#include "script_api/macros.h" enum GameBytes { GB_StoryProgress = GameByte(0x000), GB_Unused_EVT_01 = GameByte(0x001), ///< copied from GameStatus->unk_A9 by Function_80035E54 during save file load GB_Unused_EVT_02 = GameByte(0x002), GB_Unused_EVT_03 = GameByte(0x003), GB_Unused_EVT_04 = GameByte(0x004), GB_Unused_EVT_05 = GameByte(0x005), GB_Unused_EVT_06 = GameByte(0x006), GB_Unused_EVT_07 = GameByte(0x007), GB_Unused_EVT_08 = GameByte(0x008), GB_Unused_EVT_09 = GameByte(0x009), GB_Unused_EVT_0A = GameByte(0x00A), GB_Unused_EVT_0B = GameByte(0x00B), GB_KMR20_MarioReadDiaryFlags_00 = GameByte(0x00C), GB_KMR20_MarioReadDiaryFlags_01 = GameByte(0x00D), GB_KMR20_MarioReadLetterFlags_00 = GameByte(0x00E), GB_KMR20_MarioReadLetterFlags_01 = GameByte(0x00F), GB_Unused_KMR_04 = GameByte(0x010), GB_Unused_KMR_05 = GameByte(0x011), GB_Unused_KMR_06 = GameByte(0x012), GB_Unused_KMR_07 = GameByte(0x013), GB_Unused_KMR_08 = GameByte(0x014), GB_Unused_KMR_09 = GameByte(0x015), GB_Unused_KMR_0A = GameByte(0x016), GB_Unused_KMR_0B = GameByte(0x017), GB_Unused_KMR_0C = GameByte(0x018), GB_Unused_KMR_0D = GameByte(0x019), GB_Unused_KMR_0E = GameByte(0x01A), GB_MAC01_Merlon_SpinJumpCount = GameByte(0x01B), GB_MAC00_DojoRank = GameByte(0x01C), GB_MAC03_LilOinkCount = GameByte(0x01D), ///< 0 = none. 1 = ready, 2 = broken GB_MAC03_LilOink_00 = GameByte(0x01E), GB_MAC03_LilOink_01 = GameByte(0x01F), GB_MAC03_LilOink_02 = GameByte(0x020), GB_MAC03_LilOink_03 = GameByte(0x021), GB_MAC03_LilOink_04 = GameByte(0x022), GB_MAC03_LilOink_05 = GameByte(0x023), GB_MAC03_LilOink_06 = GameByte(0x024), GB_MAC03_LilOink_07 = GameByte(0x025), GB_MAC03_LilOink_08 = GameByte(0x026), GB_MAC03_LilOink_09 = GameByte(0x027), GB_MAC03_LilOink_0A = GameByte(0x028), GB_MAC01_Rowf_Badge0 = GameByte(0x029), GB_MAC01_Rowf_Badge1 = GameByte(0x02A), GB_MAC01_Rowf_Badge2 = GameByte(0x02B), GB_MAC01_Rowf_NumBadges = GameByte(0x02C), GB_MAC03_LilOinkCapsuleState = GameByte(0x02D), GB_Unused_MAC_13 = GameByte(0x02E), GB_Unused_MAC_14 = GameByte(0x02F), GB_Unused_MAC_15 = GameByte(0x030), GB_Unused_MAC_16 = GameByte(0x031), GB_Unused_MAC_17 = GameByte(0x032), GB_Unused_MAC_18 = GameByte(0x033), GB_Unused_MAC_19 = GameByte(0x034), GB_Unused_MAC_1A = GameByte(0x035), GB_Unused_MAC_1B = GameByte(0x036), GB_Unused_MAC_1C = GameByte(0x037), GB_TIK15_RipCheato_PurchaseCount = GameByte(0x038), GB_Unused_TIK_01 = GameByte(0x039), GB_Unused_TIK_02 = GameByte(0x03A), GB_Unused_TIK_03 = GameByte(0x03B), GB_Unused_TIK_04 = GameByte(0x03C), GB_Unused_TIK_05 = GameByte(0x03D), GB_Unused_TIK_06 = GameByte(0x03E), GB_Unused_TIK_07 = GameByte(0x03F), GB_Unused_TIK_08 = GameByte(0x040), GB_Unused_TIK_09 = GameByte(0x041), GB_Unused_TIK_0A = GameByte(0x042), GB_Unused_KGR_00 = GameByte(0x043), GB_Unused_KGR_01 = GameByte(0x044), GB_Unused_KGR_02 = GameByte(0x045), GB_Unused_KGR_03 = GameByte(0x046), GB_Unused_KGR_04 = GameByte(0x047), GB_Unused_KGR_05 = GameByte(0x048), GB_Unused_KGR_06 = GameByte(0x049), GB_Unused_KGR_07 = GameByte(0x04A), GB_Unused_KGR_08 = GameByte(0x04B), GB_Unused_KGR_09 = GameByte(0x04C), GB_Unused_KKJ_00 = GameByte(0x04D), GB_KKJ_LastPartner = GameByte(0x04E), ///< peach missions need to remember Mario's last partner GB_KKJ_CaughtCount = GameByte(0x04F), ///< how many times peach is caught for each mission GB_Unused_KKJ_03 = GameByte(0x050), GB_Unused_KKJ_04 = GameByte(0x051), GB_Unused_KKJ_05 = GameByte(0x052), GB_Unused_KKJ_06 = GameByte(0x053), GB_Unused_KKJ_07 = GameByte(0x054), GB_Unused_KKJ_08 = GameByte(0x055), GB_Unused_KKJ_09 = GameByte(0x056), GB_Unused_KKJ_0A = GameByte(0x057), GB_Unused_KKJ_0B = GameByte(0x058), GB_Unused_KKJ_0C = GameByte(0x059), GB_Unused_HOS_00 = GameByte(0x05A), GB_Unused_HOS_01 = GameByte(0x05B), GB_Unused_HOS_02 = GameByte(0x05C), GB_Unused_HOS_03 = GameByte(0x05D), GB_Unused_HOS_04 = GameByte(0x05E), GB_Unused_HOS_05 = GameByte(0x05F), GB_Unused_HOS_06 = GameByte(0x060), GB_Unused_HOS_07 = GameByte(0x061), GB_Unused_HOS_08 = GameByte(0x062), GB_Unused_HOS_09 = GameByte(0x063), GB_Unused_NOK_00 = GameByte(0x064), GB_Unused_NOK_01 = GameByte(0x065), GB_Unused_NOK_02 = GameByte(0x066), GB_Unused_NOK_03 = GameByte(0x067), GB_Unused_NOK_04 = GameByte(0x068), GB_Unused_NOK_05 = GameByte(0x069), GB_Unused_NOK_06 = GameByte(0x06A), GB_Unused_NOK_07 = GameByte(0x06B), GB_Unused_NOK_08 = GameByte(0x06C), GB_Unused_NOK_09 = GameByte(0x06D), GB_Unused_NOK_0A = GameByte(0x06E), GB_Unused_NOK_0B = GameByte(0x06F), GB_Unused_TRD_00 = GameByte(0x070), GB_Unused_TRD_01 = GameByte(0x071), GB_Unused_TRD_02 = GameByte(0x072), GB_Unused_TRD_03 = GameByte(0x073), GB_Unused_TRD_04 = GameByte(0x074), GB_Unused_TRD_05 = GameByte(0x075), GB_Unused_TRD_06 = GameByte(0x076), GB_Unused_TRD_07 = GameByte(0x077), GB_Unused_TRD_08 = GameByte(0x078), GB_Unused_TRD_09 = GameByte(0x079), GB_IWA10_ReturnedLetterCount = GameByte(0x07A), GB_IWA00_Whacka_HitCount = GameByte(0x07B), GB_Unused_IWA_02 = GameByte(0x07C), GB_Unused_IWA_03 = GameByte(0x07D), GB_Unused_IWA_04 = GameByte(0x07E), GB_Unused_IWA_05 = GameByte(0x07F), GB_Unused_IWA_06 = GameByte(0x080), GB_Unused_IWA_07 = GameByte(0x081), GB_Unused_IWA_08 = GameByte(0x082), GB_Unused_IWA_09 = GameByte(0x083), GB_Unused_IWA_0A = GameByte(0x084), GB_Unused_IWA_0B = GameByte(0x085), GB_DRO02_SheekGiftCount = GameByte(0x086), GB_DRO02_SheekLemonGiftCount = GameByte(0x087), GB_Unused_DRO_02 = GameByte(0x088), GB_Unused_DRO_03 = GameByte(0x089), GB_Unused_DRO_04 = GameByte(0x08A), GB_Unused_DRO_05 = GameByte(0x08B), GB_Unused_DRO_06 = GameByte(0x08C), GB_Unused_DRO_07 = GameByte(0x08D), GB_Unused_DRO_08 = GameByte(0x08E), GB_Unused_DRO_09 = GameByte(0x08F), GB_Unused_DRO_0A = GameByte(0x090), GB_Unused_DRO_0B = GameByte(0x091), GB_Unused_SBK_00 = GameByte(0x092), GB_Unused_SBK_01 = GameByte(0x093), GB_Unused_SBK_02 = GameByte(0x094), GB_Unused_SBK_03 = GameByte(0x095), GB_Unused_SBK_04 = GameByte(0x096), GB_Unused_SBK_05 = GameByte(0x097), GB_Unused_SBK_06 = GameByte(0x098), GB_Unused_SBK_07 = GameByte(0x099), GB_Unused_SBK_08 = GameByte(0x09A), GB_Unused_SBK_09 = GameByte(0x09B), GB_ISK11_ItemSocket1 = GameByte(0x09C), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_ISK11_ItemSocket2 = GameByte(0x09D), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_ISK11_ItemSocket3 = GameByte(0x09E), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_ISK11_ItemSocket4 = GameByte(0x09F), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_ISK11_ItemSocket5 = GameByte(0x0A0), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_Unused_ISK_05 = GameByte(0x0A1), GB_Unused_ISK_06 = GameByte(0x0A2), GB_Unused_ISK_07 = GameByte(0x0A3), GB_Unused_ISK_08 = GameByte(0x0A4), GB_Unused_ISK_09 = GameByte(0x0A5), GB_Unused_ISK_0A = GameByte(0x0A6), GB_Unused_ISK_0B = GameByte(0x0A7), GB_Unused_ISK_0C = GameByte(0x0A8), GB_Unused_ISK_0D = GameByte(0x0A9), GB_Unused_ISK_0E = GameByte(0x0AA), GB_MIM_CurrentMapID = GameByte(0x0AB), GB_Unused_MIM_01 = GameByte(0x0AC), GB_Unused_MIM_02 = GameByte(0x0AD), GB_Unused_MIM_03 = GameByte(0x0AE), GB_Unused_MIM_04 = GameByte(0x0AF), GB_Unused_MIM_05 = GameByte(0x0B0), GB_Unused_MIM_06 = GameByte(0x0B1), GB_Unused_MIM_07 = GameByte(0x0B2), GB_Unused_MIM_08 = GameByte(0x0B3), GB_Unused_MIM_09 = GameByte(0x0B4), GB_Unused_MIM_0A = GameByte(0x0B5), GB_OBK07_SelectedRecord = GameByte(0x0B6), ///< seems there were more than one at some point GB_Unused_OBK_01 = GameByte(0x0B7), GB_Unused_OBK_02 = GameByte(0x0B8), GB_Unused_OBK_03 = GameByte(0x0B9), GB_Unused_OBK_04 = GameByte(0x0BA), GB_Unused_OBK_05 = GameByte(0x0BB), GB_Unused_OBK_06 = GameByte(0x0BC), GB_Unused_OBK_07 = GameByte(0x0BD), GB_Unused_OBK_08 = GameByte(0x0BE), GB_Unused_OBK_09 = GameByte(0x0BF), GB_Unused_OBK_0A = GameByte(0x0C0), GB_Unused_ARN_00 = GameByte(0x0C1), GB_Unused_ARN_01 = GameByte(0x0C2), GB_Unused_ARN_02 = GameByte(0x0C3), GB_Unused_ARN_03 = GameByte(0x0C4), GB_Unused_ARN_04 = GameByte(0x0C5), GB_Unused_ARN_05 = GameByte(0x0C6), GB_Unused_ARN_06 = GameByte(0x0C7), GB_Unused_ARN_07 = GameByte(0x0C8), GB_Unused_ARN_08 = GameByte(0x0C9), GB_Unused_ARN_09 = GameByte(0x0CA), GB_ARN_Tubba_MapID = GameByte(0x0CB), ///< current map ID for Tubba's location in his manor GB_Unused_DGB_01 = GameByte(0x0CC), GB_Unused_DGB_02 = GameByte(0x0CD), GB_Unused_DGB_03 = GameByte(0x0CE), GB_Unused_DGB_04 = GameByte(0x0CF), GB_Unused_DGB_05 = GameByte(0x0D0), GB_Unused_DGB_06 = GameByte(0x0D1), GB_Unused_DGB_07 = GameByte(0x0D2), GB_Unused_DGB_08 = GameByte(0x0D3), GB_Unused_DGB_09 = GameByte(0x0D4), GB_Unused_DGB_0A = GameByte(0x0D5), GB_Unused_OMO_00 = GameByte(0x0D6), GB_OMO_TrainDestination = GameByte(0x0D7), GB_OMO_PeachChoice1 = GameByte(0x0D8), GB_OMO_PeachChoice2 = GameByte(0x0D9), GB_OMO_PeachChoice3 = GameByte(0x0DA), GB_Unused_OMO_05 = GameByte(0x0DB), GB_Unused_OMO_06 = GameByte(0x0DC), GB_Unused_OMO_07 = GameByte(0x0DD), GB_Unused_OMO_08 = GameByte(0x0DE), GB_Unused_OMO_09 = GameByte(0x0DF), GB_Unused_OMO_0A = GameByte(0x0E0), GB_Unused_OMO_0B = GameByte(0x0E1), GB_Unused_OMO_0C = GameByte(0x0E2), GB_Unused_OMO_0D = GameByte(0x0E3), GB_Unused_OMO_0E = GameByte(0x0E4), GB_Unused_JAN_00 = GameByte(0x0E5), GB_Unused_JAN_01 = GameByte(0x0E6), GB_Unused_JAN_02 = GameByte(0x0E7), GB_Unused_JAN_03 = GameByte(0x0E8), GB_Unused_JAN_04 = GameByte(0x0E9), GB_Unused_JAN_05 = GameByte(0x0EA), GB_Unused_JAN_06 = GameByte(0x0EB), GB_Unused_JAN_07 = GameByte(0x0EC), GB_Unused_JAN_08 = GameByte(0x0ED), GB_Unused_JAN_09 = GameByte(0x0EE), GB_Unused_KZN_00 = GameByte(0x0EF), GB_Unused_KZN_01 = GameByte(0x0F0), GB_Unused_KZN_02 = GameByte(0x0F1), GB_Unused_KZN_03 = GameByte(0x0F2), GB_Unused_KZN_04 = GameByte(0x0F3), GB_Unused_KZN_05 = GameByte(0x0F4), GB_Unused_KZN_06 = GameByte(0x0F5), GB_Unused_KZN_07 = GameByte(0x0F6), GB_Unused_KZN_08 = GameByte(0x0F7), GB_Unused_KZN_09 = GameByte(0x0F8), GB_Unused_FLO_00 = GameByte(0x0F9), GB_Unused_FLO_01 = GameByte(0x0FA), GB_Unused_FLO_02 = GameByte(0x0FB), GB_FLO18_MachineDamage_Left = GameByte(0x0FC), GB_FLO18_MachineDamage_Right = GameByte(0x0FD), GB_Unused_FLO_05 = GameByte(0x0FE), GB_Unused_FLO_06 = GameByte(0x0FF), GB_Unused_FLO_07 = GameByte(0x100), GB_Unused_FLO_08 = GameByte(0x101), GB_Unused_FLO_09 = GameByte(0x102), GB_Unused_FLO_0A = GameByte(0x103), GB_Unused_FLO_0B = GameByte(0x104), GB_Unused_FLO_0C = GameByte(0x105), GB_Unused_FLO_0D = GameByte(0x106), GB_Unused_FLO_0E = GameByte(0x107), GB_SAM09_ItemSocket1_LowerByte = GameByte(0x108), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM09_ItemSocket1_UpperByte = GameByte(0x109), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM09_ItemSocket2_LowerByte = GameByte(0x10A), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM09_ItemSocket2_UpperByte = GameByte(0x10B), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM09_ItemSocket3_LowerByte = GameByte(0x10C), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM09_ItemSocket3_UpperByte = GameByte(0x10D), ///< currently stored itemID (invalid for itemIDs > 0xFF) GB_SAM11_FrozenPondDamage = GameByte(0x10E), GB_Unused_SAM_07 = GameByte(0x10F), GB_Unused_SAM_08 = GameByte(0x110), GB_Unused_SAM_09 = GameByte(0x111), GB_Unused_SAM_0A = GameByte(0x112), GB_Unused_SAM_0B = GameByte(0x113), GB_Unused_SAM_0C = GameByte(0x114), GB_Unused_SAM_0D = GameByte(0x115), GB_Unused_SAM_0E = GameByte(0x116), GB_Unused_SAM_0F = GameByte(0x117), GB_Unused_SAM_10 = GameByte(0x118), GB_Unused_SAM_11 = GameByte(0x119), GB_Unused_SAM_12 = GameByte(0x11A), GB_Unused_PRA_00 = GameByte(0x11B), GB_PRA18_ClubbasDefeated = GameByte(0x11C), GB_PRA19_TutorialState = GameByte(0x11D), ///< 0/1/2 for the action performed by the reflection GB_PRA_TwinStatueState = GameByte(0x11E), ///< 0/1/2 GB_Unused_PRA_04 = GameByte(0x11F), GB_Unused_PRA_05 = GameByte(0x120), GB_Unused_PRA_06 = GameByte(0x121), GB_Unused_PRA_07 = GameByte(0x122), GB_Unused_PRA_08 = GameByte(0x123), GB_Unused_PRA_09 = GameByte(0x124), GB_Unused_PRA_0A = GameByte(0x125), GB_Unused_PRA_0B = GameByte(0x126), GB_Unused_PRA_0C = GameByte(0x127), GB_Unused_PRA_0D = GameByte(0x128), GB_KPA_WaterLevel = GameByte(0x129), GB_KPA81_BowserDoorState = GameByte(0x12A), ///< 0/1/2 GB_KPA82_BowserDoorState = GameByte(0x12B), ///< 0/1 GB_KPA83_BowserDoorState = GameByte(0x12C), ///< 0/1 GB_KPA111_StatuePosition = GameByte(0x12D), GB_KPA113_StatuePosition = GameByte(0x12E), GB_KPA115_StatuePosition = GameByte(0x12F), GB_KPA04_StatuePosition = GameByte(0x130), GB_Unused_KPA_08 = GameByte(0x131), GB_Unused_KPA_09 = GameByte(0x132), GB_Unused_KPA_0A = GameByte(0x133), GB_Unused_KPA_0B = GameByte(0x134), GB_Unused_KPA_0C = GameByte(0x135), GB_Unused_KPA_0D = GameByte(0x136), GB_Unused_KPA_0E = GameByte(0x137), GB_Unused_KPA_0F = GameByte(0x138), GB_Unused_KPA_10 = GameByte(0x139), GB_Unused_KPA_11 = GameByte(0x13A), GB_Unused_OSR_00 = GameByte(0x13B), GB_Unused_OSR_01 = GameByte(0x13C), GB_Unused_OSR_02 = GameByte(0x13D), GB_Unused_OSR_03 = GameByte(0x13E), GB_Unused_OSR_04 = GameByte(0x13F), GB_Unused_OSR_05 = GameByte(0x140), GB_Unused_OSR_06 = GameByte(0x141), GB_Unused_OSR_07 = GameByte(0x142), GB_Unused_OSR_08 = GameByte(0x143), GB_Unused_OSR_09 = GameByte(0x144), GB_Unused_END_00 = GameByte(0x145), GB_Unused_END_01 = GameByte(0x146), GB_Unused_END_02 = GameByte(0x147), GB_Unused_END_03 = GameByte(0x148), GB_Unused_END_04 = GameByte(0x149), GB_Unused_END_05 = GameByte(0x14A), GB_Unused_END_06 = GameByte(0x14B), GB_Unused_END_07 = GameByte(0x14C), GB_Unused_END_08 = GameByte(0x14D), GB_Unused_END_09 = GameByte(0x14E), GB_Unused_END_0A = GameByte(0x14F), GB_Unused_BAT_00 = GameByte(0x150), GB_Unused_BAT_01 = GameByte(0x151), GB_Unused_BAT_02 = GameByte(0x152), GB_Unused_BAT_03 = GameByte(0x153), GB_Unused_BAT_04 = GameByte(0x154), GB_Unused_BAT_05 = GameByte(0x155), GB_Unused_BAT_06 = GameByte(0x156), GB_Unused_BAT_07 = GameByte(0x157), GB_Unused_BAT_08 = GameByte(0x158), GB_Unused_BAT_09 = GameByte(0x159), GB_KootFavor_State = GameByte(0x15A), ///< 0 = none, 1 = rejected, 2 = accepted GB_KootFavor_Completed = GameByte(0x15B), GB_KootFavor_Current = GameByte(0x15C), ///< 0 if none active GB_MAC02_CurrentBulletin = GameByte(0x15D), GB_ChuckQuizmo_Town = GameByte(0x15E), ///< 0-6, doesnt correspond to areaID GB_ChuckQuizmo_Map = GameByte(0x15F), ///< doesnt correspond to mapID GB_CompletedQuizzes = GameByte(0x160), GB_HOS06_Merlow_PurchaseCount = GameByte(0x161), GB_TradingEvent_Count = GameByte(0x162), GB_Unused_NPC_09 = GameByte(0x163), GB_Unused_NPC_0A = GameByte(0x164), GB_Unused_NPC_0B = GameByte(0x165), GB_Unused_NPC_0C = GameByte(0x166), GB_Unused_NPC_0D = GameByte(0x167), GB_Unused_NPC_0E = GameByte(0x168), GB_Unused_NPC_0F = GameByte(0x169), GB_Unused_NPC_10 = GameByte(0x16A), GB_Unused_NPC_11 = GameByte(0x16B), GB_Unused_NPC_12 = GameByte(0x16C), GB_Tattles_00 = GameByte(0x16D), GB_Tattles_01 = GameByte(0x16E), GB_Tattles_02 = GameByte(0x16F), GB_Tattles_03 = GameByte(0x170), GB_Tattles_04 = GameByte(0x171), GB_Tattles_05 = GameByte(0x172), GB_Tattles_06 = GameByte(0x173), GB_Tattles_07 = GameByte(0x174), GB_Tattles_08 = GameByte(0x175), GB_Tattles_09 = GameByte(0x176), GB_Tattles_0A = GameByte(0x177), GB_Tattles_0B = GameByte(0x178), GB_Tattles_0C = GameByte(0x179), GB_Tattles_0D = GameByte(0x17A), GB_Tattles_0E = GameByte(0x17B), GB_Tattles_0F = GameByte(0x17C), GB_Tattles_10 = GameByte(0x17D), GB_Tattles_11 = GameByte(0x17E), GB_Tattles_12 = GameByte(0x17F), GB_Tattles_13 = GameByte(0x180), GB_Tattles_14 = GameByte(0x181), GB_Tattles_15 = GameByte(0x182), GB_Tattles_16 = GameByte(0x183), GB_Tattles_17 = GameByte(0x184), GB_Tattles_18 = GameByte(0x185), GB_Tattles_19 = GameByte(0x186), GB_Tattles_1A = GameByte(0x187), GB_Tattles_1B = GameByte(0x188), GB_Tattles_1C = GameByte(0x189), GB_FinalBowserHP = GameByte(0x18A), ///< Used by final bowser to remember HP between first and second phase GB_Unused_BTL_1E = GameByte(0x18B), GB_Unused_BTL_1F = GameByte(0x18C), GB_Unused_BTL_20 = GameByte(0x18D), GB_Unused_BTL_21 = GameByte(0x18E), GB_Unused_BTL_22 = GameByte(0x18F), GB_Unused_BTL_23 = GameByte(0x190), GB_Unused_BTL_24 = GameByte(0x191), GB_Unused_BTL_25 = GameByte(0x192), GB_Unused_BTL_26 = GameByte(0x193), GB_Unused_BTL_27 = GameByte(0x194), GB_Unused_FBTL_00 = GameByte(0x195), GB_Unused_FBTL_01 = GameByte(0x196), GB_Unused_FBTL_02 = GameByte(0x197), GB_Unused_FBTL_03 = GameByte(0x198), GB_Unused_FBTL_04 = GameByte(0x199), GB_Unused_FBTL_05 = GameByte(0x19A), GB_Unused_FBTL_06 = GameByte(0x19B), GB_Unused_FBTL_07 = GameByte(0x19C), GB_Unused_FBTL_08 = GameByte(0x19D), GB_Unused_FBTL_09 = GameByte(0x19E), GB_Unused_DOKAN_00 = GameByte(0x19F), GB_Unused_DOKAN_01 = GameByte(0x1A0), GB_Unused_DOKAN_02 = GameByte(0x1A1), GB_Unused_DOKAN_03 = GameByte(0x1A2), GB_Unused_DOKAN_04 = GameByte(0x1A3), GB_Unused_DOKAN_05 = GameByte(0x1A4), GB_Unused_DOKAN_06 = GameByte(0x1A5), GB_Unused_DOKAN_07 = GameByte(0x1A6), GB_Unused_DOKAN_08 = GameByte(0x1A7), GB_Unused_DOKAN_09 = GameByte(0x1A8), GB_WorldLocation = GameByte(0x1A9), GB_Unused_MAP_01 = GameByte(0x1AA), GB_Unused_MAP_02 = GameByte(0x1AB), GB_Unused_MAP_03 = GameByte(0x1AC), GB_Unused_MAP_04 = GameByte(0x1AD), GB_Unused_MAP_05 = GameByte(0x1AE), GB_Unused_MAP_06 = GameByte(0x1AF), GB_Unused_MAP_07 = GameByte(0x1B0), GB_Unused_MAP_08 = GameByte(0x1B1), GB_Unused_MAP_09 = GameByte(0x1B2), GB_Unused_MAP_0A = GameByte(0x1B3), GB_Unused_1B4 = GameByte(0x1B4), GB_Unused_1B5 = GameByte(0x1B5), GB_Unused_1B6 = GameByte(0x1B6), GB_Unused_1B7 = GameByte(0x1B7), GB_Unused_1B8 = GameByte(0x1B8), GB_Unused_1B9 = GameByte(0x1B9), GB_Unused_1BA = GameByte(0x1BA), GB_Unused_1BB = GameByte(0x1BB), GB_Unused_1BC = GameByte(0x1BC), GB_Unused_1BD = GameByte(0x1BD), GB_Unused_1BE = GameByte(0x1BE), GB_Unused_1BF = GameByte(0x1BF), GB_Unused_1C0 = GameByte(0x1C0), GB_Unused_1C1 = GameByte(0x1C1), GB_Unused_1C2 = GameByte(0x1C2), GB_Unused_1C3 = GameByte(0x1C3), GB_Unused_1C4 = GameByte(0x1C4), GB_Unused_1C5 = GameByte(0x1C5), GB_Unused_1C6 = GameByte(0x1C6), GB_Unused_1C7 = GameByte(0x1C7), GB_Unused_1C8 = GameByte(0x1C8), GB_Unused_1C9 = GameByte(0x1C9), GB_Unused_1CA = GameByte(0x1CA), GB_Unused_1CB = GameByte(0x1CB), GB_Unused_1CC = GameByte(0x1CC), GB_Unused_1CD = GameByte(0x1CD), GB_Unused_1CE = GameByte(0x1CE), GB_Unused_1CF = GameByte(0x1CF), GB_Unused_1D0 = GameByte(0x1D0), GB_Unused_1D1 = GameByte(0x1D1), GB_Unused_1D2 = GameByte(0x1D2), GB_Unused_1D3 = GameByte(0x1D3), GB_Unused_1D4 = GameByte(0x1D4), GB_Unused_1D5 = GameByte(0x1D5), GB_Unused_1D6 = GameByte(0x1D6), GB_Unused_1D7 = GameByte(0x1D7), GB_Unused_1D8 = GameByte(0x1D8), GB_Unused_1D9 = GameByte(0x1D9), GB_Unused_1DA = GameByte(0x1DA), GB_Unused_1DB = GameByte(0x1DB), GB_Unused_1DC = GameByte(0x1DC), GB_Unused_1DD = GameByte(0x1DD), GB_Unused_1DE = GameByte(0x1DE), GB_Unused_1DF = GameByte(0x1DF), GB_Unused_1E0 = GameByte(0x1E0), GB_Unused_1E1 = GameByte(0x1E1), GB_Unused_1E2 = GameByte(0x1E2), GB_Unused_1E3 = GameByte(0x1E3), GB_Unused_1E4 = GameByte(0x1E4), GB_Unused_1E5 = GameByte(0x1E5), GB_Unused_1E6 = GameByte(0x1E6), GB_Unused_1E7 = GameByte(0x1E7), GB_Unused_1E8 = GameByte(0x1E8), GB_Unused_1E9 = GameByte(0x1E9), GB_Unused_1EA = GameByte(0x1EA), GB_Unused_1EB = GameByte(0x1EB), GB_Unused_1EC = GameByte(0x1EC), GB_Unused_1ED = GameByte(0x1ED), GB_Unused_1EE = GameByte(0x1EE), GB_Unused_1EF = GameByte(0x1EF), GB_Unused_1F0 = GameByte(0x1F0), GB_Unused_1F1 = GameByte(0x1F1), GB_Unused_1F2 = GameByte(0x1F2), GB_Unused_1F3 = GameByte(0x1F3), GB_Unused_1F4 = GameByte(0x1F4), GB_Unused_1F5 = GameByte(0x1F5), GB_Unused_1F6 = GameByte(0x1F6), GB_Unused_1F7 = GameByte(0x1F7), GB_Unused_1F8 = GameByte(0x1F8), GB_Unused_1F9 = GameByte(0x1F9), GB_Unused_1FA = GameByte(0x1FA), GB_Unused_1FB = GameByte(0x1FB), GB_Unused_1FC = GameByte(0x1FC), GB_Unused_1FD = GameByte(0x1FD), GB_Unused_1FE = GameByte(0x1FE), GB_Unused_1FF = GameByte(0x1FF), };