#include "common.h" INCLUDE_ASM(s32, "code_138CC0", pause_stats_draw_contents); INCLUDE_ASM(s32, "code_138CC0", pause_stats_init); INCLUDE_ASM(s32, "code_138CC0", pause_stats_handle_input); void pause_stats_cleanup(void) { s32* iconIDs = gStatsMenuIconIDs; s32 i; for (i = 0; i < ARRAY_COUNT(gStatsMenuIconIDs); i++) { free_icon(iconIDs[i]); } } INCLUDE_ASM(s32, "code_138CC0", pause_badges_comparator); s32 pause_badges_count_all(void) { PlayerData* playerData = PLAYER_DATA; s32 i; pause_sort_item_list(playerData->badges, ARRAY_COUNT(playerData->badges), &pause_badges_comparator); for (i = 0; i < ARRAY_COUNT(playerData->badges); i++) { if (playerData->badges[i] == 0) { break; } } return i; } s32 pause_badges_count_equipped(void) { PlayerData* playerData = PLAYER_DATA; s32 i; pause_sort_item_list(playerData->equippedBadges, ARRAY_COUNT(playerData->equippedBadges), &pause_badges_comparator); for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++) { if (playerData->equippedBadges[i] == 0) { break; } } return i; } s32 pause_badges_get_pos_x(s32 page, s32 itemIndex) { return (itemIndex % BADGE_MENU_PAGE(page)->numCols) * 141; } s32 pause_badges_get_pos_y(s32 page, s32 itemIndex) { return ((page + 1) * 11) + (BADGE_MENU_PAGE(page)->listStart * 16) + ((itemIndex / BADGE_MENU_PAGE(page)->numCols) * 16); } s32 pause_badges_get_column(s32 page, s32 itemIdx) { return itemIdx % BADGE_MENU_PAGE(page)->numCols; } s32 pause_badges_get_row(s32 page, s32 itemIdx) { return BADGE_MENU_PAGE(page)->listStart + (itemIdx / BADGE_MENU_PAGE(page)->numCols); } s32 pause_badges_is_visible(s32 y) { if (y < gBadgeMenuCurrentScrollPos - 32) { return FALSE; } else { return y < gBadgeMenuCurrentScrollPos + 128; } } s32 pause_badges_scroll_offset_y(s32 offset) { return offset - gBadgeMenuCurrentScrollPos; } s32 pause_badges_scroll_offset_x(s32 x) { return x; } INCLUDE_ASM(s32, "code_138CC0", pause_badges_try_remove); INCLUDE_ASM(s32, "code_138CC0", pause_badges_try_equip); INCLUDE_ASM(s32, "code_138CC0", pause_badges_draw_bp_orbs); INCLUDE_ASM(s32, "code_138CC0", pause_badges_draw_contents); INCLUDE_ASM(s32, "code_138CC0", pause_badges_load_badges); INCLUDE_ASM(s32, "code_138CC0", pause_badges_init); INCLUDE_ASM(s32, "code_138CC0", pause_badges_handle_input); INCLUDE_ASM(s32, "code_138CC0", pause_badges_update); INCLUDE_ASM(s32, "code_138CC0", pause_badges_cleanup);