HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup ( #1124 )
...
* misc
* map_init returns
* remaining render mode names
* fix render mode case order
* minor additions
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
JoshDuMan
bde8f70e3f
Clean up game_modes.c and game_states.c ( #1115 )
2023-09-15 23:53:00 -04:00
Ethan Roseman
d516801b5f
Shiftable BSS ( #1092 )
...
* Shiftable BSS
* osFlash cleanup
* Fix warning
* PRomment
* fixes
* gulp
* yummy
* more
* more
* more alignment
* oopth
* fix budges
* Several budges
* more
* more budges
* fix black screen before "today..."
* final cleanup
2023-07-22 01:53:09 +09:00
Ethan Roseman
4ad11af535
mapfs shape data ( #1087 )
...
* script
* fix prologue printing
* added type hints for return types
* model docs
* more models
* pretty print for sprite xmls on earlier python ver
* 1x oops
* sprite xml labels
* cod cleanup
* type cleanup
* fixes, script erroring
* script fixes
* objcopy
* link, objcopy, etc
* map_shape.ld
* discard
* kpa_117 match
* move stuff into /geom
* fix some shapes
* 253
* 221
* opaque lights
* 488
* all clear
* fixies
* RDP_MATRIX macro
* more explicit property 5F
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
HailSanta
6bb14ff8be
tex archives ( #1072 )
...
* extraction
* hmm
* eth cleanup
* tex skeleton
* building
* OK
* pal OK
* cleaned texture names
* moved tex code to separate file
* additional error checking
* proposed splits
* split a5dd0
* additional cleanup
* myoop
* wahoo
* lru
* fixules
* fixin agin
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
7a9df943ad
various cleanup ( #1030 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx ( #1015 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 ( #1009 )
...
* minor fold cleanup
* fold doc I
* enough
* rename
* last
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
Unnunu
8e671e2fff
match SetSpriteShading ( #944 )
2023-02-17 01:56:57 +00:00
Unnunu
354ebdfe20
last audio function and more documentation ( #934 )
...
* documented voice
* sfx_player
* sfx
* ambient sounds
* fix
* fix name
* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
713883c750
world script data ( #933 )
...
* nok_01 ok
* nok_01 cleanup
* nok_02 ok
* nok_02 cleanup pt 1
* nok_02 cleanup pt 2
* nok_02 cleanup pt 3
* map api data
* rooms api
* rooms cleanup
* rooms cleanup
* done rooms cleanup
* fix mixed up enemy/npc flags
* tabs
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
Mr-Wiseguy
a78099f909
Named and documented visibility test functions (func_8011C80C and func_8011CFBC) ( #932 )
...
more s->w perspective renaming
2023-02-03 08:50:48 +00:00
Unnunu
2f79b35772
model functions ( #910 )
...
* matched appendGfx_model
* 3 more
* fog modes
* cleaning
* fix
* fixed macro name
* FogModes enum
* extra tile enum renamed
2023-01-13 16:56:28 +09:00
Ethan Roseman
1452474409
More cleanup, bss, undefined_syms ( #892 )
...
* tons more BSS, undefined_syms, cleanup abound
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "741a0d030d"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "741a0d030d"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* one more
* fix progress.py
2022-12-18 02:08:52 +09:00
HailSanta
c776b32bc6
generic_entity -> worker ( #865 )
...
* workers
* broke out worker flags
* quick fix
* player sprite sets
* enum ws
* default -> world
* fix long line
* virtual entity split and minor cleanup
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Unnunu
b93928a013
two background gfx functions ( #819 )
...
* matched tattle_cam_pre_render
* matched appendGfx_background_texture
* cleaning up
* fix one warning
* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) ( #800 )
...
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "ec7bd4868e"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "ec7bd4868e"
git-subrepo:
version: "0.4.3"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "2f68596"
* wips
* more
* wipperz
* it workz
* mdl_make_local_vertex_copy
* sleep_bubble finished + gfx
* fire_breath gfx
* func_800F0490
* func_800EFE2C
* 8a860 funcs
* cleanup + dead cod
* dead clean
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a1730f38ad"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a1730f38ad"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* cleanup + splat prep
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "4e5fca24a5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "4e5fca24a5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* bits
* clean
* bss c -> asm
* btl_update_starpoints_display
* is_debug + cleanup
* load_script / 190B20 data
* all the symz
* clean
* cleanup + stuff
2022-10-04 23:09:23 +09:00