name: Mario Story basename: papermario options: find_file_boundaries: True compiler: GCC mnemonic_ljust: 10 ld_o_replace_extension: False ld_addrs_header: build/include/ld_addrs.h extensions: ../../tools/splat_ext symbol_addrs_path: symbol_addrs.txt platform: n64 out_dir: . target_path: baserom.z64 assets_dir: assets segments: - name: header type: header start: 0x00 vram: 0 subsections: - [0x0000, header, header] - [0x0040, bin] - [0x2800000]