.set noat # allow manual use of $at .set noreorder # don't insert nops after branches glabel goto_map /* EECB4 802CA304 27BDFFD0 */ addiu $sp, $sp, -0x30 /* EECB8 802CA308 AFB20020 */ sw $s2, 0x20($sp) /* EECBC 802CA30C 0080902D */ daddu $s2, $a0, $zero /* EECC0 802CA310 AFB40028 */ sw $s4, 0x28($sp) /* EECC4 802CA314 00A0A02D */ daddu $s4, $a1, $zero /* EECC8 802CA318 AFB30024 */ sw $s3, 0x24($sp) /* EECCC 802CA31C 24020002 */ addiu $v0, $zero, 2 /* EECD0 802CA320 AFBF002C */ sw $ra, 0x2c($sp) /* EECD4 802CA324 AFB1001C */ sw $s1, 0x1c($sp) /* EECD8 802CA328 AFB00018 */ sw $s0, 0x18($sp) /* EECDC 802CA32C 8E51000C */ lw $s1, 0xc($s2) /* EECE0 802CA330 1682000B */ bne $s4, $v0, .L802CA360 /* EECE4 802CA334 0000982D */ daddu $s3, $zero, $zero /* EECE8 802CA338 8E250000 */ lw $a1, ($s1) /* EECEC 802CA33C 0C0B1EAF */ jal get_variable /* EECF0 802CA340 26310004 */ addiu $s1, $s1, 4 /* EECF4 802CA344 A7A20010 */ sh $v0, 0x10($sp) /* EECF8 802CA348 8E250000 */ lw $a1, ($s1) /* EECFC 802CA34C 26310004 */ addiu $s1, $s1, 4 /* EED00 802CA350 0C0B1EAF */ jal get_variable /* EED04 802CA354 0240202D */ daddu $a0, $s2, $zero /* EED08 802CA358 080B28E0 */ j .L802CA380 /* EED0C 802CA35C A7A20012 */ sh $v0, 0x12($sp) .L802CA360: /* EED10 802CA360 8E250000 */ lw $a1, ($s1) /* EED14 802CA364 26310004 */ addiu $s1, $s1, 4 /* EED18 802CA368 0C0B1EAF */ jal get_variable /* EED1C 802CA36C 0240202D */ daddu $a0, $s2, $zero /* EED20 802CA370 0040202D */ daddu $a0, $v0, $zero /* EED24 802CA374 27A50010 */ addiu $a1, $sp, 0x10 /* EED28 802CA378 0C016AFE */ jal get_map_IDs_by_name /* EED2C 802CA37C 27A60012 */ addiu $a2, $sp, 0x12 .L802CA380: /* EED30 802CA380 3C108007 */ lui $s0, %hi(gGameStatusPtr) /* EED34 802CA384 2610419C */ addiu $s0, $s0, %lo(gGameStatusPtr) /* EED38 802CA388 8E040000 */ lw $a0, ($s0) /* EED3C 802CA38C 97A20010 */ lhu $v0, 0x10($sp) /* EED40 802CA390 97A30012 */ lhu $v1, 0x12($sp) /* EED44 802CA394 A4820086 */ sh $v0, 0x86($a0) /* EED48 802CA398 A483008C */ sh $v1, 0x8c($a0) /* EED4C 802CA39C 8E250000 */ lw $a1, ($s1) /* EED50 802CA3A0 0C0B1EAF */ jal get_variable /* EED54 802CA3A4 0240202D */ daddu $a0, $s2, $zero /* EED58 802CA3A8 8E030000 */ lw $v1, ($s0) /* EED5C 802CA3AC A462008E */ sh $v0, 0x8e($v1) /* EED60 802CA3B0 24020001 */ addiu $v0, $zero, 1 /* EED64 802CA3B4 16820005 */ bne $s4, $v0, .L802CA3CC /* EED68 802CA3B8 26310004 */ addiu $s1, $s1, 4 /* EED6C 802CA3BC 8E250000 */ lw $a1, ($s1) /* EED70 802CA3C0 0C0B1EAF */ jal get_variable /* EED74 802CA3C4 0240202D */ daddu $a0, $s2, $zero /* EED78 802CA3C8 0040982D */ daddu $s3, $v0, $zero .L802CA3CC: /* EED7C 802CA3CC 00132400 */ sll $a0, $s3, 0x10 /* EED80 802CA3D0 0C04E0A8 */ jal set_map_transition_effect /* EED84 802CA3D4 00042403 */ sra $a0, $a0, 0x10 /* EED88 802CA3D8 0C00CD3C */ jal set_game_mode /* EED8C 802CA3DC 24040005 */ addiu $a0, $zero, 5 /* EED90 802CA3E0 8FBF002C */ lw $ra, 0x2c($sp) /* EED94 802CA3E4 8FB40028 */ lw $s4, 0x28($sp) /* EED98 802CA3E8 8FB30024 */ lw $s3, 0x24($sp) /* EED9C 802CA3EC 8FB20020 */ lw $s2, 0x20($sp) /* EEDA0 802CA3F0 8FB1001C */ lw $s1, 0x1c($sp) /* EEDA4 802CA3F4 8FB00018 */ lw $s0, 0x18($sp) /* EEDA8 802CA3F8 03E00008 */ jr $ra /* EEDAC 802CA3FC 27BD0030 */ addiu $sp, $sp, 0x30