#define COLLIDER_Root 0x17 #define COLLIDER_ruin 0x16 #define COLLIDER_r6 0x15 #define COLLIDER_r5 0x14 #define COLLIDER_r4 0x13 #define COLLIDER_r3 0x12 #define COLLIDER_r2 0x11 #define COLLIDER_r1 0x10 #define COLLIDER_pikapika 0xF #define COLLIDER_point 0xE #define COLLIDER_iwa 0xD #define COLLIDER_deili 0xC #define COLLIDER_o222 0xB #define COLLIDER_deilit1 0xA #define COLLIDER_deili1 0x9 #define COLLIDER_deilite 0x8 #define COLLIDER_deilie 0x7 #define COLLIDER_deilits 0x6 #define COLLIDER_deilis 0x5 #define COLLIDER_deilitw 0x4 #define COLLIDER_deiliw 0x3 #define COLLIDER_g6 0x2 #define COLLIDER_o218 0x1 #define COLLIDER_o16 0x0 #define ZONE_Root 0xE #define ZONE_g1 0xD #define ZONE_g6 0xC #define ZONE_g7 0xB #define ZONE_b_w 0xA #define ZONE_g11 0x9 #define ZONE_b_s 0x8 #define ZONE_g8 0x7 #define ZONE_b_e 0x6 #define ZONE_g12 0x5 #define ZONE_b_n 0x4 #define ZONE_g2 0x3 #define ZONE_g10 0x2 #define ZONE_o22 0x1 #define ZONE_hiru_came 0x0