#include "common.h" INCLUDE_ASM(s32, "code_d610_len_1330", func_80032210); INCLUDE_ASM(s32, "code_d610_len_1330", func_800322DC); INCLUDE_ASM(s32, "code_d610_len_1330", func_800325E4); INCLUDE_ASM(s32, "code_d610_len_1330", func_800328A4); INCLUDE_ASM(s32, "code_d610_len_1330", func_80032970); INCLUDE_ASM(s32, "code_d610_len_1330", func_80032C64); INCLUDE_ASM(s32, "code_d610_len_1330", func_80033394); INCLUDE_ASM(s32, "code_d610_len_1330", func_800334E8); INCLUDE_ASM(s32, "code_d610_len_1330", set_game_mode); INCLUDE_ASM(s32, "code_d610_len_1330", get_game_mode);