#define COLLIDER_Root 0x4B #define COLLIDER_g58 0x4A #define COLLIDER_deili 0x49 #define COLLIDER_deiliu 0x48 #define COLLIDER_egg 0x47 #define COLLIDER_through 0x46 #define COLLIDER_capsule 0x45 #define COLLIDER_g56 0x44 #define COLLIDER_o270 0x43 #define COLLIDER_toi 0x42 #define COLLIDER_o259 0x41 #define COLLIDER_o253 0x40 #define COLLIDER_o251 0x3F #define COLLIDER_o248 0x3E #define COLLIDER_o256 0x3D #define COLLIDER_hummer 0x3C #define COLLIDER_step 0x3B #define COLLIDER_jump 0x3A #define COLLIDER_g55 0x39 #define COLLIDER_o215k 0x38 #define COLLIDER_o235 0x37 #define COLLIDER_poppo 0x36 #define COLLIDER_deilitk 0x35 #define COLLIDER_kisya3 0x34 #define COLLIDER_kisya2 0x33 #define COLLIDER_kisya1 0x32 #define COLLIDER_fumikiri 0x31 #define COLLIDER_humikiri 0x30 #define COLLIDER_o220 0x2F #define COLLIDER_o218 0x2E #define COLLIDER_o217 0x2D #define COLLIDER_g51 0x2C #define COLLIDER_mgm_tree 0x2B #define COLLIDER_o213 0x2A #define COLLIDER_o212 0x29 #define COLLIDER_o211 0x28 #define COLLIDER_station 0x27 #define COLLIDER_eki_saku 0x26 #define COLLIDER_o84 0x25 #define COLLIDER_o86 0x24 #define COLLIDER_Default 0x23 #define COLLIDER_o278 0x22 #define COLLIDER_o277 0x21 #define COLLIDER_o276 0x20 #define COLLIDER_o275 0x1F #define COLLIDER_o274 0x1E #define COLLIDER_danger 0x1D #define COLLIDER_o262 0x1C #define COLLIDER_o244 0x1B #define COLLIDER_o242 0x1A #define COLLIDER_o273 0x19 #define COLLIDER_o229 0x18 #define COLLIDER_o227 0x17 #define COLLIDER_o214 0x16 #define COLLIDER_senro_saku 0x15 #define COLLIDER_o195 0x14 #define COLLIDER_o194 0x13 #define COLLIDER_o157 0x12 #define COLLIDER_o89 0x11 #define COLLIDER_o88 0x10 #define COLLIDER_o64 0xF #define COLLIDER_o234 0xE #define COLLIDER_o233 0xD #define COLLIDER_o232 0xC #define COLLIDER_o48 0xB #define COLLIDER_o11 0xA #define COLLIDER_deilie 0x9 #define COLLIDER_o238 0x8 #define COLLIDER_o237 0x7 #define COLLIDER_sign 0x6 #define COLLIDER_deilim 0x5 #define COLLIDER_dokan 0x4 #define COLLIDER_g1 0x3 #define COLLIDER_deilin 0x2 #define COLLIDER_deilitn 0x1 #define COLLIDER_o53 0x0 #define ZONE_Root 0xB #define ZONE_Default 0xA #define ZONE_boo_road 0x9 #define ZONE_g54 0x8 #define ZONE_o222 0x7 #define ZONE_o221 0x6 #define ZONE_g51 0x5 #define ZONE_higashi 0x4 #define ZONE_kita 0x3 #define ZONE_minami 0x2 #define ZONE_eki 0x1 #define ZONE_bero 0x0