HailSanta
f4efd09c80
isk + misc ( #746 )
...
* isk + warning patrol
* minor reorg
* effect data union
* structs sorted and dummy structs added
* effect data cleanup + some end funcs
* two more PAL_PTR*
* temp
* flower fx
* pal_inc_c
* remove tabs
* isk_05
* blur union
* more isk
* isk funcs done
* sun stuff
* delete sun_main
* sun comments
* extra stuff
* actor decorations
2022-08-10 14:36:38 +01:00
Ethan Roseman
d31e0b8936
Engine cod ( #738 )
...
* a couplez
* func & data cleaning
* sig
* move data and fix nonmatching
* Finish 17D6A0
* Don't use backticks in progress.py
* func_8025995C and clean
* 2 sprite funcs and cleanup
* 3 sprite funcs
* gather_magic_main
* 3 sprite funcs
* more sprite work and cleanup
* sprite funcs
* more clean
* UnkFloatFunc005
* warnings
* cleaning and os stuff
* 2 more funcs + warnings
* yaml work, move map data metadata to separate yml file
* apply_transform_to_children
* cleaningz
* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
e60e5fccd1
BSS round 2, hud_element.c funcs ( #613 )
...
* an end func
* 2nd segment bss file added
* hud_element work
* some renaming, set_hud_element_scale
* 2 hud_element funcz
* remove more unneeded undefined_syms
* bss 3, PR comments
2022-01-11 03:25:06 +09:00
Ethan Roseman
5cb9183779
Effects, includes ( #589 )
...
* effect_13
* effect_14
* most of effect_15
* clean, standardize effects
* fx_16 wip
* UnkNpcAIFunc35
* includes
* UnkPosFunc2
* UnkNpcAIFunc36
* PR comments
2021-12-30 14:14:55 +09:00
Ethan Roseman
7230c62545
Appetizer sampler ( #547 )
...
* 2 fold funcs
* func_8013B1B0
* cleanup & naming
* more formatting
* cleanup
* progress & filemenu stuff
* 2
* func_8013CFA8
* fold_load_gfx (thanks Wiseguy)
* update_encounters_pre_battle
* 3 mdl funcs
* more model funcs
* cd180 funcs
* progrezz
* 3 cam funcs
* more
* 1 more
* eob30 progress
* sfx_play_sound_at_position & sound enum cleanup
* cleanup
* cleanup2
* PR comments
2021-12-13 18:27:28 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs ( #298 )
...
* .
* yaml update
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cd690f725d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cd690f725d"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* separate main bss syms
* renames and one match
* SR symbol rename
* fix symbol_addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "5fa8aa24ca"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5fa8aa24ca"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* remove old artifacts
2021-06-30 11:27:12 +09:00
alex
a3e4140101
Sprite stuff ( #270 )
...
* root-level configure script
* fix configure on macos?
* fix macos again maybe
* fix messages, add asset stack
* generate map headers from xml maps
* fix sprite_dir asset
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "5e36c45558"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "5e36c45558"
git-subrepo:
version: "0.4.3"
origin: "???"
commit: "???"
* name sprite.c
* almost match func_802DD8F8
* match func_802DD8F8
* crusade against unsigned integers
* name some sprite data
* add pylibyaml to requirements.txt
2021-04-19 00:01:59 -04:00
Ethan Roseman
3315d6010f
Splat refactor ( #257 )
...
* all non-world rodata migrated
* data disasm
* kinda working
* updated yaml
* bloop
* linker header
* configure 2.0
* bin
* mass rename to remove code_
* pause rename
* battle partner stuff
* whew
* more renames
* more renames
* more renaming
* it builds!
* updates
* remove main prefix
* one more thing
* crc, yay0
* .data, .rodata, .bss
* img
* dead_atan2
* it buildsgit add -A
* split battle/partner/6FAD10
* rm &s on sleepy_sheep syms
* sha1sum ninja rule description
* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites
* uncomment
* fix mapfs
* match func_8003CFB4
* .
* clean up and name npc_iter_no_op
* npc.c
* enable cc warnings
* name npc_find_near
* use singular options.asset_path
* smores
* cc_dsl only when needed
* kinda fix configure for splat refactor2
* ok!
* new msg format
* remove old msg format docs
* slight bug fixes, splat adjustment
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "cfc140bb76"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "cfc140bb76"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* git subrepo pull (merge) --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "85349befcd"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "85349befcd"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* Update symbol addrs
* git subrepo pull tools/splat
subrepo:
subdir: "tools/splat"
merged: "a44631e194"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a44631e194"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00