main_BSS_SIZE = 0x00041f50; battle_heap_create_obfuscated_ROM_START = 0x0031F1A0; obfuscation_shims_ROM_START = 0x0031F340; obfuscation_shims_ROM_END = 0x0031F430; obfuscated_obfuscation_shims_VRAM = 0x7599F6D8; osTvType = 0x80000300; osMemSize = 0x80000318; D_80026040 = 0x80026040; gfx_task_main = 0x80026148; // type:func rom:0x1548 step_game_loop = 0x80026710; // type:func rom:0x1B10 gfx_task_background = 0x800269C0; // type:func rom:0x1DC0 gfx_draw_frame = 0x80026AD4; gfx_init_state = 0x80027170; gfx_transfer_frame_to_depth = 0x80027984; gfx_draw_background = 0x80027DE0; func_80028838 = 0x80028808; update_input = 0x80028844; poll_rumble = 0x80028EB0; update_max_rumble_duration = 0x80028F4C; dma_copy = 0x800296FC; rand_int = 0x800299BC; clamp_angle = 0x80029AE4; get_clamped_angle_diff = 0x80029BE8; // type:func rom:0x4FE8 atan2 = 0x80029C40; // type:func rom:0x5040 dist2D = 0x80029E94; // type:func rom:0x5294 sin_rad = 0x8002A12C; // type:func rom:0x552C cos_rad = 0x8002A190; // type:func rom:0x5590 general_heap_create = 0x8002ABC0; fio_init_flash = 0x8002B80C; initialize_curtains = 0x8002BA00; update_curtains = 0x8002BA38; render_curtains = 0x8002BA40; crash_screen_set_draw_info = 0x8002C850; load_obfuscation_shims = 0x8002CA00; // type:func rom:0x7E00 nuGfxTaskStart = 0x8002CF24; // type:func rom:0x8324 render_frame = 0x8002D3CC; create_cameras_a = 0x8002DB84; update_camera_mode_4 = 0x8002E5A0; update_camera_mode_2 = 0x8002E988; update_camera_mode_1 = 0x8002EF20; update_camera_mode_0 = 0x8002F4E0; update_camera_mode_6 = 0x8002F620; update_camera_mode_unused = 0x8002F970; update_camera_mode_5 = 0x8002FC90; update_camera_from_controller = 0x8003018C; // type:func rom:0xB58C update_camera_zone_interp = 0x80031124; calculate_segment_intersection = 0x80031F6C; // type:func calculate_line_segment_intersection = 0x80032274; // type:func create_camera_leadplayer_matrix = 0x80033024; set_game_mode = 0x80033180; get_game_mode = 0x800331B8; clear_npcs = 0x8003817C; npc_iter_no_op = 0x8003823C; get_npc_by_index = 0x8003879C; npc_do_other_npc_collision = 0x80038CCC; // type:func rom:0x140CC npc_do_player_collision = 0x80038F98; // type:func rom:0x14398 npc_get_render_yaw = 0x80039A64; // type:func rom:0x14E64 render_npcs = 0x8003A4B0; init_encounter_status = 0x8003DFF8; clear_effect_data = 0x8005994C; render_effects_world = 0x80059BA4; render_effects_UI = 0x80059C44; nuBoot = 0x8005E560; nuGfxFuncSet = 0x8005EF00; nuGfxPreNMIFuncSet = 0x8005EF40; nuGfxTaskAllEndWait = 0x8005EF80; // type:func rom:0x3A380 nuGfxSetCfb = 0x8005EFA0; // type:func rom:0x3A3A0 nuGfxDisplayOff = 0x8005F0B0; nuGfxDisplayOn = 0x8005F0E0; nuPiReadRom = 0x8005F140; nuGfxInitEX2 = 0x8005F210; nuContInit = 0x8005F2C0; nuContDataGet = 0x8005F300; nuContRmbStart = 0x8005FB40; nuContRmbCheck = 0x8005FBA0; nuContRmbModeSet = 0x8005FC40; nuContRmbForceStop = 0x8005FD50; // type:func osSetIntMask = 0x80060910; osEPiWriteIo = 0x80060D30; // type:func rom:0x3C130 osEPiReadIo = 0x80060D90; // type:func rom:0x3C190 osEPiStartDma = 0x80060DF0; osInvalDCache = 0x800616F0; osInvalICache = 0x800617A0; osWritebackDCache = 0x80061820; osWritebackDCacheAll = 0x800618A0; osVirtualToPhysical = 0x80061E60; sqrtf = 0x80061EC0; coss = 0x80061ED0; guFrustumF = 0x80061F00; guLookAtReflectF = 0x800632F0; guOrthoF = 0x800638E0; guPerspectiveF = 0x80063B60; guPositionF = 0x80063EE0; sins = 0x800645C0; bcopy = 0x80064620; bzero = 0x80064940; memcpy = 0x80064A44; _Printf = 0x80064A70; // type:func rom:0x3FE70 osCreateMesgQueue = 0x80065550; osRecvMesg = 0x800656C0; osSendMesg = 0x800657F0; osSetEventMesg = 0x80065920; osGetCount = 0x800659D0; osCreateThread = 0x80065E30; osStartThread = 0x80065FF0; osStopThread = 0x80066110; __osGetActiveQueue = 0x80066260; osGetTime = 0x80066270; osSetTime = 0x80066300; osMapTLB = 0x80066770; __osProbeTLB = 0x80066830; osUnmapTLB = 0x800668F0; osUnmapTLBAll = 0x80066930; osViGetCurrentFramebuffer = 0x80066980; // type:func rom:0x41D80 osViSetMode = 0x80066DE0; osViSetSpecialFeatures = 0x80066E30; osViSwapBuffer = 0x80066FF0; // type:func rom:0x423F0 osViBlack = 0x80067350; osViRepeatLine = 0x800673B0; guMtxIdentF = 0x80067480; guMtxF2L = 0x800674E0; guMtxL2F = 0x80067560; guMtxCatF = 0x800675E0; guScaleF = 0x800677A0; guTranslateF = 0x800678E0; guRotate = 0x80067C60; __osExceptionPreamble = 0x8006A9D0; osExceptionPreamble = 0x8006A9E0; send_mesg = 0x8006AF5C; __osEnqueueAndYield = 0x8006B04C; __osEnqueueThread = 0x8006B154; __osPopThread = 0x8006B19C; __osDispatchThread = 0x8006B1B4; __osCleanupThread = 0x8006B330; __osDisableInt = 0x8006B340; __osRestoreInt = 0x8006B3B0; bcmp = 0x8006B850; __osGetCause = 0x8006C640; __osSetCompare = 0x8006C660; __osSetFpcCsr = 0x8006C670; __osSetSR = 0x8006C680; __osSetWatchLo = 0x8006C690; osDestroyThread = 0x8006C930; osMapTLBRdb = 0x8006CA10; guNormalize = 0x8006CBA0; __divdi3 = 0x8006D7E0; __moddi3 = 0x8006DDA0; strcpy = 0x8006ED20; strcmp = 0x8006ED50; decode_yay0 = 0x8006EDD0; osFlashInit = 0x8006EF48; osFlashSectorErase = 0x8006F404; osFlashWriteBuffer = 0x8006F530; osFlashWriteArray = 0x8006F5FC; osFlashReadArray = 0x8006F73C; D_80073E00 = 0x80073DE0; D_80073E04 = 0x80073DE4; D_80073E08 = 0x80073DE8; D_80073E0A = 0x80073DEA; D_80073E10 = 0x80073DF0; D_80074010 = 0x80073FF0; gGameStatusPtr = 0x8007417C; D_800741A2 = 0x80074182; gMatrixListPos = 0x800741D0; gRandSeed = 0x800743F0; sprite_unk_checkers_png = 0x800745C0; D_800746E0 = 0x800746C0; sprite_curtains_png = 0x80074710; D_80075730 = 0x80075710; sprite_checkers_png = 0x80075760; sprite_checkers_pal = 0x80075860; D_800758A0 = 0x80075880; vtx_curtains1 = 0x80075900; vtx_curtains2 = 0x80075960; vtx_curtains3 = 0x800759C0; vtx_curtains4 = 0x80075B50; vtx_curtains5 = 0x80075B90; vtx_curtains6 = 0x80075BD0; vtx_curtains7 = 0x80075DC0; D_80075E60 = 0x80075E40; ui_no_controller_png = 0x80076120; gCurrentCameraID = 0x800773E0; gSaveSlotMetadata = 0x80077994; __osRunQueue = 0x80094638; __osRunningThread = 0x80094640; __osFaultedThread = 0x80094644; _osViModeNtscLan1 = 0x80095800; __osShutdown = 0x8009588C; __OSGlobalIntMask = 0x80095890; __osHwIntTable = 0x800958A0; D_80095938 = 0x800958C8; D_80099AA0 = 0x80099A80; main_BSS_START = 0x8009A590; D_8009A5B8 = 0x8009A598; timeFreezeMode = 0x8009A5B8; nuGfxZBuffer = 0x8009A5BC; D_8009A5EC = 0x8009A5CC; nuGfxCfbCounter = 0x8009A5D0; nuGfxDisplay = 0x8009A5D8; nuGfxUcode = 0x8009A5F0; nuGfxTaskSpool = 0x8009A5F8; gCurrentCamID = 0x8009A614; nuPiCartHandle = 0x8009A618; nuGfxCfb_ptr = 0x8009A62C; gOverrideFlags = 0x8009A630; nuGfxCfb = 0x8009A638; gMasterGfxPos = 0x8009A64C; gDisplayContext = 0x8009A654; D_8009A680 = 0x8009A660; D_8009A690 = 0x8009A670; D_8009A6A0 = 0x8009A680; D_8009A6A2 = 0x8009A682; D_8009A6A4 = 0x8009A684; D_8009A6A6 = 0x8009A686; D_8009A6B0 = 0x8009A690; logicalSaveInfo = 0x8009BA10; physicalSaveInfo = 0x8009BA30; nextAvailableSavePage = 0x8009BA60; gCurtainScale = 0x8009BA70; gCurtainScaleGoal = 0x8009BA74; gCurtainFade = 0x8009BA78; gCurtainFadeGoal = 0x8009BA7C; gCurtainDrawCallback = 0x8009BA80; D_8009BAA8 = 0x8009BA88; gCrashScreen = 0x8009BB10; nuGfxTask_ptr = 0x8009C4F0; taskDoneMsg = 0x8009C4F4; swapBufMsg = 0x8009C4F6; GfxTaskMgrThread = 0x8009C4F8; D_8009E6D0 = 0x8009E6B0; D_800A08E4 = 0x8009E6F4; D_800A08E8 = 0x8009E6F8; D_800A08EC = 0x8009E6FC; gNpcPlayerCollisionsEnabled = 0x8009E9A4; __osThreadSave = 0x800B0CE8; gCurrentEncounter = 0x800B0EF0; gCameras = 0x800B1D60; D_800B6570 = 0x800B6570; // stack start nuYieldBuf = 0x800B8570; D_800B91D0 = 0x800B91B0; gZoneCollisionData = 0x800D91B0; nuGfxTask = 0x800D9258; D_800D95E8 = 0x800D95C8; rspbootUcodeBuffer = 0x800D9760; __osEventStateTab = 0x800D9F60; D_800DA040 = 0x800DA020; nusched = 0x800DA420; D_800DAC90 = 0x800DAC70; gCurrentSaveFile = 0x800DACA0; clear_player_status = 0x800DFC30; disable_player_input = 0x800E0158; player_render_interact_prompts = 0x800E0240; render_player = 0x800E1118; clear_player_data = 0x800E7340; wPartnerNpc = 0x8010CAF0; gPartnerActionStatus = 0x8010ED70; gPlayerStatus = 0x8010F188; gPlayerData = 0x8010F450; spr_init_sprites = 0x80111448; spr_render_init = 0x801115B0; update_entities = 0x801148E0; render_entities = 0x801150C4; clear_entity_data = 0x80115EC8; clear_game_modes = 0x80117DA8; step_current_game_mode = 0x80118088; state_render_backUI = 0x80118168; state_render_frontUI = 0x801181D4; clear_model_data = 0x8011AF54; func_80116698 = 0x8011B8A8; render_models = 0x8011BDA0; func_8011BAE8 = 0x80120CF8; clear_render_tasks = 0x80122AA0; execute_render_tasks = 0x80122BC8; clear_animator_list = 0x80123434; clear_entity_models = 0x80125DC0; clear_worker_list = 0x801282C8; update_workers = 0x80128614; render_workers_world = 0x80128680; render_workers_frontUI = 0x801286F0; render_workers_backUI = 0x80128760; clear_character_set = 0x80128870; clear_printers = 0x80128884; update_messages = 0x80128A60; render_messages = 0x8012948C; clear_item_entity_data = 0x80136170; render_item_entities = 0x80137FC4; _render_transition_stencil = 0x8013BB30; clear_screen_overlays = 0x8013D1B8; func_80138198 = 0x8013D248; render_screen_overlay_frontUI = 0x8013D250; render_screen_overlay_backUI = 0x8013D2D0; hud_element_clear_cache = 0x801461B0; update_hud_elements = 0x801466C0; render_hud_elements_backUI = 0x801472C0; render_hud_elements_frontUI = 0x801477CC; render_hud_elements_world = 0x80148764; clear_saved_variables = 0x8014A3D0; clear_trigger_data = 0x8014A730; update_triggers = 0x8014A910; reset_background_settings = 0x8014AEA8; appendGfx_background_texture = 0x8014AF70; reset_ambient_sounds = 0x8014C2E0; update_ambient_sounds = 0x8014C314; clear_windows = 0x8014C4A0; update_windows = 0x8014C4C4; render_window_root = 0x8014CB74; clear_sprite_shading_data = 0x8014D0F0; sfx_clear_sounds = 0x8014E6C8; sfx_update_env_sound_params = 0x8014E7E4; sfx_stop_env_sounds = 0x8014E8E8; bgm_reset_sequence_players = 0x8014F548; bgm_update_music_settings = 0x8014F5F8; D_80164000 = 0x80164000; heap_collisionHead = 0x80268000; shim_create_audio_system_obfuscated = 0x802B2000; shim_load_engine_data_obfuscated = 0x802B203C; clear_script_list = 0x802C31DC; update_scripts = 0x802C3D74; func_802C3EE4 = 0x802C3EE4; suspend_all_group = 0x802C45E8; resume_all_group = 0x802C4648; evt_get_variable = 0x802C7ABC; heap_generalHead = 0x802FB800; heap_battleHead = 0x803DA800; obfuscated_obfuscation_shims_ROM_START = 0xF79E611F;