#include "common.h" void begin_state_init(void) { D_8009A650[0] |= 8; GAME_STATUS->loadMenuState = 3; } INCLUDE_ASM("code_e940_len_290", step_init_state); void func_80033788(void) { func_8002AB5C(0, 0, 0x13F, 0xEF, 0, 0, 0, 0xFF); }