#define COLLIDER_Root 0x1D #define COLLIDER_exit4 0x1C #define COLLIDER_ne3 0x1B #define COLLIDER_tte3 0x1A #define COLLIDER_deilie3 0x19 #define COLLIDER_deilite3 0x18 #define COLLIDER_exit3 0x17 #define COLLIDER_ne2 0x16 #define COLLIDER_tte2 0x15 #define COLLIDER_deilie2 0x14 #define COLLIDER_deilite2 0x13 #define COLLIDER_exit2 0x12 #define COLLIDER_ne 0x11 #define COLLIDER_tte 0x10 #define COLLIDER_deilie 0xF #define COLLIDER_deilite 0xE #define COLLIDER_exitw 0xD #define COLLIDER_nw 0xC #define COLLIDER_ttw 0xB #define COLLIDER_deiliw 0xA #define COLLIDER_deilitw 0x9 #define COLLIDER_kaidan 0x8 #define COLLIDER_o158 0x7 #define COLLIDER_o157 0x6 #define COLLIDER_Default 0x5 #define COLLIDER_hako 0x4 #define COLLIDER_g25 0x3 #define COLLIDER_o162 0x2 #define COLLIDER_utikabe 0x1 #define COLLIDER_kabe 0x0 #define ZONE_Root 0x8 #define ZONE_exit2 0x7 #define ZONE_deilie 0x6 #define ZONE_g26 0x5 #define ZONE_yuka2 0x4 #define ZONE_Default 0x3 #define ZONE_yuka 0x2 #define ZONE_exitw 0x1 #define ZONE_deiliw 0x0