Commit Graph

20 Commits

Author SHA1 Message Date
HailSanta
c2ade571fe
model rendering doc (#1128)
* all over the place

* model roundup

* missing reset_tiles for jp/ique splat

* fix pal

* fix ique

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup (#1124)
* misc

* map_init returns

* remaining render mode names

* fix render mode case order

* minor additions

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
HailSanta
54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
JoshDuMan
bde8f70e3f
Clean up game_modes.c and game_states.c (#1115) 2023-09-15 23:53:00 -04:00
Ethan Roseman
d516801b5f
Shiftable BSS (#1092)
* Shiftable BSS

* osFlash cleanup

* Fix warning

* PRomment

* fixes

* gulp

* yummy

* more

* more

* more alignment

* oopth

* fix budges

* Several budges

* more

* more budges

* fix black screen before "today..."

* final cleanup
2023-07-22 01:53:09 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
HailSanta
6bb14ff8be
tex archives (#1072)
* extraction

* hmm

* eth cleanup

* tex skeleton

* building

* OK

* pal OK

* cleaned texture names

* moved tex code to separate file

* additional error checking

* proposed splits

* split a5dd0

* additional cleanup

* myoop

* wahoo

* lru

* fixules

* fixin agin

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
Unnunu
8e671e2fff
match SetSpriteShading (#944) 2023-02-17 01:56:57 +00:00
Unnunu
354ebdfe20
last audio function and more documentation (#934)
* documented voice

* sfx_player

* sfx

* ambient sounds

* fix

* fix name

* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
713883c750
world script data (#933)
* nok_01 ok

* nok_01 cleanup

* nok_02 ok

* nok_02 cleanup pt 1

* nok_02 cleanup pt 2

* nok_02 cleanup pt 3

* map api data

* rooms api

* rooms cleanup

* rooms cleanup

* done rooms cleanup

* fix mixed up enemy/npc flags

* tabs

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-05 19:13:45 -05:00
Mr-Wiseguy
a78099f909
Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932)
more s->w perspective renaming
2023-02-03 08:50:48 +00:00
Unnunu
2f79b35772
model functions (#910)
* matched appendGfx_model

* 3 more

* fog modes

* cleaning

* fix

* fixed macro name

* FogModes enum

* extra tile enum renamed
2023-01-13 16:56:28 +09:00
Ethan Roseman
1452474409
More cleanup, bss, undefined_syms (#892)
* tons more BSS, undefined_syms, cleanup abound

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "741a0d030d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "741a0d030d"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* one more

* fix progress.py
2022-12-18 02:08:52 +09:00
HailSanta
c776b32bc6
generic_entity -> worker (#865)
* workers

* broke out worker flags

* quick fix

* player sprite sets

* enum ws

* default -> world

* fix long line

* virtual entity split and minor cleanup

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-21 23:12:28 -05:00
Unnunu
b93928a013
two background gfx functions (#819)
* matched tattle_cam_pre_render

* matched appendGfx_background_texture

* cleaning up

* fix one warning

* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
Ethan Roseman
73af4eb5a0
Tables & Chairs (sorry no chairs actually) (#800)
* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "ec7bd4868e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "ec7bd4868e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* wips

* more

* wipperz

* it workz

* mdl_make_local_vertex_copy

* sleep_bubble finished + gfx

* fire_breath gfx

* func_800F0490

* func_800EFE2C

* 8a860 funcs

* cleanup + dead cod

* dead clean

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a1730f38ad"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a1730f38ad"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* cleanup + splat prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4e5fca24a5"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "4e5fca24a5"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* bits

* clean

* bss c -> asm

* btl_update_starpoints_display

* is_debug + cleanup

* load_script / 190B20 data

* all the symz

* clean

* cleanup + stuff
2022-10-04 23:09:23 +09:00