#define COLLIDER_Root 0x2B #define COLLIDER_g25 0x2A #define COLLIDER_o87 0x29 #define COLLIDER_o86 0x28 #define COLLIDER_kaidan 0x27 #define COLLIDER_o101 0x26 #define COLLIDER_k_soku 0x25 #define COLLIDER_g1 0x24 #define COLLIDER_o155 0x23 #define COLLIDER_utiwaku 0x22 #define COLLIDER_kabe 0x21 #define COLLIDER_g2 0x20 #define COLLIDER_yuka1 0x1F #define COLLIDER_dai 0x1E #define COLLIDER_exite3 0x1D #define COLLIDER_ne3 0x1C #define COLLIDER_tte3 0x1B #define COLLIDER_deilie3 0x1A #define COLLIDER_deilite3 0x19 #define COLLIDER_exitw3 0x18 #define COLLIDER_nw3 0x17 #define COLLIDER_ttw3 0x16 #define COLLIDER_deiliw3 0x15 #define COLLIDER_deilitw3 0x14 #define COLLIDER_exite2 0x13 #define COLLIDER_ne2 0x12 #define COLLIDER_tte2 0x11 #define COLLIDER_deilie2 0x10 #define COLLIDER_deilite2 0xF #define COLLIDER_exitw2 0xE #define COLLIDER_nw2 0xD #define COLLIDER_ttw2 0xC #define COLLIDER_deiliw2 0xB #define COLLIDER_deilitw2 0xA #define COLLIDER_exite1 0x9 #define COLLIDER_ne 0x8 #define COLLIDER_tte 0x7 #define COLLIDER_deilie 0x6 #define COLLIDER_deilite 0x5 #define COLLIDER_exitw1 0x4 #define COLLIDER_nw 0x3 #define COLLIDER_ttw 0x2 #define COLLIDER_deiliw 0x1 #define COLLIDER_deilitw 0x0 #define ZONE_Root 0x4 #define ZONE_g24 0x3 #define ZONE_o58 0x2 #define ZONE_o57 0x1 #define ZONE_o56 0x0