/************************************************************************** * * * Copyright (C) 1995, Silicon Graphics, Inc. * * * * These coded instructions, statements, and computer programs contain * * unpublished proprietary information of Silicon Graphics, Inc., and * * are protected by Federal copyright law. They may not be disclosed * * to third parties or copied or duplicated in any form, in whole or * * in part, without the prior written consent of Silicon Graphics, Inc. * * * **************************************************************************/ /*---------------------------------------------------------------------* Copyright (C) 1998 Nintendo. (Originated by SGI) $RCSfile: os_internal_reg.h,v $ $Revision: 1.2 $ $Date: 1999/03/10 12:19:14 $ *---------------------------------------------------------------------*/ #ifndef _OS_INTERNAL_REG_H_ #define _OS_INTERNAL_REG_H_ #ifdef _LANGUAGE_C_PLUS_PLUS extern "C" { #endif #include #if defined(_LANGUAGE_C) || defined(_LANGUAGE_C_PLUS_PLUS) /* Routines to get/fetch coprocessor 0 registers */ extern u32 __osGetCause(void); extern void __osSetCause(u32); extern u32 __osGetCompare(void); extern void __osSetCompare(u32); extern u32 __osGetConfig(void); extern void __osSetConfig(u32); extern void __osSetCount(u32); extern u32 __osGetSR(void); extern void __osSetSR(u32); extern u32 ____osDisableInt(void); extern void ____osRestoreInt(u32); extern u32 __osGetWatchLo(void); extern void __osSetWatchLo(u32); /* Routines to get/set floating-point control and status register */ extern u32 __osSetFpcCsr(u32); extern u32 __osGetFpcCsr(void); #endif /* _LANGUAGE_C */ #ifdef _LANGUAGE_C_PLUS_PLUS } #endif #endif /* !_OS_INTERNAL_REG_H */