Commit Graph

11 Commits

Author SHA1 Message Date
Ethan Roseman
d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
Unnunu
76187e5c3b
3 more battle maps (#724)
* area_pra2

* finish

* sound enum

* renamed enum member

* fixed alignment

* area_pra3

* area_sam

* area_sam2
2022-06-06 21:34:45 +09:00
Unnunu
52b9d1b11c
battle camera (#710)
* match func_80248DE4

* BattleCam_TargetActor

* renamed functions

* Update src/16F740.c

Co-authored-by: alex <16batesa@gmail.com>

Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
HailSanta
2d26e6dc95
merged texture pan includes (#675)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-04-07 16:41:39 +09:00
Ethan Roseman
33254f23be
Map func dedupe & fire breath effect (#661)
* find_duplicates improvements, closer on a func

* UnkFunc54

* UnkFunc55

* UnkFunc56

* fire_breath

* name stuff

* warnings

* cleanup

* .
2022-03-14 02:33:10 +09:00
JoshDuMan
5d5106b39c
Work on Pointers (#610) 2022-01-08 14:47:52 +09:00
JoshDuMan
de651a7efb
D_80000000 -> 0x80000000 (#599) 2022-01-02 04:07:25 -08:00
JoshDuMan
5962ce37fd
Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
Lightning
1c64f15db1
Make a 224 functions show up in the elf (#530)
* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Decompile even more misc battle map funcs (#531)

* decompile misc battle map funcs

* fix warnings

* Decompile misc battle map funcs (#528)

* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c

* Make a 224 functions show up in the elf

* fix up appendGfx_model (as an example)

* Changed all L labels to .L for local jump tables. Did not change global jump tables found in /data/ as .L is for local only

* Fix merge issue

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-11-16 16:19:38 +09:00
Ethan Roseman
647db26552
Mass function rename from Star Rod + a couple funcs (#298)
* .

* yaml update

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cd690f725d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cd690f725d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* separate main bss syms

* renames and one match

* SR symbol rename

* fix symbol_addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5fa8aa24ca"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5fa8aa24ca"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* remove old artifacts
2021-06-30 11:27:12 +09:00
Ethan Roseman
b2cc576bda
Shops and Battle Areas (#287)
* fix BSS bs

* more shop stuff

* gamestatus stuff

* name and some nonmatchings

* cleanup

* clean

* battle area data

* DeadUnkFloatFuncAbs

* symz

* removing stuff

* Battle Area Deduplication

* UnkFogFunc
2021-04-30 02:38:02 +09:00