#define COLLIDER_Root 0x2C #define COLLIDER_g174 0x2B #define COLLIDER_o486 0x2A #define COLLIDER_o485 0x29 #define COLLIDER_o484 0x28 #define COLLIDER_o483 0x27 #define COLLIDER_east 0x26 #define COLLIDER_deilitne 0x25 #define COLLIDER_deiline 0x24 #define COLLIDER_ok422 0x23 #define COLLIDER_ok478 0x22 #define COLLIDER_o482 0x21 #define COLLIDER_point 0x20 #define COLLIDER_road2 0x1F #define COLLIDER_o195 0x1E #define COLLIDER_o477 0x1D #define COLLIDER_o476 0x1C #define COLLIDER_o465 0x1B #define COLLIDER_west 0x1A #define COLLIDER_kusa4 0x19 #define COLLIDER_deilitw 0x18 #define COLLIDER_deiliw 0x17 #define COLLIDER_ok479 0x16 #define COLLIDER_o475 0x15 #define COLLIDER_o419 0x14 #define COLLIDER_o405 0x13 #define COLLIDER_o406 0x12 #define COLLIDER_o389 0x11 #define COLLIDER_stage 0x10 #define COLLIDER_o427 0xF #define COLLIDER_o429 0xE #define COLLIDER_kusa2 0xD #define COLLIDER_kusa1 0xC #define COLLIDER_tree2 0xB #define COLLIDER_tree1 0xA #define COLLIDER_bridge 0x9 #define COLLIDER_b1 0x8 #define COLLIDER_kuriking_toride 0x7 #define COLLIDER_o509 0x6 #define COLLIDER_tt 0x5 #define COLLIDER_en2 0x4 #define COLLIDER_en1 0x3 #define COLLIDER_shita 0x2 #define COLLIDER_o488 0x1 #define COLLIDER_o403 0x0 #define ZONE_Root 0x12 #define ZONE_Default 0x11 #define ZONE_o482 0x10 #define ZONE_o479 0xF #define ZONE_higashi 0xE #define ZONE_point 0xD #define ZONE_o438 0xC #define ZONE_road2 0xB #define ZONE_nishi 0xA #define ZONE_west_side 0x9 #define ZONE_event_cam 0x8 #define ZONE_c2_2 0x7 #define ZONE_c2_1 0x6 #define ZONE_c1_2 0x5 #define ZONE_c1_1 0x4 #define ZONE_obj 0x3 #define ZONE_deiline 0x2 #define ZONE_field 0x1 #define ZONE_bridge 0x0