#define COLLIDER_Root 0x28 #define COLLIDER_g178 0x27 #define COLLIDER_monw 0x26 #define COLLIDER_g177 0x25 #define COLLIDER_mons 0x24 #define COLLIDER_g176 0x23 #define COLLIDER_mone 0x22 #define COLLIDER_g175 0x21 #define COLLIDER_monn 0x20 #define COLLIDER_Default 0x1F #define COLLIDER_o561 0x1E #define COLLIDER_o560 0x1D #define COLLIDER_atari 0x1C #define COLLIDER_atari_kusa 0x1B #define COLLIDER_exit 0x1A #define COLLIDER_exit_w 0x19 #define COLLIDER_ttw 0x18 #define COLLIDER_nw 0x17 #define COLLIDER_deiliw 0x16 #define COLLIDER_deilitw 0x15 #define COLLIDER_exit_s 0x14 #define COLLIDER_tts 0x13 #define COLLIDER_ns 0x12 #define COLLIDER_deilis 0x11 #define COLLIDER_deilits 0x10 #define COLLIDER_exit_e 0xF #define COLLIDER_tte 0xE #define COLLIDER_ne 0xD #define COLLIDER_deilie 0xC #define COLLIDER_deilite 0xB #define COLLIDER_exit_n 0xA #define COLLIDER_ttn 0x9 #define COLLIDER_nn 0x8 #define COLLIDER_deilin 0x7 #define COLLIDER_deilitn 0x6 #define COLLIDER_g1 0x5 #define COLLIDER_o565 0x4 #define COLLIDER_center 0x3 #define COLLIDER_tree 0x2 #define COLLIDER_o470 0x1 #define COLLIDER_o513 0x0 #define ZONE_Root 0xD #define ZONE_enter 0xC #define ZONE_north 0xB #define ZONE_south 0xA #define ZONE_west 0x9 #define ZONE_east 0x8 #define ZONE_out 0x7 #define ZONE_o205 0x6 #define ZONE_kita 0x5 #define ZONE_minami 0x4 #define ZONE_nishi 0x3 #define ZONE_higashi 0x2 #define ZONE_kaiten 0x1 #define ZONE_stage 0x0