#ifndef _EFFECTS_H_ #define _EFFECTS_H_ #include "types.h" #include "common_structs.h" enum EffectID { EFFECT_00 = 0x00, EFFECT_BIG_SMOKE_PUFF, EFFECT_02, // unused EFFECT_03, // unused EFFECT_04, // unused EFFECT_05, // unused EFFECT_LANDING_DUST, EFFECT_WALKING_DUST, EFFECT_FLOWER_SPLASH, EFFECT_FLOWER_TRAIL, EFFECT_CLOUD_PUFF, EFFECT_CLOUD_TRAIL, EFFECT_FOOTPRINT, EFFECT_FLOATING_FLOWER, EFFECT_SNOWFLAKE, EFFECT_STAR, EFFECT_EMOTE, EFFECT_SPARKLES, EFFECT_SHAPE_SPELL, EFFECT_GATHER_ENERGY_PINK, EFFECT_DROP_LEAVES, EFFECT_DUST, EFFECT_SHATTERING_STONES, EFFECT_SMOKE_RING, EFFECT_DAMAGE_STARS, EFFECT_EXPLOSION, EFFECT_LENS_FLARE, EFFECT_GOT_ITEM_OUTLINE, EFFECT_SPIKY_WHITE_AURA, EFFECT_SMOKE_IMPACT, EFFECT_DAMAGE_INDICATOR, EFFECT_PURPLE_RING, EFFECT_FLAME, EFFECT_STARS_BURST, EFFECT_STARS_SHIMMER, EFFECT_RISING_BUBBLE, EFFECT_RING_BLAST, EFFECT_SHOCKWAVE, EFFECT_MUSIC_NOTE, EFFECT_SMOKE_BURST, EFFECT_SWEAT, EFFECT_SLEEP_BUBBLE, EFFECT_2A, // unused EFFECT_WINDY_LEAVES, EFFECT_FALLING_LEAVES, EFFECT_STARS_SPREAD, EFFECT_STEAM_BURST, EFFECT_STARS_ORBITING, EFFECT_BIG_SNOWFLAKES, EFFECT_DEBUFF, EFFECT_GREEN_IMPACT, EFFECT_RADIAL_SHIMMER, EFFECT_ENDING_DECALS, EFFECT_LIGHT_RAYS, EFFECT_LIGHTNING, EFFECT_FIRE_BREATH, EFFECT_SHIMMER_BURST, EFFECT_ENERGY_SHOCKWAVE, EFFECT_SHIMMER_WAVE, EFFECT_AURA, EFFECT_BULB_GLOW, EFFECT_3D, EFFECT_BLAST, EFFECT_FIRE_FLOWER, EFFECT_RECOVER, EFFECT_DISABLE_X, EFFECT_BOMBETTE_BREAKING, EFFECT_FIREWORK, EFFECT_CONFETTI, EFFECT_SNOWFALL, EFFECT_46, EFFECT_GATHER_MAGIC, EFFECT_ATTACK_RESULT_TEXT, EFFECT_SMALL_GOLD_SPARKLE, EFFECT_FLASHING_BOX_SHOCKWAVE, EFFECT_BALLOON, EFFECT_FLOATING_ROCK, EFFECT_CHOMP_DROP, EFFECT_QUIZMO_STAGE, EFFECT_RADIATING_ENERGY_ORB, EFFECT_QUIZMO_ANSWER, // unused EFFECT_MOTION_BLUR_FLAME, // three orbs emanating from super block during upgrading animation EFFECT_ENERGY_ORB_WAVE, EFFECT_MERLIN_HOUSE_STARS, EFFECT_QUIZMO_AUDIENCE, // unused EFFECT_BUTTERFLIES, EFFECT_STAT_CHANGE, EFFECT_SNAKING_STATIC, EFFECT_THUNDERBOLT_RING, EFFECT_SQUIRT, EFFECT_WATER_BLOCK, EFFECT_WATERFALL, EFFECT_WATER_FOUNTAIN, EFFECT_UNDERWATER, EFFECT_LIGHTNING_BOLT, EFFECT_WATER_SPLASH, EFFECT_SNOWMAN_DOLL, EFFECT_FRIGHT_JAR, EFFECT_STOP_WATCH, EFFECT_63, EFFECT_THROW_SPINY, EFFECT_65, EFFECT_TUBBA_HEART_ATTACK, EFFECT_WHIRLWIND, EFFECT_RED_IMPACT, EFFECT_FLOATING_CLOUD_PUFF, EFFECT_6A, // unused EFFECT_ENERGY_IN_OUT, EFFECT_TATTLE_WINDOW, EFFECT_SHINY_FLARE, EFFECT_HUFF_PUFF_BREATH, EFFECT_COLD_BREATH, EFFECT_EMBERS, EFFECT_HIEROGLYPHS, EFFECT_MISC_PARTICLES, EFFECT_STATIC_STATUS, EFFECT_MOVING_CLOUD, EFFECT_75, EFFECT_76, // unused EFFECT_FIREWORK_ROCKET, EFFECT_PEACH_STAR_BEAM, EFFECT_CHAPTER_CHANGE, EFFECT_ICE_SHARD, EFFECT_SPIRIT_CARD, EFFECT_LIL_OINK, EFFECT_SOMETHING_ROTATING, EFFECT_BREAKING_JUNK, EFFECT_PARTNER_BUFF, EFFECT_QUIZMO_ASSISTANT, EFFECT_ICE_PILLAR, EFFECT_SUN, EFFECT_STAR_SPIRITS_ENERGY, EFFECT_PINK_SPARKLES, EFFECT_STAR_OUTLINE, EFFECT_86, }; typedef struct Effect00FXData { /* 0x00 */ char todo[0]; } Effect00FXData; // size = unknown typedef struct BigSmokePuffFXData { /* 0x00 */ s16 unk_00; /* 0x02 */ s16 unk_02; /* 0x04 */ s16 unk_04; /* 0x06 */ s16 unk_06; /* 0x08 */ s32 unk_08; /* 0x0C */ f32 x; /* 0x10 */ f32 y; /* 0x14 */ f32 z; /* 0x18 */ f32 partX; /* 0x1C */ f32 partY; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ char unk_28[0x4]; } BigSmokePuffFXData; // size = 0x2C typedef struct Effect02FXData { /* 0x00 */ char todo[0]; } Effect02FXData; // size = unknown typedef struct Effect03FXData { /* 0x00 */ char todo[0]; } Effect03FXData; // size = unknown typedef struct Effect04FXData { /* 0x00 */ char todo[0]; } Effect04FXData; // size = unknown typedef struct Effect05FXData { /* 0x00 */ char todo[0]; } Effect05FXData; // size = unknown typedef struct LandingDustFXData { /* 0x00 */ u16 type; /* 0x02 */ char unk_02[0x2]; /* 0x04 */ f32 x; /* 0x08 */ f32 y; /* 0x0C */ f32 z; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; } LandingDustFXData; // size = 0x44 typedef struct WalkingDustFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ u16 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ char unk_14[0x44]; /* 0x58 */ f32 unk_58; /* 0x5C */ f32 unk_5C; /* 0x60 */ f32 unk_60; /* 0x64 */ f32 unk_64; /* 0x68 */ f32 unk_68; /* 0x6C */ s32 unk_6C; /* 0x70 */ s32 unk_70; /* 0x74 */ s32 unk_74; } WalkingDustFXData; // size = 0x78 // Used by both flower_splash and flower_trail typedef struct FlowerFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ u16 unk_04; /* 0x06 */ s16 unk_06; /* 0x08 */ u8 primAlpha; /* 0x09 */ s8 unk_09; /* 0x0A */ char unk_0A[0x2]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ Mtx unk_30; /* 0x70 */ f32 unk_70; /* 0x74 */ f32 unk_74; /* 0x78 */ f32 unk_78; /* 0x7C */ f32 unk_7C; /* 0x80 */ f32 unk_80; /* 0x84 */ f32 unk_84; /* 0x88 */ f32 unk_88; /* 0x8C */ f32 unk_8C; /* 0x90 */ f32 unk_90; /* 0x94 */ f32 unk_94; } FlowerFXData; // size = 0x98 typedef struct CloudPuffFXData { /* 0x00 */ s32 alive; /* 0x04 */ char unk_04[0x2]; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ s32 unk_40; /* 0x44 */ f32 unk_44; /* 0x48 */ f32 unk_48; } CloudPuffFXData; // size = 0x4C typedef struct CloudTrailFXData { /* 0x00 */ s32 alive; /* 0x04 */ u16 unk_04; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ char unk_34[0x4]; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ f32 unk_40; /* 0x44 */ s32 unk_44; /* 0x48 */ char unk_48[0x8]; } CloudTrailFXData; // size = 0x50 typedef struct FootprintFXData { /* 0x00 */ s32 alive; /* 0x04 */ char unk_04[0x2]; /* 0x06 */ s16 lifetime; /* 0x08 */ u8 alpha; /* 0x09 */ char unk_09[0x3]; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ Mtx mtx; /* 0x70 */ s32 unk_70; /* 0x74 */ char unk_74[0x8]; /* 0x7C */ s32 unk_7C; /* 0x80 */ s32 unk_80; /* 0x84 */ s32 unk_84; /* 0x88 */ char unk_88[0x8]; /* 0x90 */ f32 unk_90; /* 0x94 */ f32 unk_94; } FootprintFXData; // size = 0x98 typedef struct FloatingFlowerFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; } FloatingFlowerFXData; // size = 0x48 typedef struct SnowflakeFXData { /* 0x00 */ f32 xPos; /* 0x04 */ f32 yPos; /* 0x08 */ f32 zPos; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ s32 unk_28; } SnowflakeFXData; // size = 0x2C typedef struct StarFXData { /* 0x000 */ s32 unk_00; /* 0x004 */ f32 unk_04; /* 0x008 */ f32 unk_08; /* 0x00C */ f32 unk_0C; /* 0x010 */ f32 unk_10; /* 0x014 */ f32 unk_14; /* 0x018 */ f32 unk_18; /* 0x01C */ f32 unk_1C; /* 0x020 */ f32 unk_20; /* 0x024 */ f32 unk_24; /* 0x028 */ s32 unk_28; /* 0x02C */ f32 unk_2C; /* 0x030 */ s32 unk_30; /* 0x034 */ f32 unk_34; /* 0x038 */ s32 unk_38; /* 0x03C */ s32 unk_3C; /* 0x040 */ Mtx unk_40[8]; /* 0x240 */ f32 unk_240; /* 0x244 */ s32 unk_244; /* 0x248 */ s32 unk_248; /* 0x24C */ s32 unk_24C; } StarFXData; // size = 0x250 typedef struct EmoteFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; } EmoteFXData; // size = 0x40 typedef struct SparklesFXData { /* 0x00 */ char todo[0]; } SparklesFXData; // size = unknown typedef struct ShapeSpellFXData { /* 0x00 */ s32 isChild; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 timeLeft; /* 0x34 */ s32 unk_34; } ShapeSpellFXData; // size = 0x38 typedef struct GatherEnergyPinkFXData { /* 0x00 */ char todo[0]; } GatherEnergyPinkFXData; // size = unknown typedef struct DropLeavesFXData { /* 0x00 */ char todo[0]; } DropLeavesFXData; // size = unknown typedef struct DustFXData { /* 0x00 */ char todo[0]; } DustFXData; // size = unknown typedef struct ShatteringStonesFXData { /* 0x00 */ char todo[0]; } ShatteringStonesFXData; // size = unknown typedef struct SmokeRingFXData { /* 0x00 */ char todo[0]; } SmokeRingFXData; // size = unknown typedef struct DamageStarsFXData { /* 0x00 */ char todo[0]; } DamageStarsFXData; // size = unknown typedef struct ExplosionFXData { /* 0x00 */ char todo[0]; } ExplosionFXData; // size = unknown typedef struct LensFlareFXData { /* 0x00 */ char todo[0]; } LensFlareFXData; // size = unknown typedef struct GotItemOutlineFXData { /* 0x00 */ char unk_00[0x14]; /* 0x14 */ s32 unk_14; /* 0x18 */ char unk_18[0x18]; /* 0x30 */ s32 unk_30; } GotItemOutlineFXData; // size = ??? typedef struct SpikyWhiteAuraFXData { /* 0x00 */ char todo[0]; } SpikyWhiteAuraFXData; // size = unknown typedef struct SmokeImpactFXData { /* 0x00 */ char todo[0]; } SmokeImpactFXData; // size = unknown typedef struct DamageIndicatorFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f unk_04; /* 0x10 */ Vec3f unk_10; /* 0x1C */ Vec3f unk_1C; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 alpha; /* 0x30 */ s32 effectDurationTimer; /* 0x34 */ s32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 numParts; } DamageIndicatorFXData; // size = 0x40 typedef struct PurpleRingFXData { /* 0x00 */ char todo[0]; } PurpleRingFXData; // size = unknown typedef struct FlameFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; } FlameFXData; // size = 0x?? typedef struct StarsBurstFXData { /* 0x00 */ char todo[0]; } StarsBurstFXData; // size = unknown typedef struct StarsShimmerFXData { /* 0x00 */ char todo[0]; } StarsShimmerFXData; // size = unknown typedef struct RisingBubbleFXData { /* 0x00 */ char todo[0]; } RisingBubbleFXData; // size = unknown typedef struct RingBlastFXData { /* 0x00 */ char todo[0]; } RingBlastFXData; // size = unknown typedef struct ShockwaveFXData { /* 0x00 */ char todo[0]; } ShockwaveFXData; // size = unknown typedef struct MusicNoteFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 timeLeft; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; } MusicNoteFXData; // size = 0x34 typedef struct SmokeBurstFXData { /* 0x00 */ char todo[0]; } SmokeBurstFXData; // size = unknown typedef struct SweatFXData { /* 0x00 */ char todo[0]; } SweatFXData; // size = unknown typedef struct SleepBubbleFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ s32 timeLeft; /* 0x20 */ s32 unk_20; /* 0x24 */ Vec2f points[20]; /* 0xC4 */ f32 unk_C4; /* 0xC8 */ f32 unk_C8; } SleepBubbleFXData; // size = 0xCC typedef struct Unk2AFXData { /* 0x00 */ char todo[0]; } Unk2AFXData; // size = unknown typedef struct WindyLeavesFXData { /* 0x00 */ char todo[0]; } WindyLeavesFXData; // size = unknown typedef struct FallingLeavesFXData { /* 0x00 */ char todo[0]; } FallingLeavesFXData; // size = unknown typedef struct StarsSpreadFXData { /* 0x00 */ char todo[0]; } StarsSpreadFXData; // size = unknown typedef struct SteamBurstFXData { /* 0x00 */ char todo[0]; } SteamBurstFXData; // size = unknown typedef struct StarsOrbitingFXData { /* 0x00 */ char unk_00[0x4]; /* 0x04 */ Vec3f pos; /* 0x10 */ char todo[0]; } StarsOrbitingFXData; // size = unknown typedef struct BigSnowflakesFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ s32 unk_28; /* 0x2C */ s32 unk_2C; } BigSnowflakesFXData; // size = 0x30 typedef struct DebuffFXData { /* 0x00 */ s16 unk_00; /* 0x02 */ char unk_02[2]; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ s32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ u8 unk_38; /* 0x39 */ u8 unk_39; /* 0x3A */ u8 unk_3A; /* 0x3B */ u8 unk_3B; /* 0x3C */ u8 unk_3C; /* 0x3D */ u8 unk_3D; /* 0x3E */ char unk_3E[2]; } DebuffFXData; // size = 0x40 typedef struct GreenImpactFXData { /* 0x00 */ char todo[0]; } GreenImpactFXData; // size = unknown typedef struct RadialShimmerFXData { /* 0x00 */ char todo[0]; } RadialShimmerFXData; // size = unknown typedef struct EndingDecalsFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ char unk_04[0xC]; /* 0x10 */ f32 unk_10; /* 0x14 */ char todo[0]; } EndingDecalsFXData; // size = 0x?? typedef struct LightRaysFXData { /* 0x00 */ char todo[0]; } LightRaysFXData; // size = unknown typedef struct LightningFXData { /* 0x00 */ char unk_00[0x30]; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ char unk_3C[0x4]; /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; /* 0x48 */ s32 unk_48; } LightningFXData; // size = ? typedef struct FireBreathFXData { /* 0x00 */ s32 type; /* 0x04 */ s32 numChildren; /* 0x08 */ s32 spawnDelay; /* 0x0C */ Vec3f pos; /* 0x18 */ Vec3f initPos; /* 0x24 */ Vec3f endPos; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 scale; /* 0x3C */ f32 scaleChangeFactor; /* 0x40 */ s32 alpha; /* 0x44 */ s32 maxLifetime; /* 0x48 */ s32 lifetime; /* 0x4C */ s32 spawnTimer; /* 0x50 */ Vec3f unk_50; /* 0x5C */ f32 unk_5C; /* 0x60 */ f32 unk_60; /* 0x64 */ s32 primR; /* 0x68 */ s32 primG; /* 0x6C */ s32 primB; /* 0x70 */ s32 envR; /* 0x74 */ s32 envG; /* 0x78 */ s32 envB; } FireBreathFXData; // size = 0x7C typedef struct ShimmerBurstFXData { /* 0x00 */ char todo[0]; } ShimmerBurstFXData; // size = unknown typedef struct EnergyShockwaveFXData { /* 0x00 */ char todo[0]; } EnergyShockwaveFXData; // size = unknown typedef struct ShimmerWaveFXData { /* 0x00 */ char todo[0]; } ShimmerWaveFXData; // size = unknown typedef struct AuraFXData { /* 0x00 */ s32 type; /* 0x04 */ Vec3f posA; /* 0x10 */ Vec3f posB; /* 0x1C */ Vec2f scale; /* 0x24 */ f32 unk_24; /* 0x28 */ s32 primA; /* 0x2C */ s32 fadeTime; /* 0x30 */ s32 lifeTime; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ f32 unk_40; /* 0x44 */ f32 unk_44; /* 0x48 */ f32 unk_48; /* 0x4C */ f32 unk_4C; /* 0x50 */ f32 unk_50; /* 0x54 */ f32 unk_54; /* 0x58 */ f32 unk_58; /* 0x5C */ f32 unk_5C; /* 0x60 */ f32 unk_60; /* 0x64 */ f32 renderYaw; /* 0x68 */ u8 primR; /* 0x69 */ u8 primG; /* 0x6A */ u8 primB; /* 0x6B */ u8 envR; /* 0x6C */ u8 envG; /* 0x6D */ u8 engB; /* 0x6E */ u8 engA; } AuraFXData; // size = 0x70 typedef struct BulbGlowFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ char unk_10[0x4]; /* 0x14 */ s32 unk_14; } BulbGlowFXData; // size = ? typedef struct Effect3DFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ Vec3f pos; /* 0x00 */ char todo[0]; } Effect3DFXData; // size = unknown typedef struct BlastFXData { /* 0x00 */ s16 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 timeLeft; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; } BlastFXData; // size = 0x2C typedef struct FireFlowerFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ Vec3f pos; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ s32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ Vec3i unk_40; } FireFlowerFXData; // size = 0x4C typedef struct RecoverFXData { /* 0x00 */ char todo[0]; } RecoverFXData; // size = unknown typedef struct DisableXFXData { /* 0x00 */ s32 type; /* 0x04 */ s32 unk_04; /* 0x08 */ Vec3f pos; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ s32 alpha; /* 0x28 */ s32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 scale; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ f32 unk_40; /* 0x44 */ s32 unk_44; } DisableXFXData; // size = 0x48 typedef struct BombetteBreakingFXData { /* 0x00 */ char todo[0]; } BombetteBreakingFXData; // size = unknown typedef struct FireworkFXData { /* 0x00 */ char todo[0]; } FireworkFXData; // size = unknown typedef struct ConfettiFXData { /* 0x00 */ char todo[0]; } ConfettiFXData; // size = unknown typedef struct SnowfallFXData { /* 0x00 */ char todo[0]; } SnowfallFXData; // size = unknown typedef struct Effect46FXData { /* 0x00 */ char unk_00[0x24]; /* 0x04 */ s32 unk_24; } Effect46FXData; // size = 0x44 typedef struct GatherMagicFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ char unk_28[0x4]; /* 0x2C */ f32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; } GatherMagicFXData; typedef struct AttackResultTextFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ char unk_2C[0x4]; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; } AttackResultTextFXData; // size = 0x38 typedef struct SmallGoldSparkleFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ s32 unk_20; } SmallGoldSparkleFXData; // size = 0x24 typedef struct FlashingBoxShockwaveFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ char todo[0]; } FlashingBoxShockwaveFXData; // size = unknown typedef struct BalloonFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; } BalloonFXData; // size = 0x24 typedef struct FloatingRockFXData { /* 0x00 */ char unk_00[0xC]; /* 0x0C */ f32 unk_0C; /* 0x10 */ char unk_10[0x20]; /* 0x30 */ Vec3f unk_30; /* 0x3C */ char todo[0]; } FloatingRockFXData; // size = 0x?? typedef struct ChompDropFXData { /* 0x00 */ char todo[0]; } ChompDropFXData; // size = unknown typedef struct QuizmoStageFXData { /* 0x00 */ char unk_00[0x4]; /* 0x04 */ s32 vanishTimer; /* 0x08 */ s32 lifetime; /* 0x10 */ Vec3f origin; /* 0x18 */ s32 microphoneRaiseAmt; /* 0x1C */ s32 rearWallRaiseAmt; /* 0x20 */ s32 leftWallRaiseAmt; /* 0x24 */ s32 rightWallRaiseAmt; /* 0x28 */ s32 podiumRaiseAmt; /* 0x2C */ s32 lightScrollAmt; /* 0x30 */ s32 lightScrollIncrement; /* 0x34 */ s32 lightScrollDelay; /* 0x38 */ s32 unkEffectMode; /* 0x3C */ s32 unk_3C; // stage hidden when == 0xFF /* 0x3C */ char unk_40[0x10]; } QuizmoStageFXData; // size ~ 0x50 (as allocated on heap) typedef struct RadiatingEnergyOrbFXData { /* 0x00 */ char todo[0]; } RadiatingEnergyOrbFXData; // size = unknown typedef struct QuizmoAnswerFXData { /* 0x00 */ char todo[0]; } QuizmoAnswerFXData; // size = unknown typedef struct MotionBlurFlameFXData { /* 0x00 */ char unk_00[0x10]; /* 0x10 */ Vec3f position; /* 0x1C */ char todo[0]; } MotionBlurFlameFXData; // size = unknown typedef struct EnergyOrbWaveFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ char unk_10[0x20]; /* 0x30 */ f32 scale; } EnergyOrbWaveFXData; // size = unknown typedef struct MerlinHouseStarsFXData { /* 0x00 */ char todo[0]; } MerlinHouseStarsFXData; // size = unknown typedef struct QuizmoAudienceFXData { /* 0x00 */ char todo[0]; } QuizmoAudienceFXData; // size = unknown typedef struct ButterfliesFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 unk_04; /* 0x08 */ s32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ f32 unk_3C; /* 0x40 */ f32 unk_40; /* 0x44 */ f32 unk_44; } ButterfliesFXData; // size = 0x48 typedef struct StatChangeFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 scale; /* 0x14 */ s32 timeLeft; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 arrowType; /* 0x20 */ s32 arrowValue; /* 0x24 */ s32 unk_24; /* 0x28 */ f32 scaleX; /* 0x2C */ f32 scaleY; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; } StatChangeFXData; typedef struct SnakingStaticFXData { /* 0x00 */ char todo[0]; } SnakingStaticFXData; // size = unknown typedef struct ThunderboltRingFXData { /* 0x00 */ char unk_00[0x30]; /* 0x30 */ s32 unk_30; } ThunderboltRingFXData; // size = ? typedef struct SquirtFXData { /* 0x00 */ char todo[0]; } SquirtFXData; // size = unknown typedef struct WaterBlockFXData { /* 0x00 */ char todo[0]; } WaterBlockFXData; // size = unknown typedef struct WaterfallFXData { /* 0x00 */ char todo[0]; } WaterfallFXData; // size = unknown typedef struct WaterFountainFXData { /* 0x00 */ char unk_00[0x18]; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ char unk_24[0x4]; /* 0x28 */ s32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ char unk_34[0x4]; /* 0x38 */ f32 unk_38; } WaterFountainFXData; // size = ? typedef struct UnderwaterFXData { /* 0x00 */ char todo[0]; } UnderwaterFXData; // size = unknown typedef struct LightningBoltFXData { /* 0x00 */ char unk_00[0xC]; /* 0x0C */ f32 unk_0C; /* 0x10 */ char unk_10[0x20]; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ char unk_3C[0x4]; /* 0x40 */ s32 unk_40; /* 0x44 */ s32 unk_44; /* 0x48 */ s32 unk_48; } LightningBoltFXData; // size = ? typedef struct WaterSplashFXData { /* 0x00 */ char todo[0]; } WaterSplashFXData; // size = unknown typedef struct SnowmanDollFXData { /* 0x00 */ char todo[0]; } SnowmanDollFXData; // size = unknown typedef struct FrightJarFXData { /* 0x00 */ char todo[0]; } FrightJarFXData; // size = unknown typedef struct StopWatchFXData { /* 0x00 */ char todo[0]; } StopWatchFXData; // size = unknown typedef struct Effect63FXData { /* 0x00 */ char todo[0]; } Effect63FXData; // size = unknown typedef struct ThrowSpinyFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ s32 life; /* 0x2C */ s32 lifeDuration; /* 0x30 */ s32 unk_30; /* 0x34 */ s32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 rgba; /* 0x40 */ f32 unk_40; /* 0x44 */ f32 unk_44; /* 0x48 */ f32 gravity; /* 0x4C */ f32 unk_4C; /* 0x50 */ f32 yaw; /* 0x54 */ f32 rotationSpeed; /* 0x58 */ f32 xScale; /* 0x5C */ f32 yScale; /* 0x60 */ u32 state; /* 0x64 */ s32 unk_64; /* 0x68 */ s32 timeUntilFall; //how long until spiny falls to ground? } ThrowSpinyFXData; //sizeof 0x6C typedef struct Effect65FXData { /* 0x00 */ char todo[0]; } Effect65FXData; // size = unknown typedef struct TubbaHeartAttackFXData { /* 0x00 */ char todo[0]; } TubbaHeartAttackFXData; // size = unknown typedef struct WhirlwindFXData { /* 0x00 */ char todo[0]; } WhirlwindFXData; // size = unknown typedef struct RedImpactFXData { /* 0x00 */ char todo[0]; } RedImpactFXData; // size = unknown typedef struct FloatingCloudPuffFXData { /* 0x00 */ char todo[0]; } FloatingCloudPuffFXData; // size = unknown typedef struct Effect6AFXData { /* 0x00 */ char todo[0]; } Effect6AFXData; // size = unknown typedef struct EnergyInOutFXData { /* 0x00 */ char unk_00[0x4]; /* 0x04 */ Vec3f pos; /* 0x10 */ char unk_10[0x24]; /* 0x34 */ f32 scale; /* 0x38 */ char todo[0]; } EnergyInOutFXData; // size = unknown typedef struct Effect6BFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ char unk_10[12]; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ char unk_24[8]; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ f32 scale; /* 0x38 */ f32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ char unk_40[0x4]; } Effect6BFXData; // size = 0x44 typedef struct TattleWindowFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ Vec3f pos; /* 0x10 */ s32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ u8 unk_34; /* 0x35 */ u8 unk_35; } TattleWindowFXData; // size = 0x38 typedef struct ShinyFlareFXData { /* 0x00 */ char todo[0]; } ShinyFlareFXData; // size = unknown typedef struct HuffPuffBreathFXData { /* 0x00 */ char unk_00[0x18]; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ char unk_24[0x4]; /* 0x28 */ s32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; } HuffPuffBreathFXData; // size = ? typedef struct ColdBreathFXData { /* 0x00 */ char unk_00[0x18]; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ char unk_24[0x4]; /* 0x28 */ s32 unk_28; // TODO: Vec3i color? /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; } ColdBreathFXData; // size = ? typedef struct EmbersFXData { /* 0x00 */ char todo[0]; } EmbersFXData; // size = unknown typedef struct HieroglyphsFXData { /* 0x00 */ char todo[0]; } HieroglyphsFXData; // size = unknown typedef struct MiscParticlesFXData { char unk_00[0x4]; Vec3f pos; f32 scaleX; f32 scaleY; char unk_18[0x20]; s32 unk_38; s32 unk_3C; s32 unk_40; char unk_44[0x4]; s32 unk_48; s32 unk_4C; s32 unk_50; } MiscParticlesFXData; // size = ? typedef struct StaticStatusFXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; } StaticStatusFXData; // size = ? typedef struct MovingCloudFXData { /* 0x00 */ char todo[0]; } MovingCloudFXData; // size = unknown typedef struct Effect75FXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; } Effect75FXData; // size = ? typedef struct Effect76FXData { /* 0x00 */ char todo[0]; } Effect76FXData; // size = unknown typedef struct FireworkRocketFXData { /* 0x00 */ char todo[0]; } FireworkRocketFXData; // size = unknown typedef struct PeachStarBeamFXData { /* 0x00 */ char todo[0]; } PeachStarBeamFXData; // size = unknown typedef struct ChapterChangeFXData { /* 0x00 */ char todo[0]; } ChapterChangeFXData; // size = unknown typedef struct IceShardFXData { /* 0x00 */ char unk_00[0x4C]; /* 0x4C */ f32 unk_4C; /* 0x50 */ f32 unk_50; /* 0x54 */ f32 unk_54; /* 0x58 */ f32 unk_58; } IceShardFXData; // size = ? typedef struct SpiritCardFXData { /* 0x00 */ char unk_00[0x4]; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ char unk_10[0x10]; /* 0x20 */ s32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ char unk_28[0xC]; /* 0x34 */ s8 unk_34; } SpiritCardFXData; // ? typedef struct LilOinkFXData { /* 0x00 */ char todo[0]; } LilOinkFXData; // size = unknown typedef struct SomethingRotatingFXData { /* 0x00 */ char todo[0]; } SomethingRotatingFXData; // size = unknown typedef struct BreakingJunkFXData { /* 0x00 */ char todo[0]; } BreakingJunkFXData; // size = unknown typedef struct PartnerBuffFXData { /* 0x00 */ char todo[0]; } PartnerBuffFXData; // size = unknown typedef struct QuizmoAssistantFXData { /* 0x00 */ char unk_00[0x4]; /* 0x04 */ Vec3f position; /* 0x10 */ s32 vanishTimer; /* 0x14 */ s32 lifetime; /* 0x18 */ s32 fadeInAmt; // 0 = all-black, FF = fully-visible /* 0x1C */ s32 anim; } QuizmoAssistantFXData; // size = 0x20 typedef struct IcePillarFXData { /* 0x00 */ char todo[0]; } IcePillarFXData; // size = unknown typedef struct SunFXData { /* 0x00 */ char unk_00[0x3C]; /* 0x3C */ s32 unk_3C; // set to zero to clear sunlight /* 0x00 */ char todo[0]; } SunFXData; // size = unknown typedef struct StarSpiritsEnergyFXData { /* 0x00 */ char unk_00[0x8]; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ char unk_14[0x20]; /* 0x34 */ s32 unk_34; /* 0x38 */ char unk_38[0x38]; /* 0x70 */ s32 unk_70; /* 0x74 */ s32 unk_74; } StarSpiritsEnergyFXData; // size = ? typedef struct PinkSparklesFXData { /* 0x00 */ char todo[0]; } PinkSparklesFXData; // size = unknown typedef struct StarOutlineFXData { /* 0x00 */ char todo[0]; } StarOutlineFXData; // size = unknown typedef struct Effect86FXData { /* 0x00 */ s32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ s32 unk_10; /* 0x14 */ s32 unk_14; /* 0x18 */ s32 unk_18; /* 0x1C */ s32 unk_1C; /* 0x20 */ s32 unk_20; /* 0x24 */ s32 unk_24; /* 0x28 */ s32 unk_28; /* 0x2C */ s32 unk_2C; /* 0x30 */ s32 unk_30; /* 0x34 */ f32 unk_34; } Effect86FXData; // size = 0x38 typedef union { s32* any; struct Effect00FXData* unk_00; struct BigSmokePuffFXData* bigSmokePuff; struct Effect02FXData* unk_02; struct Effect03FXData* unk_03; struct Effect04FXData* unk_04; struct Effect05FXData* unk_05; struct LandingDustFXData* landingDust; struct WalkingDustFXData* walkingDust; struct FlowerFXData* flowerSplash; // note: shared struct FlowerFXData* flowerTrail; // note: shared struct CloudPuffFXData* cloudPuff; struct CloudTrailFXData* cloudTrail; struct FootprintFXData* footprint; struct FloatingFlowerFXData* floatingFlower; struct SnowflakeFXData* snowflake; struct StarFXData* star; struct EmoteFXData* emote; struct SparklesFXData* sparkles; struct ShapeSpellFXData* shapeSpell; struct GatherEnergyPinkFXData* gatherEnergyPink; struct DropLeavesFXData* dropLeaves; struct DustFXData* dust; struct ShatteringStonesFXData* shatteringStones; struct SmokeRingFXData* smokeRing; struct DamageStarsFXData* damageStars; struct ExplosionFXData* explosion; struct LensFlareFXData* lensFlare; struct GotItemOutlineFXData* gotItemOutline; struct SpikyWhiteAuraFXData* spikyWhiteAura; struct SmokeImpactFXData* smokeImpact; struct DamageIndicatorFXData* damageIndicator; struct PurpleRingFXData* purpleRing; struct FlameFXData* flame; struct StarsBurstFXData* starsBurst; struct StarsShimmerFXData* starsShimmer; struct RisingBubbleFXData* risingBubble; struct RingBlastFXData* ringBlast; struct ShockwaveFXData* shockwave; struct MusicNoteFXData* musicNote; struct SmokeBurstFXData* smokeBurst; struct SweatFXData* sweat; struct SleepBubbleFXData* sleepBubble; struct Unk2AFXData* unk_2A; struct WindyLeavesFXData* windyLeaves; struct FallingLeavesFXData* fallingLeaves; struct StarsSpreadFXData* starsSpread; struct SteamBurstFXData* steamBurst; struct StarsOrbitingFXData* starsOrbiting; struct BigSnowflakesFXData* bigSnowflakes; struct DebuffFXData* debuff; struct GreenImpactFXData* greenImpact; struct RadialShimmerFXData* radialShimmer; struct EndingDecalsFXData* endingDecals; struct LightRaysFXData* lightRays; struct LightningFXData* lightning; struct FireBreathFXData* fireBreath; struct ShimmerBurstFXData* shimmerBurst; struct EnergyShockwaveFXData* energyShockwave; struct ShimmerWaveFXData* shimmerWave; struct AuraFXData* aura; struct BulbGlowFXData* bulbGlow; struct Effect3DFXData* unk_3D; struct BlastFXData* blast; struct FireFlowerFXData* fireFlower; struct RecoverFXData* recover; struct DisableXFXData* disableX; struct BombetteBreakingFXData* bombetteBreaking; struct FireworkFXData* firework; struct ConfettiFXData* confetti; struct SnowfallFXData* snowfall; struct Effect46FXData* unk_46; struct GatherMagicFXData* gatherMagic; struct AttackResultTextFXData* attackResultText; struct SmallGoldSparkleFXData* smallGoldSparkle; struct FlashingBoxShockwaveFXData* flashingBoxShockwave; struct BalloonFXData* balloon; struct FloatingRockFXData* floatingRock; struct ChompDropFXData* chompDrop; struct QuizmoStageFXData* quizmoStage; struct RadiatingEnergyOrbFXData* radiatingEnergyOrb; struct QuizmoAnswerFXData* quizmoAnswer; struct MotionBlurFlameFXData* motionBlurFlame; struct EnergyOrbWaveFXData* energyOrbWave; struct MerlinHouseStarsFXData* merlinHouseStars; struct QuizmoAudienceFXData* quizmoAudience; struct ButterfliesFXData* butterflies; struct StatChangeFXData* statChange; struct SnakingStaticFXData* snakingStatic; struct ThunderboltRingFXData* thunderboltRing; struct SquirtFXData* squirt; struct WaterBlockFXData* waterBlock; struct WaterfallFXData* waterfall; struct WaterFountainFXData* waterFountain; struct UnderwaterFXData* underwater; struct LightningBoltFXData* lightningBolt; struct WaterSplashFXData* waterSplash; struct SnowmanDollFXData* snowmanDoll; struct FrightJarFXData* frightJar; struct StopWatchFXData* stopWatch; struct Effect63FXData* unk_63; struct ThrowSpinyFXData* throwSpiny; struct Effect65FXData* unk_65; struct TubbaHeartAttackFXData* tubbaHeartAttack; struct WhirlwindFXData* whirlwind; struct RedImpactFXData* redImpact; struct FloatingCloudPuffFXData* floatingCloudPuff; struct Effect6AFXData* unk_6A; struct EnergyInOutFXData* energyInOut; struct TattleWindowFXData* tattleWindow; struct ShinyFlareFXData* shinyFlare; struct HuffPuffBreathFXData* huffPuffBreath; struct ColdBreathFXData* coldBreath; struct EmbersFXData* embers; struct HieroglyphsFXData* hieroglyphs; struct MiscParticlesFXData* miscParticles; struct StaticStatusFXData* staticStatus; struct MovingCloudFXData* movingCloud; struct Effect75FXData* unk_75; struct Effect76FXData* unk_76; struct FireworkRocketFXData* fireworkRocket; struct PeachStarBeamFXData* peachStarBeam; struct ChapterChangeFXData* chapterChange; struct IceShardFXData* iceShard; struct SpiritCardFXData* spiritCard; struct LilOinkFXData* lilOink; struct SomethingRotatingFXData* somethingRotating; struct BreakingJunkFXData* breakingJunk; struct PartnerBuffFXData* partnerBuff; struct QuizmoAssistantFXData* quizmoAssistant; struct IcePillarFXData* icePillar; struct SunFXData* sun; struct StarSpiritsEnergyFXData* starSpiritsEnergy; struct PinkSparklesFXData* pinkSparkles; struct StarOutlineFXData* starOutline; struct Effect86FXData* unk_86; } EffectData; typedef struct EffectInstance { /* 0x00 */ s32 flags; /* 0x04 */ s32 effectIndex; /* 0x08 */ s32 numParts; /* 0x0C */ EffectData data; /* 0x10 */ struct EffectGraphics* graphics; } EffectInstance; // size = 0x14 // composite struct for watt effects -- NOT the same as StaticStatusFXData typedef struct WattEffectData { /* 0x00 */ s32 flags; /* 0x04 */ s32 unk_04; /* 0x08 */ s32 angle; /* 0x0C */ s32 unk_0C; /* 0x10 */ s32 unk_10; /* 0x14 */ struct EffectInstance* effect1; /* 0x18 */ struct EffectInstance* effect2; /* 0x1C */ s32 debuff; } WattEffectData; // seems to actually be PlayerStatus, but it's too large seemingly given the bss padding in UnkWhirlwindEffectFunc.inc.c typedef struct EffectWhirlwindUnk { /* 0x00 */ char unk_00[0x28]; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; } EffectWhirlwindUnk; typedef struct StarSpiritData { /* 0x00 */ f32 unk_00; /* 0x04 */ f32 unk_04; /* 0x08 */ f32 unk_08; /* 0x0C */ f32 unk_0C; /* 0x10 */ f32 unk_10; /* 0x14 */ f32 unk_14; /* 0x18 */ f32 unk_18; /* 0x1C */ f32 unk_1C; /* 0x20 */ f32 unk_20; /* 0x24 */ f32 unk_24; /* 0x28 */ f32 unk_28; /* 0x2C */ f32 unk_2C; /* 0x30 */ f32 unk_30; /* 0x34 */ f32 unk_34; /* 0x38 */ s32 unk_38; /* 0x3C */ s32 unk_3C; /* 0x40 */ s32 unk_40; // a shadowID /* 0x44 */ s16 unk_44; /* 0x46 */ s16 unk_46; /* 0x48 */ s16 unk_48; /* 0x4A */ s16 unk_4A; /* 0x4C */ s16 unk_4C; /* 0x4E */ s16 unk_4E; /* 0x50 */ EffectInstance* unk_50; /* 0x54 */ EffectInstance* unk_54; } StarSpiritData; // size = 0x58 typedef struct EffectBlueprint { /* 0x00 */ s32 unk_00; /* 0x04 */ s32 effectID; /* 0x08 */ void (*init)(EffectInstance* effectInst); /* 0x0C */ void (*update)(EffectInstance* effectInst); /* 0x10 */ void (*renderWorld)(EffectInstance* effectInst); /* 0x14 */ void (*unk_14)(EffectInstance* effectInst); } EffectBlueprint; // size = 0x18 typedef struct EffectGraphics { /* 0x00 */ s32 flags; /* 0x04 */ s32 effectIndex; /* 0x08 */ s32 instanceCounter; /* 0x0C */ s32 freeDelay; /* 0x10 */ void (*update)(EffectInstance* effectInst); /* 0x14 */ void (*renderWorld)(EffectInstance* effectInst); /* 0x18 */ void (*renderUI)(EffectInstance* effectInst); /* 0x1C */ s32* data; } EffectGraphics; // size = 0x20 typedef struct EffectTableEntry { /* 0x00 */ void (*entryPoint); /* 0x04 */ void* dmaStart; /* 0x08 */ void* dmaEnd; /* 0x0C */ void* dmaDest; /* 0x10 */ void* graphicsDmaStart; /* 0x14 */ void* graphicsDmaEnd; } EffectTableEntry; // size = 0x18 enum FireBreathType { FIRE_BREATH_LARGE = 0, FIRE_BREATH_SMALL = 1, FIRE_BREATH_TINY = 2, }; EffectInstance* create_effect_instance(EffectBlueprint* effectBp); void remove_effect(EffectInstance*); s32 load_effect(s32 effectIndex); void fx_big_dust_puff(s32, f32, f32, f32, s32); void fx_big_smoke_puff(f32, f32, f32); void fx_landing_dust(s32, f32, f32, f32, f32); void fx_walking_dust(s32, f32, f32, f32, f32, f32); void fx_flower_splash(f32, f32, f32, f32); void fx_flower_trail(s32, f32, f32, f32, f32, f32); EffectInstance* fx_cloud_puff(f32, f32, f32, f32); EffectInstance* fx_cloud_trail(s32, f32, f32, f32); EffectInstance* fx_footprint(f32, f32, f32, f32, f32); EffectInstance* fx_floating_flower(s32, f32, f32, f32, s32); EffectInstance* fx_snowflake(f32, f32, f32, s32); void fx_star(s32, f32, f32, f32, f32, f32, f32, f32); void fx_emote(s32, Npc*, f32, f32, f32, f32, f32, s32, s32*); void fx_sparkles(s32, f32, f32, f32, f32); EffectInstance* fx_shape_spell(s32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_gather_energy_pink(s32, f32, f32, f32, f32, s32); EffectInstance* fx_drop_leaves(s32, f32, f32, f32, s32); EffectInstance* fx_dust(s32, f32, f32, f32, s32); EffectInstance* fx_shattering_stones(s32, f32, f32, f32, f32); void fx_smoke_ring(s32, f32, f32, f32); void fx_damage_stars(s32, f32, f32, f32, f32, f32, f32, s32); void fx_explosion(s32, f32, f32, f32); EffectInstance* fx_lens_flare(s32, f32, f32, f32, s32); EffectInstance* fx_got_item_outline(s32, f32, f32, f32, f32, EffectInstance**); EffectInstance* fx_spiky_white_aura(s32, f32, f32, f32, s32); void fx_smoke_impact(s32, f32, f32, f32, f32, s32, f32, s32); EffectInstance* fx_damage_indicator(s32, f32, f32, f32, f32, f32, s32, EffectInstance**); EffectInstance* fx_purple_ring(s32, f32, f32, f32, f32, f32, f32, f32); EffectInstance* fx_flame(s32, f32, f32, f32, f32, EffectInstance**); EffectInstance* fx_stars_burst(s32, f32, f32, f32, f32, f32, s32); void fx_stars_shimmer(s32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* fx_rising_bubble(u32, f32, f32, f32, f32); EffectInstance* fx_ring_blast(s32, f32, f32, f32, f32, s32); EffectInstance* fx_shockwave(s32, f32, f32, f32); void fx_music_note(s32, f32, f32, f32); EffectInstance* fx_smoke_burst(s32, f32, f32, f32, f32, s32); void fx_sweat(s32, f32 x, f32 y, f32 z, f32 radius, f32 pitch, s32 duration); void fx_sleep_bubble(s32, f32, f32, f32, f32, f32, EffectInstance**); EffectInstance* fx_2A(s32, f32, f32, f32); EffectInstance* fx_windy_leaves(s32, f32, f32, f32); EffectInstance* fx_falling_leaves(s32, f32, f32, f32); void fx_stars_spread(s32, f32, f32, f32, s32, s32); void fx_steam_burst(s32, f32, f32, f32, f32, s32); void fx_stars_orbiting(s32, f32, f32, f32, f32, s32, EffectInstance**); void fx_big_snowflakes(s32, f32, f32, f32); EffectInstance* fx_debuff(s32, f32, f32, f32); void fx_green_impact(s32, f32, f32, f32, f32); EffectInstance* fx_radial_shimmer(s32, f32, f32, f32, f32, s32); EffectInstance* fx_ending_decals(s32, f32, f32, f32, f32, EffectInstance**); EffectInstance* fx_light_rays(s32, f32, f32, f32, f32, s32*); EffectInstance* fx_lightning(s32, f32, f32, f32, f32, f32); EffectInstance* fx_fire_breath(s32, f32, f32, f32, f32, f32, f32, s32, s32, s32); EffectInstance* fx_shimmer_burst(s32, f32, f32, f32, f32, s32); EffectInstance* fx_energy_shockwave(s32, f32, f32, f32, f32, s32); EffectInstance* fx_shimmer_wave(s32, f32, f32, f32, f32, f32, s32, s32); void fx_aura(s32, f32, f32, f32, f32, EffectInstance**); EffectInstance* fx_bulb_glow(s32, f32, f32, f32, f32, EffectInstance**); void fx_3D(s32, f32, f32, f32, f32, f32, f32, s32, s32*); EffectInstance* fx_blast(s32, f32, f32, f32, f32, s32); EffectInstance* fx_fire_flower(s32, f32, f32, f32, s32); EffectInstance* fx_recover(s32, f32, f32, f32, s32); EffectInstance* fx_disable_x(s32, f32, f32, f32, s32); EffectInstance* fx_bombette_breaking(s32, s32, s32, f32, s32, s32); EffectInstance* fx_firework(s32, f32, f32, f32, f32, s32); EffectInstance* fx_confetti(s32, f32, f32, f32, f32, s32); EffectInstance* fx_snowfall(s32, s32); EffectInstance* fx_46(s32, EffectWhirlwindUnk*, f32, s32); EffectInstance* fx_gather_magic(s32, f32, f32, f32, f32, s32); EffectInstance* fx_attack_result_text(s32, f32, f32, f32, f32, s32); EffectInstance* fx_small_gold_sparkle(s32, f32, f32, f32, f32, s32); EffectInstance* fx_flashing_box_shockwave(s32, f32, f32, f32, f32, f32); EffectInstance* fx_balloon(s32, f32, f32, f32, f32, s32); EffectInstance* fx_floating_rock(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_chomp_drop(s32, f32, f32, f32, f32, s32, f32, s32, f32, s32); EffectInstance* fx_quizmo_stage(s32, f32, f32, f32); EffectInstance* fx_radiating_energy_orb(s32, f32, f32, f32, f32, s32); void fx_quizmo_answer(s32, f32, f32, f32); EffectInstance* fx_motion_blur_flame(s32, f32, f32, f32, f32, s32); EffectInstance* fx_energy_orb_wave(s32, f32, f32, f32, f32, s32); EffectInstance* fx_merlin_house_stars(s32, f32, f32, f32); EffectInstance* fx_quizmo_audience(s32, f32, f32, f32); EffectInstance* fx_butterflies(s32, f32, f32, f32); EffectInstance* fx_stat_change(s32, f32, f32, f32, f32, s32); EffectInstance* fx_snaking_static(s32, f32, f32, f32, f32, s32); EffectInstance* fx_thunderbolt_ring(s32, f32, f32, f32, f32, s32); EffectInstance* fx_squirt(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_water_block(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32); EffectInstance* fx_waterfall(s32, f32, f32, f32, f32, s32); EffectInstance* fx_water_fountain(s32, f32, f32, f32, f32, s32); EffectInstance* fx_underwater(s32, f32, f32, f32, f32, s32); EffectInstance* fx_lightning_bolt(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_water_splash(s32, f32 x, f32 y, f32 z, f32 scale /* maybe */, s32); EffectInstance* fx_snowman_doll(s32, f32, f32, f32, f32, s32); EffectInstance* fx_fright_jar(s32, f32, f32, f32, f32, s32); EffectInstance* fx_stop_watch(s32, f32, f32, f32, f32, s32); EffectInstance* fx_63(s32, f32, f32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* fx_throw_spiny(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_65(s32, f32, f32, f32, f32, s32); EffectInstance* fx_tubba_heart_attack(s32, f32, f32, f32, f32, s32); EffectInstance* fx_whirlwind(s32, f32, f32, f32, f32, s32); EffectInstance* fx_red_impact(s32, f32, f32, f32, f32, s32); EffectInstance* fx_floating_cloud_puff(s32, f32, f32, f32, f32, s32); EffectInstance* fx_6A(s32, f32, f32, f32, f32, s32); EffectInstance* fx_energy_in_out(s32, f32, f32, f32, f32, s32); EffectInstance* fx_tattle_window(s32, f32, f32, f32, f32, s32); EffectInstance* fx_shiny_flare(s32, f32, f32, f32, f32, s32); EffectInstance* fx_huff_puff_breath(s32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_cold_breath(s32, f32, f32, f32, f32, s32); EffectInstance* fx_embers(s32, f32, f32, f32, f32, f32, f32, s32, s32, f32, f32); EffectInstance* fx_hieroglyphs(s32, f32, f32, f32, f32, s32); EffectInstance* fx_misc_particles(s32, f32, f32, f32, f32, f32, f32, s32, s32); EffectInstance* fx_static_status(s32, f32, f32, f32, f32, s32, s32); //returns ptr to struct unk_802BE310* in watt.c EffectInstance* fx_moving_cloud(s32, f32, f32, f32, f32, f32, f32, f32, f32); EffectInstance* fx_75(s32, f32, f32, f32, f32, s32); EffectInstance* fx_76(s32, f32, f32, f32, f32, s32); EffectInstance* fx_firework_rocket(s32, f32, f32, f32, f32, f32, f32, f32, s32); EffectInstance* fx_peach_star_beam(s32, f32, f32, f32, f32, s32); EffectInstance* fx_chapter_change(s32, f32, f32, f32, f32, s32); EffectInstance* fx_ice_shard(s32, f32, f32, f32, f32, s32); EffectInstance* fx_spirit_card(s32, f32, f32, f32, f32, s32); EffectInstance* fx_lil_oink(s32, f32, f32, f32, f32, s32); EffectInstance* fx_something_rotating(s32, f32, f32, f32, f32, s32); EffectInstance* fx_breaking_junk(s32, f32, f32, f32, f32, s32); EffectInstance* fx_partner_buff(s32, f32, f32, f32, f32, s32); EffectInstance* fx_quizmo_assistant(s32, f32, f32, f32, f32, s32); EffectInstance* fx_ice_pillar(s32, f32 x, f32 y, f32 z, f32, s32); EffectInstance* fx_sun(s32, f32, f32, f32, f32, s32 time); EffectInstance* fx_star_spirits_energy(s32, f32, f32, f32, f32, s32); EffectInstance* fx_pink_sparkles(s32, f32, f32, f32, f32, f32); EffectInstance* fx_star_outline(s32, f32, f32, f32, f32, s32); EffectInstance* fx_86(s32, f32, f32, f32, f32, s32); #endif