#!/usr/bin/env python3 from typing import List, Dict, Set, Union from pathlib import Path import sys import ninja_syntax from glob import glob # Configuration: VERSIONS = ["us", "jp"] DO_SHA1_CHECK = True CPPFLAGS = "-w -Iver/$version/build/include -Iinclude -Isrc -D _LANGUAGE_C -D _FINALROM -D VERSION=$version " \ "-ffreestanding -DF3DEX_GBI_2 -D_MIPS_SZLONG=32 -MD -MF $out.d" CFLAGS = "-O2 -quiet -G0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow -Wmissing-braces -fforce-addr" CFLAGS_NUSYS = "-O2 -quiet -G0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow -Wmissing-braces" CFLAGS_LIBULTRA = "-O2 -quiet -G0 -mcpu=vr4300 -mfix4300 -mips3 -mgp32 -mfp32 -Wuninitialized -Wshadow -Wmissing-braces" # Paths: ROOT = Path(__file__).parent.parent.parent BUILD_TOOLS = ROOT / "tools" / "build" # directory where this file is (TODO: use relative_to) YAY0_COMPRESS_TOOL = f"{BUILD_TOOLS}/yay0/Yay0compress" CRC_TOOL = f"{BUILD_TOOLS}/rom/n64crc" def rm_recursive(path: Path): if path.exists(): if path.is_dir(): for f in path.iterdir(): rm_recursive(f) path.rmdir() else: path.unlink() def exec_shell(command: List[str]) -> str: import subprocess ret = subprocess.run(command, stdout=subprocess.PIPE, text=True) return ret.stdout def write_ninja_rules(ninja: ninja_syntax.Writer, cpp: str): # platform-specific if sys.platform == "darwin": os_dir = "mac" iconv = "tools/iconv.py UTF-8 SHIFT-JIS" elif sys.platform == "linux": from os import uname if uname()[4] == "aarch64": os_dir = "arm" else: os_dir = "linux" iconv = "iconv --from UTF-8 --to SHIFT-JIS" else: raise Exception(f"unsupported platform {sys.platform}") cross = "mips-linux-gnu-" ninja.variable("python", sys.executable) ninja.rule("ld", description="link($version) $out", command=f"{cross}ld -T ver/$version/undefined_syms.txt -T ver/$version/undefined_syms_auto.txt -T ver/$version/undefined_funcs_auto.txt -T ver/$version/dead_syms.txt -Map $mapfile --no-check-sections -T $in -o $out", ) ninja.rule("z64", description="rom $out", command=f"{cross}objcopy $in $out -O binary && {BUILD_TOOLS}/rom/n64crc $out", ) if DO_SHA1_CHECK: ninja.rule("sha1sum", description="check $in", command=f"sha1sum -c $in && touch $out", ) else: ninja.rule("sha1sum", description="check $in", command=f"touch $out", ) ninja.rule("cc", description="cc($version) $in", command=f"bash -o pipefail -c '{cpp} {CPPFLAGS} $in -o - | {iconv} | {BUILD_TOOLS}/{os_dir}/cc1 {CFLAGS} -o - | {BUILD_TOOLS}/{os_dir}/mips-nintendo-nu64-as -EB -G 0 - -o $out'", depfile="$out.d", deps="gcc", ) ninja.rule("cc_nusys", description="cc($version) $in", command=f"bash -o pipefail -c '{cpp} {CPPFLAGS} $in -o - | {iconv} | {BUILD_TOOLS}/{os_dir}/cc1 {CFLAGS_NUSYS} -o - | {BUILD_TOOLS}/{os_dir}/mips-nintendo-nu64-as -EB -G 0 - -o $out'", depfile="$out.d", deps="gcc", ) ninja.rule("cc_libultra", description="cc($version) $in", command=f"bash -o pipefail -c '{cpp} {CPPFLAGS} $in -o - | {iconv} | {BUILD_TOOLS}/{os_dir}/cc1 {CFLAGS_LIBULTRA} -o - | {BUILD_TOOLS}/{os_dir}/mips-nintendo-nu64-as -EB -G 0 - -o $out'", depfile="$out.d", deps="gcc", ) ninja.rule("cc_dsl", description="cc_dsl($version) $in", command=f"bash -o pipefail -c '{cpp} {CPPFLAGS} $in -o - | $python {BUILD_TOOLS}/cc_dsl/compile_script.py | {iconv} | {BUILD_TOOLS}/{os_dir}/cc1 {CFLAGS} -o - | {BUILD_TOOLS}/{os_dir}/mips-nintendo-nu64-as -EB -G 0 - -o $out'", depfile="$out.d", deps="gcc", ) ninja.rule("bin", description="bin $in", command=f"{cross}ld -r -b binary $in -o $out", ) ninja.rule("as", description="as $in", command=f"{cross}as -EB -march=vr4300 -mtune=vr4300 -Iinclude $in -o $out", ) ninja.rule("img", description="img($img_type) $in", command=f"$python {BUILD_TOOLS}/img/build.py $img_type $in $out $img_flags", ) ninja.rule("img_header", description="img_header $in", command=f"$python {BUILD_TOOLS}/img/header.py $in $out", ) ninja.rule("yay0", description="yay0 $in", command=f"{BUILD_TOOLS}/yay0/Yay0compress $in $out", ) ninja.rule("sprite", description="sprite $sprite_name", command=f"$python {BUILD_TOOLS}/sprites/sprite.py $out $sprite_dir", ) ninja.rule("sprite_combine", description="sprite_combine $in", command=f"$python {BUILD_TOOLS}/sprites/combine.py $out $in", ) ninja.rule("sprite_header", description="sprite_header $sprite_name", command=f"$python {BUILD_TOOLS}/sprites/header.py $out $sprite_dir $sprite_id", ) ninja.rule("msg", description="msg $in", command=f"$python {BUILD_TOOLS}/msg/parse_compile.py $in $out", ) ninja.rule("msg_combine", description="msg_combine $out", command=f"$python {BUILD_TOOLS}/msg/combine.py $out $in", ) ninja.rule("mapfs", description="mapfs $out", command=f"$python {BUILD_TOOLS}/mapfs/combine.py $out $in", ) ninja.rule("map_header", command=f"$python {BUILD_TOOLS}/mapfs/map_header.py $in > $out") def write_ninja_for_tools(ninja: ninja_syntax.Writer): ninja.rule("cc_tool", description="cc_tool $in", command=f"cc -w $in -O3 -o $out", ) ninja.build(YAY0_COMPRESS_TOOL, "cc_tool", f"{BUILD_TOOLS}/yay0/Yay0compress.c") ninja.build(CRC_TOOL, "cc_tool", f"{BUILD_TOOLS}/rom/n64crc.c") class Configure: def __init__(self, version: str): self.version = version self.version_path = ROOT / f"ver/{version}" self.linker_entries = None def split(self, assets: bool, code: bool): import split modes = ["ld"] if assets: modes.extend(["bin", "Yay0", "img", "PaperMarioMapFS", "PaperMarioMessages", "PaperMarioNpcSprites"]) if code: modes.extend(["code", "c", "data", "rodata"]) split.main( str(self.version_path / "splat.yaml"), None, str(self.version_path / "baserom.z64"), modes, verbose=False, ) self.linker_entries = split.linker_writer.entries[:] self.asset_stack = split.config["asset_stack"] def build_path(self) -> Path: return Path(f"ver/{self.version}/build") def elf_path(self) -> Path: # TODO: read basename and build_path from splat.yaml return Path(f"ver/{self.version}/build/papermario.elf") def rom_path(self) -> Path: return self.elf_path().with_suffix(".z64") def rom_ok_path(self) -> Path: return self.elf_path().with_suffix(".ok") def linker_script_path(self) -> Path: # TODO: read from splat.yaml return Path(f"ver/{self.version}/papermario.ld") def map_path(self) -> Path: return self.elf_path().with_suffix(".map") def resolve_src_paths(self, src_paths: List[Path]) -> List[str]: out = [] for path in src_paths: path = self.resolve_asset_path(path) if path.is_dir(): out.extend(glob(str(path) + "/**/*", recursive=True)) else: out.append(str(path)) return out def resolve_asset_path(self, path: Path) -> Path: parts = list(path.parts) if parts[0] == "assets": for d in self.asset_stack: parts[1] = d new_path = Path("/".join(parts)) if new_path.exists(): return new_path # ¯\_(ツ)_/¯ return path def write_ninja(self, ninja: ninja_syntax.Writer, skip_outputs: Set[str]): import segtypes import segtypes.n64.data # Doesn't get imported on jp for some odd reason (should maybe be a * import?) assert self.linker_entries is not None built_objects = set() generated_headers = [] def build(object_paths: Union[Path, List[Path]], src_paths: List[Path], task: str, variables: Dict[str, str] = {}): if not isinstance(object_paths, list): object_paths = [object_paths] object_strs = [str(obj) for obj in object_paths] needs_build = False for object_path in object_paths: if object_path.suffixes[-1] == ".o": built_objects.add(str(object_path)) elif object_path.suffixes[-1] == ".h": generated_headers.append(str(object_path)) # don't rebuild objects if we've already seen all of them if not str(object_path) in skip_outputs: needs_build = True if needs_build: skip_outputs.update(object_strs) implicit = [] order_only = [] if task == "yay0": implicit.append(YAY0_COMPRESS_TOOL) elif task in ["cc", "cc_dsl", "cc_nusys", "cc_libultra"]: order_only.append("generated_headers_" + self.version) ninja.build( object_strs, # $out task, self.resolve_src_paths(src_paths), # $in variables={ "version": self.version, **variables }, implicit=implicit, order_only=order_only, ) # Build objects for entry in self.linker_entries: seg = entry.segment if isinstance(seg, segtypes.n64.header.N64SegHeader): build(entry.object_path, entry.src_paths, "as") elif isinstance(seg, segtypes.n64.asm.N64SegAsm) or (isinstance(seg, segtypes.n64.data.N64SegData) and not seg.type[0] == "."): build(entry.object_path, entry.src_paths, "as") elif isinstance(seg, segtypes.n64.c.N64SegC) or (isinstance(seg, segtypes.n64.data.N64SegData) and seg.type[0] == "."): task = "cc" if "nusys" in entry.src_paths[0].parts: task = "cc_nusys" elif "os" in entry.src_paths[0].parts: task = "cc_libultra" else: with entry.src_paths[0].open() as f: s = f.read() if "SCRIPT(" in s or "#pragma SCRIPT" in s: task = "cc_dsl" build(entry.object_path, entry.src_paths, task) elif isinstance(seg, segtypes.n64.bin.N64SegBin): build(entry.object_path, entry.src_paths, "bin") elif isinstance(seg, segtypes.n64.Yay0.N64SegYay0): compressed_path = entry.object_path.with_suffix("") # remove .o build(compressed_path, entry.src_paths, "yay0") build(entry.object_path, [compressed_path], "bin") elif isinstance(seg, segtypes.n64.img.N64SegImg): flags = "" if seg.flip_horizontal: flags += "--flip-x " if seg.flip_vertical: flags += "--flip-y " build(entry.object_path.with_suffix(".bin"), entry.src_paths, "img", variables={ "img_type": seg.type, "img_flags": flags, }) build(entry.object_path, [entry.object_path.with_suffix(".bin")], "bin") build(self.build_path() / "include" / seg.dir / (seg.name + ".png.h"), entry.src_paths, "img_header") elif isinstance(seg, segtypes.n64.palette.N64SegPalette): build(entry.object_path.with_suffix(".bin"), entry.src_paths, "img", variables={ "img_type": seg.type, "img_flags": "", }) build(entry.object_path, [entry.object_path.with_suffix(".bin")], "bin") elif seg.type == "PaperMarioNpcSprites": sprite_yay0s = [] for sprite_id, sprite_dir in enumerate(entry.src_paths, 1): sprite_name = sprite_dir.name bin_path = entry.object_path.with_suffix("") / (sprite_name + ".bin") yay0_path = bin_path.with_suffix(".Yay0") sprite_yay0s.append(yay0_path) variables = { "sprite_id": sprite_id, "sprite_name": sprite_name, "sprite_dir": str(self.resolve_asset_path(sprite_dir)), } build(bin_path, [sprite_dir], "sprite", variables=variables) build(yay0_path, [bin_path], "yay0") build( self.build_path() / "include" / seg.dir / seg.name / (sprite_name + ".h"), [sprite_dir], "sprite_header", variables=variables, ) build(entry.object_path.with_suffix(".bin"), sprite_yay0s, "sprite_combine") build(entry.object_path, [entry.object_path.with_suffix(".bin")], "bin") elif seg.type == "PaperMarioMessages": msg_bins = [] for section_idx, msg_path in enumerate(entry.src_paths): bin_path = entry.object_path.with_suffix("") / f"{section_idx:02X}.bin" msg_bins.append(bin_path) build(bin_path, [msg_path], "msg") build([ entry.object_path.with_suffix(".bin"), self.build_path() / "include" / "message_ids.h", ], msg_bins, "msg_combine") build(entry.object_path, [entry.object_path.with_suffix(".bin")], "bin") elif seg.type == "PaperMarioMapFS": bin_yay0s: List[Path] = [] # flat list of (uncompressed path, compressed? path) pairs for path in entry.src_paths: name = path.stem bin_path = entry.object_path.with_suffix("").with_suffix("") / f"{name}.bin" if name.startswith("party_"): compress = True build(bin_path, [path], "img", variables={ "img_type": "party", "img_flags": "", }) elif name.endswith("_bg"): compress = True build(bin_path, [path], "img", variables={ "img_type": "bg", "img_flags": "", }) elif name.endswith("_tex"): compress = False bin_path = path elif name.endswith("_shape"): map_name = "_".join(name.split("_")[:-1]) # Handle map XML files, if they exist (TODO: have splat output these) map_xml = self.resolve_asset_path(Path(f"assets/{self.version}") / seg.dir / seg.name / (map_name + ".xml")) if map_xml.exists(): # Build a header file for this map build( self.build_path() / "include" / seg.dir / seg.name / (map_name + ".h"), [map_xml], "map_header", ) # NOTE: we don't build the map xml into a _shape or _hit file (yet); the Star Rod Map Editor # is able to build the xml nonmatchingly into assets/star_rod_build/mapfs/*.bin for people # who want that (i.e. modders). 'star_rod_build' should be added to asset_stack also. compress = True bin_path = path else: compress = True bin_path = path if compress: yay0_path = bin_path.with_suffix(".Yay0") build(yay0_path, [bin_path], "yay0") else: yay0_path = bin_path bin_yay0s.append(bin_path) bin_yay0s.append(yay0_path) # combine build(entry.object_path.with_suffix(""), bin_yay0s, "mapfs") build(entry.object_path, [entry.object_path.with_suffix("")], "bin") else: raise Exception(f"don't know how to build {seg.__class__.__name__} '{seg.name}'") # Build elf, z64, ok ninja.build( str(self.elf_path()), "ld", str(self.linker_script_path()), implicit=[str(obj) for obj in built_objects], variables={ "version": self.version, "mapfile": str(self.map_path()) }, ) ninja.build( str(self.rom_path()), "z64", str(self.elf_path()), implicit=[CRC_TOOL], ) ninja.build( str(self.rom_ok_path()), "sha1sum", f"ver/{self.version}/checksum.sha1", implicit=[str(self.rom_path())], ) ninja.build("generated_headers_" + self.version, "phony", generated_headers) def make_current(self, ninja: ninja_syntax.Writer): current = Path("ver/current") try: current.unlink() except Exception: pass current.symlink_to(self.version) ninja.build("ver/current/build/papermario.z64", "phony", str(self.rom_path())) if __name__ == "__main__": from argparse import ArgumentParser parser = ArgumentParser(description="Paper Mario build.ninja generator") parser.add_argument("version", nargs="*", default=[], help="Version(s) to configure for. Most tools will operate on the first-provided only. Supported versions: " + ','.join(VERSIONS)) parser.add_argument("--cpp", help="GNU C preprocessor command") parser.add_argument("--clean", action="store_true", help="Delete assets and previously-built files") parser.add_argument("--splat", default="tools/splat", help="Path to splat tool to use") parser.add_argument("--split-code", action="store_true", help="Re-split code segments to asm files") parser.add_argument("--no-split-assets", action="store_true", help="Don't split assets from the baserom(s)") args = parser.parse_args() exec_shell(["make", "-C", str(ROOT / args.splat)]) # on macOS, /usr/bin/cpp defaults to clang rather than gcc (but we need gcc's) if args.cpp is None and sys.platform == "darwin" and "Free Software Foundation" not in exec_shell(["cpp", "--version"]): print("error: system C preprocessor is not GNU!") print("This is a known issue on macOS - only clang's cpp is installed by default.") print("Use 'brew' to obtain GNU cpp, then run this script again with the --cpp option, e.g.") print(" ./configure --cpp cpp-10") exit(1) # default version behaviour is to only do those that exist if len(args.version) > 0: versions = args.version else: versions = [] for version in VERSIONS: rom = ROOT / f"ver/{version}/baserom.z64" print(f"configure: looking for baserom {rom}", end="") if rom.exists(): print("...found") versions.append(version) else: print("...missing") if len(versions) == 0: print("error: no baseroms found") exit(1) if args.clean: print("configure: cleaning...") exec_shell(["ninja", "-t", "clean"]) for version in versions: rm_recursive(ROOT / f"assets/{version}") rm_recursive(ROOT / f"ver/{version}/assets") rm_recursive(ROOT / f"ver/{version}/build") rm_recursive(ROOT / f"ver/{version}/.splat_cache") # add splat to python import path sys.path.append(str((ROOT / args.splat).resolve())) ninja = ninja_syntax.Writer(open(str(ROOT / "build.ninja"), "w"), width=9999) write_ninja_rules(ninja, args.cpp or "cpp") write_ninja_for_tools(ninja) skip_files = set() all_rom_oks: List[str] = [] first_configure = None for version in versions: print(f"configure: configuring version {version}") configure = Configure(version) if not first_configure: first_configure = configure configure.split(not args.no_split_assets, args.split_code) configure.write_ninja(ninja, skip_files) all_rom_oks.append(str(configure.rom_ok_path())) first_configure.make_current(ninja) ninja.build("all", "phony", all_rom_oks) ninja.default("all")