#include "tik_20.h" #include "world/common/set_script_owner_npc_anim.inc.c" INCLUDE_ASM(s32, "world/area_tik/tik_20/89ACB0", func_802409DC_89AD2C); INCLUDE_ASM(s32, "world/area_tik/tik_20/89ACB0", func_80240B10_89AE60); INCLUDE_ASM(s32, "world/area_tik/tik_20/89ACB0", func_80240C74_89AFC4); INCLUDE_ASM(s32, "world/area_tik/tik_20/89ACB0", func_80240CF4_89B044);