* player_jump
* 3 mo
* some 18F340
* 6 more
* 6 mo
* nm
* 1
* 1 more
* some PR feedback
* symbol addr update
* UnsetCamera0Flag1000
* SetPlayerSpriteSet2
* action 18
* encounter + a smol hammer
* git subrepo pull (merge) tools/splat
subrepo:
subdir: "tools/splat"
merged: "8cf482fe57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4c0a93eaed"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* 3 and cleanup
* undo yucky union
* PR comments
* get_enemy_safe
* cleanup
* move VirtualEntity
* attempt to fix doxygen
2021-06-16 18:52:15 +09:00
Ethan Roseman
08aad50545
50% Functions Decompiled ( #292 )
...
* part 2 dun
* DivActorLevel4
* Dist3D
* SetBackgroundAlpha & FreeIcon
* update symbol_addrs
* UnkBackgroundFunc3
* anudder
* UnkFogFunc2
* Disasm most remaining data
* model stuff and renames
* update symbol_addrs
* bss
* a5dd0 data migration
* entity funcs
* render_entities
* render_shadows
* entity_get_collision_flags
* 2 map api
* 2 mo
* progress
* fix 2 non-matchings
* clean
* pause_draw_menu_label
* another
* progs
* 50% function count
* remove commented funcs
* symbol_addrs
* PR comments
2021-05-08 14:34:57 +09:00
Ethan Roseman
011a957985
Compiler's Worst Nightmare ( #278 )
...
* 25.00%
* remove __naked__ and name printContext->unk_4E8
* change rodata strings to []
* actually remove
* fix headers
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "eec8ac0cb8"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "eec8ac0cb8"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* progress
* .
* .
* some stuff
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e012eaad6"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "imgflip"
commit: "4e012eaad6"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* :OK:
* 2 graphics funcs!
* woo
* more
* match func_802A15A0_733670 (#276 )
* .
* gfx_draw_frame, other fixes
* macros begone!
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2021-04-23 20:55:30 +09:00
alex
df3ef58ba1
Crystal Palace reflection include & name some segments ( #274 )
...
* src/evt section
* evt data
* entity
* update entity func names
* names
* reflection wip
* lol
* ~pra_01
* nabbed em
* match func_80240500_D4D540
* match func_802402F0_D4D330
* last pra include func git add -A
* gCurrentCamID
* reflection.inc.c for pra_01
* reflection.inc.c
* rm
* match a few in tst_11
* use npc flags
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-04-21 23:19:31 -04:00