Ethan Roseman
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3dab89bb72
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asm update
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2020-11-09 22:51:52 -05:00 |
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Ethan Roseman
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f55cace9a3
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more EF070
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2020-11-08 16:05:39 -05:00 |
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Ethan Roseman
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cdd2d6bd15
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ASM update and types
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2020-11-08 15:40:26 -05:00 |
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Ethan Roseman
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b7726af819
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EF070 stuff
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2020-11-08 15:24:39 -05:00 |
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Ethan Roseman
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9b26bd68ad
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more syms
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2020-11-08 14:02:08 -05:00 |
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Ethan Roseman
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680cead360
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gAnimatedMeshesPtr
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2020-11-08 13:39:23 -05:00 |
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Ethan Roseman
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4b1f9e0fa5
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Some decomp, tons of cleanup
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2020-10-24 17:51:27 -04:00 |
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Ethan Roseman
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a285afc756
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Use all symbols in symbol_addrs.txt
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2020-10-15 00:43:07 -04:00 |
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Ethan Roseman
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51c076bd8e
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symbols!
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2020-09-27 21:13:56 -04:00 |
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Ethan Roseman
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e5de7baa7f
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a few changes
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2020-09-23 23:16:13 -04:00 |
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Jdog
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efe89e4486
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Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched.
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2020-08-22 16:24:51 -07:00 |
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Jdog
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177a9f0fe6
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Several more Camera functions & struct changes
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2020-08-21 08:04:57 -07:00 |
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Jdog
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eb82e98854
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Lots more matching Camera-related functions
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2020-08-20 14:16:52 -07:00 |
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Jdog
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89e749a724
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Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType
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2020-08-20 13:01:56 -07:00 |
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Jdog
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e8ed3ae03f
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Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct.
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2020-08-20 09:41:42 -07:00 |
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Ethan Roseman
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e37c5b8194
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removing .inc
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2020-08-12 22:37:16 -04:00 |
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Ethan Roseman
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0782fa07a3
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Refactoring stuff
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2020-08-12 21:56:23 -04:00 |
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