#include "common.h" INCLUDE_ASM(s32, "code_13CAF0", pause_items_comparator); INCLUDE_ASM(s32, "code_13CAF0", pause_items_get_pos_x); INCLUDE_ASM(s32, "code_13CAF0", pause_items_get_pos_y); INCLUDE_ASM(s32, "code_13CAF0", pause_items_get_column); INCLUDE_ASM(s32, "code_13CAF0", pause_items_get_row); INCLUDE_ASM(s32, "code_13CAF0", pause_items_is_visible); INCLUDE_ASM(s32, "code_13CAF0", pause_items_scroll_offset_y); s32 pause_items_scroll_offset_x(s32 beforeX) { return beforeX; } INCLUDE_ASM(s32, "code_13CAF0", pause_items_draw_contents); INCLUDE_ASM(s32, "code_13CAF0", pause_items_load_items); INCLUDE_ASM(s32, "code_13CAF0", pause_items_init); INCLUDE_ASM(s32, "code_13CAF0", pause_items_handle_input); INCLUDE_ASM(s32, "code_13CAF0", pause_items_update); INCLUDE_ASM(s32, "code_13CAF0", pause_items_cleanup);