/************************************************************************** * * * Copyright (C) 1995, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/ /*---------------------------------------------------------------------* Copyright (C) 1998 Nintendo. (Originated by SGI) $RCSfile: os_internal_rsp.h,v $ $Revision: 1.1 $ $Date: 1998/10/09 08:01:12 $ *---------------------------------------------------------------------*/ #ifndef _OS_INTERNAL_RSP_H_ #define _OS_INTERNAL_RSP_H_ #ifdef _LANGUAGE_C_PLUS_PLUS extern "C" { #endif #include #if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) /* Signal processor interface (Sp) */ extern u32 __osSpGetStatus(void); extern void __osSpSetStatus(u32); extern s32 __osSpSetPc(u32); extern s32 __osSpRawWriteIo(u32, u32); extern s32 __osSpRawReadIo(u32, u32 *); extern s32 __osSpRawStartDma(s32, u32, void *, u32); #endif /* _LANGUAGE_C */ #ifdef _LANGUAGE_C_PLUS_PLUS } #endif #endif /* !_OS_INTERNAL_RSP_H */