#include "common.h" INCLUDE_ASM(code_e92d0_len_5da0, fixed_var_to_float); INCLUDE_ASM(code_e92d0_len_5da0, float_to_fixed_var); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_return); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_label); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_goto); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_Loop); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_loop); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_break_loop); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_wait); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_wait_seconds); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_not_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_less); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_greater); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_less_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_greater_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_AND); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_if_not_AND); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_else); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_if); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_switch); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_switch_const); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_not_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_less); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_less_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_greater); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_greater_equal); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_range); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_default); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_AND); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_equal_OR); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_case_equal_AND); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_case_group); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_break_case); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_switch); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_var); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_const); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_add); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_subtract); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_multiply); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_divide); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_mod); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_addF); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_subtractF); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_multiplyF); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_divideF); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_int_buffer_ptr); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_float_buffer_ptr); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_1_word); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_2_word); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_3_word); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_4_word); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_Nth_word); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_1_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_2_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_3_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_4_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_get_Nth_float); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_array); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_flag_array); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_allocate_array); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_AND); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_AND_const); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_OR); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_OR_const); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_call); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_exec1); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_exec2); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_exec_wait); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_jump); INCLUDE_ASM(code_e92d0_len_5da0, _bound_script_trigger_handler); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_bind); INCLUDE_ASM(code_e92d0_len_5da0, DeleteTrigger); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_unbind); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_kill); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_priority); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_timescale); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_set_group); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_suspend_all); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_resume_all); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_suspend_others); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_resume_others); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_suspend); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_resume); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_does_script_exist); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_bind_lock); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_thread); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_thread); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_child_thread); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end_child_thread); INCLUDE_ASM(code_e92d0_len_5da0, func_802C6E14); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_print_debug_var); INCLUDE_ASM(code_e92d0_len_5da0, func_802C739C); INCLUDE_ASM(code_e92d0_len_5da0, func_802C73B0); INCLUDE_ASM(code_e92d0_len_5da0, func_802C73B8); INCLUDE_ASM(code_e92d0_len_5da0, si_execute_next_command); INCLUDE_ASM(code_e92d0_len_5da0, si_handle_end); s32 INCLUDE_ASM(code_e92d0_len_5da0, get_variable, script_context* script, s32 pos); INCLUDE_ASM(code_e92d0_len_5da0, get_variable_index); INCLUDE_ASM(code_e92d0_len_5da0, get_variable_index_alt); INCLUDE_ASM(code_e92d0_len_5da0, set_variable); f32 INCLUDE_ASM(code_e92d0_len_5da0, get_float_variable, script_context* script, s32 pos); INCLUDE_ASM(code_e92d0_len_5da0, set_float_variable); INCLUDE_ASM(code_e92d0_len_5da0, si_goto_label); INCLUDE_ASM(code_e92d0_len_5da0, si_skip_if); INCLUDE_ASM(code_e92d0_len_5da0, si_skip_else); INCLUDE_ASM(code_e92d0_len_5da0, si_goto_end_case); INCLUDE_ASM(code_e92d0_len_5da0, si_goto_next_case); INCLUDE_ASM(code_e92d0_len_5da0, si_goto_end_loop); INCLUDE_ASM(code_e92d0_len_5da0, TranslateModel); INCLUDE_ASM(code_e92d0_len_5da0, RotateModel); INCLUDE_ASM(code_e92d0_len_5da0, ScaleModel); INCLUDE_ASM(code_e92d0_len_5da0, GetModelIndex); s32 CloneModel(script_context* script) { s32* thisPos = script->ptrReadPos; s32 srcModelID = get_variable(script, *thisPos++); s32 newModelID = get_variable(script, *thisPos++); clone_model(srcModelID, newModelID); return 2; } INCLUDE_ASM(code_e92d0_len_5da0, GetModelCenter); INCLUDE_ASM(code_e92d0_len_5da0, SetTexPanner); INCLUDE_ASM(code_e92d0_len_5da0, SetModelFlag10); INCLUDE_ASM(code_e92d0_len_5da0, EnableTexPanning); INCLUDE_ASM(code_e92d0_len_5da0, EnableModel); INCLUDE_ASM(code_e92d0_len_5da0, SetGroupEnabled); INCLUDE_ASM(code_e92d0_len_5da0, SetTexPanOffset); INCLUDE_ASM(code_e92d0_len_5da0, SetModelFlags); INCLUDE_ASM(code_e92d0_len_5da0, func_802C95A0); INCLUDE_ASM(code_e92d0_len_5da0, TranslateGroup); INCLUDE_ASM(code_e92d0_len_5da0, RotateGroup); INCLUDE_ASM(code_e92d0_len_5da0, ScaleGroup); INCLUDE_ASM(code_e92d0_len_5da0, EnableGroup); INCLUDE_ASM(code_e92d0_len_5da0, modify_collider_family_flags); INCLUDE_ASM(code_e92d0_len_5da0, ModifyColliderFlags); INCLUDE_ASM(code_e92d0_len_5da0, ResetFromLava); INCLUDE_ASM(code_e92d0_len_5da0, GetColliderCenter); INCLUDE_ASM(code_e92d0_len_5da0, ParentColliderToModel); s32 UpdateColliderTransform(script_context* script) { update_collider_transform(get_variable(script, *script->ptrReadPos)); return 2; } INCLUDE_ASM(code_e92d0_len_5da0, func_802CA1B8); INCLUDE_ASM(code_e92d0_len_5da0, goto_map); s32 GotoMap(script_context* script) { goto_map(script, 0); return 1; } s32 GotoMapSpecial(script_context* script) { goto_map(script, 1); return 1; } s32 GotoMapByID(script_context* script) { goto_map(script, 2); return 1; } INCLUDE_ASM(code_e92d0_len_5da0, GetEntryID); s32 GetMapID(script_context* script) { game_status* gameStatus = *gGameStatusPtr; set_variable(script, *script->ptrReadPos, gameStatus->mapID); return 2; } INCLUDE_ASM(code_e92d0_len_5da0, GetLoadType); INCLUDE_ASM(code_e92d0_len_5da0, SetRenderMode); INCLUDE_ASM(code_e92d0_len_5da0, PlaySoundAtModel); INCLUDE_ASM(code_e92d0_len_5da0, PlaySoundAtCollider);