#include "common.h" INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240040_CF2C10); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_802401F0_CF2DC0); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240818); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_802408D8); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240C1C_CF37EC); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240C94_CF3864); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240D00_CF38D0); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240E34_CF3A04); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80240E98_CF3A68); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241228_CF3DF8); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_8024134C_CF3F1C); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241538); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241668_CF4238); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_802418E8_CF44B8); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241944_CF4514); #include "world/common/GetNpcCollisionHeight.inc.c" #include "world/common/SomeXYZFuncTodoRename.inc.c" INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241D58); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241DAC_CF497C); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241DE4_CF49B4); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241E80_CF4A50); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241F44); INCLUDE_ASM(s32, "world/area_flo/flo_25/CF2C10", func_80241FB4_CF4B84);