#ifndef _EFFECTS_H_ #define _EFFECTS_H_ #include "types.h" typedef struct { char unk_00[0x38]; f32 unk_38[4]; } EffectUnkStruct1; typedef struct EffectStruct { char unk_00[0x4]; f32 unk_04; f32 unk_08; f32 unk_0C; f32 unk_10; char unk_14[0x4]; s32 unk_18; s32 unk_1C; s32 unk_20; X32 unk_24; s32 unk_28; s32 unk_2C; s32 unk_30; u8 unk_34; s32 unk_38; char unk_3C[0xC]; EffectUnkStruct1* unk_48; char unk_4C[0x24]; s32 unk_70; s32 unk_74; } EffectStruct; typedef struct StarSpiritEffectUnkStruct { char unk_00[0xC]; EffectStruct* unk_0C; } StarSpiritEffectUnkStruct; typedef struct StarSpiritEffect { /* 0x00 */ f32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; // a shadowID /* 0x44 */ s16 unk_44; /* 0x46 */ s16 unk_46; /* 0x48 */ s16 unk_48; /* 0x4A */ s16 unk_4A; /* 0x4C */ s16 unk_4C; /* 0x4E */ s16 unk_4E; /* 0x50 */ struct StarSpiritEffectUnkStruct* unk_50; /* 0x54 */ struct StarSpiritEffectUnkStruct* unk_54; } StarSpiritEffect; // size = 0x58 typedef struct Effect1 { /* 0x00 */ s16 unk_00; /* 0x02 */ s16 unk_02; /* 0x04 */ s16 unk_04; /* 0x06 */ s16 unk_06; /* 0x08 */ s32 unk_08; /* 0x0C */ f32 x; /* 0x10 */ f32 y; /* 0x14 */ f32 z; /* 0x18 */ f32 partX; /* 0x1C */ f32 partY; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ char unk_28[0x4]; } Effect1; // size = 0x2C typedef struct Effect6 { /* 0x00 */ u16 type; /* 0x02 */ char unk_02[0x2]; /* 0x04 */ f32 x; /* 0x08 */ f32 y; /* 0x0C */ f32 z; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; } Effect6; // size = 0x44 typedef struct Effect7 { /* 0x00 */ s32 unk_00; /* 0x04 */ u16 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ char unk_14[0x44]; /* 0x58 */ f32 unk_58; /* 0x5C */ f32 unk_5C; /* 0x60 */ f32 unk_60; /* 0x64 */ f32 unk_64; /* 0x68 */ f32 unk_68; /* 0x6C */ s32 unk_6C; /* 0x70 */ s32 unk_70; /* 0x74 */ s32 unk_74; } Effect7; // size = 0x78 // Used by effects 8 and 9 (TODO: better name) typedef struct Effect8 { /* 0x00 */ s32 unk_00; /* 0x04 */ u16 unk_04; /* 0x06 */ s16 unk_06; /* 0x08 */ u8 primAlpha; /* 0x09 */ s8 unk_09; /* 0x0A */ char unk_0A[0x2]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ Mtx unk_30; /* 0x70 */ f32 unk_70; /* 0x74 */ f32 unk_74; /* 0x78 */ f32 unk_78; /* 0x7C */ f32 unk_7C; /* 0x80 */ f32 unk_80; /* 0x84 */ f32 unk_84; /* 0x88 */ f32 unk_88; /* 0x8C */ f32 unk_8C; /* 0x90 */ f32 unk_90; /* 0x94 */ f32 unk_94; } Effect8; // size = 0x98 typedef struct Effect10 { /* 0x00 */ s32 alive; /* 0x04 */ char unk_04[0x2]; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ s32 unk_40; /* 0x44 */ f32 unk_44; /* 0x48 */ f32 unk_48; } Effect10; // size = 0x4C typedef struct Effect11 { /* 0x00 */ s32 alive; /* 0x04 */ u16 unk_04; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ char unk_34[0x4]; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ f32 unk_40; /* 0x44 */ s32 unk_44; /* 0x48 */ char unk_48[0x8]; } Effect11; // size = 0x50 typedef struct Effect12 { /* 0x00 */ s32 alive; /* 0x04 */ char unk_04[0x2]; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ Mtx mtx; /* 0x70 */ s32 unk_70; /* 0x74 */ char unk_74[0x8]; /* 0x7C */ s32 unk_7C; /* 0x80 */ s32 unk_80; /* 0x84 */ s32 unk_84; /* 0x88 */ char unk_88[0x8]; /* 0x90 */ f32 unk_90; /* 0x94 */ f32 unk_94; } Effect12; // size = 0x98 typedef struct Effect13 { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; } Effect13; // size = 0x48 typedef struct Effect14 { /* 0x00 */ f32 xPos; /* 0x04 */ f32 yPos; /* 0x08 */ f32 zPos; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ s32 unk_28; } Effect14; // size = 0x2C typedef struct Effect15 { /* 0x000 */ s32 unk_00; /* 0x004 */ f32 unk_04; /* 0x008 */ f32 unk_08; /* 0x00C */ f32 unk_0C; /* 0x010 */ f32 unk_10; /* 0x014 */ f32 unk_14; /* 0x018 */ f32 unk_18; /* 0x01C */ f32 unk_1C; /* 0x020 */ f32 unk_20; /* 0x024 */ f32 unk_24; /* 0x028 */ s32 unk_28; /* 0x02C */ f32 unk_2C; /* 0x030 */ s32 unk_30; /* 0x034 */ f32 unk_34; /* 0x038 */ s32 unk_38; /* 0x03C */ s32 unk_3C; /* 0x040 */ Mtx unk_40[8]; /* 0x240 */ f32 unk_240; /* 0x244 */ s32 unk_244; /* 0x248 */ s32 unk_248; /* 0x24C */ s32 unk_24C; } Effect15; // size = 0x250 typedef struct Effect16 { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; } Effect16; // size = 0x40 typedef struct Effect73 { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ s32 unk_20; } Effect73; // size = 0x24 typedef struct Effect75 { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; } Effect75; // size = 0x24 // TODO figure out what this actually is // playFX_4E invokes gEffectTable[78]'s entryPoint function // playFX_6F invokes gEffectTable[111]'s entryPoint function // playFX_83 invokes gEffectTable[131]'s entryPoint function // These functions are currently typed to return void // Assume they return an Effect*, and this struct is accessed at unk_0C, // but this struct differs from EffectInstanceData // Search for "struct N(temp)" for examples typedef struct EffectInstanceDataThing { char unk_00[0x4]; f32 unk_04; f32 unk_08; f32 unk_0C; f32 unk_10; char unk_14[0x4]; s32 unk_18; s32 unk_1C; s32 unk_20; X32 unk_24; s32 unk_28; s32 unk_2C; s32 unk_30; s32 unk_34; s32 unk_38; char unk_3C[0xC]; EffectUnkStruct1* unk_48; char unk_4C[0x24]; s32 unk_70; s32 unk_74; } EffectInstanceDataThing; typedef struct EffectInstanceData { /* 0x00 */ EffectInstanceDataThing* unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ Vec3f rotation; /* 0x1C */ Vec3f scale; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ char unk_40[0x24]; /* 0x64 */ f32 unk_64; /* 0x68 */ char unk_68[0x18]; } EffectInstanceData; // size = 0x80 typedef struct EffectInstance { /* 0x00 */ s32 flags; /* 0x04 */ s32 effectIndex; /* 0x08 */ s32 numParts; /* 0x0C */ Effect16* data; // often but not always EffectInstanceData /* 0x10 */ struct EffectGraphics* graphics; } EffectInstance; // size = 0x14 typedef struct EffectBlueprint { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 effectIndex; /* 0x08 */ void (*init)(EffectInstance* effectInst); /* 0x0C */ void (*update)(EffectInstance* effectInst); /* 0x10 */ void (*renderWorld)(EffectInstance* effectInst); /* 0x14 */ void (*unk_14)(EffectInstance* effectInst); } EffectBlueprint; // size = 0x18 typedef struct EffectGraphics { /* 0x00 */ s32 flags; /* 0x04 */ s32 effectIndex; /* 0x08 */ s32 instanceCounter; /* 0x0C */ s32 freeDelay; /* 0x10 */ void (*update)(EffectInstance* effectInst); /* 0x14 */ void (*renderWorld)(EffectInstance* effectInst); /* 0x18 */ void (*renderUI)(EffectInstance* effectInst); /* 0x1C */ s32* data; } EffectGraphics; // size = 0x20 typedef struct EffectTableEntry { /* 0x00 */ void (*entryPoint); /* 0x04 */ void* dmaStart; /* 0x08 */ void* dmaEnd; /* 0x0C */ void* dmaDest; /* 0x10 */ void* graphicsDmaStart; /* 0x14 */ void* graphicsDmaEnd; } EffectTableEntry; // size = 0x18 typedef struct EffectWhirlwind { /* 0x00 */ char unk_00[40]; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; } EffectWhirlwind; typedef struct Effect6FData { /* 0x00 */ EffectInstanceDataThing* unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ Vec3i rotation; /* 0x1C */ Vec3i scale; /* 0x28 */ Vec3i color; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ char unk_40[0x4]; } Effect6FData; // size = 0x44 typedef struct Effect6FInstance { /* 0x00 */ s32 flags; /* 0x04 */ s32 effectIndex; /* 0x08 */ s32 numParts; /* 0x0C */ Effect6FData* data; /* 0x10 */ struct EffectGraphics* effect; } Effect6FInstance; EffectInstance* create_effect_instance(EffectBlueprint* effectBp); void remove_effect(EffectInstance*); s32 load_effect(s32 effectIndex); void playFX_00(s32, f32, f32, f32, s32); void playFX_01(f32, f32, f32); void playFX_02(s32, f32, f32, f32, s32); EffectInstance* playFX_03(s32, f32, f32, f32, s32); EffectInstance* playFX_04(s32, f32, f32, f32, s32); EffectInstance* playFX_05(s32, f32, f32, f32, s32); void fx_land(s32, f32, f32, f32, f32); void fx_walk(s32, f32, f32, f32, f32, f32); void playFX_08(f32, f32, f32, f32); void playFX_09(s32, f32, f32, f32, f32, f32); EffectInstance* playFX_0A(f32, f32, f32, f32); EffectInstance* playFX_0B(s32, f32, f32, f32); EffectInstance* playFX_0C(f32, f32, f32, f32, f32); EffectInstance* playFX_0D(s32, f32, f32, f32, s32); EffectInstance* playFX_0E(f32, f32, f32, s32); void playFX_0F(s32, f32, f32, f32, f32, f32, f32, f32); void fx_emote(s32, Npc*, f32, f32, f32, f32, f32, s32, s32*); void playFX_11(s32, f32, f32, f32, f32); EffectInstance* playFX_12(s32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_13(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_14(s32, f32, f32, f32, s32); EffectInstance* playFX_15(s32, f32, f32, f32, s32); EffectInstance* playFX_16(s32, f32, f32, f32, f32); void playFX_17(s32, f32, f32, f32); void playFX_18(s32, f32, f32, f32, f32, f32, f32, s32); void playFX_19(s32, f32, f32, f32); EffectInstance* playFX_1A(s32, f32, f32, f32, s32); EffectInstance* playFX_1B(s32, f32, f32, f32, f32, s32*); EffectInstance* playFX_1C(s32, f32, f32, f32, s32); void playFX_1D(s32, f32, f32, f32, f32, s32, f32, s32); EffectInstance* playFX_1E(s32, f32, f32, f32, f32, f32, s32, s32*); EffectInstance* playFX_1F(s32, f32, f32, f32, f32, f32, f32, f32); EffectInstance* playFX_20(s32, f32, f32, f32, f32, EffectInstance*); EffectInstance* playFX_21(s32, f32, f32, f32, f32, f32, s32); void playFX_22(s32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* playFX_23(u32, f32, f32, f32, f32); EffectInstance* playFX_24(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_25(s32, f32, f32, f32); void playFX_26(s32, f32, f32, f32); EffectInstance* playFX_27(s32, f32, f32, f32, f32, s32); void fx_sweat(s32, f32 x, f32 y, f32 z, f32, f32, s32); void fx_sleep_bubble(s32, f32, f32, f32, f32, f32, s32*); EffectInstance* playFX_2A(s32, f32, f32, f32); EffectInstance* playFX_2B(s32, f32, f32, f32); EffectInstance* playFX_2C(s32, f32, f32, f32); void playFX_2D(s32, f32, f32, f32, s32, s32); void playFX_2E(s32, f32, f32, f32, f32, s32); void playFX_2F(s32, f32, f32, f32, f32, s32, s32*); void playFX_30(s32, f32, f32, f32); void playFX_31(s32, f32, f32, f32); void playFX_32(s32, f32, f32, f32, f32); EffectInstance* playFX_33(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_34(s32, f32, f32, f32, f32, s32*); EffectInstance* playFX_35(s32, f32, f32, f32, f32, s32*); EffectInstance* playFX_36(s32, f32, f32, f32, f32, f32); EffectInstance* playFX_37(s32, f32, f32, f32, f32, f32, f32, s32, s32, s32); EffectInstance* playFX_38(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_39(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_3A(s32, f32, f32, f32, f32, f32, s32, s32); void playFX_3B(s32, f32, f32, f32, f32, s32*); EffectInstance* playFX_3C(s32, f32, f32, f32, f32, s32*); void playFX_3D(s32, f32, f32, f32, f32, f32, f32, s32, s32*); EffectInstance* playFX_3E(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_3F(s32, f32, f32, f32, s32); EffectInstance* playFX_40(s32, f32, f32, f32, s32); EffectInstance* playFX_41(s32, f32, f32, f32, s32); EffectInstance* playFX_42(s32, s32, s32, f32, s32, s32); EffectInstance* playFX_43(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_44(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_45(s32, s32); EffectInstance* playFX_46_whirlwind(s32, EffectWhirlwind*, f32, s32); EffectInstance* playFX_47(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_48(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_49(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_4A(s32, f32, f32, f32, f32, f32); EffectInstance* playFX_4B(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_4C(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_4D(s32, f32, f32, f32, f32, s32, f32, s32, f32, s32); EffectInstance* playFX_4E(s32, f32, f32, f32); EffectInstance* playFX_4F(s32, f32, f32, f32, f32, s32); void playFX_50(s32, f32, f32, f32); EffectInstance* playFX_51(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_52(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_53(s32, f32, f32, f32); EffectInstance* playFX_54(s32, f32, f32, f32); EffectInstance* playFX_55(s32, f32, f32, f32); EffectInstance* playFX_56(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_57(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_58(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_59(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_5A(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32); EffectInstance* playFX_5B(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_5C(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_5D(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_5E(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_5F(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32); EffectInstance* playFX_60(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_61(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_62(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_63(s32, f32, f32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* playFX_64(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_65(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_66(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_67(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_68(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_69(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_6A(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_6B(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_6C(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_6D(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_6E(s32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_6F(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_70(s32, f32, f32, f32, f32, f32, f32, s32, s32, f32, f32); EffectInstance* playFX_71(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_72(s32, f32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* playFX_73(s32, f32, f32, f32, f32, s32, s32); //returns ptr to struct unk_802BE310* in watt.c EffectInstance* playFX_74(s32, f32, f32, f32, f32, f32, f32, f32, f32); EffectInstance* playFX_75(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_76(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_77(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* playFX_78(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_79(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7A(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7B(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7C(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7D(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7E(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_7F(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_80(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_81(s32, f32 x, f32 y, f32 z, f32, s32); EffectInstance* playFX_82(s32, f32, f32, f32, f32, s32 time); EffectInstance* playFX_83(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_84(s32, f32, f32, f32, f32, f32); EffectInstance* playFX_85(s32, f32, f32, f32, f32, s32); EffectInstance* playFX_86(s32, f32, f32, f32, f32, s32); #endif