entry_point = 0x80025C00; boot_main = 0x80025F70; gfxRetrace_Callback = 0x8002605C; // ! gfxPreNMI_Callback = 0x8002670C; step_game_loop = 0x80026740; gfx_draw_frame = 0x80026B08; load_engine_data = 0x80026DDC; update_input = 0x80028874; poll_rumble = 0x80028EE0; start_rumble = 0x80028F08; length2D = 0x80028FF0; _heap_create = 0x80029030; _heap_malloc = 0x8002906C; _heap_malloc_tail = 0x80029164; _heap_free = 0x8002921C; _heap_realloc = 0x800292C4; cosine = 0x800293D4; sign = 0x800294B0; int_to_string = 0x800294C4; mem_clear = 0x80029600; transform_point = 0x80029620; copy_matrix = 0x80029720; dma_copy = 0x8002973C; _advance_rng = 0x80029900; rand_int = 0x800299FC; signF = 0x80029A7C; round = 0x80029AC4; clamp_angle = 0x80029B24; get_clamped_angle_diff = 0x80029C28; atan2 = 0x80029C80; get_player_normal_yaw = 0x80029E20; get_player_normal_pitch = 0x80029E50; dist2D = 0x80029ED4; dist3D = 0x80029F2C; add_vec2D_polar = 0x80029F9C; _wrap_trig_lookup_value = 0x8002A034; sin_cos_rad = 0x8002A0B4; sin_rad = 0x8002A16C; cos_rad = 0x8002A1D0; sin_cos_deg = 0x8002A234; sin_deg = 0x8002A2EC; cos_deg = 0x8002A350; update_lerp = 0x8002A3B4; general_heap_create = 0x8002AC00; general_heap_malloc = 0x8002AC28; general_heap_malloc_tail = 0x8002AC50; general_heap_free = 0x8002AC78; battle_heap_create = 0x8002ACA0; heap_malloc = 0x8002ACE4; heap_free = 0x8002AD2C; collision_heap_create = 0x8002AD74; collision_heap_malloc = 0x8002ADB0; collision_heap_free = 0x8002ADF4; get_spirits_rescued = 0x8002AE40; fio_calc_header_checksum = 0x8002AF40; fio_validate_header_checksums = 0x8002AF70; fio_has_valid_backup = 0x8002AFD8; fio_flush_backups = 0x8002B04C; fio_calc_file_checksum = 0x8002B0D0; fio_validate_file_checksum = 0x8002B0F8; fio_fetch_saved_file_info = 0x8002B154; fio_load_game = 0x8002B2D0; fio_save_game = 0x8002B374; fio_erase_game = 0x8002B42C; fio_deserialize_state = 0x8002B490; fio_serialize_state = 0x8002B630; fio_init_flash = 0x8002B84C; fio_read_flash = 0x8002B868; fio_write_flash = 0x8002B948; fio_erase_flash = 0x8002BA1C; initialize_curtains = 0x8002BA40; update_curtains = 0x8002BA78; render_curtains = 0x8002BA80; set_curtain_scale_goal = 0x8002BEDC; set_curtain_scale = 0x8002BEEC; set_curtain_draw_callback = 0x8002BF04; set_curtain_fade_goal = 0x8002BF14; set_curtain_fade = 0x8002BF24; crash_delay_msec = 0x8002BF40; crash_printf_string = 0x8002C208; crash_print_fpr = 0x8002C2B8; crash_show_handler = 0x8002C3B0; crash_monitor_thread = 0x8002C81C; func_8002C890 = 0x8002C890; // ! crash_create_monitor = 0x8002C8B0; nuGfxTaskMgr = 0x8002CA40; nuGfxTaskMgrInit = 0x8002CB38; // ! nuGfxTaskStart = 0x8002CCC4; nuSiMgrInit = 0x8002CE30; nuSiSendMesg = 0x8002CF28; nuSiMgrStop = 0x8002CF8C; nuSiMgrRestart = 0x8002CFAC; nuSiMgrThread = 0x8002CFD0; func_8002D160 = 0x8002D160; // ! update_cameras = 0x8002D400; render_frame = 0x8002D73C; create_cameras_a = 0x8002DEF4; create_cameras_b = 0x8002E038; initialize_next_camera = 0x8002E16C; set_cam_viewport = 0x8002E314; get_cam_viewport = 0x8002E4E8; get_screen_coords = 0x8002E538; do_camera_type_4 = 0x8002E910; do_camera_type_2 = 0x8002ECF8; do_camera_type_1 = 0x8002F290; do_camera_type_0 = 0x8002F850; do_camera_type_6 = 0x8002F990; do_camera_type_unused = 0x8002FCE0; do_camera_type_5 = 0x80030000; test_ray_zone_aabb = 0x80030458; do_camera_type_3 = 0x80031494; set_game_mode = 0x800334F0; get_game_mode = 0x80033528; begin_state_init = 0x80033540; step_init_state = 0x80033568; intro_logos_set_fade_alpha = 0x800337D0; intro_logos_set_fade_color = 0x800337E0; intro_logos_fade_in = 0x800337F8; intro_logos_fade_out = 0x80033830; intro_logos_update_fade = 0x80033874; begin_state_battle = 0x800338D0; step_battle = 0x800338E4; begin_state_logos = 0x80033E70; step_logos = 0x800340A4; begin_state_pause_menu = 0x80034940; step_pause_menu = 0x8003497C; begin_state_world = 0x80035D30; step_world = 0x80035D54; begin_state_intro = 0x80036650; step_intro = 0x80036854; begin_state_title_screen = 0x80036DF0; step_title_screen = 0x800370B4; init_demo_data = 0x80038080; next_demo_scene = 0x800380F4; NOP_npc_callback = 0x80038470; mtx_ident_mirror_y = 0x80038478; clear_npcs = 0x800384BC; init_npc_list = 0x8003852C; _create_npc = 0x80038598; create_basic_npc = 0x80038844; create_standard_npc = 0x80038864; create_partner_npc = 0x80038880; free_npc_by_index = 0x800388A0; free_npc = 0x800389CC; get_npc_by_index = 0x80038ADC; npc_do_world_collision = 0x80038AFC; npc_do_other_npc_collision = 0x8003900C; npc_do_player_collision = 0x800392D8; update_npcs = 0x80039930; appendGfx_npc = 0x80039FD0; render_npcs = 0x8003A7F0; npc_move_heading = 0x8003AA54; get_npc_unsafe = 0x8003AAEC; get_npc_safe = 0x8003AB48; enable_npc_shadow = 0x8003ABA0; disable_npc_shadow = 0x8003ABFC; enable_npc_blur = 0x8003AD24; disable_npc_blur = 0x8003ADAC; update_npc_blur = 0x8003ADF8; appedGfx_npc_blur = 0x8003AE38; set_npc_yaw = 0x8003B340; COPY_set_defeated = 0x8003E2E0; clear_encounter_status = 0x8003E400; make_npcs = 0x8003E678; kill_encounter = 0x8003E730; kill_enemy = 0x8003E7AC; bind_enemy_ai = 0x8003E94C; bind_enemy_aux = 0x8003E9B4; bind_enemy_interact = 0x8003EA1C; bind_npc_ai = 0x8003EA84; bind_npc_aux = 0x8003EB50; bind_npc_interact = 0x8003EC1C; get_enemy = 0x8003ECE8; get_enemy_safe = 0x8003ED68; get_defeated = 0x8003EDF0; set_defeated = 0x8003EE40; FadeBackgroundToBlack = 0x8003EF00; UnfadeBackgroundFromBlack = 0x8003EF98; GetCamLookAtObjVector = 0x8003F398; HasMerleeCasts = 0x8003F3F4; OnDefeatEnemy = 0x8003F580; OnFleeBattleDrops = 0x8003F6E8; show_first_strike_message = 0x80041C5C; create_npcs = 0x800436B0; SetEncounterStatusFlags = 0x80044180; LoadDemoBattle = 0x80044264; MakeNpcs = 0x80044298; RemoveNpc = 0x80044340; RemoveEncounter = 0x80044478; GetBattleOutcome = 0x8004457C; GetOwnerEncounterTrigger = 0x80044600; DoNpcDefeat = 0x8004462C; start_battle = 0x800446B4; StartBattle = 0x80044840; StartBattleWith = 0x80044860; StartBossBattle = 0x8004489C; SetBattleMusic = 0x80044A38; BindNpcAI = 0x80044A78; BindNpcIdle = 0x80044BAC; RestartNpcAI = 0x80044C2C; EnableNpcAI = 0x80044CF0; SetNpcAux = 0x80044DA4; BindNpcAux = 0x80044EB8; RestartNpcAux = 0x80044F38; EnableNpcAux = 0x80044FF0; BindNpcInteract = 0x800450A4; BindNpcHit = 0x80045140; BindNpcDefeat = 0x800451DC; SetSelfVar = 0x8004525C; GetSelfVar = 0x800452C0; SetNpcVar = 0x80045320; GetNpcVar = 0x800453BC; SetSelfRotation = 0x8004545C; SetSelfEnemyFlags = 0x8004550C; SetSelfEnemyFlagBits = 0x80045524; GetSelfNpcID = 0x80045614; ClearDefeatedEnemies = 0x80045640; SetEnemyFlagBits = 0x80045688; GetSelfAnimationFromTable = 0x80045734; SetTattleString = 0x80045A58; spawn_drops = 0x80048280; get_coin_drop_amount = 0x80048D50; is_point_within_region = 0x80048FD4; DoBasicAI = 0x8004A47C; nuAuPreNMIFuncSet = 0x8004ADD0; nuAuDmaCallBack = 0x8004B074; // ! nuAuDmaNew = 0x8004B224; nuAuCleanDMABuffers = 0x8004B268; alLink = 0x8004B3EC; alUnlink = 0x8004B40C; al_LoadINIT = 0x800542BC; al_CopyFileTableEntry = 0x8005447C; al_LoadPER = 0x800544F8; al_LoadPRG = 0x800545B4; al_LoadBank = 0x800547C8; al_DmaCopy = 0x80054E00; al_CopyWords = 0x80054F74; al_LoadBKHeaders = 0x80054FC0; alAudioFrame = 0x800565C0; alHeapAlloc = 0x80057F90; render_effects = 0x80059EF4; remove_effect = 0x8005A450; remove_all_effects = 0x8005A4E0; play_effect = 0x8005A564; load_world_script_api = 0x8005A6C0; load_map_by_IDs = 0x8005A6F4; get_current_map_config = 0x8005ABD8; get_current_map_header = 0x8005ABE8; get_map_IDs_by_name = 0x8005ABF8; load_asset_by_name = 0x8005ACE8; get_asset_offset = 0x8005ADD0; allocate_hit_tables = 0x8005AEA0; initialize_collision = 0x8005AF94; load_hit_asset = 0x8005AFC0; load_collision = 0x8005B058; load_stage_collision = 0x8005B1A0; load_hit_data = 0x8005B23C; parent_collider_to_model = 0x8005B780; _add_hit_vert_to_buffer = 0x8005B9A0; _get_hit_vert_index_from_buffer = 0x8005B9F4; update_collider_transform = 0x8005BA24; get_collider_type_by_id = 0x8005BDA8; get_collider_center = 0x8005BE10; test_ray_triangle_general = 0x8005BE84; test_down_ray_triangle = 0x8005C49C; test_up_ray_triangle = 0x8005C7A4; test_ray_colliders = 0x8005CCD0; test_ray_zones = 0x8005D124; test_up_ray_collider = 0x8005D2DC; test_ray_entities = 0x8005D448; get_npc_pos = 0x8005DE10; nuBoot = 0x8005E8B0; boot_idle = 0x8005E90C; nuScCreateScheduler = 0x8005E9B0; nuScExecuteAudio = 0x8005EBE0; nuScExecuteGraphics = 0x8005ED14; // ! nuScAddClient = 0x8005EE30; // ! nuScRemoveClient = 0x8005EEBC; nuScResetClientMesgType = 0x8005EF38; nuScGetGfxMQ = 0x8005EF78; nuScGetAudioMQ = 0x8005EF84; nuScSetFrameBufferNum = 0x8005EF90; nuScGetFrameRate = 0x8005EF9C; nuScEventHandler = 0x8005EFA8; nuScEventBroadcast = 0x8005F0C0; // ! nuScWaitTaskReady = 0x8005F120; nuGfxFuncSet = 0x8005F250; nuGfxPreNMIFuncSet = 0x8005F290; nuGfxTaskAllEndWait = 0x8005F2D0; nuGfxSetCfb = 0x8005F2F0; nuGfxDisplayOff = 0x8005F400; nuGfxDisplayOn = 0x8005F430; nuPiInit = 0x8005F450; nuPiReadRom = 0x8005F490; nuGfxInitEX2 = 0x8005F560; nuContInit = 0x8005F610; nuContDataGet = 0x8005F650; nuContPakMgrInit = 0x8005F6B0; nuContPakMgrRemove = 0x8005F6D4; contPakOpen = 0x8005F6F8; contPakFree = 0x8005F748; contPakFileReadWrite = 0x8005F770; contPakFileOpen = 0x8005F7B0; contPakFileDelete = 0x8005F864; contPakFileState = 0x8005F8A4; contPakFileNum = 0x8005F8D0; contPakRepairId = 0x8005F8FC; contRmbControl = 0x8005F920; contRmbRetrace = 0x8005FB20; nuContRmbMgrInit = 0x8005FC8C; nuContRmbMgrRemove = 0x8005FCEC; contRmbCheckMesg = 0x8005FD10; contRmbStartMesg = 0x8005FD58; contRmbStopMesg = 0x8005FDE4; contRmbForceStopMesg = 0x8005FE0C; contRmbForceStopEndMesg = 0x8005FE54; nuContRmbStart = 0x8005FE90; nuContRmbCheck = 0x8005FEF0; nuContRmbModeSet = 0x8005FF90; nuContRmbForceStop = 0x800600A0; nuContRmbForceStopEnd = 0x800600C0; nuPiReadRomOverlay = 0x800600E0; nuGfxThreadStart = 0x800601F0; nuGfxThread = 0x80060248; nuGfxSwapCfbFuncSet = 0x80060310; nuGfxSwapCfb = 0x80060350; nuGfxRetraceWait = 0x80060370; nuSiCallBackAdd = 0x800603F0; nuSiCallBackRemove = 0x80060490; nuContMgrInit = 0x80060510; nuContMgrRemove = 0x800605E8; nuContDataClose = 0x8006060C; nuContDataOpen = 0x80060634; contRetrace = 0x8006065C; contReadData = 0x80060738; contReadNW = 0x800607B4; contQuery = 0x80060870; nuContDataLock = 0x800608C0; nuContDataUnLock = 0x800608F0; nuContQueryRead = 0x80060920; osSetIntMask = 0x80060940; osCreatePiManager = 0x800609E0; osEPiRawStartDma = 0x80060B70; osEPiWriteIo = 0x80060D60; osEPiReadIo = 0x80060DC0; osEPiStartDma = 0x80060E20; osEPiLinkHandle = 0x80060EC0; osCartRomInit = 0x80060F10; osDevMgrMain = 0x80061090; osPiCreateAccessQueue = 0x80061450; osPiGetAccess = 0x800614A4; osPiRelAccess = 0x80061510; osAiGetLength = 0x80061540; osAiGetStatus = 0x80061550; osAiSetFrequency = 0x80061560; osAiSetNextBuffer = 0x80061680; osInvalDCache = 0x80061720; osInvalICache = 0x800617D0; osWritebackDCache = 0x80061850; osWritebackDCacheAll = 0x800618D0; osContStartQuery = 0x80061900; osContGetQuery = 0x80061980; osContStartReadData = 0x800619A0; osContGetReadData = 0x80061A28; osPackReadData = 0x80061AC4; osContInit = 0x80061B80; osContGetInitData = 0x80061D1C; osPackRequestData = 0x80061DD0; osVirtualToPhysical = 0x80061E90; sqrtf = 0x80061EF0; coss = 0x80061F00; guFrustumF = 0x80061F30; guFrustum = 0x80062060; guLookAtF = 0x800621B0; guLookAt = 0x80062530; guLookAtHiliteF = 0x800628C0; guLookAtHilite = 0x80063244; guLookAtReflectF = 0x80063320; guLookAtReflect = 0x80063898; guOrthoF = 0x80063910; guOrtho = 0x80063A40; guPerspectiveF = 0x80063B90; guPerspective = 0x80063D40; guPositionF = 0x80063F10; guPosition = 0x800640E8; guRotateAnglesF = 0x800642D0; guRotateAngles = 0x80064458; sins = 0x800645F0; bcopy = 0x80064650; bzero = 0x80064970; // ! strchr = 0x80064A10; strlen = 0x80064A50; memcpy = 0x80064A74; _Printf = 0x80064AA0; _Putfld = 0x80065020; sprintf = 0x800654F0; proutSprintf = 0x80065548; osCreateMesgQueue = 0x80065580; osJamMesg = 0x800655B0; osRecvMesg = 0x800656F0; osSendMesg = 0x80065820; osSetEventMesg = 0x80065950; osGetCount = 0x80065A00; osSpTaskLoad = 0x80065A10; osSpTaskStartGo = 0x80065C1C; osSpTaskYield = 0x80065C50; osSpTaskYielded = 0x80065C70; osSiRawStartDma = 0x80065CC0; osSiCreateAccessQueue = 0x80065D70; osSiGetAccess = 0x80065DC4; osSiRelAccess = 0x80065E30; osCreateThread = 0x80065E60; osGetThreadPri = 0x80065F30; osSetThreadPri = 0x80065F50; osStartThread = 0x80066020; osStopThread = 0x80066140; osDequeueThread = 0x80066200; osYieldThread = 0x80066240; osGetActiveQueue = 0x80066290; osGetTime = 0x800662A0; osSetTime = 0x80066330; osSetTimer = 0x80066350; osTimerServicesInit = 0x80066480; osTimerInterrupt = 0x800664D4; osSetTimerIntr = 0x80066610; osInsertTimer = 0x80066690; osMapTLB = 0x800667A0; osProbeTLB = 0x80066860; osUnmapTLB = 0x80066920; osUnmapTLBAll = 0x80066960; osViGetCurrentFramebuffer = 0x800669B0; osViGetNextFramebuffer = 0x800669F0; osViGetCurrentMode = 0x80066A30; osCreateViManager = 0x80066A70; viMgrMain = 0x80066C10; osViSetEvent = 0x80066DB0; osViSetMode = 0x80066E10; osViSetSpecialFeatures = 0x80066E60; osViSetYScale = 0x80066FD0; osViSwapBuffer = 0x80067020; osViSwapContext = 0x80067070; osViBlack = 0x80067380; osViRepeatLine = 0x800673E0; guMtxIdent = 0x80067440; guMtxIdentF = 0x800674A0; guMtxF2L = 0x80067500; guMtxL2F = 0x80067580; guMtxCatF = 0x80067600; guScale = 0x80067700; guScaleF = 0x800677C0; guTranslate = 0x80067820; guTranslateF = 0x80067900; guMtxCat = 0x80067960; guMtxXFML = 0x800679E0; guMtxXFMF = 0x80067A70; guRotateF = 0x80067B20; guRotate = 0x80067C80; __osMotorAccess = 0x80067E00; osMotorInit = 0x80067F44; osPfsAllocateFile = 0x80068190; osPfsDeclearPage = 0x8006849C; osPfsDeleteFile = 0x800685C0; osPfsReleasePages = 0x8006876C; osPfsReadWriteFile = 0x800687E0; osPfsFileState = 0x80068C20; osPfsFindFile = 0x80068DC0; osPfsFreeBlocks = 0x80068F80; osPfsNumFiles = 0x80069090; osPfsInitPak = 0x80069190; osPfsCheckRamArea = 0x80069388; osPfsRepairId = 0x80069460; osPfsGetStatus = 0x800694C0; osPfsRequestOneChannel = 0x800695B0; osPfsGetOneChannelData = 0x80069644; osPfsSelectBank = 0x800696D0; osSumcalc = 0x80069740; osIdCheckSum = 0x80069774; osRepairPackId = 0x800697B8; osCheckPackId = 0x80069AA4; osGetId = 0x80069C08; osCheckId = 0x80069DD4; osPfsRWInode = 0x80069E8C; osContRamRead = 0x8006A1D0; osContRamWrite = 0x8006A3C0; osAfterPreNMI = 0x8006A630; osInitialize = 0x8006A708; osExceptionPreamble = 0x8006AA00; func_8006AA34 = 0x8006AA34; // ! ai = 0x8006AD64; si = 0x8006AD90; dp = 0x8006AE0C; send_mesg = 0x8006AF7C; // ! handle_CPU = 0x8006B038; // ! osEnqueueAndYield = 0x8006B06C; // ! osEnqueueThread = 0x8006B174; // ! osPopThread = 0x8006B1BC; // ! osDispatchThread = 0x8006B1D4; // ! osDispatchThreadSave = 0x8006B1F4; __osDisableInt = 0x8006B360; __osRestoreInt = 0x8006B3D0; osSetGlobalIntMask = 0x8006B3F0; osResetGlobalIntMask = 0x8006B430; osPiRawStartDma = 0x8006B480; osPiGetCmdQueue = 0x8006B550; osEPiRawReadIo = 0x8006B570; osEPiRawWriteIo = 0x8006B6E0; osAiDeviceBusy = 0x8006B850; bcmp = 0x8006B870; _Litob = 0x8006B980; _Ldtob = 0x8006BBD0; _Ldunscale = 0x8006C01C; _Genld = 0x8006C0B4; osGetCause = 0x8006C660; osGetSR = 0x8006C670; osSetCompare = 0x8006C680; osSetFpcCsr = 0x8006C690; osSetSR = 0x8006C6A0; osSetWatchLo = 0x8006C6B0; osSpDeviceBusy = 0x8006C6C0; osSpGetStatus = 0x8006C6E0; osSpSetStatus = 0x8006C6F0; osSpSetPc = 0x8006C700; osSpRawStartDma = 0x8006C730; osSiRawReadIo = 0x8006C7C0; osSiRawWriteIo = 0x8006C810; osContAddressCrc = 0x8006C860; osContDataCrc = 0x8006C8CC; osDestroyThread = 0x8006C950; osMapTLBRdb = 0x8006CA30; osViInit = 0x8006CA90; osViGetCurrentContext = 0x8006CBA0; guNormalize = 0x8006CBC0; osPfsChecker = 0x8006CC20; corrupted_init = 0x8006D080; corrupted = 0x8006D1D8; osPfsIsPlug = 0x8006D340; osPfsRequestData = 0x8006D4BC; osPfsGetInitData = 0x8006D560; ldiv = 0x8006D620; lldiv = 0x8006D6A4; osSiDeviceBusy = 0x8006D7E0; strcpy = 0x8006ED40; strcmp = 0x8006ED70; memset = 0x8006EDB0; decode_yay0 = 0x8006EDF0; osFlashInit = 0x8006EF68; osFlashReadStatus = 0x8006F0B8; osFlashReadId = 0x8006F184; osFlashClearStatus = 0x8006F29C; osFlashAllErase = 0x8006F308; osFlashSectorErase = 0x8006F424; osFlashWriteBuffer = 0x8006F550; osFlashWriteArray = 0x8006F61C; osFlashReadArray = 0x8006F75C; fx_walk_large = 0x8006FAD0; fx_walk_normal = 0x8006FB30; fx_emote = 0x8006FE90; fx_sweat = 0x80070790; fx_sleep_bubble = 0x800707F0; load_battle = 0x80072C90; setup_demo_player = 0x80072D2C; load_demo_battle = 0x80072E14; EnemyNpcHit = 0x80077F70; EnemyNpcDefeat = 0x8007809C; nuAuPreNMIFunc = 0x80078174; nuAuDmaNext = 0x80078178; nuAuFrameCounter = 0x8007817C; D_80078DB0 = 0x80078DB0; D_80078DB4 = 0x80078DB4; gEffectTable = 0x8007F214; gItemTable = 0x800878E0; // size:0x2D80 gAreas = 0x800934F0; nuAuDmaState = 0x800A3BD0; nuAuDmaBuf = 0x800A3BE0; gCurrentEncounter = 0x800B0F10; // size:0xB0 gBattleState = 0x800DC068; gBattleStatus = 0x800DC070; // size:0x490 test_below_player = 0x800DDFD0; trace_below_player = 0x800DE54C; collision_check_above = 0x800DE7E4; trace_above_player = 0x800DEA08; do_lateral_collision = 0x800DEC04; test_player_lateral = 0x800DF460; update_player = 0x800DF740; check_input_use_partner = 0x800DFA00; clear_player_status = 0x800DFC50; enable_player_shadow = 0x800E00B0; disable_player_shadow = 0x800E00E4; disable_player_static_collisions = 0x800E0114; enable_player_static_collisions = 0x800E0140; disable_player_input = 0x800E0178; enable_player_input = 0x800E01A4; render_player = 0x800E1138; render_player_model = 0x800E1168; appendGfx_player = 0x800E12F4; appendGfx_player_spin = 0x800E1704; update_player_shadow = 0x800E1BC4; update_player_input = 0x800E1F90; input_to_move_vector = 0x800E2304; move_player = 0x800E2778; collision_main_above = 0x800E27E0; update_fall_state = 0x800E2D18; gravity_use_jump_parms = 0x800E2FD0; gravity_use_fall_parms = 0x800E306C; phys_player_land = 0x800E3278; integrate_gravity = 0x800E3448; collision_main_lateral = 0x800E363C; collision_check_player_intersecting_world = 0x800E4308; check_input_midair_jump = 0x800E4FCC; get_current_partner_id = 0x800E5088; save_ground_pos = 0x800E54E0; set_action_state = 0x800E5DA4; update_locomotion_state = 0x800E5F68; start_falling = 0x800E5FD0; start_bounce_a = 0x800E6034; start_bounce_b = 0x800E608C; check_input_hammer = 0x800E60E0; check_input_jump = 0x800E6160; check_input_spin = 0x800E6268; make_disguise_npc = 0x800E657C; can_pause = 0x800E69DC; setup_partner_popup = 0x800E6B78; setup_item_popup = 0x800E6C44; check_input_open_menus = 0x800E6CE4; check_input_status_menu = 0x800E728C; clear_player_data = 0x800E73A0; get_player_data = 0x800E7564; add_item = 0x800E7574; get_item_count = 0x800E75EC; get_item_empty_count = 0x800E7620; find_item = 0x800E7644; sort_items = 0x800E76CC; add_badge = 0x800E773C; store_item = 0x800E77C4; get_stored_count = 0x800E7814; get_stored_empty_count = 0x800E7848; enforce_hpfp_limits = 0x800E786C; initialize_status_menu = 0x800E7934; status_menu_draw_number = 0x800E7CA4; status_menu_draw_stat = 0x800E7E34; update_status_menu = 0x800E80B4; coin_counter_draw_content = 0x800E92D8; update_coin_counter = 0x800E93DC; show_coin_counter = 0x800E9518; hide_coin_counter = 0x800E9698; ShowCoinCounter = 0x800E96F8; draw_status_ui = 0x800E973C; open_status_menu_long = 0x800E9760; open_status_menu_short = 0x800E978C; is_status_menu_visible = 0x800E9910; status_menu_start_blinking_hp = 0x800E9920; status_menu_stop_blinking_hp = 0x800E9964; status_menu_start_blinking_fp = 0x800E998C; status_menu_stop_blinking_fp = 0x800E99D0; status_menu_start_blinking_coins = 0x800E99F4; status_menu_stop_blinking_coins = 0x800E9A38; status_menu_start_blinking_sp = 0x800E9A60; status_menu_stop_blinking_sp = 0x800E9A94; status_menu_start_blinking_sp_bars = 0x800E9AB8; status_menu_start_blinking_starpoints = 0x800E9AE4; status_menu_stop_blinking_starpoints = 0x800E9B0C; decrement_status_menu_disabled = 0x800E9B30; increment_status_menu_disabled = 0x800E9B54; sync_status_menu = 0x800E9B6C; reset_status_menu = 0x800E9BB0; is_ability_active = 0x800E9D48; is_partner_ability_active = 0x800EA0B8; add_coins = 0x800EA0C0; add_star_points = 0x800EA128; add_star_pieces = 0x800EA170; increment_max_SP = 0x800EA1B4; set_max_SP = 0x800EA1D8; add_SP = 0x800EA1F4; recover_fp = 0x800EA264; recover_hp = 0x800EA2CC; subtract_hp = 0x800EA334; has_full_hp = 0x800EA360; has_full_fp = 0x800EA37C; add_fortress_keys = 0x800EA398; subtract_fortress_keys = 0x800EA3B8; get_fortress_key_count = 0x800EA3E4; use_consumable = 0x800EA400; remove_consumable = 0x800EA47C; is_current_partner_flying = 0x800EA5A4; partner_use_ability = 0x800EB314; partner_player_can_pause = 0x800EB3E0; partner_can_use_ability = 0x800EB42C; partner_reset_data = 0x800EB474; partner_initialize_data = 0x800EB580; partner_test_enemy_collision = 0x800EB5E4; partner_get_ride_script = 0x800EB638; partner_handle_before_battle = 0x800EB658; partner_handle_after_battle = 0x800EB6C4; partner_kill_ability_script = 0x800EB7CC; partner_suspend_ability_script = 0x800EB818; partner_resume_ability_script = 0x800EB860; enable_partner_walking = 0x800EB8A8; enable_partner_flying = 0x800ED310; update_player_move_history = 0x800ED4B8; enable_partner_ai = 0x800EF328; clear_partner_move_history = 0x800EF45C; draw_submenu_title = 0x800F4648; draw_box = 0x800F52E0; gPartnerAnimations = 0x800F8348; // size:0x1B0 gPlayerStatus = 0x8010EFC8; // size:0x288 gPlayerData = 0x8010F290; // size:0x340 update_entities = 0x8010F6D0; update_shadows = 0x8010FA98; render_entities = 0x8010FEB4; render_shadows = 0x801100CC; update_entity_transform_matrix = 0x8011022C; update_shadow_transform_matrix = 0x80110374; update_entity_inverse_rotation_matrix = 0x801104A4; get_entity_by_index = 0x801105E8; get_shadow_by_index = 0x80110604; get_entity_list = 0x80110620; get_shadow_list = 0x8011064C; get_entity_type = 0x801106A4; delete_entity = 0x801106D0; delete_entity_and_unload_data = 0x80110790; entity_get_collision_flags = 0x801108B8; test_player_entity_aabb = 0x80110AAC; is_player_action_state = 0x80110BB0; load_area_specific_entity_data = 0x80110C14; clear_entity_data = 0x80110CB8; is_entity_data_loaded = 0x8011115C; // ! load_simple_entity_data = 0x801112A4; load_split_entity_data = 0x80111408; create_entity = 0x801118C4; create_shadow_from_data = 0x80111BD8; MakeEntity = 0x80111D38; AssignScript = 0x80111FB0; AssignAreaFlag = 0x80111FF8; AssignBlockFlag = 0x8011206C; AssignFlag = 0x801120B8; AssignPanelFlag = 0x80112114; AssignCrateFlag = 0x80112170; create_entity_shadow = 0x801121CC; create_shadow_type = 0x80112260; set_standard_shadow_scale = 0x8011285C; set_npc_shadow_scale = 0x80112900; set_peach_shadow_scale = 0x801129D4; NOP_state = 0x80112B90; _set_game_mode = 0x80112CA8; step_current_game_mode = 0x80112E78; render_ui = 0x80112F58; appendGfx_model = 0x80113090; load_tile_header = 0x80114D6C; get_model_property = 0x80115B0C; _load_model_textures = 0x80115B44; load_model_textures = 0x80115C24; clear_model_data = 0x80115D44; init_model_data = 0x80115FE8; calculate_model_sizes = 0x8011612C; render_models = 0x80116B90; appendGfx_model_group = 0x80117C94; get_model_from_list_index = 0x8011AD30; load_data_for_models = 0x8011AD48; load_model_transforms = 0x8011ADC8; get_model_list_index_from_tree_index = 0x8011B010; get_model_center_and_size = 0x8011B0EC; clone_model = 0x8011B6F0; enable_world_fog = 0x8011BB50; disable_world_fog = 0x8011BB64; set_world_fog_dist = 0x8011BB74; set_world_fog_color = 0x8011BB88; is_world_fog_enabled = 0x8011BBA4; get_world_fog_distance = 0x8011BBB4; get_world_fog_color = 0x8011BBD8; set_tex_panner = 0x8011BC14; set_main_pan_u = 0x8011BC1C; set_main_pan_v = 0x8011BC34; set_aux_pan_u = 0x8011BC4C; set_aux_pan_v = 0x8011BC64; set_background_color_blend = 0x8011BE5C; get_background_color_blend = 0x8011BE80; queue_render_task = 0x8011D910; get_anim_mesh = 0x8011FFE0; play_model_animation = 0x80120148; clear_virtual_models = 0x80120BB0; init_virtual_models = 0x80120C58; load_virtual_model = 0x80120CE0; enable_entity_fog = 0x80122FEC; disable_entity_fog = 0x80123000; set_entity_fog_dist = 0x80123010; set_entity_fog_color = 0x80123028; is_entity_fog_enabled = 0x80123050; get_entity_fog_distance = 0x80123060; get_entity_fog_color = 0x8012307C; stub_dynamic_entity_delegate = 0x801230B0; clear_dynamic_entity_list = 0x801230B8; init_dynamic_entity_list = 0x80123114; bind_dynamic_entity_3 = 0x80123158; bind_dynamic_entity_7 = 0x8012323C; bind_dynamic_entity_B = 0x80123320; update_dynamic_entities = 0x80123404; render_dynamic_entities = 0x80123470; get_dynamic_entity = 0x8012363C; clear_character_set = 0x80123660; clear_printers = 0x80123674; load_font_data = 0x80123708; load_font = 0x80123734; update_messages = 0x801237D8; _update_message = 0x80123898; render_messages = 0x80124204; initialize_printer = 0x801256A4; dma_load_string = 0x80125804; load_message_to_buffer = 0x8012588C; load_string = 0x80125900; _load_string = 0x8012591C; load_message_to_printer = 0x80125A68; clamp_printer_coords = 0x80125AB8; cancel_message = 0x80125B08; set_message_images = 0x80125B2C; set_message_string = 0x80125B3C; set_message_value = 0x80125BE8; close_message = 0x80125C70; get_char_width = 0x80125DF4; get_string_properties = 0x80125F68; get_string_width = 0x80126474; draw_string = 0x801264EC; draw_digit = 0x801274C0; draw_number = 0x8012769C; _draw_message_box = 0x8012CC08; draw_coin_sparkles = 0x80130B0C; get_item_entity = 0x80130F58; clear_item_entity_data = 0x80130FF0; init_item_entity_list = 0x801310CC; make_item_entity = 0x801313F4; make_item_entity_nodelay = 0x80131A94; make_item_entity_delayed = 0x80131AC8; init_got_item = 0x80131B00; update_item_entities = 0x80131EEC; appendGfx_item_entity = 0x801321A4; draw_item_entities = 0x80132C80; render_item_entities = 0x80132E54; remove_item_entity_by_reference = 0x80133930; remove_item_entity_by_index = 0x801339FC; test_item_player_collision = 0x80133B0C; set_item_entity_flags = 0x80134148; clear_item_entity_flags = 0x80134188; set_item_entity_position = 0x8013420C; update_item_entity_collectable = 0x80134250; update_item_entity_static = 0x80135658; update_item_entity_temp = 0x801356DC; set_map_transition_effect = 0x801382A0; init_menu_icon_list = 0x80141300; create_icon = 0x801414A4; update_menu_icons = 0x80141610; render_menu_icon = 0x80142BFC; render_menu_icons = 0x801436B4; draw_menu_icon = 0x80144298; draw_icon_0 = 0x801447A8; draw_icon_1 = 0x801447C4; draw_icon_2 = 0x801447E0; set_menu_icon_script = 0x801447FC; get_menu_icon_script = 0x801448B0; get_menu_icon = 0x801448D4; free_icon = 0x801448F4; set_icon_render_pos = 0x80144984; get_icon_render_pos = 0x801449AC; set_icon_flags = 0x80144A00; clear_icon_flags = 0x80144A2C; icon_set_opacity = 0x80144EB0; icon_set_tint = 0x80144EFC; clear_saved_variables = 0x80145320; clear_area_flags = 0x80145390; clear_global_flag = 0x801453E0; set_global_flag = 0x80145450; get_global_flag = 0x801454BC; set_global_byte = 0x80145520; get_global_byte = 0x80145538; clear_area_flag = 0x8014554C; set_area_flag = 0x801455A0; get_area_flag = 0x801455F0; set_area_byte = 0x80145638; get_area_byte = 0x80145650; default_trigger_function_handler = 0x80145670; clear_trigger_data = 0x80145680; init_trigger_list = 0x80145728; create_trigger = 0x8014576C; update_triggers = 0x80145860; delete_trigger = 0x80145BF4; is_trigger_bound = 0x80145C6C; get_trigger_by_id = 0x80145CD0; load_map_bg = 0x80145D70; read_background_size = 0x80145E28; set_background_size = 0x80145E70; play_ambient_sounds = 0x80147368; set_ui_panel_properties = 0x80147CC8; _play_sound = 0x80149AB8; stop_sound = 0x80149C6C; play_sound = 0x80149CB4; play_sound_at_player = 0x80149CD8; play_sound_at_npc = 0x80149D08; play_sound_at_position = 0x80149D5C; get_default_variation_for_song = 0x8014A430; _set_music_track = 0x8014A7E0; set_music_track = 0x8014A918; transition_music_volume_to = 0x8014AC84; gSongsUsingVariationFlag = 0x8014F720; D_8014F738 = 0x8014F738; gCurrentAnimMeshListPtr = 0x80153A40; D_80156954 = 0x80156954; gMusicUnkVolume = 0x80159AE0; gMusicTargetVolume = 0x80159AE2; gMusicUnkVolume2 = 0x80159AE4; gMusicCurrentVolume = 0x80159AE6; gMusicPlayers = 0x80159AF0; gCollisionStatus = 0x8015A550; // size:0x28 get_dpad_input_radial = 0x8023E000; initialize_battle = 0x8023E130; update_actor_shadows = 0x8023E404; update_battle_state = 0x8023E438; draw_main_battle_ui = 0x8023EA7C; draw_enemy_health_bars = 0x8023FFA0; update_starpoints_display = 0x802403BC; delete_actor = 0x80240BBC; delete_player_actor = 0x80240D68; begin_battle = 0x80241218; update_heroes_start_turn = 0x80242024; switch_to_player = 0x80242AC8; pause_set_cursor_opacity = 0x80242BA0; // seg_rom:0x135EE0 update_end_player_turn = 0x80242BB0; pause_interp_cursor = 0x80242E6C; switch_to_partner = 0x80242F00; pause_interp_text_scroll = 0x80243418; pause_interp_vertical_scroll = 0x8024346C; pause_update_cursor = 0x802434DC; // seg_rom:0x135EE0 pause_textbox_draw_contents = 0x80243570; pause_tutorial_draw_contents = 0x802437F4; switch_order = 0x80243918; pause_init = 0x80244060; pause_tutorial_input = 0x802442A0; pause_handle_input = 0x80244424; pause_cleanup = 0x80244708; // seg_rom:0x135EE0 pause_get_total_equipped_bp_cost = 0x802447F4; pause_draw_rect = 0x80244858; pause_sort_item_list = 0x80244A4C; end_battle = 0x80244A50; pause_tabs_draw_invis = 0x80244B90; pause_tabs_draw_stats = 0x80244B98; pause_tabs_draw_badges = 0x80244CC0; pause_tabs_draw_items = 0x80244DE8; update_run_away = 0x80244F00; pause_tabs_draw_party = 0x80244F10; pause_tabs_draw_spirits = 0x80245038; pause_tabs_draw_map = 0x80245160; pause_tabs_init = 0x80245288; pause_tabs_handle_input = 0x80245354; pause_tabs_update = 0x802455BC; EnablePartnerBlur = 0x802456B8; DisablePartnerBlur = 0x802456D8; update_swap_partner = 0x802456F8; pause_tabs_cleanup = 0x80245930; pause_stats_draw_contents = 0x80245980; update_player_action = 0x80245AD0; update_player_change_turn = 0x80246450; pause_stats_init = 0x80246AC8; update_partner_action = 0x80246B34; pause_stats_handle_input = 0x80246B74; pause_stats_cleanup = 0x80246F94; pause_badges_comparator = 0x80246FE0; pause_badges_count_all = 0x80247054; pause_badges_count_equipped = 0x802470B0; pause_badges_get_pos_x = 0x8024710C; pause_badges_get_pos_y = 0x80247168; pause_badges_get_column = 0x802471D8; pause_badges_get_row = 0x80247220; pause_badges_is_visible = 0x80247270; pause_badges_scroll_offset_y = 0x80247298; pause_badges_scroll_offset_x = 0x802472A8; update_enemy_change_turn = 0x802472AC; pause_badges_try_remove = 0x802472B0; pause_badges_try_equip = 0x80247338; pause_badges_draw_bp_orbs = 0x80247458; pause_badges_draw_contents = 0x80247508; update_enemy_action = 0x80247570; pause_badges_load_badges = 0x80248D8C; pause_badges_init = 0x80248FC0; pause_badges_handle_input = 0x802490A8; pause_badges_update = 0x8024961C; pause_badges_cleanup = 0x80249758; pause_items_comparator = 0x802497B0; pause_items_get_pos_x = 0x802497D0; pause_items_get_pos_y = 0x80249828; pause_items_get_column = 0x80249898; pause_items_get_row = 0x802498E0; pause_items_is_visible = 0x80249930; pause_items_scroll_offset_y = 0x80249958; pause_items_scroll_offset_x = 0x80249968; pause_items_draw_contents = 0x80249970; pause_items_load_items = 0x8024A4DC; pause_items_init = 0x8024A714; pause_items_handle_input = 0x8024A7D8; pause_items_update = 0x8024AC54; pause_items_cleanup = 0x8024AD90; pause_partners_load_portrait = 0x8024ADE0; pause_partners_draw_contents = 0x8024AEF8; pause_partners_draw_title = 0x8024BBAC; pause_partners_draw_movelist = 0x8024BD38; pause_partners_draw_movelist_title = 0x8024C048; pause_partners_draw_movelist_flower = 0x8024C0A0; pause_partners_init = 0x8024C0E0; pause_partners_handle_input = 0x8024C338; pause_partners_update = 0x8024C7A4; pause_partners_cleanup = 0x8024C984; pause_spirits_draw_contents = 0x8024CA00; use_cam_preset = 0x8024CF34; pause_spirits_draw_title = 0x8024D294; pause_spirits_init = 0x8024D360; pause_spirits_handle_input = 0x8024D44C; pause_spirits_update = 0x8024D800; pause_spirits_cleanup = 0x8024D8D8; pause_map_draw_border_arrows = 0x8024DA28; pause_map_draw_contents = 0x8024DB1C; cam_target_actor = 0x8024E43C; move_cam_over = 0x8024E4D8; set_cam_target_pos = 0x8024E520; pause_map_draw_title = 0x8024E54C; set_cam_zoom = 0x8024E594; add_cam_zoom = 0x8024E5B4; set_cam_zoffset = 0x8024E5E0; unfreeze_cam = 0x8024E600; pause_map_init = 0x8024E604; UseCamPreset = 0x8024E61C; pause_map_handle_input = 0x8024E878; SetBattleCamTarget = 0x8024E90C; SetBattleCamOffsetZ = 0x8024EA58; AddBattleCamOffsetZ = 0x8024EA98; SetBattleCamYaw = 0x8024EAE4; BattleCamTargetActor = 0x8024EB24; MoveBattleCamOver = 0x8024EC08; SetBattleCamZoom = 0x8024EC6C; AddBattleCamZoom = 0x8024ECAC; pause_map_update = 0x8024ECB0; FreezeBattleCam = 0x8024ED78; pause_map_cleanup = 0x8024EE2C; pause_get_menu_string = 0x8024EE80; pause_draw_menu_label = 0x8024EE94; create_popup = 0x8024EF68; show_battle_message = 0x8024F960; show_variable_battle_message = 0x8024FA04; is_popup_displayed = 0x8024FAB4; set_popup_duration = 0x8024FAC4; close_action_command_instruction_popup = 0x8024FB0C; show_message_popup = 0x80250EA4; ShowMessageBox = 0x802512B4; ShowVariableMessageBox = 0x8025130C; IsMessageBoxDisplayed = 0x80251384; WaitForMessageBoxDone = 0x802513CC; ForceCloseMessageBox = 0x802513F0; SetMessageBoxDuration = 0x80251408; calc_item_check_hit = 0x802515D0; calc_item_damage_enemy = 0x802516E8; ItemDamageEnemy = 0x80252728; ItemAfflictEnemy = 0x80252924; ItemCheckHit = 0x80252D40; ActorSpeak = 0x80252F30; EndActorSpeech = 0x802532D0; ShowBattleChoice = 0x80253538; OverrideBattleDmaDest = 0x802535F8; LoadBattleDmaData = 0x80253624; PlaySoundAtActor = 0x8025385C; PlaySoundAtPart = 0x802538D0; PlayLoopingSoundAtActor = 0x80253974; StopLoopingSoundAtActor = 0x80253A18; SetForegroundModelsVisibleUnsafe = 0x80253AA8; SetForegroundModelsVisible = 0x80253AEC; MakeStatusField = 0x80253B94; is_actor_hp_bar_visible = 0x80253C20; is_actortype_hpbar_visible = 0x80253C9C; save_tattle_flags = 0x80253D10; load_tattle_flags = 0x80253E78; MultiplyByActorScale = 0x80253FDC; MultiplyVec2ByActorScale = 0x80254048; MultiplyVec3ByActorScale = 0x802540DC; ApplyShrinkFromOwner = 0x80254198; StartRumble = 0x80254218; mtx_mirror_y = 0x80254288; enable_actor_blur = 0x802542CC; disable_actor_blur = 0x8025455C; reset_actor_blur = 0x802545AC; enable_partner_blur = 0x80254644; disable_partner_blur = 0x80254668; reset_partner_blur = 0x8025468C; enable_player_blur = 0x802546D4; disable_player_blur = 0x80254914; update_actor_shadow = 0x802559BC; update_enemy_shadows = 0x80255F5C; update_hero_shadows = 0x80255FAC; update_player_actor_shadow = 0x80257BAC; _remove_part_decoration = 0x8025D03C; activate_defend_command = 0x80260B04; HasMerleeCastsLeft = 0x802619C8; FXRecoverHP = 0x80261BA8; FXRecoverFP = 0x80261C68; IncrementPlayerHP = 0x80261D28; IncrementPlayerFP = 0x80261D60; create_target_list = 0x80262240; player_create_target_list = 0x8026302C; enemy_create_target_list = 0x80263048; count_power_plus = 0x80263B10; deduct_current_move_fp = 0x80263BC8; set_animation = 0x80263CFC; set_animation_rate = 0x80263EB8; set_actor_yaw = 0x80263F68; set_part_yaw = 0x80263F9C; add_xz_vec3f = 0x80264128; add_xz_vec3f_copy1 = 0x802641C0; add_xz_vec3f_copy2 = 0x80264258; play_movement_dust_effects = 0x802642F0; get_actor_part = 0x8026445C; load_player_actor = 0x802644A4; load_partner_actor = 0x80264B74; create_actor = 0x802653A4; lookup_defense = 0x80265E44; lookup_status_chance = 0x80265E98; lookup_status_duration_mod = 0x80265EEC; inflict_status = 0x80265F40; inflict_partner_ko = 0x80266254; get_defense = 0x802662BC; show_damage_popup = 0x802665AC; try_inflict_status = 0x80266B78; inflict_status_set_duration = 0x80266CF0; add_part_decoration = 0x80267114; add_actor_decoration = 0x80267190; remove_part_decoration = 0x80267218; remove_actor_decoration = 0x80267234; heroes_is_ability_active = 0x802672AC; create_part_shadow = 0x8026731C; remove_part_shadow = 0x802673A0; create_part_shadow_by_ref = 0x802673E4; remove_player_buffs = 0x80267454; reset_all_actor_sounds = 0x80267A9C; hide_foreground_models_unsafe = 0x80267BDC; show_foreground_models_unsafe = 0x80267C48; hide_foreground_models = 0x80267CB4; show_foreground_models = 0x80267D28; StartRumbleWithParams = 0x80267D9C; start_rumble_type = 0x80267DF4; LoadItemScript = 0x80267ED0; LoadFreeItemScript = 0x8026801C; LoadMoveScript = 0x80268130; LoadActionCommand = 0x802681C0; check_block_input = 0x80268ECC; GetActionSuccess = 0x80269294; SetActionSuccess = 0x802692C0; CloseActionCommandInfo = 0x80269410; GetActionSuccessCopy = 0x802694F8; GetBlockResult = 0x8026957C; count_targets = 0x80269660; get_nearest_home_index = 0x80269698; set_goal_pos_to_part = 0x80269754; set_part_goal_to_actor_part = 0x802699D8; set_actor_current_position = 0x80269C24; set_part_absolute_position = 0x80269C70; set_actor_home_position = 0x80269D20; get_actor = 0x80269D6C; LoadBattleSection = 0x80269DE4; GetBattlePhase = 0x80269E28; GetLastElement = 0x80269E54; SetGoalToHome = 0x80269EC4; SetIdleGoalToHome = 0x80269F2C; SetGoalToIndex = 0x80269F94; GetIndexFromPos = 0x8026A05C; GetIndexFromHome = 0x8026A0D4; CountPlayerTargets = 0x8026A14C; ForceHomePos = 0x8026A1EC; SetHomePos = 0x8026A2D0; SetGoalToTarget = 0x8026A3A8; SetPartGoalToTarget = 0x8026A404; SetGoalToFirstTarget = 0x8026A49C; SetGoalPos = 0x8026A510; SetIdleGoal = 0x8026A62C; AddGoalPos = 0x8026A748; GetGoalPos = 0x8026A820; GetIdleGoal = 0x8026A8EC; GetPartTarget = 0x8026A9B8; GetActorPos = 0x8026AAA8; GetPartOffset = 0x8026AB74; GetPartPos = 0x8026AC88; GetHomePos = 0x8026AD74; SetActorPos = 0x8026AE40; SetPartPos = 0x8026AF18; SetEnemyTargetOffset = 0x8026B0A0; SetAnimation = 0x8026B1B0; GetAnimation = 0x8026B238; SetAnimationRate = 0x8026B2D0; SetActorYaw = 0x8026B358; GetActorYaw = 0x8026B3C8; SetPartYaw = 0x8026B438; GetPartYaw = 0x8026B4C0; SetActorJumpGravity = 0x8026B55C; SetActorIdleJumpGravity = 0x8026B5D8; SetActorSpeed = 0x8026B654; SetActorIdleSpeed = 0x8026B6D0; SetPartJumpGravity = 0x8026B74C; SetPartMoveSpeed = 0x8026B7EC; SetJumpAnimations = 0x8026B88C; AddActorPos = 0x8026B92C; SetActorDispOffset = 0x8026BA04; GetPartDispOffset = 0x8026BAE8; SetPartDispOffset = 0x8026BC38; AddPartDispOffset = 0x8026BD88; GetActorVar = 0x8026BFB4; SetActorVar = 0x8026C044; AddActorVar = 0x8026C0D4; GetPartMovementVar = 0x8026C170; SetPartMovementVar = 0x8026C22C; AddPartMovementVar = 0x8026C2E8; SetActorRotation = 0x8026C3AC; SetActorRotationOffset = 0x8026C4AC; GetActorRotation = 0x8026C56C; SetPartRotation = 0x8026C634; SetPartRotationOffset = 0x8026C740; GetPartRotation = 0x8026C828; SetActorScale = 0x8026C904; SetActorScaleModifier = 0x8026C9C4; GetActorScale = 0x8026CA84; SetPartScale = 0x8026CB4C; GetPartScale = 0x8026CC34; GetBattleFlags = 0x8026CD10; SetBattleFlagBits = 0x8026CD3C; GetBattleFlags2 = 0x8026CDA0; SetBattleFlagBits2 = 0x8026CDCC; SetActorFlags = 0x8026CE30; SetActorFlagBits = 0x8026CE8C; GetActorFlags = 0x8026CF20; SetPartFlags = 0x8026CF88; SetPartFlagBits = 0x8026D010; SetPartTargetFlags = 0x8026D0D0; SetPartTargetFlagBits = 0x8026D158; GetPartFlags = 0x8026D218; GetPartTargetFlags = 0x8026D2AC; SetPartEventFlags = 0x8026D340; SetPartEventBits = 0x8026D3C8; GetPartEventFlags = 0x8026D488; HPBarToHome = 0x8026D664; HPBarToCurrent = 0x8026D7A8; SummonEnemy = 0x8026DB64; GetOwnerID = 0x8026DE00; SetOwnerID = 0x8026DE28; ActorExists = 0x8026DE5C; SetBattleInputMask = 0x8026E050; SetBattleInputButtons = 0x8026E068; CheckButtonPress = 0x8026E098; CheckButtonHeld = 0x8026E0D0; CheckButtonDown = 0x8026E108; GetBattleState = 0x8026E140; PlayerCreateTargetList = 0x8026E2CC; EnemyCreateTargetList = 0x8026E310; InitTargetIterator = 0x8026E354; SetOwnerTarget = 0x8026E3A8; ChooseNextTarget = 0x8026E414; GetTargetListLength = 0x8026E864; GetOwnerTarget = 0x8026E8AC; GetAttackerActorID = 0x8026E974; GetDistanceToGoal = 0x8026E9FC; AddActorDecoration = 0x8026EE88; RemoveActorDecoration = 0x8026EF4C; ModifyActorDecoration = 0x8026EFF0; UseIdleAnimation = 0x8026F0EC; GetStatusFlags = 0x8026F230; RemovePlayerBuffs = 0x8026F44C; SetPartAlpha = 0x8026F470; CreatePartShadow = 0x8026F52C; RemovePartShadow = 0x8026F59C; SetBattleVar = 0x8026F638; GetBattleVar = 0x8026F694; ResetAllActorSounds = 0x8026F6EC; SetActorSounds = 0x8026F740; gPauseMenuStrings = 0x8026F778; ResetActorSounds = 0x8026F838; SetPartSounds = 0x8026FA00; SetActorType = 0x8026FB20; ShowShockEffect = 0x8026FBB0; GetActorAttackBoost = 0x8026FC04; GetActorDefenseBoost = 0x8026FC6C; BoostAttack = 0x8026FCD4; BoostDefense = 0x80270174; VanishActor = 0x80270614; ElectrifyActor = 0x8027095C; HealActor = 0x80270CA4; WaitForBuffDone = 0x8027114C; CopyBuffs = 0x80271160; dispatch_event_player = 0x80271658; dispatch_event_player_continue_turn = 0x802716E4; calc_player_test_enemy = 0x80271754; calc_player_damage_enemy = 0x80271944; dispatch_damage_event_player = 0x802731BC; dispatch_damage_event_player_0 = 0x8027337C; dispatch_damage_event_player_1 = 0x802733A8; GetMenuSelection = 0x802733C4; PlayerFallToGoal = 0x80273894; PlayerLandJump = 0x80273B04; PlayerRunToGoal = 0x80273C64; CancelablePlayerRunToGoal = 0x80273EFC; GetPlayerHP = 0x80274234; PlayerDamageEnemy = 0x80274260; PlayerPowerBounceEnemy = 0x802744A0; PlayerTestEnemy = 0x802746F0; DispatchDamagePlayerEvent = 0x8027491C; EnablePlayerBlur = 0x80274978; DidActionSucceed = 0x80276EB4; dispatch_event_general = 0x80276F8C; play_hit_sound = 0x80277004; dispatch_event_actor = 0x80277160; calc_enemy_test_target = 0x802771F8; calc_enemy_damage_target = 0x8027742C; dispatch_damage_event_actor = 0x802786D4; dispatch_damage_event_actor_0 = 0x802788F8; dispatch_damage_event_actor_1 = 0x80278914; BindTakeTurn = 0x80278930; PauseTakeTurn = 0x802789A4; ResumeTakeTurn = 0x80278A1C; BindIdle = 0x80278A94; EnableIdleScript = 0x80278B4C; BindHandleEvent = 0x80278C20; BindNextTurn = 0x80278C94; JumpToGoal = 0x80278D08; IdleJumpToGoal = 0x8027910C; JumpToGoalSimple2 = 0x80279420; JumpWithBounce = 0x80279728; LandJump = 0x80279AD4; FallToGoal = 0x80279BEC; RunToGoal = 0x80279E64; IdleRunToGoal = 0x8027A264; JumpPartTo = 0x8027A4E4; FallPartTo = 0x8027A854; LandJumpPart = 0x8027AB5C; RunPartTo = 0x8027ACAC; update_lerp_battle = 0x8027B0DC; FlyToGoal = 0x8027B624; IdleFlyToGoal = 0x8027BBB8; FlyPartTo = 0x8027BF38; GetLastEvent = 0x8027C4E0; SetTargetActor = 0x8027C548; SetEnemyHP = 0x8027C5C8; GetActorHP = 0x8027C6A0; GetEnemyMaxHP = 0x8027C748; RemoveActor = 0x8027C7B0; DropStarPoints = 0x8027C8A4; SetDefenseTable = 0x8027CA74; SetStatusTable = 0x8027CB08; SetIdleAnimations = 0x8027CB7C; EnemyDamageTarget = 0x8027CCB4; EnemyFollowupAfflictTarget = 0x8027CED4; EnemyTestTarget = 0x8027CFB8; DispatchDamageEvent = 0x8027D1BC; DispatchEvent = 0x8027D264; SetTargetOffset = 0x8027D380; EnableActorBlur = 0x8027D57C; AfflictActor = 0x8027D67C; GetEncounterState = 0x8027D7C4; YieldTurn = 0x8027D7F0; SetActorSize = 0x8027D810; GetActorSize = 0x8027D8E0; SetPartSize = 0x8027D970; GetOriginalActorType = 0x8027DA68; GetCurrentActorType = 0x8027DAD4; GetLastDamage = 0x8027DB3C; EnableActorGlow = 0x8027DBA4; WasStatusInflicted = 0x8027DC68; CopyStatusEffects = 0x8027DCBC; ClearStatusEffects = 0x8027DDA0; dispatch_event_partner = 0x8027DE80; dispatch_event_partner_continue_turn = 0x8027DF0C; calc_partner_test_enemy = 0x8027DF7C; calc_partner_damage_enemy = 0x8027E328; dispatch_damage_event_partner = 0x8027F9CC; dispatch_damage_event_partner_0 = 0x8027FB80; dispatch_damage_event_partner_1 = 0x8027FB9C; MakeOwnerTargetIndex = 0x8027FBB8; GetActorLevel = 0x8027FD48; PartnerDamageEnemy = 0x8027FDB4; PartnerAfflictEnemy = 0x80280004; PartnerPowerBounceEnemy = 0x80280270; PartnerTestEnemy = 0x802804D0; DeletePartner = 0x802807A8; GetDamageIntensity = 0x80280840; ActorAddMovePos = 0x80280880; LoadStarPowerScript = 0x80280950; BtlPutPartnerAway = 0x80280A34; BtlBringPartnerOut = 0x80280B6C; draw_shop_items = 0x80281524; MakeShop = 0x80281860; MakeShopOwner = 0x80281BD8; MakeDoorAdvanced = 0x80281CAC; CheckActionState = 0x802831DC; CreatePushBlockGrid = 0x802832E0; SetPushBlock = 0x8028347C; GetPushBlock = 0x802835C0; GetGridIndexFromPos = 0x802836B8; SetPushBlockFallEffect = 0x802837AC; TeleportPartnerToPlayer = 0x8028387C; gBattleDmaDest = 0x80284000; MarioEnterStage = 0x80284A40; PeachEnterStage = 0x80284D04; PlayerScriptDispatcher = 0x80284EBC; PeachScriptDispatcher = 0x80285010; ExecutePlayerAction = 0x8028505C; ExecutePeachAction = 0x80285174; PlayerFirstStrike = 0x802851FC; StartDefend = 0x802852B8; HandleEvent_Player = 0x802852D4; EnterWalk = 0x80285960; EnterWalkShort = 0x80285A60; EnterSavePoint = 0x80285CB0; ExitWalk = 0x80285CF4; ExitSingleDoor = 0x80285DAC; EnterSingleDoor = 0x80285DD4; ExitDoubleDoor = 0x80285E4C; EnterDoubleDoor = 0x80285E74; RunAwayStart = 0x802868BC; RunAwayFail = 0x80287078; RunAwayReset = 0x80287128; PlayEatFX = 0x802878D0; PlayDrinkFX = 0x80287948; UseLifeShroom = 0x802879C0; MerleeRunOut = 0x80288398; MerleeAttackBonus = 0x80288400; MerleeDefenseBonus = 0x8028870C; MerleeExpBonus = 0x80288A58; PlayerHappy = 0x80288D64; DoDizzyAttack = 0x8028907C; RegainAbility = 0x80289110; UseMystery = 0x80293E40; gMoveScriptTable = 0x80293E80; DoSleepHit = 0x802945E0; DoDizzyHit = 0x802945FC; DoParalyzeHit = 0x80294618; DoPoisonHit = 0x80294634; DoStopHit = 0x80294650; DoFreezeHit = 0x8029466C; DoShinkHit = 0x802946B8; ForceNextTarget = 0x80298BF0; DoNormalHit = 0x80299044; DoBurnHit = 0x8029A0D0; DoShockHit = 0x8029A6FC; DoImmune = 0x8029AC70; DoDeath = 0x8029AEC0; DoScareAway = 0x8029B22C; DoSpinSmashHit = 0x8029B998; DoJumpBack = 0x8029BD70; DoReturnHome = 0x8029BEB8; DoRecover = 0x8029BFA0; DoAirLift = 0x8029C37C; DoBlowAway = 0x8029C4A8; gSpeakingActorPrintCtx = 0x8029FA60; D_8029FA64 = 0x8029FA64; gSpeakingActorPrintIsDone = 0x8029FA68; gSpeakingActorTalkAnim = 0x8029FA6C; gSpeakingActorIdleAnim = 0x8029FA70; gSpeakingActor = 0x8029FA74; gSpeakingActorPart = 0x8029FA78; draw_battle_wheel = 0x802A1C54; can_switch_to_player = 0x802A5818; update_player_menu = 0x802A5988; update_partner_menu = 0x802A81C8; func_802A91F8 = 0x802A91F8; func_802A9208 = 0x802A9208; func_802A9228 = 0x802A9228; func_802A9234 = 0x802A9234; func_802A9254 = 0x802A9254; func_802A9278 = 0x802A9278; func_802A928C = 0x802A928C; func_802A9294 = 0x802A9294; func_802A9298 = 0x802A9298; func_802A92A0 = 0x802A92A0; func_802A92D4 = 0x802A92D4; func_802A92DC = 0x802A92DC; func_802A92F0 = 0x802A92F0; func_802A9310 = 0x802A9310; func_802A936C = 0x802A936C; func_802A9378 = 0x802A9378; func_802A948C = 0x802A948C; func_802A94A4 = 0x802A94A4; func_802A94D8 = 0x802A94D8; func_802A9544 = 0x802A9544; func_802A955C = 0x802A955C; func_802A9590 = 0x802A9590; func_802A959C = 0x802A959C; func_802A9634 = 0x802A9634; func_802A963C = 0x802A963C; func_802A9664 = 0x802A9664; func_802A96B8 = 0x802A96B8; func_802A96DC = 0x802A96DC; func_802A96EC = 0x802A96EC; func_802A96F4 = 0x802A96F4; func_802A9708 = 0x802A9708; func_802A9718 = 0x802A9718; func_802A9720 = 0x802A9720; func_802A973C = 0x802A973C; func_802A9744 = 0x802A9744; func_802A9764 = 0x802A9764; func_802A97AC = 0x802A97AC; func_802A97BC = 0x802A97BC; func_802A97CC = 0x802A97CC; func_802A97F8 = 0x802A97F8; func_802A97FC = 0x802A97FC; func_802A9810 = 0x802A9810; func_802A981C = 0x802A981C; func_802A9834 = 0x802A9834; func_802A984C = 0x802A984C; func_802A9894 = 0x802A9894; func_802A9898 = 0x802A9898; func_802A98B0 = 0x802A98B0; func_802A98D0 = 0x802A98D0; func_802A98DC = 0x802A98DC; func_802A98E0 = 0x802A98E0; func_802A9914 = 0x802A9914; func_802A992C = 0x802A992C; func_802A9990 = 0x802A9990; func_802A99D4 = 0x802A99D4; func_802A9A30 = 0x802A9A30; func_802A9A54 = 0x802A9A54; func_802AA014 = 0x802AA014; func_802AA0D8 = 0x802AA0D8; update_targeting_enemies = 0x802AA688; func_802AB330 = 0x802AB330; func_802AB338 = 0x802AB338; func_802B71D4 = 0x802B71D4; func_802B71E8 = 0x802B71E8; func_802BD7DC = 0x802BD7DC; func_802BE070 = 0x802BE070; sort_scripts = 0x802C3000; find_script_labels = 0x802C3148; clear_script_list = 0x802C31DC; init_script_list = 0x802C32EC; start_script = 0x802C33E0; start_script_in_group = 0x802C35D0; start_child_script = 0x802C37C8; restart_script = 0x802C3D04; update_scripts = 0x802C3D74; kill_script = 0x802C3F3C; kill_script_by_ID = 0x802C40AC; kill_all_scripts = 0x802C4114; does_script_exist = 0x802C4164; does_script_exist_by_ref = 0x802C41A4; set_script_priority = 0x802C41D8; set_script_timescale = 0x802C41E0; set_global_timespace = 0x802C4200; get_global_timespace = 0x802C420C; set_script_group = 0x802C4218; bind_trigger = 0x802C4220; bind_trigger_1 = 0x802C42A8; suspend_group_script = 0x802C42D8; resume_group_script = 0x802C437C; suspend_all_script = 0x802C4420; resume_all_script = 0x802C448C; suspend_group_script_index = 0x802C44F8; resume_group_script_index = 0x802C4570; suspend_all_group = 0x802C45E8; resume_all_group = 0x802C4648; suspend_group_others = 0x802C46A8; resume_group_others = 0x802C471C; get_script_by_index = 0x802C4790; get_script_by_id = 0x802C47A8; set_script_flags = 0x802C47E8; clear_script_flags = 0x802C4880; fixed_var_to_float = 0x802C4920; float_to_fixed_var = 0x802C496C; si_handle_return = 0x802C4998; si_handle_label = 0x802C49B8; si_handle_goto = 0x802C49C0; si_handle_loop = 0x802C4A00; si_handle_end_loop = 0x802C4A48; si_handle_break_loop = 0x802C4B0C; si_handle_sleep_frames = 0x802C4B5C; si_handle_sleep_seconds = 0x802C4BB8; si_handle_if_equal = 0x802C4C40; si_handle_if_not_equal = 0x802C4CA0; si_handle_if_less = 0x802C4D00; si_handle_if_greater = 0x802C4D64; si_handle_if_less_equal = 0x802C4DC8; si_handle_if_greater_equal = 0x802C4E2C; si_handle_if_flag = 0x802C4E90; si_handle_if_not_flag = 0x802C4EE8; si_handle_else = 0x802C4F40; si_handle_end_if = 0x802C4F6C; si_handle_match = 0x802C4F74; si_handle_match_const = 0x802C4FE4; si_handle_case_equal = 0x802C5030; si_handle_case_not_equal = 0x802C50BC; si_handle_case_less = 0x802C5148; si_handle_case_less_equal = 0x802C51D8; si_handle_case_greater = 0x802C5268; si_handle_case_greater_equal = 0x802C52F8; si_handle_case_range = 0x802C5388; si_handle_case_else = 0x802C5444; si_handle_case_flag = 0x802C549C; si_handle_case_multi_or_equal = 0x802C5518; si_handle_case_multi_and_equal = 0x802C55B8; si_handle_end_case_multi = 0x802C565C; si_handle_break_match = 0x802C56D4; si_handle_end_match = 0x802C5718; si_handle_set_var = 0x802C5744; si_handle_set_const = 0x802C5790; si_handle_set_float = 0x802C57B8; si_handle_add = 0x802C5804; si_handle_subtract = 0x802C5868; si_handle_multiply = 0x802C58CC; si_handle_divide = 0x802C5934; si_handle_mod = 0x802C59BC; si_handle_addF = 0x802C5A84; si_handle_subtractF = 0x802C5AEC; si_handle_multiplyF = 0x802C5B54; si_handle_divideF = 0x802C5BC0; si_handle_set_int_buffer_ptr = 0x802C5C28; si_handle_set_float_buffer_ptr = 0x802C5C5C; si_handle_get_1_word = 0x802C5C90; si_handle_get_2_word = 0x802C5CC4; si_handle_get_3_word = 0x802C5D2C; si_handle_get_4_word = 0x802C5DB4; si_handle_get_Nth_word = 0x802C5E5C; si_handle_get_1_float = 0x802C5EB4; si_handle_get_2_float = 0x802C5F0C; si_handle_get_3_float = 0x802C5F9C; si_handle_get_4_float = 0x802C605C; si_handle_get_Nth_float = 0x802C614C; si_handle_set_array = 0x802C61AC; si_handle_set_flag_array = 0x802C61E0; si_handle_allocate_array = 0x802C6214; si_handle_AND = 0x802C6270; si_handle_AND_const = 0x802C62D4; si_handle_OR = 0x802C632C; si_handle_OR_const = 0x802C6390; si_handle_call = 0x802C63E8; si_handle_spawn_script = 0x802C646C; si_handle_spawn_script_get_id = 0x802C6524; si_handle_await_script = 0x802C65FC; si_handle_jump = 0x802C6640; _bound_script_trigger_handler = 0x802C667C; si_handle_bind_trigger = 0x802C6714; DeleteTrigger = 0x802C6824; si_handle_unbind = 0x802C6850; si_handle_kill_script = 0x802C6870; si_handle_set_priority = 0x802C689C; si_handle_set_timescale = 0x802C68D8; si_handle_set_group = 0x802C6914; si_handle_suspend_all = 0x802C6950; si_handle_resume_all = 0x802C697C; si_handle_suspend_others = 0x802C69A8; si_handle_resume_others = 0x802C69E4; si_handle_suspend_script = 0x802C6A20; si_handle_resume_script = 0x802C6A4C; si_handle_does_script_exist = 0x802C6A78; si_standard_trigger_executor = 0x802C6AD0; si_handle_bind_lock = 0x802C6B54; si_handle_spawn_thread = 0x802C6C78; si_handle_end_spawn_thread = 0x802C6D4C; si_handle_parallel_thread = 0x802C6D6C; si_handle_end_parallel_thread = 0x802C6DF4; si_handle_print_debug_var = 0x802C6E1C; si_execute_next_command = 0x802C7404; get_variable = 0x802C7ABC; get_variable_index = 0x802C7DA8; get_variable_index_alt = 0x802C7F20; set_variable = 0x802C8098; get_float_variable = 0x802C842C; set_float_variable = 0x802C8640; si_find_label = 0x802C8890; si_skip_if = 0x802C88FC; si_skip_else = 0x802C8978; si_goto_end_case = 0x802C89E4; // ! si_goto_next_case = 0x802C8A60; si_goto_end_loop = 0x802C8AE4; TranslateModel = 0x802C8B60; RotateModel = 0x802C8C64; ScaleModel = 0x802C8D88; GetModelIndex = 0x802C8E8C; CloneModel = 0x802C8F28; GetModelCenter = 0x802C8F80; SetTexPanner = 0x802C9000; SetModelFlag10 = 0x802C907C; EnableTexPanning = 0x802C9208; EnableModel = 0x802C9288; SetGroupEnabled = 0x802C9308; SetTexPanOffset = 0x802C9364; SetModelFlags = 0x802C9518; TranslateGroup = 0x802C97B4; RotateGroup = 0x802C98D8; ScaleGroup = 0x802C9A1C; EnableGroup = 0x802C9B98; modify_collider_family_flags = 0x802C9CE8; ModifyColliderFlags = 0x802C9DCC; ResetFromLava = 0x802C9ED8; GetColliderCenter = 0x802CA0AC; ParentColliderToModel = 0x802CA114; UpdateColliderTransform = 0x802CA188; set_zone_enabled = 0x802CA1B8; SetZoneEnabled = 0x802CA254; goto_map = 0x802CA304; GotoMap = 0x802CA400; GotoMapSpecial = 0x802CA420; GotoMapByID = 0x802CA440; GetEntryID = 0x802CA460; GetMapID = 0x802CA490; GetLoadType = 0x802CA4C0; SetRenderMode = 0x802CA4F4; PlaySoundAtModel = 0x802CA558; PlaySoundAtCollider = 0x802CA614; SetCamEnabled = 0x802CA6C0; SetCamFlag80 = 0x802CA774; SetCamPerspective = 0x802CA828; SetCamViewport = 0x802CAB18; SetCamBGColor = 0x802CAD98; SetCamTarget = 0x802CAF2C; ShakeCam = 0x802CB2A8; exec_ShakeCam1 = 0x802CB56C; exec_ShakeCamX = 0x802CB5C8; SetCamLeadPlayer = 0x802CB680; PanToTarget = 0x802CB79C; UseSettingsFrom = 0x802CB860; LoadSettings = 0x802CB9F8; SetCamType = 0x802CBAB4; SetCamPitch = 0x802CBB48; SetCamDistance = 0x802CBBE4; SetCamPosA = 0x802CBC58; SetCamPosB = 0x802CBCF4; SetCamPosC = 0x802CBD90; SetPanTarget = 0x802CBE2C; SetCamSpeed = 0x802CBEF0; GetCamType = 0x802CBF64; GetCamPitch = 0x802CBFF4; GetCamDistance = 0x802CC084; GetCamPosA = 0x802CC0F4; GetCamPosB = 0x802CC184; GetCamPosC = 0x802CC214; GetCamPosition = 0x802CC2A4; WaitForCam = 0x802CC354; SetCamProperties = 0x802CC3EC; AdjustCam = 0x802CC660; ResetCam = 0x802CC8C8; draw_anim_models = 0x802CCB18; LoadModelAnimation = 0x802CCCEC; PlayModelAnimation = 0x802CCE6C; ChangeModelAnimation = 0x802CCF6C; SetAnimModelPosition = 0x802CCFE4; GetAnimModelPosition = 0x802CD090; AddAnimModelPosition = 0x802CD12C; SetAnimModelRotation = 0x802CD1F0; SetAnimModelScale = 0x802CD29C; resolve_npc = 0x802CDAC0; set_npc_animation = 0x802CDB0C; CreateNpc = 0x802CDBA4; DeleteNpc = 0x802CDC1C; GetNpcPointer = 0x802CDC58; SetNpcPos = 0x802CDCB0; SetNpcRotation = 0x802CDDB0; SetNpcScale = 0x802CDED4; SetNpcCollisionSize = 0x802CDF8C; SetNpcSpeed = 0x802CE01C; SetNpcJumpscale = 0x802CE088; SetNpcAnimation = 0x802CE0F4; GetNpcAnimation = 0x802CE160; SetNpcAnimationSpeed = 0x802CE1C0; NpcMoveTo = 0x802CE22C; _npc_jump_to = 0x802CE434; NpcJump0 = 0x802CE6C4; NpcJump1 = 0x802CE6E0; NpcFlyTo = 0x802CE6FC; GetNpcYaw = 0x802CEA10; SetNpcYaw = 0x802CEA84; InterpNpcYaw = 0x802CEB04; NpcFacePlayer = 0x802CECC8; NpcFaceNpc = 0x802CEE80; SetNpcFlagBits = 0x802CF060; GetNpcPos = 0x802CF0F4; EnableNpcShadow = 0x802CF268; EnableNpcBlur = 0x802CF2EC; ClearPartnerMoveHistory = 0x802CF370; NpcSetHomePosToCurrent = 0x802CF3BC; GetPartnerPos = 0x802CF438; DisablePartnerAI = 0x802CF4E8; EnablePartnerAI = 0x802CF52C; BringPartnerOut = 0x802CF5B8; PutPartnerAway = 0x802CF988; GetCurrentPartnerID = 0x802CFC74; PartnerCanUseAbility = 0x802CFCA0; PartnerIsFlying = 0x802CFCE8; SetNpcEffect = 0x802D0118; PlaySoundAtNpc = 0x802D01AC; SpeakToPlayer = 0x802D02B0; EndSpeech = 0x802D02CC; ContinueSpeech = 0x802D02E8; SpeakToNpc = 0x802D0304; _show_message = 0x802D0320; ShowMessageAtScreenPos = 0x802D0894; ShowMessageAtWorldPos = 0x802D095C; CloseMessage = 0x802D0A98; SwitchMessage = 0x802D0AFC; ShowChoice = 0x802D0B6C; CloseChoice = 0x802D0BF8; CancelMessage = 0x802D0C20; CancelMessageAndBlock = 0x802D0C48; SetMessageImages = 0x802D0C70; SetMessageString = 0x802D0CEC; SetMessageValue = 0x802D0D44; HidePlayerShadow = 0x802D0DA0; DisablePlayerPhysics = 0x802D0DE4; DisablePlayerInput = 0x802D0E28; SetPlayerPos = 0x802D0EF0; SetPlayerCollisionSize = 0x802D0FB0; SetPlayerSpeed = 0x802D1024; SetPlayerJumpscale = 0x802D1054; SetPlayerAnimation = 0x802D1084; SetPlayerActionState = 0x802D10D8; SetPlayerAnimationSpeed = 0x802D1104; PlayerMoveTo = 0x802D1134; player_jump = 0x802D14E0; PlayerJump = 0x802D18E8; PlayerJump1 = 0x802D1904; PlayerJump2 = 0x802D1920; InterpPlayerYaw = 0x802D193C; PlayerFaceNpc = 0x802D1B04; GetPlayerTargetYaw = 0x802D1D28; SetPlayerFlagBits = 0x802D1D60; GetPlayerActionState = 0x802D1DD0; GetPlayerPos = 0x802D1DFC; GetPlayerAnimation = 0x802D1E94; FullyRestoreHPandFP = 0x802D1EC0; FullyRestoreSP = 0x802D1EE0; EnablePartner = 0x802D1EFC; DisablePartner = 0x802D1F38; UseEntryHeading = 0x802D1F70; UseExitHeading = 0x802D216C; DisablePulseStone = 0x802D2AA8; GetCurrentPartner = 0x802D2B0C; Disable8bitMario = 0x802D2B88; PlaySoundAtPlayer = 0x802D2CD8; MakeLerp = 0x802D45B0; UpdateLerp = 0x802D462C; RandInt = 0x802D46B0; GetAngleBetweenNPCs = 0x802D4708; GetAngleToNPC = 0x802D47B4; GetAngleToPlayer = 0x802D4830; AwaitPlayerApproach = 0x802D48AC; IsPlayerWithin = 0x802D4964; AwaitPlayerLeave = 0x802D4A5C; AddVectorPolar = 0x802D4B14; setup_path_data = 0x802D4DAC; LoadPath = 0x802D5430; GetNextPathPos = 0x802D5524; GetDist2D = 0x802D5770; SetValueByRef = 0x802D58E0; GetValueByRef = 0x802D593C; EnableStatusMenu = 0x802D5998; ShowStatusMenu = 0x802D59DC; SetGameMode = 0x802D5A28; ClampAngleInt = 0x802D5A58; ClampAngleFloat = 0x802D5AB4; FadeOutMusic = 0x802D5CE0; SetMusicTrack = 0x802D5D4C; FadeInMusic = 0x802D5DF4; ClearAmbientSounds = 0x802D60E8; PlayAmbientSounds = 0x802D611C; PlaySound = 0x802D6150; PlaySoundAt = 0x802D61DC; StopSound = 0x802D62B8; UseDoorSounds = 0x802D6314; PlaySoundAtF = 0x802D636C; RemoveKeyItemAt = 0x802D6858; RemoveItemAt = 0x802D688C; AddKeyItem = 0x802D68C8; HasKeyItem = 0x802D699C; FindKeyItem = 0x802D6A14; AddItem = 0x802D6A98; FindItem = 0x802D6B18; RemoveItem = 0x802D6B9C; CountFortressKeys = 0x802D6C4C; RemoveFortressKeys = 0x802D6C94; MakeItemEntity = 0x802D6CC0; DropItemEntity = 0x802D6DC0; DropItemEntityB = 0x802D6EC0; RemoveItemEntity = 0x802D6FCC; AddBadge = 0x802D6FF8; RemoveBadge = 0x802D7050; SetItemPos = 0x802D70D0; SetItemFlags = 0x802D7194; AddCoin = 0x802D7278; AddStarPoints = 0x802D72B4; AddStarPieces = 0x802D72F0; GetItemPower = 0x802D732C; ShowGotItem = 0x802D73A4; ShowEmote = 0x802D78A0; RemoveEffect = 0x802D7AE4; func_802D7BA4 = 0x802D7BA4; ShowSleepBubble = 0x802D8028; PlayEffect = 0x802D829C; SetSpriteShading = 0x802D9700; EnableSpriteShading = 0x802D9A3C; GetDemoState = 0x802D9A90; DemoPressButton = 0x802D9AC0; DemoReleaseButton = 0x802D9AF8; DemoSetButtons = 0x802D9B34; DemoJoystickRadial = 0x802D9B64; DemoJoystickXY = 0x802D9C10; gStaticScriptCounter = 0x802D9CA0; D_802D9CA4 = 0x802D9CA4; gGlobalTimeSpace = 0x802D9CA8; ShakeCam1 = 0x802D9CB0; ShakeCamX = 0x802D9CE8; D_802D9D50 = 0x802D9D50; gBattleMeshAnimationList = 0x802DADB0; // size:0x40 gWorldMeshAnimationList = 0x802DADF0; // size:0x40 gCurrentMeshAnimationListPtr = 0x802DAE30; gWorldMapFlags = 0x802DBC70; // size:0xC gWorldMapVars = 0x802DBCA8; // size:0x40 gBattleMapVars = 0x802DBCE8; // size:0x40 gBattleMapFlags = 0x802DBD34; // size:0xC spr_appendMDL_component = 0x802DC8F4; spr_transform_point = 0x802DCD00; spr_draw_component = 0x802DCEDC; _spr_sign_extend_12bit = 0x802DD0DC; _spr_sign_extend_16bit = 0x802DD0FC; update_component = 0x802DD11C; set_anim_timescale = 0x802DD88C; render_sprite = 0x802DDC40; load_sprite = 0x802DEB0C; create_shadow_callback = 0x802E0D90; save_game_at_player_position = 0x802E11A0; entity_init_BlueSwitch = 0x802E2380; entity_init_HugeBlueSwitch = 0x802E2408; entity_init_Hammer23Block_normal = 0x802E36E4; entity_init_Hammer1Block_normal = 0x802E3E00; entity_init_HammerBlock_small = 0x802E3E30; entity_init_Chest = 0x802E7D84; player_enter_blue_pipe = 0x802E8CCC; push_entity_matrix = 0x802E8E4C;