import os from segtypes.n64.segment import N64Segment from pathlib import Path from util.n64 import Yay0decompress def decode_null_terminated_ascii(data): length = 0 for byte in data: if byte == 0: break length += 1 return data[:length].decode('ascii') class N64SegPaperMarioMapFS(N64Segment): def __init__(self, segment, next_segment, options): super().__init__(segment, next_segment, options) def split(self, rom_bytes, base_path): bin_dir = self.create_split_dir(base_path, "bin/assets") data = rom_bytes[self.rom_start: self.rom_end] asset_idx = 0 while True: asset_data = data[0x20 + asset_idx * 0x1C:] name = decode_null_terminated_ascii(asset_data[0:]) offset = int.from_bytes(asset_data[0x10:0x14], byteorder="big") size = int.from_bytes(asset_data[0x14:0x18], byteorder="big") decompressed_size = int.from_bytes( asset_data[0x18:0x1C], byteorder="big") is_compressed = size != decompressed_size if offset == 0: path = None else: path = "{}.bin".format(name) self.create_parent_dir(bin_dir, path) if name == "end_data": break with open(os.path.join(bin_dir, path), "wb") as f: bytes = rom_bytes[self.rom_start + 0x20 + offset: self.rom_start + 0x20 + offset + size] if is_compressed: self.log(f"Decompressing {name}...") bytes = Yay0decompress.decompress_yay0(bytes) f.write(bytes) self.log(f"Wrote {name} to {Path(bin_dir, path)}") asset_idx += 1 def get_ld_files(self): return [("bin/assets", self.name, ".data", self.rom_start)] @staticmethod def get_default_name(addr): return "assets"