EnemyNpcHit = 0x80077F70; EnemyNpcDefeat = 0x8007809C; StartRumbleWithParams = 0x80267D9C; ExecutePlayerAction = 0x8028505C; ExecutePeachAction = 0x80285174; PlayerFirstStrike = 0x802851FC; StartDefend = 0x802852B8; EnterWalk = 0x80285960; ExitWalk = 0x80285CF4; RunAwayStart = 0x802868BC; RunAwayFail = 0x80287078; RunAwayReset = 0x80287128; UseLifeShroom = 0x802879C0; MerleeRunOut = 0x80288398; MerleeAttackBonus = 0x80288400; MerleeDefenseBonus = 0x8028870C; MerleeExpBonus = 0x80288A58; PlayerHappy = 0x80288D64; ForceNextTarget = 0x80298BF0; DoImmune = 0x8029AC70; DoJumpBack = 0x8029BD70; DoNormalHit = 0x80299044; DoRecover = 0x8029BFA0; DoReturnHome = 0x8029BEB8; DoScareAway = 0x8029B22C; DoShockHit = 0x8029A6FC; DoSpinSmashHit = 0x8029B998; DoAirLift = 0x8029C37C; DoBlowAway = 0x8029C4A8; DoBurnHit = 0x8029A0D0; DoDeath = 0x8029AEC0; rdpstateinit_dl = 0x80093BB8; paragoomba = 0x8021CD00; spiked_goomba = 0x8021B0AC; nusched = 0x800DA440; D_800A095D = 0x800A095D; D_A4000768 = 0xA4000768; D_802428E0 = 0x802428E0; D_8024296C = 0x8024296C; D_80242A3C = 0x80242A3C; D_003169F0 = 0x003169F0; D_00316A70 = 0x00316A70; D_00316C00 = 0x00316C00; D_00316D90 = 0x00316D90; D_00316F30 = 0x00316F30; D_E007EC2F = 0xE007EC2F; D_80257B28 = 0x80257B28; D_80257B28 = 0x80257B28; D_8025595C = 0x8025595C; D_8025595C = 0x8025595C; D_80257B68 = 0x80257B68; D_80257B68 = 0x80257B68; D_80257B48 = 0x80257B48; D_80257B48 = 0x80257B48; D_8025599C = 0x8025599C; D_8025599C = 0x8025599C; D_80257B88 = 0x80257B88; D_80257B88 = 0x80257B88; D_80257DA4 = 0x80257DA4; D_80257DA4 = 0x80257DA4; D_80254C50 = 0x80254C50; D_80254C50 = 0x80254C50; D_80258E14 = 0x80258E14; D_80258E14 = 0x80258E14;