.set noat # allow manual use of $at .set noreorder # don't insert nops after branches glabel update_enemy_shadows /* 18483C 80255F5C 27BDFFE0 */ addiu $sp, $sp, -0x20 /* 184840 80255F60 AFB10014 */ sw $s1, 0x14($sp) /* 184844 80255F64 0000882D */ daddu $s1, $zero, $zero /* 184848 80255F68 AFB00010 */ sw $s0, 0x10($sp) /* 18484C 80255F6C 3C10800E */ lui $s0, %hi(gBattleStatus) /* 184850 80255F70 2610C070 */ addiu $s0, $s0, %lo(gBattleStatus) /* 184854 80255F74 AFBF0018 */ sw $ra, 0x18($sp) .L80255F78: /* 184858 80255F78 8E0500E0 */ lw $a1, 0xe0($s0) /* 18485C 80255F7C 26100004 */ addiu $s0, $s0, 4 /* 184860 80255F80 26310001 */ addiu $s1, $s1, 1 /* 184864 80255F84 0C09566F */ jal update_actor_shadow /* 184868 80255F88 0000202D */ daddu $a0, $zero, $zero /* 18486C 80255F8C 2A220018 */ slti $v0, $s1, 0x18 /* 184870 80255F90 1440FFF9 */ bnez $v0, .L80255F78 /* 184874 80255F94 00000000 */ nop /* 184878 80255F98 8FBF0018 */ lw $ra, 0x18($sp) /* 18487C 80255F9C 8FB10014 */ lw $s1, 0x14($sp) /* 184880 80255FA0 8FB00010 */ lw $s0, 0x10($sp) /* 184884 80255FA4 03E00008 */ jr $ra /* 184888 80255FA8 27BD0020 */ addiu $sp, $sp, 0x20