Commit Graph

361 Commits

Author SHA1 Message Date
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg (#733)
* cleanup + almost done with _use_partner_ability

* _use_partner_ability and bss bonanza

* gCameras fix

* cleanup

* cleanup
2022-06-14 01:34:22 +09:00
Unnunu
e324092e0a
entity models and some gfx functions (#731)
* decomp 7 functions

* match func_80138E54

* matched render_transition_stencil

* renames

* fix warnings

* fix two warnings
2022-06-13 02:22:06 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 (#730)
* changes for splat 0.9.0

* wip

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2ff7357501"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "2ff7357501"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* OK

* big_snowflakes gfx data

* Jenkins?

* cleanup

* debuff effect gfx data

* fix

* more effect gfx data

* dlabel

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "1365775e09"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "1365775e09"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* .

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6bd9fe1c4e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "6bd9fe1c4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* flower splash/trail gfx

* throw_spiny gfx

* disable_x and butterflies gfx data

* draw_coin_sparkles

* Warnings, cleanup

* cleanin

* attempt at test_item_player_collision

* more gfx + cleanup

* more effect gfx

* func_8002D160

* update update_symbol_addrs and symbol_addrs

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4914dc9029"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "4914dc9029"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --branch=master --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "aa71299594"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "aa71299594"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix

* fix regression

* Add rabbitizer to requirements

* warnings

* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
Unnunu
accf5a60f6
Animations (#727)
* decomp 5 animator functions

* animation script disasm

* cleaning up

* improvements in animation disasm

* TODO
2022-06-09 22:49:57 +09:00
Unnunu
59119c0949
item entity functions and a few others (#725)
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Unnunu
76187e5c3b
3 more battle maps (#724)
* area_pra2

* finish

* sound enum

* renamed enum member

* fixed alignment

* area_pra3

* area_sam

* area_sam2
2022-06-06 21:34:45 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables (#718)
* matched appendGfx_intro_logos

* create 38F00.c

* 3 evt functions

* wip

* match func_80259AAC

* match 8 decoration funcs

* fix warnings

* fix merge issue

* cleaning up

* renamed data file

* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
c0694d26f1
House cleaning (#719)
* various cleanup

* further cleanup

* some cleanup + matches

* clean
2022-05-28 20:13:30 +09:00
Ethan Roseman
021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Unnunu
6815d6b296
matched some battle movement functions (#714)
* match 5 functions

* move update_lerp_battle declaration

* PR suggestions
2022-05-22 16:48:09 +09:00
HailSanta
1e91e60cb6
rest of 5B320 (#713)
* rest of 5B320

* whitespace

* fix warnings

* split 5B320.c with includes

* ICON_anim_heart_piece_palette

* requested changes

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-21 13:56:54 +09:00
HailSanta
5b7f18a2ca
start chest inc + misc cleanup (#711)
* start chest inc + misc cleanup

* popups

* 5b320 OK

* finish HudScript retyping

* item hud scripts

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-05-18 16:53:28 +09:00
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy (#698)
* match calc_player_damage_enemy

* run coverage

* changes

Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Kevin Klions
13cc6f46e5
func_80240790_BBD930 (#697)
* matched func_80240790_BBD930

* removed unncessary variables

* deleted matched assembly function

* changes from comments

* fixed
2022-04-19 02:15:33 +09:00
ThreeMustyFears
41108b78b5
Match calc partner damage enemy (#695)
* match calc_partner_damage_enemy

* run coverage

* some var name changes

* remove typedef from enum

* fix warning

* remove casts

* saw a target flag in a comment

* Assert and script enums

Co-authored-by: ThreeMustyFears <>
2022-04-18 17:56:44 +09:00
HailSanta
cfe089af10
monty mole AI + various enums (#694)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-18 00:36:37 +09:00
Ethan Roseman
3a28a3f505
Physics (#682)
* various

* collision_main_lateral

* phys_adjust_cam_on_landing

* phys_main_collision_below

* 77480.c dun

* 7fd10 funcs

* 7bb60 funcs

* warningz

* map stuff

* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
5f47e1291f
Santas-workshop -- toad houses and push blocks (#681)
* toad house

* push blocks

* requested cleanup

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-10 17:37:13 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
Ethan Roseman
29acf47328
_update_message (#676) 2022-04-07 16:51:21 +09:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others (#674)
* filemenu_choose_name_handle_input

* filemenu_choose_name_init

* filemenu_main_handle_input

* update symbol_addrs

* filemenu_draw_contents_copy_arrow

* cleanup

* dusting

* npc funcs

* fio.c finished

* Cleanup

* warnings

* Cleanup + SaveDataHeader struct

* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin (#672)
* partner funcs

* land.c

* filemenu_update

* 190A10.c

* hammer.c dun

* prog rock

* various funcs

* moving

* update_item_entities

* filemenu_yesno_handle_input

* cleanin

* sweeping

* PR comments
2022-03-30 21:07:13 +09:00
Unnunu
9e0aab9e6d
camera functions and zone collision data (#671)
* match 3 functions

* match 4 camera functions

* fixes

* camSettings type enum

* PR suggestions
2022-03-28 18:29:47 +09:00
HailSanta
7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Unnunu
b922ddd6f3
hud_element.c (#660)
* ALT_clear_hud_element_cache

* clear_hud_element_cache

* match 3 funcs

* hud_element_update

* draw_rect_hud_element

* func_801413F8

* HudElementFlags

* flag names

* some improvements

* fix warnings

* debuffIcon TODO

* PR suggestions
2022-03-12 18:49:32 +09:00
Ethan Roseman
9cd911765d
File menu & more (#658) 2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions (#655)
* Match a number of functions and introduce anon unions

* Fix warnings

* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs (#653)
* debuff.c

* 19FAF0 funcs

* clean

* some API stuff

* clean

* PR
2022-02-22 01:05:36 +09:00
JaThePlayer
b427897581
Decomp RestorePreDefeatState + 2 more, add enum for RushFlags (#651)
* 3 funcs

* Rename rushesFlags to rushFlags, rename the RushFlags enum values
2022-02-20 01:46:27 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman
d02e72e78f
Item funcs & ctx fixes (#649)
* stuffs

* func_80136A08

* C50A0

* WIP

* clean

* fix context issues

* clean
2022-02-18 02:11:27 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box (#646)
* match 9 functions

* draw_box data

* fix warnings

* fix

* fix warnings again

* PR suggestions

* replace int literals with enum values

* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others (#641)
* SFX funcs, configure fix

* the actual rename (oops)

* 3 sprite funcs

* 2 funcz

* calc_item_damage_enemy and cleanup, others

* cleanup

* Warnings

* clean fx_api

* match npc_raycast_general and name npc_collision.c

* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) (#629)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments

* fx_134

* func_80200080

* 4 funx

* fix shtuff

* a func

* create_actor

* func_80263064

* initialize_battle, some stuff, and cleanup

* clean

* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs (#613)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Unnunu
559007d861
Match collision functions (#609)
* match allocate_hit_tables

* load_collision

* load_hit_data

* parent_collider_to_model

* update_collider_transform

* test_up_ray_collider

* test_ray_triangle_general

* test_down_ray_triangle

* test_up_ray_triangle

* test_ray_colliders

* test_ray_zones

* test_ray_entities

* func_8005DB00

* rename everything

* follow codyng style

* fix

* PR suggestions

* remove p prefix

Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
HailSanta
acf6b92313
more fields and name consistency (#603)
* npc fields

* npc and actor naming

* missing hit sounds + naming consistenct

* added partner syms and player spin struct

* requested changes

* organized Vec structs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings (#601)
* .

* Externs

* Fix a few warnings

* __osGetCause

* Comment

* Ethan
2022-01-04 02:36:01 +09:00
HailSanta
13a2f40f2a
Update GameStatus fields (#595)
* renamed a few fields in game status

* created constant for MAX_GAME_TIME

* names for rumble funcs

* suggested changes

* created sound out enum

* function naming test

* actorClass consistent name

* water block effect field

* battle_status fields

Co-authored-by: Clover <cloverhax@gmail.com>
2022-01-03 18:56:30 +09:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
Ethan Roseman
5cb9183779
Effects, includes (#589)
* effect_13

* effect_14

* most of effect_15

* clean, standardize effects

* fx_16 wip

* UnkNpcAIFunc35

* includes

* UnkPosFunc2

* UnkNpcAIFunc36

* PR comments
2021-12-30 14:14:55 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy (#574)
* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments
2021-12-28 20:43:24 +09:00