#define COLLIDER_Root 0x1F #define COLLIDER_g1 0x1E #define COLLIDER_g35 0x1D #define COLLIDER_o73 0x1C #define COLLIDER_o72 0x1B #define COLLIDER_o71 0x1A #define COLLIDER_o70 0x19 #define COLLIDER_o69 0x18 #define COLLIDER_o68 0x17 #define COLLIDER_o67 0x16 #define COLLIDER_y_miki 0x15 #define COLLIDER_yasi 0x14 #define COLLIDER_rim 0x13 #define COLLIDER_remon 0x12 #define COLLIDER_kusa 0x11 #define COLLIDER_exit 0x10 #define COLLIDER_exitw 0xF #define COLLIDER_nw 0xE #define COLLIDER_deilitw 0xD #define COLLIDER_deiliw 0xC #define COLLIDER_exits 0xB #define COLLIDER_ns 0xA #define COLLIDER_deilits 0x9 #define COLLIDER_deilis 0x8 #define COLLIDER_exitn 0x7 #define COLLIDER_nn 0x6 #define COLLIDER_deilitn 0x5 #define COLLIDER_deilin 0x4 #define COLLIDER_g34 0x3 #define COLLIDER_o64 0x2 #define COLLIDER_o65 0x1 #define COLLIDER_o63 0x0 #define ZONE_Root 0xD #define ZONE_g1 0xC #define ZONE_g6 0xB #define ZONE_g7 0xA #define ZONE_b_w 0x9 #define ZONE_g11 0x8 #define ZONE_b_s 0x7 #define ZONE_g8 0x6 #define ZONE_b_e 0x5 #define ZONE_g12 0x4 #define ZONE_b_n 0x3 #define ZONE_g2 0x2 #define ZONE_g10 0x1 #define ZONE_hiru_came 0x0