#ifndef _SI_H_ #define _SI_H_ #include "ultra64.h" typedef s32 Bytecode; typedef s32 ScriptID; typedef enum ScriptOpcode { ScriptOpcode_END = 0x01, ScriptOpcode_RETURN, ScriptOpcode_LABEL, ///< Args: index ScriptOpcode_GOTO, ///< Args: index ScriptOpcode_LOOP, ///< Args: number of repeats (0 = infinite) ScriptOpcode_END_LOOP, ScriptOpcode_BREAK_LOOP, ScriptOpcode_SLEEP_FRAMES, ScriptOpcode_SLEEP_SECS, ScriptOpcode_IF_EQ, ///< Args: a, b ScriptOpcode_IF_NE, ///< Args: a, b ScriptOpcode_IF_LT, ///< Args: a, b ScriptOpcode_IF_GT, ///< Args: a, b ScriptOpcode_IF_LE, ///< Args: a, b ScriptOpcode_IF_GE, ///< Args: a, b ScriptOpcode_IF_FLAG, ///< Args: a, b ScriptOpcode_IF_NOT_FLAG, ///< Args: a, b ScriptOpcode_ELSE, ScriptOpcode_END_IF, ScriptOpcode_MATCH, ///< Args: expression to test against ScriptOpcode_MATCH_CONST, ///< Args: value to test against ScriptOpcode_CASE_EQ, ///< Args: expression to test for ScriptOpcode_CASE_NE, ///< Args: expression to test for ScriptOpcode_CASE_LT, ///< Args: expression to test for ScriptOpcode_CASE_GT, ///< Args: expression to test for ScriptOpcode_CASE_LE, ///< Args: expression to test for ScriptOpcode_CASE_GE, ///< Args: expression to test for ScriptOpcode_CASE_ELSE, ScriptOpcode_CASE_MULTI_OR_EQ, ///< Args: expression to test for ScriptOpcode_CASE_MULTI_AND_EQ, ///< Args: expression to test for ScriptOpcode_CASE_FLAG, ///< Args: expression to test for ScriptOpcode_END_CASE_MULTI, ///< Ends the case block of ScriptOpcode_CASE_MULTI_OR_EQ condition(s). ScriptOpcode_CASE_RANGE, ///< Args: from, to ScriptOpcode_BREAK_MATCH, ScriptOpcode_END_MATCH, ScriptOpcode_SET, ///< Args: container, expression ScriptOpcode_SET_CONST, ///< Args: container, value ScriptOpcode_SET_F, ///< Args: container, expression ScriptOpcode_ADD, ///< Args: container, expression to increment by ScriptOpcode_SUB, ///< Args: container, expression to decrement by ScriptOpcode_MUL, ///< Args: container, expression to multiply by ScriptOpcode_DIV, ///< Integer division. Args: container, expression to divide by ScriptOpcode_MOD, ///< Args: container, expression to divide by ScriptOpcode_ADD_F, ///< Args: container, expression to increment by ScriptOpcode_SUB_F, ///< Args: container, expression to decrement by ScriptOpcode_MUL_F, ///< Args: container, expression to multiply by ScriptOpcode_DIV_F, ///< Args: container, expression to divide by ScriptOpcode_USE_BUFFER, ///< Args: s32* ScriptOpcode_BUFFER_READ_1, /// Args: container ScriptOpcode_BUFFER_READ_2, /// Args: container, container ScriptOpcode_BUFFER_READ_3, /// Args: container, container, container ScriptOpcode_BUFFER_READ_4, /// Args: container, container, container, container ScriptOpcode_BUFFER_PEEK, ///< Args: index, container ScriptOpcode_USE_BUFFER_F, ///< Identical to USE_BUFFER. Args: f32* ScriptOpcode_BUFFER_READ_1_F, /// Args: container ScriptOpcode_BUFFER_READ_2_F, /// Args: container, container ScriptOpcode_BUFFER_READ_3_F, /// Args: container, container, container ScriptOpcode_BUFFER_READ_4_F, /// Args: container, container, container, container ScriptOpcode_BUFFER_PEEK_F, ///< Args: index, container ScriptOpcode_USE_ARRAY, ///< Args: *s32 ScriptOpcode_USE_FLAGS, ///< Args: *s32 ScriptOpcode_NEW_ARRAY, ///< Allocates a new array. Args: length, s32* ScriptOpcode_AND, ///< Args: container, expression to bitwise AND with ScriptOpcode_AND_CONST, ///< Args: container, value to bitwise AND with ScriptOpcode_OR, ///< Args: container, expression to bitwise OR with ScriptOpcode_OR_CONST, ///< Args: container, value to bitwise OR with ScriptOpcode_CALL, ///< Args: *function, ... ScriptOpcode_SPAWN_SCRIPT, ///< Args: Script* ScriptOpcode_SPAWN_SCRIPT_GET_ID, ///< Args: Script*, container ScriptOpcode_AWAIT_SCRIPT, ///< Spawns a script and waits for it to return before continuing. Args: Script* ScriptOpcode_BIND_TRIGGER, ///< Args: Script*, trigger flags, s32 target, 1, Trigger* ScriptOpcode_UNBIND, ///< Unbinds any triggers bound to this script. ScriptOpcode_KILL_SCRIPT, ///< Args: ScriptID ScriptOpcode_JUMP, ///< Args: Script* ScriptOpcode_SET_PRIORITY, ///< Args: priority ScriptOpcode_SET_TIMESCALE, ///< Args: timescale ScriptOpcode_SET_GROUP, ///< Args: group ScriptOpcode_BIND_PADLOCK, ///< Args: Script*, trigger flags, s32 target, ItemList*, 0, 1 ScriptOpcode_SUSPEND_GROUP, ///< Args: group ScriptOpcode_RESUME_GROUP, ///< Args: group ScriptOpcode_SUSPEND_OTHERS, ///< Args: group ScriptOpcode_RESUME_OTHERS, ///< Args: group ScriptOpcode_SUSPEND_SCRIPT, ///< Args: ScriptID ScriptOpcode_RESUME_SCRIPT, ///< Args: ScriptID ScriptOpcode_SCRIPT_EXISTS, ///< Args: ScriptID, container ScriptOpcode_SPAWN_THREAD, ScriptOpcode_END_SPAWN_THREAD, ScriptOpcode_PARALLEL_THREAD, ///< Parallel threads are killed as soon as the parent script returns. ScriptOpcode_END_PARALLEL_THREAD, ScriptOpcode_DEBUG_PRINT = 0x5B, ///< Args: expression } ScriptOpcode; #define SI_VAR(v) ((v - 30000000)) #define SI_MAP_VAR(v) ((v - 50000000)) #define SI_FLAG(v) ((v - 70000000)) #define SI_MAP_FLAG(v) ((v - 90000000)) #define SI_AREA_FLAG(v) ((v - 110000000)) #define SI_SAVE_FLAG(v) ((v - 130000000)) #define SI_AREA_VAR(v) ((v - 150000000)) #define SI_SAVE_VAR(v) ((v - 170000000)) #define SI_ARRAY(v) ((v - 190000000)) #define SI_ARRAY_FLAG(v) ((v - 210000000)) #define SI_FIXED(v) (((v * 1024.0f) + -230000000)) // See float_to_fixed_var /* Return type of si_execute_next_command */ #define SI_CONTINUE 0 /* Continue to next command */ #define SI_ABORT 1 /* Quit execution */ #define SI_FINISH 255 /* Return from script */ /* Return type of script API functions */ typedef s32 ApiStatus; #define ApiStatus_BLOCK 0 /* Call again next frame */ #define ApiStatus_DONE1 1 /* Unconditional. Probably only exists to return a bool from functions */ #define ApiStatus_DONE2 2 /* Conditional on ScriptInstance->disableScripts */ #define ApiStatus_REPEAT 3 /* Call again immediately */ #define ApiStatus_FINISH 255 /* Corresponds to SI_FINISH */ #define SI_CMD(opcode, argv...) \ opcode, \ /* argc */ (sizeof((Bytecode[]){argv})/sizeof(Bytecode)), \ ##argv #define EXIT_WALK_SCRIPT(walkDistance, exitIdx, map, entryIdx) \ SCRIPT({ \ group 0x1B; \ UseExitHeading(walkDistance, exitIdx); \ spawn ExitWalk; \ GotoMap(map, entryIdx); \ sleep 100; \ }) #endif